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Balancing Feedback: Assault Ships

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Author
Prometheus Exenthal
Aliastra
Gallente Federation
#161 - 2012-01-06 16:55:51 UTC  |  Edited by: Prometheus Exenthal
Ava Starfire wrote:
Math. Show it.
Wensley showed what we all know... falloff > optimal for actual damage projection with ACs.
Your pictures are cute... what do they mean?
Math, please? Like, math? You know, numbers?

How embarrassing, I made a mistake.
It seems in my modifications I had duplicated my Jag as a Wolf but not replaced the falloff Oops
Wensley is indeed correct Oops

Apologies there Ugh

Captain Aanderson wrote:
Prometheus Exenthal wrote:

I can't force anyone to read bad ideas :p


Yet you force us to read yours
Hey, how's that unfittable Hawk fit we posted for you? You've proved your value, you're welcome. Battleclinic is not exactly a means to prove anything. You don't see me running around gloating about my awesome pvp ability because of my BC ranking (52 btw) Roll

@ Marlona
Nobody is stopping you from formulating an idea, making a thread, posting it, and backing it up.
The problem is that most of your ideas are universally panned P

https://www.youtube.com/user/promsrage

DO YOUR JOBS, CCP DEVS. FIX THE GAME INSTEAD OF FKING IT

Takeshi Yamato
Ministry of War
Amarr Empire
#162 - 2012-01-06 17:00:32 UTC  |  Edited by: Takeshi Yamato
I put together an EFT screen to visualize the Retribution's tracking issues:

http://eve-files.com/dl/251013

Gatling Pulse Laser are the highest tracking energy turrets available. Since this EFT uses Tranquility data, I used a tracking link from a Scimitar to simulate the tracking bonus. On SiSi this Retribution fit would have 0,5271 tracking, whereas in this EFT screen it has 0,5295.

Why a Federation Navy Comet? Because I had a good, close fight with one but lost in the end. Similar experience against a Dramiel.

These tracking issue also means that a Retribution cannot kill Warrior II orbiting it, unless it fits a web, but then we're back to gimp status (note the distinction between orbiting and chasing).

Edit: the Wolf who is similar to the Retribution will track about 12% better with 200mm ACs and a Tracking Enhancer II, and 48% better with 125mm ACs a Tracking Enhancer II (125mm ACs have really good base tracking).
Kalaratiri
Full Broadside
Deepwater Hooligans
#163 - 2012-01-06 17:02:07 UTC
Ok, having been on sisi 2 days in a row now, I have tested the Hawk, the Harpy, the Wolf and the Retribution. I have fought against the vengeance, the enyo, the retribution, the jaguar and the dramiel.

I'm not particularly impressed. They've taken a strong class, made all of them stronger, and some of them are just insane. I'd be happier with just the 4th bonus, and the retri being given it's second mid. If they still need changing after that, then fine, but do it a little at a time, instead of one massive change.

It seems to me that they are trying to be made more viable for null sec, but I'm struggling to see the point. In null sec, people usually just don't fly assault ships, they fly navy/pirate faction if they fly frigates at all. If I'm missing something, and AFs are actually widely used in null sec, I would be delighted to see any evidence.

AF pilots are more or less entirely based in low sec, and the people who fly them have no need for an MWD bonus. In dog-fighting and duels, which, being honest is more or less their entire usage, (apart from wolfpacks), an mwd is a liability more than a bonus. It reduces the cap for active tanking, and takes up a large amount of powergrid and cpu that could be used for other things. It also leaves them without a prop mod once scrambled, and getting a scram on an mwd'ing frigate is not actually that hard.

I'd honestly rather CCP just left them alone than this.

She's mad but she's magic, there's no lie in her fire.

This is possibly one of the worst threads in the history of these forums.  - CCP Falcon

I don't remember when last time you said something that wasn't either dumb or absurd. - Diana Kim

M'nu
Vard School of Cryo Cuisine
#164 - 2012-01-06 17:03:22 UTC
Jag with a deadspace MWD and a PDSII is cap stable with a web and point. Thats ******* awesome.
Morgan North
Dark-Rising
Wrecking Machine.
#165 - 2012-01-06 17:09:54 UTC  |  Edited by: Morgan North
I think the new bonuses are a step int the right direction.

