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War dec trolls.

First post First post
Author
Arden Elenduil
Unlimited Bear Works
#181 - 2015-11-04 13:04:05 UTC
Actually, there is no non-consensual PvP in Eve.

I mean, just look here: https://wiki.eveonline.com/en/wiki/Golden_Rules

That's the official Eve Wiki, and it states clearly: You consent to PvP when you click "undock".
Jonah Gravenstein
Machiavellian Space Bastards
#182 - 2015-11-04 13:15:01 UTC  |  Edited by: Jonah Gravenstein
Orca Platypus wrote:
You are about as much of a predator as house cat.
So he's a dangerous predator then?

The house cat is considered to be a skilled and voracious predator which is responsible for billions of deaths every year; if you scaled them up they'd be just as dangerous as their cousins the big cats.

In the beginning there was nothing, which exploded.

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Kaarous Aldurald
Black Hydra Consortium.
#183 - 2015-11-04 13:17:24 UTC
Jonah Gravenstein wrote:
Orca Platypus wrote:
You are about as much of a predator as house cat.
So he's a dangerous predator then?

The house cat is considered to be a skilled and voracious predator which is responsible for billions of deaths every year; if you scaled them up they'd be just as dangerous as their cousins the big cats.



Moreso. House cats are one of the few species that actively practices cruelty for their own amusement.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jonah Gravenstein
Machiavellian Space Bastards
#184 - 2015-11-04 13:21:03 UTC  |  Edited by: Jonah Gravenstein
Kaarous Aldurald wrote:
Jonah Gravenstein wrote:
Orca Platypus wrote:
You are about as much of a predator as house cat.
So he's a dangerous predator then?

The house cat is considered to be a skilled and voracious predator which is responsible for billions of deaths every year; if you scaled them up they'd be just as dangerous as their cousins the big cats.



Moreso. House cats are one of the few species that actively practices cruelty for their own amusement.
Indeed, they have that in common with humanity.

This is an interesting watch if you can get BBC iPlayer or source it elsewhere; IIRC they go into the mechanics of their skeleton and how their strength and agility compares with that of the big cats.

In the beginning there was nothing, which exploded.

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Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#185 - 2015-11-04 13:22:16 UTC  |  Edited by: Vimsy Vortis
House cats are also adorable and lovely. I love kitties.

They are however relentlessly brutal when they want to be. My cat managed to depopulate a fairly large area of chipmunks in less than a year. I think he must be ecstatic with all this American wildlife.
Kaarous Aldurald
Black Hydra Consortium.
#186 - 2015-11-04 13:25:20 UTC
Jonah Gravenstein wrote:
Indeed, they have that in common with humanity.


And Orca whales.


Quote:

This is an interesting watch if you can get BBC iPlayer or source it elsewhere; IIRC they go into the mechanics of their skeleton and how their strength and agility compares with that of the big cats.


Yeah... that's region locked, I'll have to get to it when I'm not on my phone.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jonah Gravenstein
Machiavellian Space Bastards
#187 - 2015-11-04 13:33:16 UTC  |  Edited by: Jonah Gravenstein
@Kaarous the program is called Cat Watch 2014, there's a 2013 one too.

Vimsy Vortis wrote:
House cats are also adorable and lovely. I love kitties.

They are however relentlessly brutal when they want to be. My cat managed to depopulate a fairly large area of chipmunks in less than a year. I think he must be ecstatic with all this American wildlife.
Yep, mine is currently asleep in her box on my desk*; she had a hard night judging by the remains of, what appears to have been, a squirrel she left on the doorstep this morning.

If your cat likes sitting on the keyboard or mouse pad this is worth a try*

In the beginning there was nothing, which exploded.

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Mike Voidstar
Voidstar Free Flight Foundation
#188 - 2015-11-04 14:04:46 UTC
Kaarous Aldurald wrote:
Mike Voidstar wrote:

Seriously... it's a rough and tumble game, but it could use maybe a little moderation on the more despicable among us.


You mean like this?

Or this?

this?

this?

how about this one?

maybe this one?

Carebears, one and all. And that's just a few I pulled from MB in the past six months or so. There's hundreds more.

Oh wait, no, you meant that it's only the PvP players, the people you don't like who should be "moderated", right hypocrite?

If they actually moderated this game, there would be a whole let less carebears. Heck, you yourself said outright yesterday that you were happy that my life was threatened irl because I awoxed an Orca. That's worse than anything you're accusing people of. This isn't even the pot and the kettle, you're the only one here with soot on you.



Now you are outright lieing. I didn't say I was happy about it. I didn't believe it happened and thought it was funny you would make that up
Donnachadh
United Allegiance of Undesirables
#189 - 2015-11-04 14:53:26 UTC
derrjuden wrote:
The only people I see against a change to the war dec system are coward mercenaries who just want easy fights to pad their killboards. Your time as boosted, station camping, hand-holding cowards will come to an end. It's inevitable.

You want to have a buffet of easy to slaughter, potentially loot dropping targets that offer very little challenge if you're shooting the right ammo. Hey sounds like running highsec anomalies to me....

