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The end of Hybrid buff

Author
Liang Nuren
No Salvation
Divine Damnation
#441 - 2012-01-06 22:14:47 UTC
Uppsy Daisy wrote:

Except that when Liang runs numbers she always assumes all drone damage is fully applied...


Most of the time its a valid thing to assume. I'm a bit more interested in the idea of flying the Deimos as a kiting ship than the idea of flying it as a kiting anti-kiting ship. Roll

-Liang

I'm an idiot, don't mind me.

Goose99
#442 - 2012-01-06 22:28:54 UTC
Diemost - Kite.Lol
Tanya Powers
Doomheim
#443 - 2012-01-07 01:30:59 UTC
Actually just tested the new null version and I'm quite interested on it now at least to scare crap usually kiting at top disruptor range (30km if not in bonused ship), with the blasters improvements it can put some dmg on targets at decent distance now and if your target decides to stay in disrupt range then better be sure what he's doing.

But, penalties are still to heavy on T2 blaster ammo, Rails T2 ammo is still meh, faction ammo is better between CN AM and CN Iridium you get about the same dps (less penalties result overall in some better dps)
Med rails are still crap, large rails are still subpar and I can hardly see how only ship tweaks will improve those.
Cuko
Shadowflame Cartel
#444 - 2012-01-07 02:32:24 UTC
The Deimos out-damages a Vagabond @ 23,000m, without factoring damage types (Deimos can also run a micro warp drive permanently). However, once a Vagabond uses barrage (semantics). Astarte can also do interesting things with a shield set-up compared with a sliepnir. The point is to have alternatives.
Tanya Powers
Doomheim
#445 - 2012-01-07 03:10:27 UTC
Cuko wrote:
The Deimos out-damages a Vagabond @ 23,000m, without factoring damage types (Deimos can also run a micro warp drive permanently).


Diemos can't perma run his mwd unless you fit no guns and even then I'm not sure at all...

You have to factorise everything and just look at eft/pyfa numbers has something indicative, in fact in game the difference is even larger and opposed to what eft numbers show because the number of fights won by Diemos pilots vs Vagabons pilots just finished in such deserved name "Die-most".
That should tell you something about how right eft or theoretical numbers are, just brainwash, nothing serious to consider or take as absolute rule or example.

Quote:
. Astarte can also do interesting things with a shield set-up compared with a sliepnir. The point is to have alternatives


Indeed, let me give you the perfect example I just thought about.

I want to use some brawl fit cruiser sized ship and I have both Gallente/Minmatar skills - shield skills are less high than my armor skills but it's not really important since I can use T2 fit.

I take a look at Diemos and I already know when I'm alone whenever I choose or not to engage something I better be sure of what I'm engaging, because:

1- my ship has the shortest range gun type
2- my ship is one of the slowest ships of it's category while using the shortest range weapon
3- my ship can completely loose it's tank or dps ability if I get neuted
4- if I'm disrupted/neut I'm sure I'll get back in my pod, I can eject and restart

No I pick either 425mm/HAM Munin, or 220mm Vaga, both shield tanked not using neut stuff

It's easy, either Munin or Vaga are completely opposed to the above while playing in the same category. If I want to brawl I can choose between Vaga 220mm or Munin 425+Ham, if I want to snipe I can use 720mmT2 Munin while I'm not ready to pick any rails Diemos.

See the difference?

Cuko
Shadowflame Cartel
#446 - 2012-01-07 05:51:41 UTC  |  Edited by: Cuko
Can permanently run while blasters are not active. With a micro warp drive and warp disruptor active. Or! With just weapon system and micro warp drive active. The ship can run for upwards of 9 minutes.

Things like this can be useful in pvp and is something that is unique to the Sacrilege and Deimos. However it's not a big deal.


What is this topic about again?
Trinkets friend
Sudden Buggery
Sending Thots And Players
#447 - 2012-01-07 07:18:34 UTC
Tanya Powers wrote:


I take a look at Diemos and I already know when I'm alone whenever I choose or not to engage something I better be sure of what I'm engaging, because:

1- my ship has the shortest range gun type
2- my ship is one of the slowest ships of it's category while using the shortest range weapon
3- my ship can completely loose it's tank or dps ability if I get neuted
4- if I'm disrupted/neut I'm sure I'll get back in my pod, I can eject and restart


1. Not really. You are confusing the TE's which you fit in your Vaga and Munnin combined with Barrage, for zomg falloff and comparing it to an armour tanked ship where you cannot sacrifice for TE's. If you did kludge 2 TE's onto a Deimos via some strange form of mental illness you'd get 7.3+19.2 falloff, which is kinda in the same ballpark as Barrage.

2. It is a couple of 100m/s within a Vaga...so you wait for the elliptical orbit, align, OH and bam, you're in overheated web range and he's toast. Maybe learning to fly better is a choice here. And if you're fighting a Munnin, you are way faster than him anyway, so its game over Minnie.

3. You clearly are fitting active tank to your deimos if your tank can get neuted off, which means you suck at this...but fair call re: the guns. I guess you should avoid everything but alphafleets. Never train Amarr or you'll be afraid to undock.

