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1 month in pvp

Author
ShahFluffers
Ice Fire Warriors
#21 - 2015-11-09 20:30:10 UTC  |  Edited by: ShahFluffers
Caladan Panzureborn wrote:
Ignore Shahfluffers. What a ****. You can disagree with what I say but calling me a liar?...Besides, you've got two freaking kills in the last five months. Both of which were helpless rookie ships. Good game bro. Glad to see people like you giving out such solid advice to new players.

When you give bad information and exaggerate despite being proven wrong (like you have been in other threads)... yes. You are lying. ;)

As for those kills... they were cyno ships that were ruining my view from the undock point. Now, you might have cause to smacktalk me if I crowed about the kills... but I haven't and won't. They were just there and I happened to have a rare moment between work and family to log on.

Lastly... you REALLY don't want to compare epeen size with me. I've been around the block more than a few times in the last few years (almost exclusively in low-sec too) and I impart the lessons of the "bruises" I have accumulated to everyone and anyone who asks.

You remind me of me when I was a nubbin Calden. Give it a few years. The "bruises" you are taking now (and the anger and frustration you are feeling) will make sense in the future.

Ralph wrote:
i guarantee you shah has forgotten more about eve than you or i are ever likely to know.

Hey now! I still remember how to undock!

*looks for undock button*
Uhhhhhhhhhhh...
ergherhdfgh
Imperial Academy
Amarr Empire
#22 - 2015-11-10 01:59:14 UTC
https://www.youtube.com/watch?v=de1hwoFYA_k

I know that I link the above video way too much here but he does such a good job of answering the question about if winning PvP in Eve is more related to player skill or skill points.

More to the point Eve is more about match ups and counters than it is about having the right "stats". So learning the game is not just about learning how to fit and fly your own ship knowing enough about your opponent's ships to know how it is likely fit and what's it strength's and weaknesses are and how to make the most of your strengths while exploiting your opponent's weaknesses and also knowing what fights are winnable and which are not.

In the above video you will see an experienced vet and a trial account alt that is between 10-17 days old during the filming. He explains why he does what he does and how he picks his fights and which fights to pick etc... But to me the most important thing to take away from the video is that Eve is much more about what you know and who you know than what you are flying or how much isk you have into your ship.

Certainly Eve is not a level capped balanced PvP game like other MMOs. you can participate from day in Eve and certainly by the time your character is a month old the only thing holding you back is your own experience and knowledge.

Want to talk? Join Cara's channel in game: House Forelli

Chainsaw Plankton
FaDoyToy
#23 - 2015-11-10 02:12:45 UTC


suitonia is a pretty awesome pilot, and a master of eve pick up lines. He also has a ton of other useful videos, and streams sometimes. Roaming around in nullsec can be great, especially as a lot of ceptor pilots are overconfident and squishy. I was pretty much going to link this video, but ya beat me to it P

@ChainsawPlankto on twitter

ergherhdfgh
Imperial Academy
Amarr Empire
#24 - 2015-11-10 02:36:21 UTC
Moose doing Moosethings wrote:

Taken together: Am I getting steamrolled, because I'm hopelessly outclassed the moment I undock?

With regards to this line specifically I think the best advice that I can come up with is that in Eve you need a lot of experience to become good at PvP. Experience pretty much by definition means loosing ships. If you can learn something from each ship loss then the engagement it's self was not a loss.

Thomas Edison when asked about failing his first thousand attempts at making a light bulb answered something along the lines of " I have not failed. I've just found 10,000 ways that won't work".

If you can take the attitude that every engagement is a learning experience and not judge winning or loosing by if you leave with your ship or not but by how much you learn from each engagement then you will likely get very good at this game and have much success.

However if you choose to focus on why you are loosing then you'll probably not learn much.

I guess what I'm trying to say is focus on learning and growth and wins will come. Focus on winning and the learning will be slower to come.

Want to talk? Join Cara's channel in game: House Forelli

Skir Skor
Stay Frosty.
A Band Apart.
#25 - 2015-11-10 03:26:06 UTC  |  Edited by: Skir Skor
Just keep on chugging away, you'll get there in the end.

A guy in my corp rolled a fresh toon http://evewho.com/pilot/Purdy+Prda last month and is 13-8. Go check out his KB for fits and engagements. Also drop him a note, I'm sure he'll be willing to help you out and maybe share his skill plan.

He flies the Rifters and Slashers, same as you, but he's been playing the game for a couple of years so has picked up a fair bit of bushido along the way.

Zappity also speaks the truth with her chart http://i.imgur.com/6W4iOS2.jpg The thread is also a great source of info. https://forums.eveonline.com/default.aspx?g=posts&m=3617405#post3617405
Mephiztopheleze
Laphroaig Inc.
#26 - 2015-11-10 05:23:19 UTC
Moose doing Moosethings wrote:

My short term goal is now to just get good at recognizing when I am definately beat before the fight starts.
Even if I don't win any fights for awhile, I won't be giving away easy kills anymore.


that's a good goal, one I'm still working towards myself.

Moose doing Moosethings wrote:

That said, I have 35 each of slashers and rifters that I don't expect to still have by the beginning of 2016 Blink
Hopefully, by then I'll have a handful of kills, a solid understanding of who beats whom, and enough proficiency with ship handling to be bad news when I start undocking in Firetails.


When I first started in PvP with RvB, I welped T1 frigates at a furious rate. They're cheap, so don't be afraid to have a crack.

Moose doing Moosethings wrote:
And a bit later, Dramiels. Twisted


The Dramiel really shines as a tackle/scout ship for a small gang.

Wait until you have some nice navigation, drone and tanking skills before you try this little beast, they're a little on the pricey side. I've only recently started playing with Dramiels and I'm kicking myself for spending so much time and ISK flying Daredevils. I really do need to skill up the T2 guns for it.......

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

ShahFluffers
Ice Fire Warriors
#27 - 2015-11-10 05:40:47 UTC
Mephiztopheleze wrote:
Moose doing Moosethings wrote:
And a bit later, Dramiels. Twisted

The Dramiel really shines as a tackle/scout ship for a small gang.

Wait until you have some nice navigation, drone and tanking skills before you try this little beast, they're a little on the pricey side. I've only recently started playing with Dramiels and I'm kicking myself for spending so much time and ISK flying Daredevils. I really do need to skill up the T2 guns for it.......

Indeed.

Daredevils are trickier to handle compared to Dramiels because they are both more focused in what they do and don't have a really good "knockoff" version to test things out in (you can try a ganky-Incursus, but it isn't quite the same).

If you want to fly Dramiels, then I REALLY recommend flying a Firetail for awhile.
They both are fast, furious little buggers that have the same traits and slot layout. The only real difference between the two is that Dramiels add drones into the mix and has less restrictive CPU/PG (artillery-Drams can be a thing).
Mephiztopheleze
Laphroaig Inc.
#28 - 2015-11-10 06:21:00 UTC
ShahFluffers wrote:
Daredevils are trickier to handle compared to Dramiels because they are both more focused in what they do and don't have a really good "knockoff" version to test things out in (you can try a ganky-Incursus, but it isn't quite the same).


Indeed. The ability to dual prop a Dramiel is where it really shines in the role of a tackle frigate.

Get scram/webbed in a MWD fit Daredevil and you'll asplode in short order. Get scram/webbed in a dual prop Dramiel, laugh as you engage the AB to keep up velocity while hitting them with a scram/web of your own.

I use a long point on a Daredevil and try to stay the hell out of scram range, which usually entails a faction web for range.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Caladan Panzureborn
Aliastra
Gallente Federation
#29 - 2015-11-10 06:32:52 UTC  |  Edited by: Caladan Panzureborn
NVM Just a game...
Mephiztopheleze
Laphroaig Inc.
#30 - 2015-11-10 07:02:26 UTC
Caladan Panzureborn wrote:
I'm a great freaking pvp'er and i know that there is nothing any mmo forum goer can say that will change that.......


Your 8:66 K:D-R really does contradict that statement in somewhat hilarious fashion. I get that you're new and I applaud you for getting out there and having a crack. My killboard as a couple-of-month old player was similarly awash with red.

FYI: if you'd spent the time waiting for your timer to run down bouncing between safespots in system, you wouldn't have died.

And yes, you do get piled on in EVE PvP. It's the nature of the beast. The trick is learning how to avoid the pile-on or how to GTFO when things start going south.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Gregor Parud
Imperial Academy
#31 - 2015-11-10 08:44:32 UTC  |  Edited by: Gregor Parud
Caladan Panzureborn wrote:
Please explain to me how I was proven wrong. You may have disagreed with what I said but I don't see that you've proven anything I've said wrong. You said some mmo forum jargon like "Hyperbole" and a bunch of other BS. That's how I talk in damn hyperboles!