My experience with assault frigates is restrited to Dogfighting, where only the 4 (currently) bonuses will apply.

MWD bonus is "useless" in a dogfighting situation, since you will either get scrammed or will want to scram. Exceptions exist of course, but generally you or your opponent will be looking to scram, thusly rendering the bonus completly uneficient and unimportant (since the MWD will be shut down).

The module slots added were a nice touch, but I've yet to fully understand the implications/ramifications of that change, especially with little to no change in fitting capabilities.

In essence you will either be promoting downgrading of specific items (And on that field I'm not pleased with the idea of using a full-named set up, since I consider it stupid, in any given situation, regardless of ship class tpo be forced to used named items outside an ideal-role set-up) or further additions of manuvreability/tracking/damage modules that use little powergrid but use a relativly large amount of CPU.

I can imagine that most people will just continue to use their current set ups, but adding a touch here or there depending on what the fitting management will permit.

I'm also not opposed the idea of making the entire class superior to pirate frigates, albeit in specific cases (Cruor, Daredevil) the 90% web mostly used will tend to overshadow any sort of new capability provided by Assault Ships.

I will not critisize the new module-slots, because after playing EVE for so long, I've come to realise that requests to upgrade a ship fitting-wise are pointless, since the players will inevocably find the most optimal way of fitting any given hull with the fitting requirements. Most people I've seen posting here are of the idea that this change is meant to upgrade their existing fittings with new goodies, while the goal is certainly not that, but instead to completly overhaul the entire class and find a new balance for any given ship.

That being said, I'm very biased towards the idea of making Assault Frigates having an afterburner bonus, of 2.5% to 5% velocity upgrade per level of Assault Ships skill in order to make them as fast, when afterburning, as pirate ships. However, the idea that the ship should be able to dual prop is rather always-present, since you can bet, someone, somewhere, will do it, and rub it on your face. and lets be honest...

...I think I can do it already if I think on it for a bit, although it won't be optimal, it will be exceedingly annoying.
Jaigar
Native Freshfood
Minmatar Republic
#166 - 2012-01-06 17:11:13 UTC
Prometheus Exenthal wrote:
edit: derp



Yeah lol I was looking at that going WTF? 50% falloff bonus and wolf has same falloff of jaguar?

Plutonian
Intransigent
#167 - 2012-01-06 17:11:31 UTC  |  Edited by: Plutonian
Tawa Suyo wrote:

Plutonian wrote:
But the other outright buffs are way too much. They would raise the bar for anyone daring to enter low-sec; either get in an AF or stay out.


Or a faction frig. Or a good combat inty. Basically the same as now...

Or they could just do what they've always done and grab a T1 frig while they skill up, plenty of other T1 frigs to fight, same as now (cheap fun and all).


THERE!

Right there. I bolded and underlined it. Let's translate: While they skill up for Assault Ships because they have become the new baseline frigate.

It is ironic that I moved to Hevrice because you guys (and BRRC, but they've moved far away) actually come out and fight solo in T1 frigates. After the changes... will I ever get you out of the AS? What reason would you have to fly any other frigate? Should I just go ahead and reprocess the hundreds of Rifters I have on stock?


EDIT: Because I just have to... Lol

YOU SAID YOU CARED!! DOESN'T THE RIFTER MEAN ANYTHING TO YOU ANYMORE!!!!!!
Captain Aanderson
Faction House Industries
#168 - 2012-01-06 17:12:04 UTC
Prometheus Exenthal wrote:
Hey, how's that unfittable Hawk fit we posted for you? Battleclinic is not exactly a means to prove anything. You don't see me running around gloating about my awesome pvp ability because of my BC ranking (52 btw)


I didn't gloat, never once mentioned my own pvp ability, and stop changing the subject.

If Battleclinic support means nothing, then your argumentum ad populum in this thread is just as much of a farce.

