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Crime & Punishment

 
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Next on the chopping block, bumping?

First post
Author
Leto Thule
Caldari Provisions
Caldari State
#21 - 2015-11-03 03:05:52 UTC
I am really sick of this stuff...

No, not the nerf train. Well, that too...

But the tunnel-vision approach to the fact that bumping is NOT JUST A HIGHSEC MECHANIC used by gankers, but something that is used literally everywhere in EVE. No, you are not special because you live in highsec. A mechanic that has many useful applications outside of ganking things should not be changed just because of some crybabies losing haulers.

I am going to give the benefit of the doubt here and hope that CCP is going to IMPROVE the way the bumping works rather than nerf it. Hell, maybe it will give the bears that "aggression timer" they have been asking for. That would be great. No need to gank, ever again!

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Veers Belvar
Swordmasters of New Eden
#22 - 2015-11-03 04:33:56 UTC
good
Saskia Laru
Saskia Laru Trading Corporation
#23 - 2015-11-03 05:14:58 UTC
Veers Belvar wrote:
good


It lives! Shocked
Leto Thule
Caldari Provisions
Caldari State
#24 - 2015-11-03 06:06:08 UTC
Saskia Laru wrote:
Veers Belvar wrote:
good


It lives! Shocked


Oh well. X

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Ima Wreckyou
The Conference Elite
Safety.
#25 - 2015-11-03 06:48:00 UTC
Feyd Rautha Harkonnen wrote:
Now I know there is a (stickied) post already affirming CCP's validating bumping as permissable gameplay, but as hyperdunking has shown us CCP can (and will) change their position on a given mechanic on a dime.
I am not surprised, the writing was already on the wall, or better the bumping thread, as they recently changed the OP and added the following text:
Quote:
**This forum post is now 3 year old and does not represent CCP´s current stance on the issue, as such it can be viewed as outdated**
Also there was a recent meta show where some PL dude complained about losing his 60 or so billion Freighter to a highsec gank which he also decorated with some tears about bumping. I don't say he then batphoned his old friend Fozzie, but it certainly looks that way now.

For now I just wonder if we get another Highsec exclusive here or if this change will impact the other parts of the game as well.

I just wonder why we need this nerf, since the recent Awox and Hyperdunking nerfs already fixed Highsec.Question
La Rynx
School of Applied Knowledge
Caldari State
#26 - 2015-11-03 08:07:21 UTC
oh very nice!
outdated and not the fact anymore.
short and cryptic.
i would translate as:
we are not happy how bumping actually works and are rethinking things.
i am curious about the outcome.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#27 - 2015-11-03 08:18:14 UTC
I told you so codies Cool

@leto they were talking about changes in the context of capitals (i.e. they are aware of all the wider game implications)
Yourmoney Mywallet
Doomheim
#28 - 2015-11-03 08:56:59 UTC
Alex Pendaho wrote:
Sabriz Adoudel wrote:
Bumping is essential as the only realistic counter to the insane EHP of freighters.


And it's totally "realistic" that smashing into another ship 200 times doesn't do hull dmg to you.

What does "realism" have to do with anything?
Ro Fenrios
Armilies Corporation
Domain Research and Mining Inst.
#29 - 2015-11-03 09:02:17 UTC  |  Edited by: Ro Fenrios
Well, don't know about freighter bumping, but I wonder how would they tune this. I see few positives and quite some negatives if bumping mechanics are changed. For instance, we live in low sec space and only station in our staging system has very short undock. Just few kilometers and you are out of docking range. Have caught few carriers by just undocking machariel and bumping the cap out of range of docking. I would be sad to see this go away or get nerfed :(

On opposite end though, if we undock just 2-3 drednaughts from same station and one makes mistake of moving, they are going to bounce around the tight undocking ring and bowl each other often at ridiculous speeds out of the station. That is annoying..


Edit: My phone's auto correct does not understand eve words. Fixed, I hope.
Aoife Fraoch
The Scope
Gallente Federation
#30 - 2015-11-03 10:39:55 UTC
Rhamnousia Nosferatu wrote:
I told you so codies Cool

@leto they were talking about changes in the context of capitals (i.e. they are aware of all the wider game implications)


Um, sometimes you want to bump station hugging caps too. There is a very good chance that this change would have collateral damage.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#31 - 2015-11-03 10:54:43 UTC  |  Edited by: Lan Wang
bye bye to bumping supers out of rep range from the rest of the fleet, i actually hope ccp dont rek this

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Ima Wreckyou
The Conference Elite
Safety.
#32 - 2015-11-03 11:52:46 UTC
My money is on a special Highsec solution or even Freighter specific. Because lets all be honest, this is not because there is an issue with bumping, this is because all the crying carebears who want to solo AFK freight their billions of assets without risk and effort in Highsec.
Mike Adoulin
Happys Happy Hamster Hunting Club
#33 - 2015-11-03 12:52:41 UTC
Tsk.

CCP already fixed this.

The Higgs-Boson Anchor rig, iirc.

Alas, freighters do not have a rig slot.

Bet that will probably change.

Also bet that if freighters do get a rig slot, that no freighter pilot anywhere will ever use it for a Higgs-Boson Anchor rig.

