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EVE Online: Crucible 1.0.4 Issues

First post
Author
Dr Caymus
Applied Technologies Inc
Agents of Fortune
#21 - 2012-01-06 20:43:14 UTC
Duvida wrote:
Dr Caymus wrote:
The Genetic Engineering and and, I believe, Mnemonics skills continue to be gone. as well as skillpoints trained in these skills. May we have a public statement as to what is being done with the "creation only" skills and related skill points?


I might be getting trolled, but I hadn't heard of the Genetic Engineering skill. The Mnemonics skill sounds like one of the learning skills that was removed last year when each character was reimbursed for the skillpoints of that section.


The Genetic Engineering skill is one of three rare skills gained only through character creation to characters of certain race/bloodline/ancestry combinations during early years of the game. It and Mnemonics were mysteriously removed from the game with the implementation of Crucible. The third creation only skill, Black Market Trading, currently remains in the game.

Inside sources have indicated by petition reply that the skills were intentionally removed. However, no public statement regarding the removal has been made and skillpoints trained in these skills have not been reimbursed.

The issue also raises the question of what might be done with four other skills that were temporarily seeded but not functionally implemented: Salvage Drone Operation, Mobile Factory Operation, Mobile Refinery Operation and Astronautic Engineering. These skills might be a bit more widely held, and are certainly more heavily invested, with the few remaining books now selling for well in excess of 5 billion ISK per copy.

Dr Caymus
-=ATI=-

Din'stalor Alaric
Federal Navy Academy
Gallente Federation
#22 - 2012-01-07 06:41:01 UTC  |  Edited by: Din'stalor Alaric
Dr Caymus wrote:
Duvida wrote:
Dr Caymus wrote:
The Genetic Engineering and and, I believe, Mnemonics skills continue to be gone. as well as skillpoints trained in these skills. May we have a public statement as to what is being done with the "creation only" skills and related skill points?


I might be getting trolled, but I hadn't heard of the Genetic Engineering skill. The Mnemonics skill sounds like one of the learning skills that was removed last year when each character was reimbursed for the skillpoints of that section.


The Genetic Engineering skill is one of three rare skills gained only through character creation to characters of certain race/bloodline/ancestry combinations during early years of the game. It and Mnemonics were mysteriously removed from the game with the implementation of Crucible. The third creation only skill, Black Market Trading, currently remains in the game.

Inside sources have indicated by petition reply that the skills were intentionally removed. However, no public statement regarding the removal has been made and skillpoints trained in these skills have not been reimbursed.

The issue also raises the question of what might be done with four other skills that were temporarily seeded but not functionally implemented: Salvage Drone Operation, Mobile Factory Operation, Mobile Refinery Operation and Astronautic Engineering. These skills might be a bit more widely held, and are certainly more heavily invested, with the few remaining books now selling for well in excess of 5 billion ISK per copy.

Dr Caymus
-=ATI=-

Solo 4 Life.1v1 always honored, flying without booster alt since Oct 2010. No ransoms honored even if offered :)

Mi Jing
Garoun Investment Bank
Gallente Federation
#23 - 2012-01-07 13:46:11 UTC
Patch corrupted my EVE, now it says evelib.ccp not found, even after using the Repair-tool(witch took 4h and an DL of 3,5GB) its not working. At leased the safe mode worked so that I could put something in my Trainingscue. What to do now delete EVE completely and DL it new?
Linda Shadowborn
Dark Steel Industries
#24 - 2012-01-11 00:40:26 UTC
Item and ship window always being closed, used to remember if they where open when you undocked and remained open when you docked up again. Have to open them each time i dock. very annoying.
243636
Science and Trade Institute
Caldari State
#25 - 2012-01-11 05:49:06 UTC
Twice now I have had Items from my hanger go missing. One minute they will be there and the next time I open my hanger I notice there gone. The first time it happened I petitioned it but when I logged in the next day they were back(4Milion units of oxygen) so I cancled the petition.
Next time It happened it was half a million fuel blocks so I did a search through my assets for any fuel blocks and none showed up. I logged off for the night and when I logged back on the next morning they were back in my hanger.
Strange,but something obviously is not right somewhere.
I also saw a post on the forums of it happening to other people too.
Gorgeousita
The Coke Factory
#26 - 2012-01-11 08:52:54 UTC
When you try to put a science or industry job, the default value is Pick Installation, instead of OK. In a previous patch this was fixed. Since crucible you simply have to click more, (once again) instead of just hitting return. Was this intended? If so, it was not in any patch notes I saw. Also, the corp hangar does not remain open if you undock/dock, logoff/login.

Another annoying thing, if you open a window let's say Market deliveries on a char, and another char on the account does not have the rights to see that window, you get an error message that you don't have the role... After the error message, the only way the station services and window appears is to undock then abort.

Edit: Is it so hard to make the default range value in the Pick installation menu to remain the last selected option, like it happens in the Type field (Corporation/Public) instead of always reverting to the default (Blueprint location)?
Just like it remains in the Science & Industry window...
NiteNinja
Doomheim
#27 - 2012-01-11 14:50:08 UTC
Since I realized I posted my issue in the wrong board, I'll post a followup on it in here.

