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Dev blog: X Marks The Spot - The New Star Map Is Out Of Beta

First post
Author
Wolf Lafisques
The Scope
Gallente Federation
#321 - 2015-11-08 23:53:01 UTC
MT Dinkle wrote:
My map still has the red B on the corner. Is their something I need to do to get the new map and not the beta?


The new map may be out of beta, but it is still far from complete. Players still have the option to use either of the two maps. The red B is probably just a way for players to be able to tell which one they are using, for the players who have frequently been going back and forth between the two maps for comparisons and periodically checking the new map to see if/how it has improved.

I'm sure they will either remove the red B or change it to something else after a while.
Ololo Trololo
Killing Intent
#322 - 2015-11-09 15:49:52 UTC
The new map is magnificent. Continue ccp in the same direction. I delighted!Blink
Johnny Riko
The Scope
Gallente Federation
#323 - 2015-11-10 05:25:13 UTC
I may be missing something very obvious, but when viewing the map in fullscreen the search bar is stuck under my overview tab...

I wanna join up. I think I got what it takes to be a Citizen.

Soltys
Brutor Tribe
Minmatar Republic
#324 - 2015-11-26 18:13:54 UTC  |  Edited by: Soltys
Any plans to adjust (disable) this zoom related dim/blur "effect" ?

With simple pan above the map's plane one can end with situations like (and that happens all the time, if you dared to rotate a bit and pan up/down):

zoom out - http://imgur.com/OB4vr2x
zoom in - http://imgur.com/2482sGJ

zoom out - http://imgur.com/zJWNP5L
zoom in - http://imgur.com/AnIWR47

With the model you chose (same as old map except blur/dim):

- camera can be panned in its XY plane only, changing the camera's point of interest (PoI) into arbitrary position in the map
- camera slides over Z axis towards/away from PoI
- rotation is only on the sphere around the PoI (or arbitrary center when panned away)
- the blur/dim seems to be dependent on the PoI, regardless if you panned away from it or not

ITOW, when you zoom (slide toward PoI) everything around blurs and disappears. It's less of an issue on flattened map when the position is at the selected object and the camera is full top-down. But on unflattened map you can often barely see anything at all when you zoom on something and the nearby systems are at different depth. If you add interpolated coloring the map uses now with certain schemes (e.g. null systems under "security color", any quiet area under "ships destroyed in last hour"), then you see well ... nothing.

The old map functioned in the same way but without this blur/dim effects. What I would suggest:

- when you pan away from selected object, at least make sure the blur is applied with reference to the new center; it doesn't solve the issue, but should lessen the negative effect a bit

- most important: let people disable this feature completely. A toggle on the map that disables the whole blur/dim feature would be golden - so we can have crystal clear view at all times (like on the old map). To give you example with +/- same area of space:

when zoomed in with camera's PoI above the map:

new map : http://imgur.com/UKRSzhp
old map: http://imgur.com/IFzYeGo

Another map related issue: the lines can be quite tough to see. They are dimmed by default outside neighbours 2 or more jumps away, and they are colored by interpolating endpoint colors. Add zoom related blur/dim on top of that and you can often see nothing.


Others already mentioned it multiple times, but any chances to get that solid black background ?

Jita Flipping Inc.: Kovl & Kuvl

Gully Alex Foyle
The Scope
Gallente Federation
#325 - 2015-11-28 10:52:54 UTC
Simple suggestions that would make the starmap / system navigation functionality go from borderline unusable to great:

1. Allow toggling (turning off) of expanded solar system view of current selected system. We REALLY don't need info about the solar system occupying half of the map when we're planning a route through multiple star systems

2. Allow toggling on/off of names of:
. Regions
. Constellations
. Landmarks
Again, this information is oftentimes not necessary, so why clog the map with it???

3. Allow PERMANENT display of SYSTEM names within a preset N. of jumps from the current selected one.
Because system names are BY FAR the most useful information when navigating and route planning. Yes the fade/blur effect is pretty, but have you EVER seen a proper map that hides (aka fades away) information? No because that's exactly what a map is for!

Currently on the new 'map', depending on the camera angle it very often happens that I can read names of systems 20 jumps away (just because they happen to be in front of the 'virtual camera' in 3D) while I CANNOT see the name of a system NEXT DOOR!!! How is this not crazy?

So please allow us to perma-show system names (within a selectable range, e.g. 1-5 jumps).


C'mon devs, you released this over 6 months ago, you last replied to this thread 2 months ago. It drives me crazy to see that the new map could be SO GOOD with just a couple more tweaks, but nothing's happening. Let's fix this once and for all!!!