I have not seen one legitimate reason to keep the current system, just people afraid that their way of ruining other peoples gameplay will change and they will have to sate their killer instinct somewhere less safe, possibly even dangerous, like low or null... God forbid highsec mercenaries feel unsafe at any point, we wouldn't want that...


Thank you for for stating the core of the problem so clearly.
What I would like to see is about a 2 months of the real PvP players in low and nul war deccing and killing the high sec war dec corps simply to see how they respond to an overwhelming force they have virtually no chance of defeating.


Valkin Mordirc wrote:
Honestly for real Mike.


If you could change wars. How would you do it?

Because by the way you're arguing it seems you follow the idea of the OP and that they shouldn't be in game at all.

Like Legitly, I wanna know where you stand,

You ask an excellent question, unfortunately it is also a question that has no real answer.
The OP idea of a structure that can be defeated by shooting it or by some form of the entosis mechanic has possibility but there are problems to address.
The shooting it side heavily favors those who have characters with combat oriented skills which is uncommon for the Indy players that are often war decced.
The entosis side seems like it is the answer and yet it still heavily favors those with combat skills as it is easier for them to destroy those who wold attack the structure again due to their characters combat oriented skills.
Reinforcement timers etc in all forms give an unfair advantages to larger corps who are better able to schedule to have the right people online at the right point in time.
Without the reinforcement timers these structures become a game of time zones and that has obvious problems.

In all of the potential good / bad aspects of WD relative size of the attackers vs defenders is the biggest issue to overcome and the war dec crowd complains about it just as bitterly as the carebears they WD. If you need proof simply scan the war dec related threads for all the complaints about the current allies system that is available to the defenders only. No where in game or in these forums does the true motive of the WD crowd show through more clearly than it does in this specific issue. 100 man WD corp vs 10 man newbie corp is working as intended, it is fair and everything is right with the world. However that all comes to an end and everything becomes unfair when that 10 man corp hires allies and the fight becomes 100 attackers vs 150 defenders. Alas the average WD dec player is not able to see the double standard in this and as such they prove beyond doubt that their true motive is easy kills. Not true you WD players may assert then join me in calling for size limits.
You can only WD corps with the same member count or more members than you have.
If the attackers corp grows to be larger than the defenders then the war ends right then. This would only apply if the attackers were adding players, if this occurred due to defenders losing players then the WD would stay in place as it would be unfair to give defenders that much ability to end a dec.
Alliance member count on both sides would need to be factored into this as well but I am not sure how need to think on that more.
Neither side can hire mercs or allies.
Ralph King-Griffin
New Eden Tech Support
#190 - 2015-11-04 15:51:54 UTC  |  Edited by: Ralph King-Griffin
Jonah Gravenstein wrote:
Orca Platypus wrote:
You are about as much of a predator as house cat.
So he's a dangerous predator then?

The house cat is considered to be a skilled and voracious predator which is responsible for billions of deaths every year; if you scaled them up they'd be just as dangerous as their cousins the big cats.

every one needs to calm down and read this.

also having flown with Karrous i can vouch for his bloodthirsty nature ... when he actually logged in to hunt anywayBlink
Joe Risalo
State War Academy
Caldari State
#191 - 2015-11-04 16:09:08 UTC
Ralph King-Griffin wrote:
Jonah Gravenstein wrote:
Orca Platypus wrote:
You are about as much of a predator as house cat.
So he's a dangerous predator then?

The house cat is considered to be a skilled and voracious predator which is responsible for billions of deaths every year; if you scaled them up they'd be just as dangerous as their cousins the big cats.

every one needs to calm down and read this.

also having flown with Karrous i can vouch for his bloodthirsty nature ... when he actually logged in to hunt anywayBlink


Why in the hell did this thread go off on a cat rant???

Oh, and blood thirst isn't the same as a thirst for combat.


It also doesn't change the fact that wardec mechanics need to change.
Ralph King-Griffin
New Eden Tech Support
#192 - 2015-11-04 16:13:46 UTC
Joe Risalo wrote:
Ralph King-Griffin wrote:
Jonah Gravenstein wrote:
Orca Platypus wrote:
You are about as much of a predator as house cat.
So he's a dangerous predator then?

The house cat is considered to be a skilled and voracious predator which is responsible for billions of deaths every year; if you scaled them up they'd be just as dangerous as their cousins the big cats.

every one needs to calm down and read this.

also having flown with Karrous i can vouch for his bloodthirsty nature ... when he actually logged in to hunt anywayBlink


Why in the hell did this thread go off on a cat rant???

Oh, and blood thirst isn't the same as a thirst for combat.


It also doesn't change the fact that wardec mechanics need to change.

agreed on all points , however i very much doubt we have the same things in mind.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#193 - 2015-11-04 16:14:37 UTC
Joe Risalo wrote:
It also doesn't change the fact that wardec mechanics need to change.

