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Crime & Punishment

 
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Hyperdunking nerf on sisi, to the battlements!

First post First post
Author
Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#741 - 2015-10-31 22:26:53 UTC
Mag's wrote:

I didn't read the rest, it looked like you went into rant mode. Sorry.


It wasn't a rant, someone asked (not you) for other ideas which might not be close to codies' hearts, so I provided some. Nothing ranty there.

I don't remember us discussing these things personally, but they have been discussed across several similar threads (on freighter ganking and its logic/lack of) so excuse me for not providing you with all the arguments for and against since that would take way too much time to compile and present in a short form.

As for wreck popping, don't think I've boasted about it without reason (codies complaining). Interestingly, it is usually codies who point that wreck popping is broken due to low wreck EHP (no surprises there).
Mevath Sagald
Doomheim
#742 - 2015-10-31 22:34:48 UTC
Rhamnousia Nosferatu wrote:
Mag's wrote:

I didn't read the rest, it looked like you went into rant mode. Sorry.


It wasn't a rant, someone asked (not you) for other ideas which might not be close to codies' hearts, so I provided some. Nothing ranty there.

I don't remember us discussing these things personally, but they have been discussed across several similar threads (on freighter ganking and its logic/lack of) so excuse me for not providing you with all the arguments for and against since that would take way too much time to compile and present in a short form.

As for wreck popping, don't think I've boasted about it without reason (codies complaining). Interestingly, it is usually codies who point that wreck popping is broken due to low wreck EHP (no surprises there).


How Bad Do You Want It?
Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#743 - 2015-10-31 22:42:49 UTC
Mevath Sagald wrote:
***


Enjoy it while it lasts honey P
Siegfried Cohenberg
Cohenberg's Ethical Hauling
Freighter Friends
#744 - 2015-10-31 22:43:55 UTC
The easiest counter to bumping is to have 4 talos sit on the freighter waiting for the mach to land another bump.
Daerrol
Republic University
Minmatar Republic
#745 - 2015-11-01 01:14:30 UTC  |  Edited by: Daerrol
Globby wrote:
the funny joke is they pretend hyperdunking doesn't take 4 people or more lmao

The bigger joke is they pretend that 2 people can't stop a hyperdunk.
Edit: Wait english fail. Fixed.
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#746 - 2015-11-01 03:46:46 UTC  |  Edited by: BeBopAReBop RhubarbPie
Rhamnousia Nosferatu wrote:
BeBopAReBop RhubarbPie wrote:
Rhamnousia Nosferatu wrote:

Using webber alt can be easily countered (as codies illustrated many times)

Uh, no. Hands down the most tense point on the entire gank process is landing the initial bump. Jumping bumpers into a system, overheating mwd's, and then waiting for the freighter to appear out of gate cloak. Once it's visible there's frantic calls to yell if you've landed a bump, and then either wild jubilation when someone makes contact, or sighs of disappointment when webs land and it escapes. This of course assumes the target isn't autopilotimg, has webs, and had cargo worth a damn.

As a side note, using a jump freighter and caring fuel should avoid the whole process.


Suicide blackbirds seem to do the counter-webber trick often enough though.

I've sure never seen those used. Griffins would be better anyways, and both would need resebos. In other words the gankers will have to use multiple characters to counter even a single webbing alt, and have to have Intel on every gate within two jumps to know that the freighter has webbing support.

As for wreck popping, I haven't encountered it much. It's easy enough to steal loot that I can't imagine why you would pop the wreck.

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Noragen Neirfallas
Emotional Net Loss
#747 - 2015-11-01 06:36:53 UTC
BeBopAReBop RhubarbPie wrote:
Rhamnousia Nosferatu wrote:
BeBopAReBop RhubarbPie wrote:
Rhamnousia Nosferatu wrote:

Using webber alt can be easily countered (as codies illustrated many times)

Uh, no. Hands down the most tense point on the entire gank process is landing the initial bump. Jumping bumpers into a system, overheating mwd's, and then waiting for the freighter to appear out of gate cloak. Once it's visible there's frantic calls to yell if you've landed a bump, and then either wild jubilation when someone makes contact, or sighs of disappointment when webs land and it escapes. This of course assumes the target isn't autopilotimg, has webs, and had cargo worth a damn.