Thanks

- Gully

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Tyranis Marcus
Bloody Heathens
#326 - 2015-12-08 01:41:57 UTC
I've had to quit using it. It's gotten so laggy that I can't do anything with it. I also saw an autopilot route on it the other day when I first logged in and had no autopilot route set. It was just stuck there and wouldn't go away.

A suggestion for the system-level map on the probe scanner though: Change the color of the dscan indicator so it's easy to distinguish from probe results where a single probe picks something up and makes a sphere.

Do not run. We are your friends.

Tyranis Marcus
Bloody Heathens
#327 - 2015-12-12 11:13:08 UTC
Tyranis Marcus wrote:
I've had to quit using it. It's gotten so laggy that I can't do anything with it. I also saw an autopilot route on it the other day when I first logged in and had no autopilot route set. It was just stuck there and wouldn't go away.

A suggestion for the system-level map on the probe scanner though: Change the color of the dscan indicator so it's easy to distinguish from probe results where a single probe picks something up and makes a sphere.


Ummm...nevermind! That was some interesting timing.

Do not run. We are your friends.

No Inspiration
Eldar Army
#328 - 2015-12-19 23:27:33 UTC
A a dual screen user, the big no no for me is that the new starmap, when in fullscreen mode, does not make use of the "camera center" shifting options in the ESC menu.

The old map used to support this feature just fine.


Actually I opened a bug report for that (EBR-61204).

CEO, Eldar Army.

Iria Ahrens
Space Perverts and Forum Pirates
#329 - 2015-12-24 18:11:04 UTC  |  Edited by: Iria Ahrens
Ok, My problems with the new map. I'm guessing it is all vector based, so alot of my problems are the same problems I have with Google maps.

1. Labels are too small, when I zoom in, labels don't get bigger.
2. Stars are too small, when I zoom in, the dots don't get bigger. They really should be as big as the old map.
3. Dots are rather dim, is hard to hell the difference between a foreground system and a background dot. Even if the systems are white, they should still clearly be different from the background dots. This problem didn't apply to the old map because there were no background dots.
4. No labels mask controls as old map.
5. Region labels fade out before fully zoomed out.
6. Lines are too thin and indistinct. Should be thicker, like old map. Really, sometimes the lines are so thin I can't even tell if there is a line.
7. I'm thinking part of the problem with being unable to read the lines, labels, and dots is due to opacity. If I have Show all lines. Then selecting a line shouldn't bold that constellation. It should already be bold. Many of the labels I can't read because they are translucent, but would be more readable if they were bold and opaque. Make labels completely opaque or give us a slider please.

Filters
Empire and Pirate factions filter as an example.
This should allow players to select a specific faction. Such as Amarr. So when a rookie asks in help where the amarr are, I can point to the map. As it is, the colors chosen are too pale and hard to differentiate, players have to hover a star to figure out which empire is represented. Which wouldn't be so bad if the colors weren't so similar. Use bright colors not pastels. Labels should change for the filter. If it is set to empire factions then Domain should have an (Amarr) sublabel below it. Otherwise there should be a color key in the map to clarify what colors are used for which empires.
A color key should always be present when colors are used to differentiate stars.

And for our color blind friends consider different symbols for stars not just colors. X for one faction / for another, 0 for another etc.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Tunesmith X
Perkone
Caldari State
#330 - 2016-01-06 19:53:37 UTC
Trying to use it and check it out but I immediately ran into a problem: I can't turn off the jump bridges! There are a lot of them and any zoomed out view in our home region is just a blur of green lines. Can't make out any useful information. Will try to keep using it, as it otherwise seems workable and has advantages.
Soltys
Brutor Tribe
Minmatar Republic
#331 - 2016-01-07 18:59:52 UTC  |  Edited by: Soltys
Iria Ahrens wrote:
7. I'm thinking part of the problem with being unable to read the lines, labels, and dots is due to opacity. If I have Show all lines. Then selecting a line shouldn't bold that constellation. It should already be bold. Many of the labels I can't read because they are translucent, but would be more readable if they were bold and opaque. Make labels completely opaque or give us a slider please.


Actually from what I've noticed, the problem is twofold

1) anything further than 2 jumps from current selection/mouseover is dimmed a bit no matter what

2) they decided to merge star+solar map, and in the process decided to dim everything around your selected solar system (it doesn't even matter where your camera's PoI is now). The further something is away from the selection and the bigger zoom - the more dimming (with exception of selected solar system). Resulting in (same area) http://imgur.com/UKRSzhp vs. http://imgur.com/IFzYeGo , further intensifying the issue with unflattened map. Essentially starmap is semi-unusable with this feature - should you want to actually zoom in a bit and read something.

