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Missions & Complexes

 
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Lv4 Blitz Dual-Box 165m+ ISK/hour

Author
Arthur Aihaken
Kenshin Academia.
Kenshin Shogunate.
#1 - 2015-11-08 00:49:17 UTC
How much ISK/hour can you make dual-boxing? Inquiring minds wanted to find out... Why dual-box? To blitz missions faster without having to decline the majority of missions, to repair standings quicker and to generate more chances of getting Burner missions. Again, standard (non-SOE) Lv4 missions in a 0.6 system. It should be noted that the vast majority of Burner missions were 5-6 jumps out as well. I flew solo (no links) on all Burner missions and only ran the second character on the three standard Lv4 missions (a second ship wouldn't have helped the vast majority of Burner missions as there's a lot to micromanage and watch anyway). I also declined a few of the Burner missions: Anomic Base Angel/Guristas/Serpentis (I hate all 3 with a passion because they take way too long to complete). Totals are less deductions for ammunition, cap boosters and minor repairs (~1m estimate, not much).

Mission list:
• Stop the Thief
• The Guristas Spies
·· Anomic Team
·· Anomic Agent
• Rogue Drone Harassment
·· Anomic Base
·· Anomic Agent
·· Anomic Agent
·· Anomic Agent
·· Anomic Team

ISK total: 73.01m
LP total: 73,182 (using 1200 ISK/LP conversion rate)
Salvage total: 7.88m (nothing exciting at all)
Grand total: 168.7m ISK/hour

I am currently away, traveling through time and will be returning last week.

DeMichael Crimson
Republic University
Minmatar Republic
#2 - 2015-11-08 15:20:08 UTC
Ahhh, I see we're still on this topic. Thanks for taking the time to document and post your results.

Anyway, what's your skill level in in Negotiation, Social and LP Connection skills ? If not currently at level 5, then definitely raise them to lv 5 which should give you better results.



DMC
Kaivar Lancer
Doomheim
#3 - 2015-11-08 16:33:38 UTC
Is that 165m between the two characters? So it's about 82.5m isk per toon?
Ion Kirst
KIRSTONE ALLIANCE
#4 - 2015-11-09 00:55:07 UTC
Kaivar Lancer wrote:
Is that 165m between the two characters? So it's about 82.5m isk per toon?



This.


That is also paying for two subscriptions.

-Kirst


Always remember Tovil-Toba, and what was done there.

Anize Oramara
WarpTooZero
#5 - 2015-11-09 09:02:23 UTC
Better than two ice miners making maybe a 3rd of that.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#6 - 2015-11-09 10:30:07 UTC
someone should do pirate missions and compare the difference

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Anize Oramara
WarpTooZero
#7 - 2015-11-09 12:19:57 UTC
That would be pretty cool but I think that kind of info might be a bit more guarded due to the nature of LS. It'd be a lot easier to set up once you have the standings (jump freighter everything in) but you'd pretty much have to be controlling the local area or do something like a cloaky T3 instead of the Mach (Warp speed Tengu maybe?) and T2 only fits for the burners. Some burners might not be doable or would take a long time to do and still require semi pricey hulls. You'd have the problem of being camped into the station if you're not part of the local group.

With two Toons it'd be easier but again, you'd be splitting the income. Shipping and/or selling the loot would be more of a factor.

Most of this is guessing though as I've not really done much in the way of LS missions, just exploration/PvP and the occational burner that sent me to LS.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Jenn aSide
Worthless Carebears
The Initiative.
#8 - 2015-11-09 13:45:21 UTC  |  Edited by: Jenn aSide
165 per hour with 2 toons is pretty ok, but if you want to do better, you don't dual box mission+ mission, you dual box mission + incursion.

[Raven Navy Issue, HMS Revenge]
Capacitor Flux Coil II
Capacitor Flux Coil II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Pith C-Type X-Large Shield Booster
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Cap Recharger II
Cap Recharger II
Phased Weapon Navigation Array Generation Extron
Large Micro Jump Drive

Cruise Missile Launcher II, Nova Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Nova Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Nova Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Nova Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Nova Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Nova Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Nova Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Nova Auto-Targeting Cruise Missile I

Large Capacitor Control Circuit II
Large Capacitor Control Circuit II
Large Capacitor Control Circuit I

Warrior I x5
Warrior I x15
Nova Auto-Targeting Cruise Missile I x6000
Mjolnir Auto-Targeting Cruise Missile I x4000
Caldari Navy Scourge Cruise Missile x2500

Thats why im doing missions with while running incursions (my incursion ship is a Mach, the Mach is the easiest ship to use in an incursion therefor the easiest to dual box with the Raven). It's cap stable with the mjd off and the pilot has a partial mid grade crystal set + some +5 missile hardwirings. Burner missions get ignored of course. Drones are throwaway tech1s.

It's obviously not a blitzing machine its a "warp into full-clear mission like Blockade, Buzz Kill, Gone Berserk etc, MJD in random direction, start FoF missiles and forget about it till Aura tells me to restart shooting missiles) lol.

In my experience it's only an extra 25-45 mil per hour (bounty , mission reward and LP), but it's a semi-afk addition to the 150+ I'm getting running in the incursion fleet, and if I'm on a wait list, then I refit the above Navy Raven to blitz for LP while I wait.

I also do a triple box set up with a FoF Drake doing random high sec anomalies (crap isk, but 1 or 2 escalations per day make up for it) but that gets tedious fast even considering the FoF missiles.
Anize Oramara
WarpTooZero
#9 - 2015-11-09 13:49:35 UTC
Obviously FoF missiles need to be nerfed.



Blink

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Jenn aSide
Worthless Carebears
The Initiative.
#10 - 2015-11-09 13:50:06 UTC
Anize Oramara wrote:
Obviously FoF missiles need to be nerfed.



Blink


Don't talk blasphemy, you heretic!

Arthur Aihaken
Kenshin Academia.
Kenshin Shogunate.
#11 - 2015-11-09 18:22:41 UTC  |  Edited by: Arthur Aihaken
DeMichael Crimson wrote:
Ahhh, I see we're still on this topic. Thanks for taking the time to document and post your results.

Anyway, what's your skill level in in Negotiation, Social and LP Connection skills ? If not currently at level 5, then definitely raise them to lv 5 which should give you better results.

Security V, Negotiation V, Social and Connections IV.

Kaivar Lancer wrote:
Is that 165m between the two characters? So it's about 82.5m isk per toon?

Yes, as I shared the mission rewards to maximize standings gains.

Ion Kirst wrote:
That is also paying for two subscriptions.

Paying for one, PLEX'ing the second with the increased ISK/hour from the second character.

Lan Wang wrote:
someone should do pirate missions and compare the difference

Do we factor in lost ships to gate camps?

I am currently away, traveling through time and will be returning last week.