These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
12Next page
 

Seeking advice for caldari PvE ships

Author
Ixion Rout
Deep Core Mining Inc.
Caldari State
#1 - 2015-11-11 16:19:37 UTC
Haï there !

I've been doing a lot of L2 missions with my Caracal, but only because it's easy to get skills and everyone says missiles are THE thing for missions. And I agree, long distance sniping is pretty much easy mode.

But I prefer the hybrid turret playstyle a lot more. I've been reading a lot, but most post I read where 1-3 years old

So here's my question : which ship should I use for L3 later ? I really want the Naga but it seems its paper thin shield wouldn't handle the hardest missions. I could go Drake and enhance my missiles skills further more, but I'd like to fly a Rokh afterward for L4.
Then, it would be Ferox, but I'm afraid the Medium turrets can't do enough dps...

Thanks for the upcoming answers !
DeMichael Crimson
Republic University
Minmatar Republic
#2 - 2015-11-11 16:46:38 UTC
Hello Ixion Rout,

I'd really like to answer your questions but I mainly fly Minmatar ships. Don't worry, I'm sure others will soon post answers for you.

However what I can do is welcome you to Eve and wish you a long and rewarding career here.

Fly smart and stay safe.



DMC
Lan Wang
African Atomic.
Dreadnought Diplomacy.
#3 - 2015-11-11 16:52:08 UTC  |  Edited by: Lan Wang
tengu if you really want to for lvl 4's

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Ixion Rout
Deep Core Mining Inc.
Caldari State
#4 - 2015-11-11 17:01:03 UTC
Thank you for the warm welcoming, always a pleasure to see how friendly the community is !


Lan Wang wrote:
tengu if you really want to for lvl 4's


This doesn't answer my question. Plus I don't know all the ships yet, some explanations maybe ?
Amonios Zula
Aeon Ascendant
#5 - 2015-11-11 17:13:17 UTC  |  Edited by: Amonios Zula
A Tengu is a strategic cruiser.
Its main strengh is its rather adaptable to an individuals preferences due to its subsystems
Its small size, monsterous tank ect makes it a decent choice.
http://wiki.eveuniversity.org/Tengu
downside is if it goes bang (and it will in time) you will lose a rank of a random subsystem skill.

tbh for lv4's though you might be better off with a raven (missile battleship)
its loss would be far less costly.
http://wiki.eveuniversity.org/Raven
Netan MalDoran
Hail To The King
The Silent Syndicate
#6 - 2015-11-11 17:40:16 UTC  |  Edited by: Netan MalDoran
Ixion Rout wrote:

Then, it would be Ferox, but I'm afraid the Medium turrets can't do enough dps...


This is completely incorrect, I used the Ferox all through missioning 3's and 4's (Some harder 4's you have to warp out every so often though). It is very powerful and your large shield tank increases alot since you can sort of range tank. You can use its few drones to pick off the pesky frigs which you cant track.

Later on I used the Naga for missioning too, but its sorta hard since its designed to snipe at 100km+ and sometimes you have to use acceleration gates which dump you on top of the enemies which is really bad since you cant track them at close range. But you can still pack a pretty strong tank on these guys if you know what you are doing. Then if you want missiles with a REALLY strong tank, then ofc, Drake Big smile

"Your security status has been lowered." - Hell yeah it was!

Falcon's truth

Kharaxus
Republic Military School
Minmatar Republic
#7 - 2015-11-11 17:45:25 UTC
Ixion Rout wrote:
Then, it would be Ferox, but I'm afraid the Medium turrets can't do enough dps...


Ferox.

After training everything necessary to equip the modules, train EVERY skill related in order to hone your skills flying the thing. After a while of doing that, and grinding missions, you will likely be ready to move on to Rokh.

Keep in mind there is always a better way to do things in eve. That's likely why I see so many CPU upgrades on BS's (people unwilling to train necessary skills needed to maximize hull potential), along with other engineering mods. Those people are right. The T2 cruisers are fast, efficient, deadly, etc. However the important thing is what YOU want to do and the question is whats next for you. My suggestion once again would be Ferox.

Regarding DPS. There are ways to make the target easier to kill, so when you apply DPS, you can kill it the same as using any other ship. Difference would be how efficient you are in THAT ship killing the target, which leads to different ships, different fits, teamwork from flying with other people, etc..(this is why people like the T3 Cruisers a lot).

Another suggestion would be to check out fits on Ferox, and compare. Talk shop with people in Help chat, Local chat, random chats, etc... There is a ton of different ways of doing things.

Chainsaw Plankton
FaDoyToy
#8 - 2015-11-11 20:10:28 UTC
I like guns way more than missiles, especially for pve. With missiles you generally have to over commit damage and fire a whole volley as you don't know if the NPC will rep or not while your missiles travel, also it is hard to mentally calculate how many individual missiles to fire to do a certain amount of damage. With time and practice you can get pretty good with it, but there is still always that random factor. With guns damage applies instantly and if you fire all your guns but only need 2 to kill the target you can then use the rest of your guns to start shooting the next target right away. If I ever use missiles it involves loading auto-targeting missiles and going afk.

with caldari the merlin, corm, moa, and ferox are all capable boats that should run missions well. Medium railguns are in a good spot and do pretty good damage. A blitz tengu or proteus can complete lv 3s very quickly blapping targets at range with railguns. A bit more advanced, but that all applies to the ferox, it will just be a little slower.

However in lv4 missions the Rokh is kinda underwhelming in this regard mostly because the damage is low, however the range is pretty insane. So if you want "easy mode" fit a MJD and do low damage at range, the rokh will be pretty good at that. For rails to work well ships like the hyperion, vindicator, and kronos are better goals. Although these days I mostly use autocannons when flying a bs as the Machariel is just sick nasty for missions.

Used to see ravens everywhere because they are versatile and can get the missions done with fairly low skills. These days I don't really hang out much in mission hubs. But I remember seeing way more variety last time I was out there.

@ChainsawPlankto on twitter

Hasikan Miallok
Republic University
Minmatar Republic
#9 - 2015-11-11 23:27:41 UTC
Netan MalDoran wrote:



Later on I used the Naga for missioning too, but its sorta hard since its designed to snipe at 100km+ and sometimes you have to use acceleration gates which dump you on top of the enemies which is really bad since you cant track them at close range. But you can still pack a pretty strong tank on these guys if you know what you are doing. Then if you want missiles with a REALLY strong tank, then ofc, Drake Big smile


With battle-cruisers being able to MJD 100km from the warp in point now a sniping Naga should be a bit more practical then it used to be.

Lack of drones is probably the main issue with a Naga.
ergherhdfgh
Imperial Academy
Amarr Empire
#10 - 2015-11-12 00:28:35 UTC
This is a game it's about having fun. Fly what you have fun flying.

The Caldari snipe style of play has always been good for PvE and now with MJDs in the game even more so. I'm not a huge fan of hybrids but I do like guns better than missiles.

Probably the single most important thing to keep in mind however is that you just can't stop the Rokh

Want to talk? Join Cara's channel in game: House Forelli

Rawketsled
Generic Corp Name
#11 - 2015-11-12 03:36:07 UTC
Hasikan Miallok wrote:
Netan MalDoran wrote:



Later on I used the Naga for missioning too, but its sorta hard since its designed to snipe at 100km+ and sometimes you have to use acceleration gates which dump you on top of the enemies which is really bad since you cant track them at close range. But you can still pack a pretty strong tank on these guys if you know what you are doing. Then if you want missiles with a REALLY strong tank, then ofc, Drake Big smile


With battle-cruisers being able to MJD 100km from the warp in point now a sniping Naga should be a bit more practical then it used to be.

Lack of drones is probably the main issue with a Naga.

Assault BCs can't fit MMJDs.
Mephiztopheleze
Laphroaig Inc.
#12 - 2015-11-12 04:04:08 UTC
My advice is that bigger does not always mean better in EVE.

The core skills in Engineering and Navigation along with your choice of Armour or Shield tanking skills should be your priority instead of always looking at getting into the next bigger class of ship. I've been playing a little over a year now and while I can fly a Talos and a Ferox, you'll very, very rarely see me in anything larger than a frigate.

A well fit and well flown Cruiser like the Vexor Navy Issue or the Gila can happily run a wide range PvE content (and at least the Gila needs Caldari skills :P ).