Cool

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Leto Thule
Caldari Provisions
Caldari State
#34 - 2015-11-03 12:54:05 UTC
Rhamnousia Nosferatu wrote:
I told you so codies Cool

@leto they were talking about changes in the context of capitals (i.e. they are aware of all the wider game implications)


That's fine. Nail in the coffin for my subscription, so to speak. If what they do doesn't make sense, I'm out.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#35 - 2015-11-03 13:12:30 UTC
Again, to all the crybabies, they were talking about changes to bumping in larger / capital context, and then Fozzie mentioned Freighters as well. So ye, I'm gonna guess that some changes will be coming, not specific to freighter bumping but to bumping in general, also impacting freighters. What kind of changes, when etc - no one knows for now, likely with the rest of cap changes (so spring next year).
It might be nothing, it might be everything, we just don't know. However, just seeing codies starting to whine already, when nothing is still known, brings joy to my heart. Sorry guys, but karma is a giant beach.
Leto Thule
Caldari Provisions
Caldari State
#36 - 2015-11-03 13:32:36 UTC
Rhamnousia Nosferatu wrote:
Again, to all the crybabies, they were talking about changes to bumping in larger / capital context, and then Fozzie mentioned Freighters as well. So ye, I'm gonna guess that some changes will be coming, not specific to freighter bumping but to bumping in general, also impacting freighters. What kind of changes, when etc - no one knows for now, likely with the rest of cap changes (so spring next year).
It might be nothing, it might be everything, we just don't know. However, just seeing codies starting to whine already, when nothing is still known, brings joy to my heart. Sorry guys, but karma is a giant beach.


Im not a "codie". Im not even a ganker, or "bumper".

In the past year or so, so many content nerfs have smacked this game in the face. The AWOX nerf, the cancerous LY changes to capitals (fatigue was needed, but the LY changes are terrible), the citadel stuff looks pretty bad IMHO -- yeah I know its not done... but "Asset relocation"? CTFO. Hyperdunking. Yet still some people cry for nerfs to highsec wardeccing. Others want nerfs to bumping... Seriously where does it come to the point that the game has nothing left for the bad guys to do? Do you play games on easy just to win? I ******* dont.

I play EVE because I want to have the dangerous aspects there. I dont want to print free ISK while AFK hauling or mining. I dont want my stuff to magically reappear if my alliance loses its Citadel. Loss matters. Or it did, anyhow. So yeah, last nail in the coffin. One day, not too far from now, everyone who called for all these nerfs and cried for joy at the end of the ebil piwates will merrily afk their way to riches, grow insanely bored from the fact that nobody can hurt you, and quit. Because thats not freakin FUN.

"We do these things not because they are easy, but because they are hard." - JFK

^ Applies.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Jonah Gravenstein
Machiavellian Space Bastards
#37 - 2015-11-03 14:07:19 UTC
Leto Thule wrote:
Im not a "codie". Im not even a ganker, or "bumper".
It may be a case of "you're either with us, or against us"

In the beginning there was nothing, which exploded.

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Feyd's Survival Pack

Serendipity Lost
Repo Industries
#38 - 2015-11-03 14:08:01 UTC
Saddly I applaud bumping mechanics being looked at. Between my love and understanding of physics and my overdeveloped sense of OCD... It's about time.

FOZZIE - removing the beach ball (mech)antics of capital bumping DOES NOT mean their alignment should suddenly tap into citaldel space magic (which will be moving eve one step closer to ruin) and poof they warp to freedom.

Capitals (Ferighters) being beachballed across new eden = wrong
Capitals (Freighters) being knocked out of alignment in the gravity free expanse of space = the way it should be!

(pro tip) A collision should do crazy spinny things to both ships involved. Crazy spinny recovery time should be dictated by ship characteristics. Mass/thrust ratio would be what i would use - I think that's already in game based on how ships handle under normal propulsion, using an AB and using a MWD.

DOWN with space magic and UP with (sort of) making physics work (at least kind of a little bit) in eve.
Avvy
Doomheim
#39 - 2015-11-03 14:41:49 UTC
No bumping allowed, it scratches the paintwork. Do you pay for skins to get a scratch on them... No, think again.
Ima Wreckyou
The Conference Elite
Safety.
#40 - 2015-11-03 15:12:14 UTC
Serendipity Lost wrote:
Saddly I applaud bumping mechanics being looked at. Between my love and understanding of physics and my overdeveloped sense of OCD... It's about time.

FOZZIE - removing the beach ball (mech)antics of capital bumping DOES NOT mean their alignment should suddenly tap into citaldel space magic (which will be moving eve one step closer to ruin) and poof they warp to freedom.

Capitals (Ferighters) being beachballed across new eden = wrong
Capitals (Freighters) being knocked out of alignment in the gravity free expanse of space = the way it should be!

(pro tip) A collision should do crazy spinny things to both ships involved. Crazy spinny recovery time should be dictated by ship characteristics. Mass/thrust ratio would be what i would use - I think that's already in game based on how ships handle under normal propulsion, using an AB and using a MWD.

DOWN with space magic and UP with (sort of) making physics work (at least kind of a little bit) in eve.

But the current mechanics are actually based on (underwater) physics. The trick is that the MWD increases the mass of the bumping ship.