According to some random NPC corp character that is neither capable of being the aggressor or the defender in a war.
Jonah Gravenstein
Machiavellian Space Bastards
#194 - 2015-11-04 16:20:15 UTC
Joe Risalo wrote:
Why in the hell did this thread go off on a cat rant???
Blame Orca Platypus, he erroneously tried to imply that another poster wasn't a predator by comparing him to a domestic cat.

In the beginning there was nothing, which exploded.

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Joe Risalo
State War Academy
Caldari State
#195 - 2015-11-04 16:21:13 UTC
Vimsy Vortis wrote:
Joe Risalo wrote:
It also doesn't change the fact that wardec mechanics need to change.

According to some random NPC corp character that is neither capable of being the aggressor or the defender in a war.


oh, good catch... Is that an original argument or did you hear it somewhere?

I've been commenting on this thread for SEVERAL pages now, and you're just now getting to the NPC alt argument.

Congratulations on having made it this far without stooping to meaningless arguments...

This is typically a sign of your argument holding no merit, so you try to attack the person.
Joe Risalo
State War Academy
Caldari State
#196 - 2015-11-04 16:25:27 UTC
Jonah Gravenstein wrote:
Joe Risalo wrote:
Why in the hell did this thread go off on a cat rant???
Blame Orca Platypus, he erroneously tried to imply that another poster wasn't a predator by comparing him to a domestic cat.


I suppose he did actually use a good analogy..
Cats look to kill and/or torture something, but they're certainly not looking for a fight.

Much like decbears, they want kills, but they have a strong practice in conflict avoidance.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#197 - 2015-11-04 16:40:19 UTC  |  Edited by: Vimsy Vortis
I bring it up now because all of your suggestions totally lack perspective.

For example you suggested completely removing the ally mechanic, which is completely absurd. Nobody who is involved in wars either as the aggressor or the defender would actually want that.

It's a convenient mechanic that's frequently used in highsec warfare. People like it. The only problem anyone has with it is that it's limited because of its totally one-sided and should probably be balanced.

Only with no perspective at all would think removing it would somehow benefit the war mechanics.

Every one of your suggestions has the same apparent lack of any kind of practical experience plastered all over it. At least the carebears motivated by a desire for wars to be impossible propose ideas that actually have some basis in their personal experience of the game. Yours is just a bunch of dumb crap that wouldn't benefit anyone, let alone the game as a whole.
Mike Azariah
The Scope
Gallente Federation
#198 - 2015-11-04 16:41:05 UTC
Mike Voidstar wrote:
The only real fix for the way wardecs are used is to take them out of High Sec.

It will happen sooner or later. The game is starting to suffer the consequences of it's reliance on pvp as 'content'. Once they start developing the game as an MMO again, rather than battlefield in space, then secured areas for non-pvp centric playstyles will happen. Or the game will continue to decline.

The game is niche, and as time goes on, it's reputation for dickery spreads, and the actual gameplay continues to be stuck in 2004 it's getting more niche by the day. There is a dedicated core of grief minded pvpers that washed up here because their antics would get them banned from most other games, but it can't last and remain profitable.

I won't say that removing wardecs from HS is a good thing. Ideally people who do enjoy pvp could use them on eachother rather than griefing those that don't enjoy it... making them more like group duels rather than a license to shoot people who assumed high sec actually meant high sec.


I am the reputed hisec Carebear on the CSM and even I do not think that removal of wardecs is a good idea. Tying them to structures, yes. Complete removal? No.

Tying them to structures would be a limiter in and of itself as all decced corps could shoot any of the structures if they so chose to. Picking fights with a lot of people SHOULD mean that you are forming an army against yourself, not just a target rich environment. Making the wardeccer have some skin in the game and something the decced corp can attack back would (hopefully) be a more resonabel limiter.

m

Mike Azariah  ┬──┬ ¯|(ツ)

Cidanel Afuran
Grant Village
#199 - 2015-11-04 16:53:48 UTC
Kaarous Aldurald wrote:
Moreso. House cats are one of the few species that actively practices cruelty for their own amusement.


If this isn't the face of a stone cold killer, I don't know what is http://i.imgur.com/qsTueec.jpg
Hiasa Kite
Brutor Tribe
Minmatar Republic
#200 - 2015-11-04 17:49:52 UTC
derrjuden wrote:
because i'm in an industrial/ highsec pve corporation that travels frequently in and out of trade-hubs and due to this am prone to the occasional troll war declaration, and feel i would be less victimized if trolls couldn't just throw out unlimited war dec's to sate their crazy obsession with taking away from another players game experience? maybe?

Corps in EVE serve as a PvP platform. They are the gateway through which players can partake in wars, establish at uctures in space that provide rewards and objectives to defend. They allow players to stake their claim on territory and provide advantages such as controlled tax.

By being a part of a corp, you have signalled to all the other players in the game that you are pursuing greater rewards and are willing to fight for them.

If you are not willing to fight, NPC corps exist as a safer alternative but without said rewards. As you said you are a hauler/industrial character, there are few benefits for you but plenty of potential PvP drawbacks. The solution to your problem is to join an NPC corp, not beg CCP to ruin everyone else's game play.

"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein