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Countering Bumping ganks in highsec

First post
Author
baltec1
Bat Country
Pandemic Horde
#201 - 2015-11-13 18:06:59 UTC
BABARR wrote:
baltec1 wrote:
[quote=BABARR]

At -10 you can freely open fire on said gankers who I might add fly ships with no tank. Go take your revenge.


Don't come here to troll, you KNOW you are safe, juste have to use insta undock and warping from safe to safe. (and that what you do)

You are a ganker and you come here to just defend your buisness.
And don't say i have a revenge to take, ganker never killed me.

The fact is the security status is a total joke.
Ganker now just shoot empty ship for the glory of killmail, and the don't take ANY risk for that. To be organized and a lot whith alt don't give you the "right" to don't take risk.


We are as safe as you allow us to be.

baltec1
Bat Country
Pandemic Horde
#202 - 2015-11-13 18:12:12 UTC
Serendipity Lost wrote:
Your team is out there actually pulling in laim and possibly game breaking concessions and you show up to take a dump on some guy trying to get tritanium to Jita. Laughable.


The last change to freighters that the bears demanded turned out to be a nerf, as we warned them.
Serendipity Lost
Repo Industries
#203 - 2015-11-13 18:24:30 UTC
baltec1 wrote:
Serendipity Lost wrote:
Your team is out there actually pulling in laim and possibly game breaking concessions and you show up to take a dump on some guy trying to get tritanium to Jita. Laughable.


The last change to freighters that the bears demanded turned out to be a nerf, as we warned them.



Sometimes pointing to a fire exit is the best you can do. If they run screaming the other way.... they'll be screaming for the rest of their lives.

I think CCP should just remove freighters and JF from the game for 2 months straight. Then give them back. That would probably calm a lot of this crap down a notch or 2.
Serendipity Lost
Repo Industries
#204 - 2015-11-13 18:42:02 UTC
baltec1 wrote:
BABARR wrote:
baltec1 wrote:
[quote=BABARR]

At -10 you can freely open fire on said gankers who I might add fly ships with no tank. Go take your revenge.


Don't come here to troll, you KNOW you are safe, juste have to use insta undock and warping from safe to safe. (and that what you do)

You are a ganker and you come here to just defend your buisness.
And don't say i have a revenge to take, ganker never killed me.

The fact is the security status is a total joke.
Ganker now just shoot empty ship for the glory of killmail, and the don't take ANY risk for that. To be organized and a lot whith alt don't give you the "right" to don't take risk.


We are as safe as you allow us to be.




I think it's more about math.

A freighter is a big slow target that goes long distances and carries fat loots by design. Even manually piloted (not auto-P) it's in play for a long period of time. There is just one target freighter.

A ganking cat is piloted by a -10 dude and is cheaply fitted and in play for like 40 seconds before it does its thing and CONCORD erases it. There are enough cats to get the job done.

It's not really fair for you to say 'You can shoot me right back'. You've had a lot of decent things to say on the forums, but this is kind of cheesy. It's kind of an obviously bad argument. Sure sure what you say is true and it literally is an option, but come on, it's a really really crappy one and shooting a cat won't stop a gank that's in motion.

Mag's claims because EFFORT. He says it in a derogatory 'bears are too lazy' manner, but he's literally right and probably laughing the whole time he types it. Shooting a ganking cat IS too much effort because of what it is, what it's worth and how long it's in play.

There are a lot of good arguments out there. Please pick a good one.


baltec1
Bat Country
Pandemic Horde
#205 - 2015-11-13 18:48:54 UTC
Serendipity Lost wrote:
baltec1 wrote:
Serendipity Lost wrote:
Your team is out there actually pulling in laim and possibly game breaking concessions and you show up to take a dump on some guy trying to get tritanium to Jita. Laughable.


The last change to freighters that the bears demanded turned out to be a nerf, as we warned them.



Sometimes pointing to a fire exit is the best you can do. If they run screaming the other way.... they'll be screaming for the rest of their lives.

I think CCP should just remove freighters and JF from the game for 2 months straight. Then give them back. That would probably calm a lot of this crap down a notch or 2.


Nah, just reverse the last 8 years of nerfs to ganking for a month. A few weeks of slow concord response times, fully insured BC and battleships whacking them and a return to untanked barges being profitable to kill will do the trick. For even more fun take us back to tankable concord.
Teckos Pech
Hogyoku
Goonswarm Federation
#206 - 2015-11-13 19:00:04 UTC
Serendipity Lost wrote:
baltec1 wrote:
BABARR wrote:
baltec1 wrote:
[quote=BABARR]

At -10 you can freely open fire on said gankers who I might add fly ships with no tank. Go take your revenge.


Don't come here to troll, you KNOW you are safe, juste have to use insta undock and warping from safe to safe. (and that what you do)

You are a ganker and you come here to just defend your buisness.
And don't say i have a revenge to take, ganker never killed me.

The fact is the security status is a total joke.
Ganker now just shoot empty ship for the glory of killmail, and the don't take ANY risk for that. To be organized and a lot whith alt don't give you the "right" to don't take risk.


We are as safe as you allow us to be.




I think it's more about math.

A freighter is a big slow target that goes long distances and carries fat loots by design. Even manually piloted (not auto-P) it's in play for a long period of time. There is just one target freighter.

A ganking cat is piloted by a -10 dude and is cheaply fitted and in play for like 40 seconds before it does its thing and CONCORD erases it. There are enough cats to get the job done.

It's not really fair for you to say 'You can shoot me right back'. You've had a lot of decent things to say on the forums, but this is kind of cheesy. It's kind of an obviously bad argument. Sure sure what you say is true and it literally is an option, but come on, it's a really really crappy one and shooting a cat won't stop a gank that's in motion.

Mag's claims because EFFORT. He says it in a derogatory 'bears are too lazy' manner, but he's literally right and probably laughing the whole time he types it. Shooting a ganking cat IS too much effort because of what it is, what it's worth and how long it's in play.

There are a lot of good arguments out there. Please pick a good one.


Don’t forget the OP/topic, bumping. The bumping ship is perhaps the key vulnerable point for ganking. No bumping ship, no target to shoot. The typical bumping ship is a macherial with some tank, but actually far less than a freighter. So, the anti-gankers could save a ship being bumped by shooting the bumping ship. 10-15 guys in catalysts should do the trick. And that is the one ship the gankers do not want to lose. 15 catalysts cost 120 million, 1 macherial costs 420 million (?) for just the hull. And that bumper will be there as long as the obelisk is.

In fact, a smallish group (relative to the ganking corps and alliances) could set traps like this using an unescorted apparently dumb freighter. Of course, you’d have to probably risk some cargo too.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#207 - 2015-11-13 19:13:08 UTC
Serendipity Lost wrote:


I didn't even adress the topic. It's just an elaborate call out saying you are a hypocritic ninny.


Maybe you should stop trying to mind read. I have not complained about fatigue. I'm fairly agnostic on the topic. I see both sides of the problem (power projection, big blue donuts...and that now the map seems quite a bit more fragmented). As for JF's I think they are still a necessary part of having a NS that is as interesting as it currently is and that is not saying much. However, if changes can be made that make NS more self-sufficient I'm fine with nerfing JFs. As for supers and docking, that is one reason I've never wanted one. If a player gets one and then regrets it because its a space coffin....the item bazaar and character bazaar are that way. ----> Go sell your **** and get back to where you want to be.

My point is, that just because I don't show up in every thread saying, "Stop whining for CCP to pat your poopoo." Doesn't mean I have somehow tacitly approved of those views. Your attempt to link those views to me is rather dishonest. Must I have a giant disclaimer listing every possible whine from players where I explicitly stake out my position?

I haven't seen you not complain about PLEX Prices, shall I lump you in with those dingbats who complain about PLEX prices and don't seem to get the concept of opportunity costs?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Kaarous Aldurald
Black Hydra Consortium.
#208 - 2015-11-13 22:24:04 UTC
BABARR wrote:

You don't care about the game, you just want your own confortble zone, even if you have to say bullshit on forum to keep it.


Carebears always project. I have yet to find one this rule doesn't apply to.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Black Pedro
Mine.
#209 - 2015-11-13 22:47:31 UTC
BABARR wrote:

Thank you for this quote.
The fact is actually ganker kill target for NOTHING. No valuable loot, no valuable mods. Nothing. Just beacause "we can"
Why? cause it's too easy, cause it don't cost enought.
Sigh. Exactly how do you propose to balance PvP on how much loot the target is carrying? After the insurance and other nerfs, ganking is not profitable unless the target chooses to overload/overfit their ship. T2 miners are not profitable to gank, nor is a empty/sanely loaded freighter/hauler. How much more do you want it to cost?

Ganking is only profitable when the target makes it so. The "value" and thus gank risk of a ship is completely controlled by the player who decides to undock it. Players have the choice to save time/increase yield by stuffing a bunch of loot, or fitting a bunch of bling to their ships, or they have the choice to play it safe and stay below the threshold that makes them a profitable gank target. All the cards are in the hand of the potential gank victim.

CCP has designed the game such that the other players can call each other on risky behaviour. Do you even understand what type of game you are playing?

BABARR wrote:

WTF kid? i shoot the messenger when he came here saying "killright systeme not broken" and when he try to teach me how suicide ganking is difficult just to defend his little buisness, or when he cry like a little baby when i suggest to fit damage control on freighter.
Your incessent bleating to add more EHP for your capital ship so you and your compatriats can more safely enjoy watching Neflix while you haul is getting a little tiresome. You will not get it. CCP has designed the game so criminals can operate in highsec and serve as risk to your hauling efforts. Feel free to whine and plead on the forums for CCP to save you from the the "evil gankers", but the reality is the game is working as intended, and is working largely how it has for over a dozen years since its inception.

You are expected to defend your stuff, not CONCORD. If you don't like it, there are plenty of other games out there where you cannot lose, no matter how inattentive, AFK, or just plain bad at the game you actually are. Eve is not one of those however.
Kaarous Aldurald
Black Hydra Consortium.
#210 - 2015-11-13 22:55:48 UTC
Black Pedro wrote:
Do you even understand what type of game you are playing?


No, they don't. None of them do.

That's basically the whole point of all of this. They want to change the game to be what they want, rather than just admit that they're playing the wrong game. They don't want to play EVE Online, none of them do. They want to play Farmville in Space.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Teckos Pech
Hogyoku
Goonswarm Federation
#211 - 2015-11-13 23:23:47 UTC
Black Pedro wrote:
BABARR wrote:

Thank you for this quote.
The fact is actually ganker kill target for NOTHING. No valuable loot, no valuable mods. Nothing. Just beacause "we can"
Why? cause it's too easy, cause it don't cost enought.
Sigh. Exactly how do you propose to balance PvP on how much loot the target is carrying? After the insurance and other nerfs, ganking is not profitable unless the target chooses to overload/overfit their ship. T2 miners are not profitable to gank, nor is a empty/sanely loaded freighter/hauler. How much more do you want it to cost?

Ganking is only profitable when the target makes it so. The "value" and thus gank risk of a ship is completely controlled by the player who decides to undock it. Players have the choice to save time/increase yield by stuffing a bunch of loot, or fitting a bunch of bling to their ships, or they have the choice to play it safe and stay below the threshold that makes them a profitable gank target. All the cards are in the hand of the potential gank victim.

CCP has designed the game such that the other players can call each other on risky behaviour. Do you even understand what type of game you are playing?

BABARR wrote:

WTF kid? i shoot the messenger when he came here saying "killright systeme not broken" and when he try to teach me how suicide ganking is difficult just to defend his little buisness, or when he cry like a little baby when i suggest to fit damage control on freighter.
Your incessent bleating to add more EHP for your capital ship so you and your compatriats can more safely enjoy watching Neflix while you haul is getting a little tiresome. You will not get it. CCP has designed the game so criminals can operate in highsec and serve as risk to your hauling efforts. Feel free to whine and plead on the forums for CCP to save you from the the "evil gankers", but the reality is the game is working as intended, and is working largely how it has for over a dozen years since its inception.

You are expected to defend your stuff, not CONCORD. If you don't like it, there are plenty of other games out there where you cannot lose, no matter how inattentive, AFK, or just plain bad at the game you actually are. Eve is not one of those however.


What this all boils down to is...in this game you mitigate your own risk. Use a scout. Use your watchlist. Use webs. Don't load your freighter up with 10 billion in Stuff™. Consider other options. In my case I rarely move big expensive items, but I have moved expensive items....in a crane or viator. The speed and covert ops cloak and manual flying makes me nearly uncatchable. If you can't be bothered to do this...Red Frog. There are loads of options here to reduce/mitigate your risk. If you are too lazy, greedy, or just plain vanilla stupid to use them...that is not CCP's problem. Seriously a scout will go a long, long way towards solving the problem. He sees that bumper, warns you, you dock up. Come back later when its clear.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Iain Cariaba
#212 - 2015-11-14 03:23:50 UTC
Teckos Pech wrote:
Seriously a scout will go a long, long way towards solving the problem. He sees that bumper, warns you, you dock up. Come back later when its clear.

But... but... but... Effort!!!!!!!!

Twisted
Teckos Pech
Hogyoku
Goonswarm Federation
#213 - 2015-11-14 04:10:19 UTC  |  Edited by: Teckos Pech
double post Oops

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#214 - 2015-11-14 04:11:57 UTC
Iain Cariaba wrote:
Teckos Pech wrote:
Seriously a scout will go a long, long way towards solving the problem. He sees that bumper, warns you, you dock up. Come back later when its clear.

But... but... but... Effort!!!!!!!!

Twisted


I know which is what is so frustrating. There are comments to this very effect, in this very thread no less,

https://forums.eveonline.com/default.aspx?g=posts&m=6150917#post6150917

https://forums.eveonline.com/default.aspx?g=posts&m=6152801#post6152801

https://forums.eveonline.com/default.aspx?g=posts&m=6153094#post6153094

All of those examples basically are saying, I want a mechanic to get me out of trouble because I couldn't be bothered to make the effort to mitigate my risk.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Iain Cariaba
#215 - 2015-11-14 06:05:01 UTC
Teckos Pech wrote:
Iain Cariaba wrote:
Teckos Pech wrote:
Seriously a scout will go a long, long way towards solving the problem. He sees that bumper, warns you, you dock up. Come back later when its clear.

But... but... but... Effort!!!!!!!!

Twisted


I know which is what is so frustrating. There are comments to this very effect, in this very thread no less,

https://forums.eveonline.com/default.aspx?g=posts&m=6150917#post6150917

https://forums.eveonline.com/default.aspx?g=posts&m=6152801#post6152801

https://forums.eveonline.com/default.aspx?g=posts&m=6153094#post6153094

All of those examples basically are saying, I want a mechanic to get me out of trouble because I couldn't be bothered to make the effort to mitigate my risk.

I expend the effort to protect my alt's Charon, and after years I still have the same one. Never been bumped in it, never been ganked in it. I see nothing wrong with expecting others to do the same. It's not like it's hard to keep from getting ganked.
DrysonBennington
Eagle's Talon's
#216 - 2015-11-14 09:57:00 UTC
Yawn....drop some Mobile Micro Jump Depots at the auto-pilot warp in points to the gate that is being used for the ganks aligned with the other common gates used.

If the pilot is present and only AFK piloting they can immediately used the Micro Jump Depot to jump out of the bump.

BABARR
Lowlife.
Snuffed Out
#217 - 2015-11-14 13:13:20 UTC
Kaarous Aldurald wrote:
BABARR wrote:

You don't care about the game, you just want your own confortble zone, even if you have to say bullshit on forum to keep it.


Carebears always project. I have yet to find one this rule doesn't apply to.


Trust me, i don't like carebear too, but atm suicide ganker state of minde is REALLY close to carebear.
BABARR
Lowlife.
Snuffed Out
#218 - 2015-11-14 13:22:24 UTC  |  Edited by: BABARR
Black Pedro wrote:
BABARR wrote:

Thank you for this quote.
The fact is actually ganker kill target for NOTHING. No valuable loot, no valuable mods. Nothing. Just beacause "we can"
Why? cause it's too easy, cause it don't cost enought.
Sigh. Exactly how do you propose to balance PvP on how much loot the target is carrying? After the insurance and other nerfs, ganking is not profitable unless the target chooses to overload/overfit their ship. T2 miners are not profitable to gank, nor is a empty/sanely loaded freighter/hauler. How much more do you want it to cost?

Ganking is only profitable when the target makes it so. The "value" and thus gank risk of a ship is completely controlled by the player who decides to undock it. Players have the choice to save time/increase yield by stuffing a bunch of loot, or fitting a bunch of bling to their ships, or they have the choice to play it safe and stay below the threshold that makes them a profitable gank target. All the cards are in the hand of the potential gank victim.

CCP has designed the game such that the other players can call each other on risky behaviour. Do you even understand what type of game you are playing?

BABARR wrote:

WTF kid? i shoot the messenger when he came here saying "killright systeme not broken" and when he try to teach me how suicide ganking is difficult just to defend his little buisness, or when he cry like a little baby when i suggest to fit damage control on freighter.
Your incessent bleating to add more EHP for your capital ship so you and your compatriats can more safely enjoy watching Neflix while you haul is getting a little tiresome. You will not get it. CCP has designed the game so criminals can operate in highsec and serve as risk to your hauling efforts. Feel free to whine and plead on the forums for CCP to save you from the the "evil gankers", but the reality is the game is working as intended, and is working largely how it has for over a dozen years since its inception.

You are expected to defend your stuff, not CONCORD. If you don't like it, there are plenty of other games out there where you cannot lose, no matter how inattentive, AFK, or just plain bad at the game you actually are. Eve is not one of those however.



ok, you, you really make me laught.
The game can change, CCP can update it.
I started the game when you can tank concord whith remote, and you know what? ccp fixed it.
Mining barge and exhumer were paper tank, and CCP fixed it to have more "tanky" boat now.
Few days ago, CCP fixed the hyperdunking.

The game is not STATIC

Why you fear so much about damage control? Do you think a damage control on a freighter make it INVULNERABLE?
Do you think an AFK pilot can ACTIVATE a damage control????

It's maybe YOU you don't want to adapt.

I think you just cry cause a damage control will just **** up your ratio "isk to lose to kill a freighter"

Did i said criminals should be unable to operate in hsec? NEVER.

You are just a little boy pooping in his pants about a change is not on your way. And try to justify it about "the great history of eve" or CCP"goals" you never know.
Kaarous Aldurald
Black Hydra Consortium.
#219 - 2015-11-14 13:23:05 UTC
BABARR wrote:
Kaarous Aldurald wrote:
BABARR wrote:

You don't care about the game, you just want your own confortble zone, even if you have to say bullshit on forum to keep it.


Carebears always project. I have yet to find one this rule doesn't apply to.


Trust me, i don't like carebear too, but atm suicide ganker state of minde is REALLY close to carebear.


I really don't see how.

One actually plays the game, the other ambles around afk and expects to be safe. One understands the nature of EVE and embraces it, the other rails against it and asks CCP to change the game to suit them. One wants to play EVE Online, the other wants Farmville in space.

They could not be more different, and it's foolishness to try and equate the two.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

BABARR
Lowlife.
Snuffed Out
#220 - 2015-11-14 13:25:16 UTC  |  Edited by: BABARR
Kaarous Aldurald wrote:
BABARR wrote:
Kaarous Aldurald wrote:
BABARR wrote:

You don't care about the game, you just want your own confortble zone, even if you have to say bullshit on forum to keep it.


Carebears always project. I have yet to find one this rule doesn't apply to.


Trust me, i don't like carebear too, but atm suicide ganker state of minde is REALLY close to carebear.


I really don't see how.

.


Crying like little girl when suggesting a change, don't want to be put out his own "confortable zone", ect.