These changes are you for, as a goon, beneficial. And that's great, I'm really happy for you, but you F$%^ over the people that actually use these ships by giving them a bonus they can't really use, slots that are akward to fit, and the 4th bonus which just makes the good AFs better while not fixing the underpowered ones.

You keep saying that everyone else's idea are "Universally panned" but from what I've seen, there is you, and maybe 2 other people that will defend these changes to the death, whereas several other people have suggested AB mass reduction and agility bonuses, but you dismissed these like the garbage they are because, hey, you know best.

I think you need to stop with the personal crusade, take a look at what has happened, read the criticism in this thread and present to CCP a suggestion for balancing that is in line with other player's expectations for these ships, not your own.
Prometheus Exenthal
Aliastra
Gallente Federation
#169 - 2012-01-06 17:17:55 UTC  |  Edited by: Prometheus Exenthal
@Takeshi
There's are a couple major flaws with your graph.
1. 90 degree transversal is never 90 degrees. Maybe at one point or another, but it's never close to 90 on the regular.
2. A Comet doesn't orbit that close that fast. EFT doesn't account for agility, if that Comet is ABing its out more, and if it's not, it's way slower. On top of that, if it IS really close and moving really fast, it's because it doesn't have a tank.

Also, any Amarr AF pilot should laugh at you for even mentioning warrior drones. Really? Hobgobs (which are slower and bigger) sure, but Warriors?

@Kalaratiri
AFs are one of the least used ships in EVE.
They are rare in 00 because AB fits are horrible for 00 roaming & combat, and MWD fits get you one shotted.

@Captain
First things first, MARLONAS ideas get panned universally.
I'm not saying there aren't any interesting EVE ideas on the forums.

Secondly, I'm not a Goon. I haven't even been in the corp for a month, and I joined for a change of pace.
I have no ulterior motive beyond making EVE a better game.

Thirdly, I didn't say that Battleclinic support means nothing.
BC has its resources and community and that's great, but just because you got 20 votes on a fit doesn't mean that is the best possibly way to fit the damn thing. Hell, I swear by my fits and so do others, but I know there are better fits for different applications.

https://www.youtube.com/user/promsrage

DO YOUR JOBS, CCP DEVS. FIX THE GAME INSTEAD OF FKING IT

Takeshi Yamato
Ministry of War
Amarr Empire
#170 - 2012-01-06 17:24:01 UTC
Prometheus Exenthal wrote:
@Takeshi
There's are a couple major flaws with your graph.
1. 90 degree transversal is never 90 degrees. Maybe at one point or another, but it's never close to 90 on the regular.
2. A Comet doesn't orbit that close that fast. EFT doesn't account for agility, if that Comet is ABing its out more, and if it's not, it's way slower. On top of that, if it IS really close and moving really fast, it's because it doesn't have a tank.


I know that it's hard to properly adjust the graph in EFT to resemble what goes on in game, however the graph is not the argument, it merely supports the argument based on first hand SiSi experience that the Retribution has real tracking issues.

At 66% speed, the Comet still only takes 122 dps by the way.

Quote:
Also, any Amarr AF pilot should laugh at you for even mentioning warrior drones. Really? Hobgobs (which are slower and bigger) sure, but Warriors?


Warrior II's where the only ones I have experience with from SiSi. I don't expect things to change for any of the other drones.
Prometheus Exenthal
Aliastra
Gallente Federation
#171 - 2012-01-06 17:28:48 UTC  |  Edited by: Prometheus Exenthal
Well, 122 incoming dps is a huge amount for a frigate that isn't renowned for its tankability.
I can guarantee you that the bigger the tank the higher than incoming number goes =P

Just to bring you up to speed though, 90% of Amarr AF pilots will do two things.
1. Plug their thermal hole (Which btw, ehp on a retribution with a dcu & thermal rig is double the Comet hp)
2. Laugh at Warriors. They have a MASSIVE explosive resist =P

@ Plutonian
Here's a question for you;
As a HAC pilot, why would I ever go back to T1 cruisers?

https://www.youtube.com/user/promsrage

DO YOUR JOBS, CCP DEVS. FIX THE GAME INSTEAD OF FKING IT

Marlona Sky
State War Academy
Caldari State
#172 - 2012-01-06 17:37:39 UTC
I would rather have seen the AF geared more towards low sec activities than null sec.
Captain Aanderson
Faction House Industries
#173 - 2012-01-06 17:40:59 UTC
Marlona Sky wrote:
I would rather have seen the AF geared more towards low sec activities than null sec.