Work on those Core skills for a while. The extra fitting room, speed, capacitor and agility you get will apply to all future hull choices.

Oh, one last thing: Thermodynamics V.
If you don't have it yet, I strongly suggest you tweak your skillqueue and put it at the top. That one single skill has saved me more ships than any other and has swung more fights my way than any other. Jump into a gatecamp and need to crash gate? Overheat tank & prop mods FTW!

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Hasikan Miallok
Republic University
Minmatar Republic
#13 - 2015-11-12 05:20:15 UTC
Rawketsled wrote:
Hasikan Miallok wrote:
Netan MalDoran wrote:



Later on I used the Naga for missioning too, but its sorta hard since its designed to snipe at 100km+ and sometimes you have to use acceleration gates which dump you on top of the enemies which is really bad since you cant track them at close range. But you can still pack a pretty strong tank on these guys if you know what you are doing. Then if you want missiles with a REALLY strong tank, then ofc, Drake Big smile


With battle-cruisers being able to MJD 100km from the warp in point now a sniping Naga should be a bit more practical then it used to be.

Lack of drones is probably the main issue with a Naga.

Assault BCs can't fit MMJDs.


my bad as I do not fly them

its probably fair enough they cannot fit them though
Ixion Rout
Deep Core Mining Inc.
Caldari State
#14 - 2015-11-12 06:45:33 UTC
Mephiztopheleze wrote:
My advice is that bigger does not always mean better in EVE.


And I would totally agree if I didn't suck at flying stuff in missions. I have absolutely no clue whatsoever how people fly L2 missions in anything but cruisers for example. At the moment, Missioning is pretty much all I do, it lets me time to learn about other activities such as PvP and exploration, which are my 2 other big interests (aside of mining, but I'll do it on an alt), it gets me a base of isk/hour (well, 2M/hour, it's still pretty bad) and it's pretty much risk-free with the ships who fit most depending on the missions levels.

Back to the main topic anyway, it looks like the Ferox is the main choice for Caldari BC with turrets. I respect the "fly what you like" argument, but ships have purposes right ? You can't bring a Merlin, as cool as it is to L2, 3 and 4 missions, solo at least.
ergherhdfgh
Imperial Academy
Amarr Empire
#15 - 2015-11-12 11:16:24 UTC  |  Edited by: ergherhdfgh
More than any one ship or racial line up being better than any other Eve is more about matches and counters. So with a Caldari Hybrid shield tanked ships you'll do fine against guristas or serpentis. But you'll have a rough time trying to tank the EM damage from Blood Raiders or Sanshas and you'll be limited to kinetic based damage which is a great damage to be limited to if you had to be limited to one but missiles do allow you to change damage types which can help missions against Angels or Lazor based races that are weak to EM go faster.

Everything in Eve has it's ups and downs so you'll have to get used to trade-offs and not having any one magical solution to anything. The Devs pride themselves on making a game that requires you to make choices and deal with the consequences of those choices.

Edit:
These are just generalizations so don't think that you can't run missions against Sansha in a Caldari ship. I've watched people run the hardest null sec anoms against Sansha solo in a Raven for example. The just fit the ship so that you can kill stuff from 200 Km out to give an example.

Want to talk? Join Cara's channel in game: House Forelli

Sabriz Adoudel
Move along there is nothing here
#16 - 2015-11-12 11:50:24 UTC
Mephiztopheleze wrote:
My advice is that bigger does not always mean better in EVE.

The core skills in Engineering and Navigation along with your choice of Armour or Shield tanking skills should be your priority instead of always looking at getting into the next bigger class of ship. I've been playing a little over a year now and while I can fly a Talos and a Ferox, you'll very, very rarely see me in anything larger than a frigate.

A well fit and well flown Cruiser like the Vexor Navy Issue or the Gila can happily run a wide range PvE content (and at least the Gila needs Caldari skills :P ).

Work on those Core skills for a while. The extra fitting room, speed, capacitor and agility you get will apply to all future hull choices.

Oh, one last thing: Thermodynamics V.
If you don't have it yet, I strongly suggest you tweak your skillqueue and put it at the top. That one single skill has saved me more ships than any other and has swung more fights my way than any other. Jump into a gatecamp and need to crash gate? Overheat tank & prop mods FTW!