4. Man up. The Deimos is a sleigh ride of terror and adrenaline.
Fade Azura
Weaponized Autists Cartel
#448 - 2012-01-07 08:03:22 UTC
Trinkets friend wrote:


1. Not really. You are confusing the TE's which you fit in your Vaga and Munnin combined with Barrage, for zomg falloff and comparing it to an armour tanked ship where you cannot sacrifice for TE's. If you did kludge 2 TE's onto a Deimos via some strange form of mental illness you'd get 7.3+19.2 falloff, which is kinda in the same ballpark as Barrage.

2. It is a couple of 100m/s within a Vaga...so you wait for the elliptical orbit, align, OH and bam, you're in overheated web range and he's toast. Maybe learning to fly better is a choice here. And if you're fighting a Munnin, you are way faster than him anyway, so its game over Minnie.

3. You clearly are fitting active tank to your deimos if your tank can get neuted off, which means you suck at this...but fair call re: the guns. I guess you should avoid everything but alphafleets. Never train Amarr or you'll be afraid to undock.

4. Man up. The Deimos is a sleigh ride of terror and adrenaline.


1. confirmed medium blasters have worst range in game for medium turret

2. a vaga with mwd goes almost 2500ms .... a deimos with mwd goes 1600ish without plates ..did you mean within a 1000ms there?

also it is very easy for the vaga pilot to predict the juke of his orbit if he is any good. he will be waiting for it in fact .... he just watches your speed and overheats when he sees you do it. no chance of juking a good vaga pilot with deimos. he has to mess up very badly for this to happen. he only has to have his overheat on for 1 second and hes already going faster then the deimos fully overheated. this theory of being able to do this everytime is completely false against a vaga pilot worth his salt. so no on this you are wrong friend. (actually vaga witn no nano's is faster then fully overheated deimos with no plates .. so no this isnt going to happen also the vaga is more agile ... not a chance against a good pilot) the vaga can probably actually set their orbit and turn on guns and probably go afk and still win that fight lol.

3. confirmed active tanks are no good in pvp and all gallente ships are vulnerable to neuting less so with buffers but still vulnerable.

4. Man up. The Deimos is a sleigh ride of suicide and death (fixed that for you friend) Big smile
Naomi Knight
Ministry of War
Amarr Empire
#449 - 2012-01-07 09:24:19 UTC
Trinkets friend wrote:
Tanya Powers wrote:


I take a look at Diemos and I already know when I'm alone whenever I choose or not to engage something I better be sure of what I'm engaging, because:

1- my ship has the shortest range gun type
2- my ship is one of the slowest ships of it's category while using the shortest range weapon
3- my ship can completely loose it's tank or dps ability if I get neuted
4- if I'm disrupted/neut I'm sure I'll get back in my pod, I can eject and restart


1. Not really. You are confusing the TE's which you fit in your Vaga and Munnin combined with Barrage, for zomg falloff and comparing it to an armour tanked ship where you cannot sacrifice for TE's. If you did kludge 2 TE's onto a Deimos via some strange form of mental illness you'd get 7.3+19.2 falloff, which is kinda in the same ballpark as Barrage.

2. It is a couple of 100m/s within a Vaga...so you wait for the elliptical orbit, align, OH and bam, you're in overheated web range and he's toast. Maybe learning to fly better is a choice here. And if you're fighting a Munnin, you are way faster than him anyway, so its game over Minnie.

3. You clearly are fitting active tank to your deimos if your tank can get neuted off, which means you suck at this...but fair call re: the guns. I guess you should avoid everything but alphafleets. Never train Amarr or you'll be afraid to undock.

4. Man up. The Deimos is a sleigh ride of terror and adrenaline.

:D omg lies all over is that only what you winmatard fans can do?
Onictus
Federal Navy Academy
Gallente Federation
#450 - 2012-01-07 18:55:22 UTC
Naomi Knight wrote:


:D omg lies all over is that only what you winmatard fans can do?


http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Fade+Azura#knownShips


Wrong, he has more kills with a Myrm by a factor of 20......dude has three kills with a hurricane in the last 90s and 100 with Gallente ships.

Way to blabber the same thing over and over.
Sethjuz
Doomheim
#451 - 2012-01-07 19:05:08 UTC
Onictus wrote:
Naomi Knight wrote:


:D omg lies all over is that only what you winmatard fans can do?


http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Fade+Azura#knownShips


Wrong, he has more kills with a Myrm by a factor of 20......dude has three kills with a hurricane in the last 90s and 100 with Gallente ships.

Way to blabber the same thing over and over.