What you stated in your first reply was pretty much silly, mistaken and showcasing a lack of understanding. The whole "you can disagree with me but you've not proven anything" is hilariously silly logic and the "I talk in hyperbole, deal with it" excuse is just that: an excuse. It doesn't somehow make it any more valid.


p.s. Both the Incursus as the Condor you killed were terrible shitfits which pretty much means they were terrible pvpers. Nothing wrong with that as such, almost all really cool "look at me getting massive amounts of kills!" YT pvp videos are more about fighting idiots than being awesome but someone who has a clue would look at those kills and go "well, perhaps I shouldn't brag about them too much".
Bastion Arzi
Ministry of War
Amarr Empire
#32 - 2015-11-10 09:29:56 UTC  |  Edited by: Bastion Arzi
Mephiztopheleze wrote:
Get scram/webbed in a MWD fit Daredevil and you'll asplode in short order.

i would have said 'get neuted in a dd and ur dead'
plenty of times ive been scram webbed in my dd, but i still get into range becasue of my 90% web and very few things like 400 dps to the face.
Bastion Arzi
Ministry of War
Amarr Empire
#33 - 2015-11-10 09:34:59 UTC  |  Edited by: Bastion Arzi
Caladan Panzureborn wrote:
Next thing I know, four frigates warp right next to me simultaneously and they gang **** me in 20 seconds or less. My loot lost. My ship lost. My feeling of victory now turned to agonizing defeat and anger. That's PvP in EVE.


you are inexperienced caladan. you dont hang around and pat urself on the back.

move.

and if ur gonna head to a safe or celestial keep an eye on short 360. the moment u see combat scanner probes or ships. move.

oh and the "thats pvp in eve bit" your not wrong, either you adapt or leave.
Trudeaux Margaret
University of Caille
#34 - 2015-11-10 10:55:43 UTC
Caladan Panzureborn wrote:

I'm a great freaking pvp'er and i know that there is nothing any mmo forum goer can say that will change that. The issue with this game is that it is full of cowards and griefers and it drives me insane. People like you ShahPoofter. "Yes, I killed those players in rookie ships, they were blocking my view". Perfect example of the mentality in this game.


He told you they were cyno ships and he wasn't joking. You can look at the loadouts if you don't believe it.
Killing cyno ships is standard in low and null unless the ship is working for your alliance. If you can't figure out why, then I don't know what to say.

> anyone willing to give me like a 5 min politics crash course?

> grr goons, lowsec is full of elitist sh*s, all roads lead to the bittervet pl

ergherhdfgh
Imperial Academy
Amarr Empire
#35 - 2015-11-10 11:19:06 UTC
to the OP I've heard other PvPers in the past recomend that new players record fights and then go back and disect them in slo-mo and learn more from each fight that way.

Want to talk? Join Cara's channel in game: House Forelli

ergherhdfgh
Imperial Academy
Amarr Empire
#36 - 2015-11-10 11:43:06 UTC
Caladan Panzureborn wrote:

Who are you to tell me my experience and opinions are wrong.

Just because you can't do something does not mean that a more skilled pilot on a less skill character can not accomplish what you could not.
Caladan Panzureborn wrote:

I'm a great freaking pvp'er and i know that there is nothing any mmo forum goer can say that will change that.

One of the biggest obstacles to learning is knowledge. It's hard to learn something about which you think you already know everything. Humble open-minded players will learn far more than arogant know-it-all braggarts.

Eve is not like other MMOs where you can jump in and pwn in PvP in a short amount of time. If actually have only been playing this game since August that is really not enough time to become really good at PvP in this game. I mean I guess it's possible but you'd have to have lost a few hundred ships in that time to do it IMHO.

Regardless it sounds to me like you've spent too much time in other MMOs where you can jump in and insta win in a short amount of time. Eve is not that kind of MMO and I think the fact that you can't just run back from the graveyard has a way of making losses here harder to gloss over. Other MMOs keep lots of stats and provide enough ways that many people can walk away from a Battleground or what ever feeling like they carried the team or in some other way feel victorious or boost your ego.

You might be having issues with the honesty of Eve. This is not little league baseball where everyone gets taken out for ice cream afterwards.
Caladan Panzureborn wrote:

Tonight I had an amazing victory followed no less than ten minutes later by a ridiculous humiliating defeat. That's why I think it takes a truly sociopathic masochist to stick with this game. I took my OP Fed Navy Comet with it's T2 fit into a FW Novice plex. Saw a Incursus alone on the D-scan. Warped in and engaged. Thirty seconds into our fight a Condor warps in a starts attacking me while I'm fighting this other dude. Long story short, I effing killed both their asses without going below 90% hull. With my suspect timer active i warp to 100km from the farthest celestial to chill out and let the timer run out so I can return to HS. Then for the next five minutes I fly with my afterburner going out to the edge of space enjoying my hard fought victory and coming down from the adrenaline high.
Next thing I know, four frigates warp right next to me simultaneously and they gang **** me in 20 seconds or less. My loot lost. My ship lost. My feeling of victory now turned to agonizing defeat and anger. That's PvP in EVE.

This above quote to me demonstrates what Eve is all about. If that kind of gameplay isn't your thing maybe this game is not for you. If you are looking for Hyper-balanced dumbed down PvP where you can run into a 10 v 10 fight and button mash your way to more kills than respawns then go play Battlefront or CoD or WoW or any of the other thousands of games that provide that.