They seriously need to either allow people to turn dimming off completely (and while we're at it - allow disabling solar system view). The best would be to have both toggles - one for solar map on/off and the other for dimming on/off (at least zoom related one).

Though I wouldn't hold my breath (they seem to hate toggles).

On a related note - as far as flattened map goes - couldn't we get something like http://evemaps.dotlan.net/map/The_Forge/Jita:Rens#sec ? Something thoroughly functionally useful, as opposed to gimmicky pretty ?

Jita Flipping Inc.: Kovl & Kuvl

Octavius Gaius
Caldari Provisions
Caldari State
#332 - 2016-02-19 16:01:06 UTC
One big problem I have with the new map and reason I always use the old map is hard to explain so I will use two Screen captures to help explain.

The new map is horrendous at conveying information quickly and easily which is what the point of a map is by definition. For example lets say I want to look at the map to see activity, or kills in past 24 hr. with the new map anything from 1-100 kills looks exactly the same. Bubbles are all the same size, and same color except for the top 2 or three systems ( Screenshot ) With the old map you could at a quick glance determine pipes which are camped or were heavily traveled (Screenshot Old) because off the differing bubble colors and sizes.

An analogy, it would be like looking at weather report map where temp. from 0-105 degrees is green. Only in rare extreme cases is this useful in any way at all

Please fix this.
Octavius Gaius
Caldari Provisions
Caldari State
#333 - 2016-02-19 16:06:32 UTC
Tunesmith X wrote:
Trying to use it and check it out but I immediately ran into a problem: I can't turn off the jump bridges! There are a lot of them and any zoomed out view in our home region is just a blur of green lines. Can't make out any useful information. Will try to keep using it, as it otherwise seems workable and has advantages.


You also cant toggle all region lines on/off, and cant turn off all labels either.
Epidemiqx
Pandemiq Corporation
#334 - 2016-05-03 19:19:00 UTC
New Map:
I would like to have an option to disable the zoom into the star-system funktion.
So even with maximum zoom, i wish to have the option to show my own system as a simple dot.

The reason is, i got confused with all the lines.
Korama is a good exmaple of this. It is hard to tell on a quick look to what systems i can jump from there.
If the selected system would also be just a simple dot - this would be much easier to see.

Msgerbs
Federal Navy Academy
Gallente Federation
#335 - 2016-05-23 00:54:05 UTC  |  Edited by: Msgerbs
Epidemiqx wrote:
New Map:
I would like to have an option to disable the zoom into the star-system funktion.
So even with maximum zoom, i wish to have the option to show my own system as a simple dot.
Can't find any better place to put it, but I agree with this. There has never, EVER been a time when I've looked at the starmap and been like "Damn, sure wish I could see where in my system these gates are while I'm trying to plot a route through space!"
Octavius Gaius wrote:
One big problem I have with the new map and reason I always use the old map is hard to explain so I will use two Screen captures to help explain.

The new map is horrendous at conveying information quickly and easily which is what the point of a map is by definition. For example lets say I want to look at the map to see activity, or kills in past 24 hr. with the new map anything from 1-100 kills looks exactly the same. Bubbles are all the same size, and same color except for the top 2 or three systems ( Screenshot ) With the old map you could at a quick glance determine pipes which are camped or were heavily traveled (Screenshot Old) because off the differing bubble colors and sizes.

An analogy, it would be like looking at weather report map where temp. from 0-105 degrees is green. Only in rare extreme cases is this useful in any way at all

Please fix this.

I also completely agree with this.
Little Fawn
New Eden Reclamation
#336 - 2016-05-24 06:46:01 UTC
I'm just coming back to Eve after a couple of years away. The main problem I'm having with the new map is that it just doesn't show statistics. I don't mean it shows them badly -- I mean that the information is just not present.

For example, here is "ships destroyed in the last 24 hours" . With the new map, nearly every system has a small orange circle of the same size, giving no information. With the old, the circles are different sizes, telling you something.

I find this is true of all the statistics. The old map shows you information, the new one does not. It's not that I like or dislike the new map -- I just can't use it to find out stuff!
Sgt Ocker
What Corp is it
#337 - 2016-05-24 08:46:17 UTC
Little Fawn wrote:
I'm just coming back to Eve after a couple of years away. The main problem I'm having with the new map is that it just doesn't show statistics. I don't mean it shows them badly -- I mean that the information is just not present.

For example, here is "ships destroyed in the last 24 hours" . With the new map, nearly every system has a small orange circle of the same size, giving no information. With the old, the circles are different sizes, telling you something.

I find this is true of all the statistics. The old map shows you information, the new one does not. It's not that I like or dislike the new map -- I just can't use it to find out stuff!

Yeah; One of the many reasons the old map is still available.

Esc menu - Try new map - Uncheck.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.