I have discovered that ships that have been reversed in the preview image, also fly backwards. So far I have discovered that any ship using the Scorpion hull is flying backwards now. Clearing cache doesn't fix it.

Still having issues with the propulsion subsystem being strapped onto the front subsystem part on any T3 cruiser.

And container contents still randomly don't update, even after checking settings to turn off any delay.

Other than that, I do not have any other playability issues for what I do.
Jim Orland
Federal Navy Academy
Gallente Federation
#28 - 2012-01-11 18:24:27 UTC
Pressing Tab in planet view no longer minimizes the windows -- only selects the Home button and does nothing else.
Woo Mi
Federal Navy Academy
Gallente Federation
#29 - 2012-01-13 18:01:39 UTC
Module shortkeys (f1..f4 etc) don't seem to work.
Other shortkeys (eg drone engage/disengage) still work.

The module shortkeys are shown when I hover the mouse above the indidivual modules, and also in the shortkey setup window.
Thunder Fenix
Imperial Academy
Amarr Empire
#30 - 2012-01-15 08:57:45 UTC
Am i the one having a wrong decloak distance from ANY LOW SEC custom office since first release of Crucible? instead of the usual 2000m now it's about between 2300 and 3400m. NO CHANGE FOR ANYTHING ELSE.
Petitioned and filed bug reports even with pics since the beginning nothing has changed, not a decent reply from GM of BH
Sorry to say but at this point i'm really pissed off!
Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#31 - 2012-01-16 21:26:03 UTC
It seems I took a 50% hit in FPS from this Patch... I was smooth as glass (at 30ish) prior to this one, 1.03 didn't have this issue... suddenly now (and I didn't change anything on my end) - Hangar is at 10FPS... and outside is at 10-15!... ugh what did you all do???

I don't have the top of the line card but it's well within the specs of running EVE (on high) I have had to jump down to medium/low settings on 1.04 and even then I am still stuttering...

It's not the V3, I was fine with all that in prior use, it is def something done in the past 4 weeks... did something to this whole deal and killed my performance...ugh...
Woo Mi
Federal Navy Academy
Gallente Federation
#32 - 2012-01-17 21:28:46 UTC
Woo Mi wrote:
Module shortkeys (f1..f4 etc) don't seem to work.
Other shortkeys (eg drone engage/disengage) still work.

The module shortkeys are shown when I hover the mouse above the indidivual modules, and also in the shortkey setup window.


Ok, a few days later and I try a mission again and function keys seem to be working again. Probably a temporary EVE or OS gui hickupRoll
Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#33 - 2012-01-18 02:21:18 UTC
Fix - Shadows = OFF, FPS went from 12 to 30+FPS... so much for the shadows, odd I was able to use them on high up until 1.04 and then something changed, 1.0 -1.03 they where on high and no issues...
Ugh
Triksia Bonsol
Federal Navy Academy
Gallente Federation
#34 - 2012-01-22 09:30:55 UTC
Time Delation works good in fleet battles (100vs, 300vs300 modules and ship are still under control, not as it were in 2011 on lagfest battles with stiky-modules)

but WHY should we "fly" with time slowed to 10% if 100-man fleet just moving across constellation and no other big fleets near ??

You should give more attention to claimed nullsecs and battles in there, reporting about fleet battles for 2-3 days before - this is not the solution !

May be you should gain more power/terraflops/gygabits (upgrade your hadrware/refactor node code for speed) to claim-nullsecs nodes - we are living there for battles, not for delaing time in warp to 10%

For example - yesterday in insmother - terrible !! 30min to travel 8 jumps in 100 man fleet Evil
All other issues are not so important and can wait, but give us who leave in nullsecs the ability to fight and destroying ships !!
Shamistrudel
Terraluming Chiasmatium
#35 - 2012-01-23 07:19:49 UTC
Log in, avatar is completely blue from head to toe. Undock, dock again, avatar is completely glossy black, undock, dock, avatar is a solid black silhouette, undock, dock, client crashes.

Windows 7 32 bit.

oh, i can still blow stuff up, i'm just getting a little wary of docking.
Evei Shard
Shard Industries
#36 - 2012-01-23 22:37:20 UTC
Open a pilots info.

Click the "notes" tab

Enter notes, and include some blank lines via using enter/return

when reopening the profile later, you cannot place the cursor on these empty lines. You an only place it in or at the start/end of lines which contain text.

This is a very minor issue, but irritating for organization of intel.

Profit favors the prepared

MoonKees Panker
Imperial Shipment
Amarr Empire
#37 - 2012-01-26 03:51:07 UTC  |  Edited by: MoonKees Panker
Big smile
Aeon Spark
Phoenix Research
#38 - 2012-02-25 11:26:28 UTC
Linda Shadowborn wrote:
Item and ship window always being closed, used to remember if they where open when you undocked and remained open when you docked up again. Have to open them each time i dock. very annoying.


same problem here for 1 of my 2 accounts. Don't have the problem on the other ...
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