P sure he was talking about Trinkets there.
Hungry Eyes
Imperial Academy
Amarr Empire
#452 - 2012-01-07 19:51:06 UTC  |  Edited by: Hungry Eyes
im just curious why people keep comparing the Deimos to the Vagabond. the Vaga is not used any longer, and has been fully replaced by the Cynabal. this OP beast can go 3.5km/s with heat, spraying everything with ~650 DPS while having ~45k EHP. you have to be at least a bit of a douchebag to fly one of these. as to why CCP tards have been allowing this for months is beyond me.

the shield Deimos explodes when anything looks at it funny. even with the null changes, you have half of the Cynabal's EHP, and do 100 less DPS.

the AHAC Deimos is TOO SLOW (dual prop or not). even with the null buff, you'll be doing next to no DPS past 20km. AHAC Deimos will never roll with the Zealots, which can project EM/Therm damage out to 40km+

confirming that AC's are STILL best for my Myrm. goddamn it CCP, just fix rails.
Naomi Knight
Ministry of War
Amarr Empire
#453 - 2012-01-07 20:45:34 UTC
:) when imba angel ships gets nerfed then these matar noobs will whine the loudest
I hope we can hear that this year
Mfume Apocal
Brutor Tribe
Minmatar Republic
#454 - 2012-01-07 21:06:39 UTC
Hungry Eyes wrote:
im just curious why people keep comparing the Deimos to the Vagabond. the Vaga is not used any longer, and has been fully replaced by the Cynabal. this OP beast can go 3.5km/s with heat, spraying everything with ~650 DPS while having ~45k EHP. you have to be at least a bit of a douchebag to fly one of these. as to why CCP tards have been allowing this for months is beyond me.


Their stated intent was to make pirate faction better than T2 to encourage nullsec mission running.
Sethjuz
Doomheim
#455 - 2012-01-07 21:08:42 UTC
Mfume Apocal wrote:
Hungry Eyes wrote:
im just curious why people keep comparing the Deimos to the Vagabond. the Vaga is not used any longer, and has been fully replaced by the Cynabal. this OP beast can go 3.5km/s with heat, spraying everything with ~650 DPS while having ~45k EHP. you have to be at least a bit of a douchebag to fly one of these. as to why CCP tards have been allowing this for months is beyond me.


Their stated intent was to make pirate faction better than T2 to encourage nullsec mission running.


The succubus would like a word with you.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#456 - 2012-01-08 08:14:12 UTC
Sethjuz wrote:
The succubus would like a word with you.


Yeah they ****** up on some of them, especially frigs. Among the cruisers the Vigilant and Gila are fine though.
Hrett
The Scope
Gallente Federation
#457 - 2012-01-08 09:22:40 UTC
Mfume Apocal wrote:
Hungry Eyes wrote:
im just curious why people keep comparing the Deimos to the Vagabond. the Vaga is not used any longer, and has been fully replaced by the Cynabal. this OP beast can go 3.5km/s with heat, spraying everything with ~650 DPS while having ~45k EHP. you have to be at least a bit of a douchebag to fly one of these. as to why CCP tards have been allowing this for months is beyond me.


Their stated intent was to make pirate faction better than T2 to encourage nullsec mission running.


Did they really say that? That explains a lot, actually.

spaceship, Spaceship, SPACESHIP!

Naomi Knight
Ministry of War
Amarr Empire
#458 - 2012-01-08 10:30:10 UTC
Hrett wrote:
Mfume Apocal wrote:
Hungry Eyes wrote:
im just curious why people keep comparing the Deimos to the Vagabond. the Vaga is not used any longer, and has been fully replaced by the Cynabal. this OP beast can go 3.5km/s with heat, spraying everything with ~650 DPS while having ~45k EHP. you have to be at least a bit of a douchebag to fly one of these. as to why CCP tards have been allowing this for months is beyond me.


Their stated intent was to make pirate faction better than T2 to encourage nullsec mission running.


Did they really say that? That explains a lot, actually.

They also said ,they want winmatar for easy pvp for the noobs , that explains even more.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#459 - 2012-01-08 10:55:42 UTC
Hrett wrote:
Did they really say that? That explains a lot, actually.


I can't find quotes anymore (searching the old forums is :effort:) but their hierarchy was something like T1 > Navy > T2 > Pirate. Obviously it's not perfect, with Slicers being able to slice up most T2 and pirate faction frigs because lol optimal bonus + Scorch and Hookbills 0wning pretty goddamned hard as well, but for the most part it follows that trend.
Biced
Viziam
Amarr Empire
#460 - 2012-01-08 10:58:33 UTC  |  Edited by: Biced
90% of the gallente pilots are cry babies Big smile

the other 10% are in the top 5k on bc.

ltp!

you cant have top dps platforms in game and be able to chase down your targets at the same time!
oh wait... you also want good range and selective damage type Blink

i think the real tears are coming from bc class hulls. which are pretty much used most in gangs and solo cause they are cheap and easy to skill for.
there is no tier2 blaster platform which makes the cane
king of the hill and everyone wants to fly minmatar....


imo there are only 2 perfect platforms in the game the cane and the phoon.
not saying that they are the best ships in game in every given situation but if you are looking for a swiss army knife ship,
which most people do that is pretty much as close as it gets.

blasters are perfectly fine.
as some people already said what messed blasters up were indirect speed and web nerfs and scram.

DEIMOS (spell it right ffs) vs vaga argument is very stupid and should not be here. any nano ship should be able to kite a deimos.
a shield rupture will do it easy.