As a side note, using a jump freighter and caring fuel should avoid the whole process.


Suicide blackbirds seem to do the counter-webber trick often enough though.

I've sure never seen those used. Griffins would be better anyways, and both would need resebos. In other words the gankers will have to use multiple characters to counter even a single webbing alt, and have to have Intel on every gate within two jumps to know that the freighter has webbing support.

As for wreck popping, I haven't encountered it much. It's easy enough to steal loot that I can't imagine why you would pop the wreck.

Goons were using suicide bb's to silence webbing ALTs a week back in my neck of the woods. The result was 4 of us in frigates being asked nicely to leave them alone to gank cause we effectively canceled out a Talos each. Was great kills and my lads had fun. I'm sure the goon fc did too. I may ask him if my guys can tag along on some ganks too. Sorry tired ramblings

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Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#748 - 2015-11-01 15:41:31 UTC
BeBopAReBop RhubarbPie wrote:

I've sure never seen those used. Griffins would be better anyways, and both would need resebos. In other words the gankers will have to use multiple characters to counter even a single webbing alt, and have to have Intel on every gate within two jumps to know that the freighter has webbing support.

As for wreck popping, I haven't encountered it much. It's easy enough to steal loot that I can't imagine why you would pop the wreck.


Here is an example of a suicide bb fit.
As for multiple chars, not really, you can use this thing to scan a freighter and then to interdict its movement several gates later (warp speed differences, remember). As for re-sebos, its not like freighters take an awful lot time to lock onto (you don't jam the webber, you warp disrupt the freighter).
Miss Iniquitous
Razing Demolitions
#749 - 2015-11-02 13:52:07 UTC  |  Edited by: Miss Iniquitous
Look at all the roleplayers crying!! Good nerf CCP, make high sec even more boring for outlaws (-10), force them into low sec to meet the real pirates.

I see this nerf as more content for low sec, so happy days.

Time to get out the tadpole pond CODE and co.
Sarah Flynt
Red Cross Mercenaries
Silent Infinity
#750 - 2015-11-02 16:56:15 UTC
Miss Iniquitous wrote:
Good nerf CCP

It does a lot of collateral damage, though, and not only to gankers. I'd have preferred a different solution.

Sick of High-Sec gankers? Join the public channel Anti-ganking and the dedicated intel channel Gank-Intel !

admiral root
Red Galaxy
#751 - 2015-11-02 17:17:16 UTC
Miss Iniquitous wrote:
Look at all the roleplayers crying!! Good nerf CCP, make high sec even more boring for outlaws (-10), force them into low sec to meet the real pirates.

I see this nerf as more content for low sec, so happy days.

Time to get out the tadpole pond CODE and co.


Your complete ignorance of piracy aside, your post is a fine example of cluelessness, topped with an obvious desire to play not-Eve.

No, your rights end in optimal+2*falloff

Miss Iniquitous
Razing Demolitions
#752 - 2015-11-02 19:31:27 UTC
admiral root wrote:
Miss Iniquitous wrote:
Look at all the roleplayers crying!! Good nerf CCP, make high sec even more boring for outlaws (-10), force them into low sec to meet the real pirates.

I see this nerf as more content for low sec, so happy days.

Time to get out the tadpole pond CODE and co.


Your complete ignorance of piracy aside, your post is a fine example of cluelessness, topped with an obvious desire to play not-Eve.


Oh I am sorry did I offend you? Please refrain from personal insults, thanks.

I am just giving my feedback.
Hiasa Kite
Brutor Tribe
Minmatar Republic
#753 - 2015-11-02 19:42:20 UTC
Miss Iniquitous wrote:
admiral root wrote:
Miss Iniquitous wrote:
Look at all the roleplayers crying!! Good nerf CCP, make high sec even more boring for outlaws (-10), force them into low sec to meet the real pirates.

I see this nerf as more content for low sec, so happy days.

Time to get out the tadpole pond CODE and co.


Your complete ignorance of piracy aside, your post is a fine example of cluelessness, topped with an obvious desire to play not-Eve.