Want to talk? Join Cara's channel in game: House Forelli

Gregor Parud
Imperial Academy
#37 - 2015-11-10 11:44:29 UTC  |  Edited by: Gregor Parud
ergherhdfgh wrote:
to the OP I've heard other PvPers in the past recomend that new players record fights and then go back and disect them in slo-mo and learn more from each fight that way.



Yup, that's a very good idea. What also helps is that every time you lose a fight you look up that person's killboard and try to figure out what fit he was using (he's bound to have lost a similar one, at some point) and then assess how and why it went wrong and what, if anything, you could have done to win that fight.
Cara Forelli
State War Academy
Caldari State
#38 - 2015-11-10 16:18:07 UTC  |  Edited by: Cara Forelli
Lots of great responses here already so I won't go into too much detail. However I will say that the Rifter and Slasher are quite underwhelming for me, the reason being, they are too "well rounded". The 4-3-3 slot layout on the Rifter means it can armor tank, or shield tank, but it can't do either really really well like a ship with 4 mids or 4 lows could. There are many ways to win fights, but most of them involve picking some attribute which your ship is already good at and abusing it like crazy. IE pick a high damage ship (ie blaster atron) and fit it for damage to overwhelm your opponent before they can do much to you. Or pick a really tanky ship (ie rep incursus) and fit it for maximum tank so you can outlast your opponent, no matter how much dps they do. Or pick a very fast ship and fit it for speed (ie breacher) so that it can kite outside the enemies effective range.

Now I don't find the Rifter particularly great at anything. It is somewhat faster than other frigs so it has some potential to scram-kite (keep at range near the edge of your warp scrambler range), however the "meh" dps and "meh" tank from it's slot layout has never inspired me.

Now if you want a really great minmatar frigate, I LOVE the breacher. It's 4 mids and shield rep bonus let you fit a massive tank, it's quite fast, and missiles provide a lot of flexibility in engagement profile because you can either orbit close to mess up your opponents tracking (good tactic against lasers or long range weapons), or pull range to get out of short-range turrets (blasters and autocannons). It will require training some missile/drone skills though, which is something of a commitment as a new player when you've already started on turrets.

It's not the only way to win though. You can win fights with any ship in the game with some pre-planning (I have literally lost ships to battle herons). Just try to follow the guidelines I mention here. 1) What is your ship good at and how can you abuse it 2) What is your target good at and how can you avoid it 3) How can you mess up/ avoid /tank his damage while maximizing your own?

PS check out this video on tracking mechanics. While it focuses on larger ships vs. smaller ships, it will help you understand what tactics to use against enemies with short or long range turrets. The next step is learning to identify quickly what you are up against (ie is that a blaster comet or a rail comet?) and respond accordingly.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Chainsaw Plankton
FaDoyToy
#39 - 2015-11-10 17:30:19 UTC
ergherhdfgh wrote:
to the OP I've heard other PvPers in the past recomend that new players record fights and then go back and disect them in slo-mo and learn more from each fight that way.


a very good suggestion. Even watching some of the best pvpers in game you can catch them making mistakes in their videos. Things like forgetting to turn on a damage control, mismanaging heat, or clicking on the wrong target are all common mistakes.

@ChainsawPlankto on twitter

SurrenderMonkey
State Protectorate
Caldari State
#40 - 2015-11-10 18:46:48 UTC  |  Edited by: SurrenderMonkey
Moose doing Moosethings wrote:


My question is twofold: Am I dying horribly because I'm using meta instead of t2? The strength differences between meta and t2 make me think that t2 is the minimum for solo pvp.



Probably not, at least not most of the time. If you're dying horribly, that's unlikely to be corrected by fitting T2. Dying horribly generally means you're shitfit, or you've made a fairly poor engagement decision, or you've executed the engagement poorly, or some combination of the three.

If you're dying and they're close fights, then yeah, there's a really good chance upgrades might swing it your way.

Quote:

And
Are t1 frigates in general just not suited for solo pvp? In faction warfare, the game seems to be dominated by Comets, Hookbills, t3ds, some assault frigates, and the very occasional tristan.
Should I just fly Firetails or Wolves?


Taken together: Am I getting steamrolled, because I'm hopelessly outclassed the moment I undock?


Well, no, but you do have to learn what represents a reasonable target for you. T1 frigates have a lot of control over what they engage - if you're in a fight in a T1 frigate, you probably chose to be there. If you #YOLO your AC rifter into a Catalyst, yeah, you're outclassed and dead.

Your fits need damage controls (most fits do).

Anyway, listen to ShahFluffers.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

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