Strongly disagree on Thermo 5.

I'm an 80 million SP character and I've never considered training it to 5.

Level 1 gets you the full ability to overheat. Level 3 is worth training because it's almost free. But compared to 3, level 5 reduces overheat damage to modules by about 10% - which sounds good until you realise that with heat mechanics, heat damage is a cubic function of the time spent continuously overheating, meaning you get only about a 3% increase in the time you can overheat.

The emphasis on getting level 5 core skills is right, but not Thermo. Thermo you get to 1 ASAP, then train to 3 in time, then leave it at 3 or 4 until you have 150m SP.

I support the New Order and CODE. alliance. www.minerbumping.com

Mephiztopheleze
Laphroaig Inc.
#17 - 2015-11-13 00:36:02 UTC
Sabriz Adoudel wrote:

Strongly disagree on Thermo 5.

I'm an 80 million SP character and I've never considered training it to 5.

Level 1 gets you the full ability to overheat. Level 3 is worth training because it's almost free. But compared to 3, level 5 reduces overheat damage to modules by about 10% - which sounds good until you realise that with heat mechanics, heat damage is a cubic function of the time spent continuously overheating, meaning you get only about a 3% increase in the time you can overheat.

The emphasis on getting level 5 core skills is right, but not Thermo. Thermo you get to 1 ASAP, then train to 3 in time, then leave it at 3 or 4 until you have 150m SP.


at Thermo V you can overheat for a lot, lot longer.

Show me any other skill in the game that can add a ~20% bonus to every active module.

If you're into PvP, especially small gang/small ship PvP, overheating is par for the course.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

aldhura
Blackjack and Exotic Dancers
Top Tier
#18 - 2015-11-13 01:11:15 UTC
Do not use a rokh for missions its terrible, stick with gallente ships if you want to use hybrids. You really want to be doin lvl 4's in a BS, a mega or navy mega is what you want to aim for and that will set you up for a vargur which is the hybrid marauder.
Yes you can use some t3 and bc for lvl 4's, including t2 frigs, but if you can drive to work, why would you walk ??
Train for a brutix for lower levels, put rails, prop mod and some webs and you good to go.
If you in a decent corp once you in a BC you can run lvl4's with them to make isk and focus on core skills before you go to BS, that way you not too stressed about making iskis and having to rush in to a bs.
Kharaxus
Republic Military School
Minmatar Republic
#19 - 2015-11-13 01:23:40 UTC
aldhura wrote:
Do not use a rokh for missions its terrible, stick with gallente ships if you want to use hybrids. You really want to be doin lvl 4's in a BS, a mega or navy mega is what you want to aim for and that will set you up for a vargur which is the hybrid marauder.
Yes you can use some t3 and bc for lvl 4's, including t2 frigs, but if you can drive to work, why would you walk ??
Train for a brutix for lower levels, put rails, prop mod and some webs and you good to go.
If you in a decent corp once you in a BC you can run lvl4's with them to make isk and focus on core skills before you go to BS, that way you not too stressed about making iskis and having to rush in to a bs.


I see where you are going with this but - Vargur = Minmatar Marauder......no hybrids.
aldhura
Blackjack and Exotic Dancers
Top Tier
#20 - 2015-11-13 01:28:42 UTC
Kharaxus wrote:
aldhura wrote:
Do not use a rokh for missions its terrible, stick with gallente ships if you want to use hybrids. You really want to be doin lvl 4's in a BS, a mega or navy mega is what you want to aim for and that will set you up for a vargur which is the hybrid marauder.
Yes you can use some t3 and bc for lvl 4's, including t2 frigs, but if you can drive to work, why would you walk ??
Train for a brutix for lower levels, put rails, prop mod and some webs and you good to go.
If you in a decent corp once you in a BC you can run lvl4's with them to make isk and focus on core skills before you go to BS, that way you not too stressed about making iskis and having to rush in to a bs.


I see where you are going with this but - Vargur = Minmatar Marauder......no hybrids.

err yea, kronos.. sorry its friday afternoon, my mind is on beeroclock :)
12Next page