Oh I am sorry did I offend you? Please refrain from personal insults, thanks.

I am just giving my feedback.

It's like care bears and EVE players speak two completely different languages that happen to share many identical words. The unfortunate result being that we just constantly end up insulting each other.

"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein

Herzog Wolfhammer
Sigma Special Tactics Group
#754 - 2015-11-02 19:47:38 UTC
Rhamnousia Nosferatu wrote:
Mag's wrote:

I didn't read the rest, it looked like you went into rant mode. Sorry.


It wasn't a rant, someone asked (not you) for other ideas which might not be close to codies' hearts, so I provided some. Nothing ranty there.

I don't remember us discussing these things personally, but they have been discussed across several similar threads (on freighter ganking and its logic/lack of) so excuse me for not providing you with all the arguments for and against since that would take way too much time to compile and present in a short form.

As for wreck popping, don't think I've boasted about it without reason (codies complaining). Interestingly, it is usually codies who point that wreck popping is broken due to low wreck EHP (no surprises there).



The "cost" of delivering that 500 HP is way cheaper than even a throwaway in a cat. Twisted

Bring back DEEEEP Space!

Leto Thule
Caldari Provisions
Caldari State
#755 - 2015-11-03 04:41:04 UTC
Herzog Wolfhammer wrote:


Herzog Wolfhammer



Every time I read your name, it reminds me of "General Hertog", whom was the Commander of USAF SF (security forces) tech school that I attended some years back.

Why post this? Because my OCD wont allow me to sleep if I do not. Shocked

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Ima Wreckyou
The Conference Elite
The Conference
#756 - 2015-11-03 07:02:31 UTC
Miss Iniquitous wrote:
force them into low sec to meet the real pirates.

You mean the guys who are so afraid of CONCORD they stay in lowsec where there is approximately nothing to pirate? Do they still exist, and what are they shooting at? FW frigates?
Siliya
State War Academy
Caldari State
#757 - 2015-11-03 14:50:32 UTC  |  Edited by: Siliya
Legitimatly I thint think this change is not going to do anything except
1) raise the numbers in the gank fleet
or
2) make the ganks take hours

tho if 2 is the outcome you have to wonder if griefing will come into play or not as IMHO 1-3 players Wasting hours of another players time would definatly qualify
Masao Kurata
Perkone
Caldari State
#758 - 2015-11-03 14:54:27 UTC
Ima Wreckyou wrote:
Miss Iniquitous wrote:
force them into low sec to meet the real pirates.

You mean the guys who are so afraid of CONCORD they stay in lowsec where there is approximately nothing to pirate? Do they still exist, and what are they shooting at? FW frigates?


Simply quoting for truth. Real pirates go where the fat targets are, and that is beyond a shadow of doubt in highsec.
Masao Kurata
Perkone
Caldari State
#759 - 2015-11-03 15:30:43 UTC
Siliya wrote:
Legitimatly I thint think this change is not going to do anything except
1) raise the numbers in the gank fleet
or
2) make the ganks take hours

tho if 2 is the outcome you have to wonder if griefing will come into play or not as IMHO 1-3 players Wasting hours of another players time would definatly qualify


Just like anyone who is being pointed, you can log off or self destruct if you don't like it. The difference with being bumped in highsec is that it requires constant attention on the part of the bumper, it's easier to escape and any help you bring is at minimal risk.
Miss Iniquitous
Razing Demolitions
#760 - 2015-11-05 13:20:13 UTC
Ima Wreckyou wrote:
Miss Iniquitous wrote:
force them into low sec to meet the real pirates.

You mean the guys who are so afraid of CONCORD they stay in lowsec where there is approximately nothing to pirate? Do they still exist, and what are they shooting at? FW frigates?


Impossible? Certainly not impossible? I'd call it a challenge, as it should be. Certainly it shouldn't be an easy thing to pirate, certainly not as easy as it was to hyperdunk a freighter. Clearly there was an imbalance of risk and reward, which has been justifiably addressed.

Maybe if you got out of the safety of high sec and used the amount of effort you put into avoiding the predictable responses of concord into hunting targets in low security space. Maybe, just maybe you'll be surprised how rewarding low sec piracy can be.