This
Tsubutai
Perkone
Caldari State
#174 - 2012-01-06 17:53:10 UTC
Marlona Sky wrote:
I would rather have seen the AF geared more towards low sec activities than null sec.

The new AFs will be very strong for lowsec dogfighting, so I really do not understand this complaint.
Plutonian
Intransigent
#175 - 2012-01-06 18:01:35 UTC
Prometheus Exenthal wrote:
@ Plutonian
Here's a question for you;
As a HAC pilot, why would I ever go back to T1 cruisers?

Because you live in nullsec and T1 cruisers have no role there. (Yes... don't choke... I've actually lived in null where I endured endless crap from my alliance leader for flying Stabbers, Ruptures, Rifters and Jaguars (back when Jags really were s**t). In fact, I often complained that T1 frigs and cruisers should have a role in 0.0 warfare. But changes to one part of this game affect others (drastically sometimes), and I'd not destroy the fun of another spaceship-game-player for my own desires.

Quid pro quo, Prometheus. Quid pro quo...

Honest question: Have you become so personally obsessed with getting your changes into the game (playing developer) that you can no longer hear dissent?

You see, a good game designer puts his ideas forward. He thinks it will be a cool change. But if he become obsessed to the point that he can no longer hear or understand criticism of his idea then he's become a liability to the team and the project.

Here's another:

Do you think buffing a particular ship class far in advance of it's brethren does not obsolete other ships of that class? (Remember: I answered your question honestly... without applying my own desires to slant the response. Let's see if you can do the same.)
Kalaratiri
Full Broadside
Deepwater Hooligans
#176 - 2012-01-06 18:06:21 UTC  |  Edited by: Kalaratiri
Prometheus Exenthal wrote:

@Kalaratiri
AFs are one of the least used ships in EVE.
They are rare in 00 because AB fits are horrible for 00 roaming & combat, and MWD fits get you one shotted.


The second bit, I agree completely.

The first bit, I disagree. In low sec, where I spend most of my time, almost all the ships I see are either battlecruisers, pirate frigates, or assault frigates. Destroyers have also gotten more common recently. In comparison to, say, EAFs (buff EAFs Lol ) AFs are all over the place. They are the ship of choice for many people who enjoy flying small ships in pvp, being tankier and with a larger gank than t1s, tankier and with more gank than most interceptors (taranis is an exception to the gank bit), and less specialized than the EAFs. They are also tankier than most faction frigates, and deal more dps than a lot of them as well.

They are not rare in low sec. They are rare in null sec. So, please focus them for low sec use, where people will actually use them.

She's mad but she's magic, there's no lie in her fire.

This is possibly one of the worst threads in the history of these forums.  - CCP Falcon

I don't remember when last time you said something that wasn't either dumb or absurd. - Diana Kim

Takeshi Yamato
Ministry of War
Amarr Empire
#177 - 2012-01-06 18:15:46 UTC  |  Edited by: Takeshi Yamato
Quote:
They are not rare in low sec. They are rare in null sec. So, please focus them for low sec use, where people will actually use them.


We're all entitled to our own opinion, but I think you you're pretty much describing why generic buffs plus the MWD role bonus is the right thing to do. It makes them overall stronger (some AFs are maybe too strong) and should make them a lot better in nullsec where are underused.

What are you suggesting? An AB bonus that makes them solopownmobiles in lowsec while still being bad in nullsec? I'm trying to understand what you would do.
Kalaratiri
Full Broadside
Deepwater Hooligans
#178 - 2012-01-06 18:19:18 UTC
Takeshi Yamato wrote:
Quote:
They are not rare in low sec. They are rare in null sec. So, please focus them for low sec use, where people will actually use them.


We're all entitled to our own opinion, but I think you you're pretty much describing why generic buffs plus the MWD role bonus is the right thing to do. It makes them overall stronger (some ships are maybe too strong) and should make them a lot better in nullsec where are underused.

What are you suggesting? An AB bonus that makes them solopownmobiles in lowsec while still being bad in nullsec?


No, I agree the AB bonus would make them overpowered. I was among the dramiel haters. I would actually rather they had no new 'role bonus' at all, just give them their 4th bonus like all the other t2 ships have, give the retribution another mid, and then leave them alone. Giving them new slots, well, I'll live, but I won't be jumping up and down cheering either. I actually rather like them as they are P

She's mad but she's magic, there's no lie in her fire.

This is possibly one of the worst threads in the history of these forums.  - CCP Falcon

I don't remember when last time you said something that wasn't either dumb or absurd. - Diana Kim

Hirana Yoshida
Behavioral Affront
#179 - 2012-01-06 18:20:29 UTC  |  Edited by: Hirana Yoshida
Dumbass forums .. they eat more posts than they ever let through.

Short version:
Balancing something to function on the large scale inevitably breaks it on all other scales, unless such function hinges on 'gimmicks' like cloaks (bombers) or speed (ceptors).

Tier2 BC or AF is hardly conducive to competitive and fun gameplay.

Don't know if CCP are unaware of this .. or they just want the AF line on the backlog ticked .. or they started believing that the CSM represents all of Eve.
At this point, considering the crap want to do to FW, I wouldn't be surprised if this AF idea came from the CSM and CCP adopts it blindly if only to feign innocence when TQ data proves them utterly broken in anything but large romps.

Meh, GW2 is coming. Should be just in time for what looks to be a summer fiasco for anyone not in blob-land.

Peace out.
Prometheus Exenthal
Aliastra
Gallente Federation
#180 - 2012-01-06 18:24:23 UTC  |  Edited by: Prometheus Exenthal
@Marlona
Yes, because AFs will the be saviors of low sec.
The whole reason lowsec is loathed by many is because AFs simply do not perform well enough there.
Cool, we're on the same page now? Roll

@Plutonion
I don't live in 00. I haven't lived in 00 since early 2008.
I have been in Goonswam for less than a month, and I don't intend on changing my playstyle.
I live in empire, and I fight my way out of it into 00. Every day*

The only reasons I fly T1 cruisers over a HAC are as follows:
COST and STEALTH. In that order.
I fly a Thorax over a Deimos because it's WAY cheaper and so I can catch really bad HAC/Recon/BC pilots without setting off intel channels with my HACs presence. To scale it up some more, the only reason I fly BCs instead of CS is the cost.

That's the only reason. T2 hulls are better than T1. They are something players aspire for, and something to treat yourself to when you can afford it. I can't imagine that new players get their first ever ship and say to themselves "THIS IS THE ULTIMATE"

I'm not deaf, and I wouldn't be so against certain suggestions if they haven't be brought up prior and disproved at some point in the 4 years that AFs have slowly been draaaaggggiiiinnnnggg behind. I can discard such claims because I'm typically pretty thorough when it comes to changes. Everyone makes mistakes sometimes, but I've yet to be proven wrong in regard to these particular ones. A small number of people have been shouting and complaining, but aren't actually putting forward anything. The same tired (and declined), or totally outlandish and/or useless suggestions keep getting spouted off without any actual clarity or content.

You want an AB & RR combo bonus on AFs? Fine! Do the work, look into the repercussions of such a thing would do. Then show CCP and the rest of the community how amazing and brilliant the idea is. If the work checks out and it looks solid, good work! Maybe it will go through to the whiteboard.

And to answer your question;
AFs are their own class. Just as EAFs, Interceptors, Bombers, & Covert Ops are there own class.
Do you really imagine that people flying Anathemas think they would be better off in Magnates? No.
T2 is the progression of T1 ships. When it comes to frigates, each type takes an aspect of the T1 variant and improves upon it. In fact, the only odd ones out are bombers and frankly I have no idea why they exist.

https://www.youtube.com/user/promsrage

DO YOUR JOBS, CCP DEVS. FIX THE GAME INSTEAD OF FKING IT