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Out of Pod Experience

 
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Hope for World of Darkness

Author
Xylem Viliana
homeless bum
#1 - 2015-10-29 13:32:49 UTC
CCP has sold white wolf to paradox, so they may try to create World of Darkness afterall.

http://www.rockpapershotgun.com/2015/10/29/paradox-white-wolf/
Soldarius
Dreddit
Test Alliance Please Ignore
#2 - 2015-10-29 13:47:46 UTC
Interesting. Considering what we know about the White Wolf IP, I think we can assume one of two things is happening: either CCP is so hard straped for cash they are selling off assets to stay afloat (generally a bad sign), or they are divesting themselves of non-productive assets to reinvest the cash into another part of the company, such as development cash for Eve Online or Valkyrie.

I think the more likely scenario is the latter.

Now that CCP has "several tens of millions" of Kroner to burn (10M SEK = 1.2M USD so somewhere in the range of 5-10M USD), I'm looking forward to seeing what they make with it.

Considering all the plans and work to be done on citadels (art assets don't draw themselves), I would not be surprised if it went into the production budget for Eve-O.

I do have one important question; what about Carbon? Was that not also developed for Incarna (CQ avatars), which supposedly was also to be used with WoD?

http://youtu.be/YVkUvmDQ3HY

Xylem Viliana
homeless bum
#3 - 2015-10-29 13:51:07 UTC
Soldarius wrote:


I do have one important question; what about Carbon? Was that not also developed for Incarna (CQ avatars), which supposedly was also to be used with WoD?


if it was a piece of property owned by White Wolf it now belongs to paradox. link also stated even things that were for unreleased games, so you may assume that they got that but no true way of knowing. I doubt CCP or Paradox will tell anyone exactly the assets that were sold in a nice wee list.
Graygor
Federal Navy Academy
Gallente Federation
#4 - 2015-10-29 14:54:57 UTC
Well..... there goes my life again. I barely kicked my crusader kings 2 habit. Being the byzantine emperor and spending 40 years rampaging across the balkans to kill my wench of a devil spawn daughter who was also the antichrist (who coincidentally killed all my other children) was not your average gameplay experience.

Thank god id made byzantium an elective monarchy by that point and my careful plotting meant every noble house was a relative. I also married all my generals to my daughters whenever i had the options.

Granted it wont be like CK2 or EU4 but itll be deliciously complicated and indepth no doubt.

"I think you should buy a new Mayan calendar. Mine has muscle cars on it." - Kenneth O'Hara

"I dont think that can happen, you can see Gray has his invuln field on in his portrait." - Commissar "Cake" Kate

Jenshae Chiroptera
#5 - 2015-10-29 18:33:07 UTC
I never heard of White Wolf or World of Darkness until CCP's scandal.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jill Xelitras
Xeltec services
#6 - 2015-10-29 19:38:02 UTC
Quote:
Wester said that Paradox paid cash for the acquisition, and notes that Vampire is particularly exciting as it is “the world’s second best-selling role-playing and is special because half of all players are women.


Bye women. You will be missed.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#7 - 2015-10-29 21:20:58 UTC
Well, Paradox certainly does not try to feed the mass market with its games.

That likely means any future World of Darkness products will not feature any sparkling emo highschool vampires, which is enough for me....

Je suis Paris // Köln // Brüssel // Orlando // Nice // Würzburg, München, Ansbach // Saint-Étienne-du-Rouvray

Je suis Berlin // Fort Lauderdale // London // St. Petersburg // Stockholm

Je suis [?]

Kaarous Aldurald
Black Hydra Consortium.
#8 - 2015-10-30 00:03:47 UTC
I said as much on reddit, but as a long time pen and paper RPG player, this is excellent news. CCP has sat on the White Wolf IP for a long, long time, and nothing of note has ever been done with it.

Paradox is an excellent place for it, what's more. I look forward to seeing how this goes.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jill Xelitras
Xeltec services
#9 - 2015-10-30 08:26:46 UTC
I think the very first thing we'll see is a level for Magicka with Vampires.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Indahmawar Fazmarai
#10 - 2015-10-30 14:14:21 UTC
What's good: World of Darkness (the IP) is on the dance floor again and ready for more!

What's not so good: CCP just sold the only thing they could sell for a quick injection of capital... the kind of thing you hold until dire times come and are forced to monetize them.
Xylem Viliana
homeless bum
#11 - 2015-10-30 15:07:12 UTC
Indahmawar Fazmarai wrote:
What's good: World of Darkness (the IP) is on the dance floor again and ready for more!

What's not so good: CCP just sold the only thing they could sell for a quick injection of capital... the kind of thing you hold until dire times come and are forced to monetize them.


Yeah, that did cross my mind when I first read the article, but we dont know for certain hwat CCP are up to in the background, its possible they have something on a back burner we dont know about.

I would be interested to hear CCP's side of it too though.
Velarra
#12 - 2015-10-30 15:48:11 UTC
Soldarius wrote:
I do have one important question; what about Carbon? Was that not also developed for Incarna (CQ avatars), which supposedly was also to be used with WoD?


But surely Carbon's actually for the Ambulation expansion? Back in 2006 CCP Torphie promised that Ambulation would be released soon...Incarna was just a tech-demo / [WIP] part of it that got released to TQ a bit too early! Blink

No?
Jill Xelitras
Xeltec services
#13 - 2015-10-30 17:19:48 UTC
Indahmawar Fazmarai wrote:
What's not so good: CCP just sold the only thing they could sell for a quick injection of capital... the kind of thing you hold until dire times come and are forced to monetize them.


Doom and gloom ...

It's better they have cash on hand to invest into proper marketing for EvE: Valkyrie and to finance some of the other projects in the EvE world, than just keeping on an IP forever. Selling now as they did, allowed them to sell not only the IP, but also art assets. You know that unpublished art assets loose in value over time.

With CCP one never knows, what way they will find to screw up ... but they also managed to surprise in a positive manner on many occasions.

We know for sure that Valkyrie is going to launch in early 2016. Even if the Oculus doesn't become the big hit Facebook thinks it will be, Valkyrie will still be one of the AAA launch titles. Valkyrie could just like EvE-online become a profitable niche product. Since the game will also launch for the Morpheus, it will also be known to PS4 VR gamers.

We don't know the current plans for EvE: Legion or a possible Dust514 port for PS4. But if CCP planned on doing that, now they have the cash to do it. According to CCP Dust514 for PS3 became profitable. That should be enough reason to go for a PS4 / PC version.

There were plans for creating a TV series in the EvE universe. If the cash injection helps with creating a nice pilot, that would be awesome.

Diversifying into a second IP was a good plan. Doing so by merging with Whitewolf, a table-top RPG developper and publisher was a good idea too, since CCP also hoped to get the EvE IP into that business: books, comics, merchandize and more. That merger happened in 2006 when the future was bright and the economy was mostly good.

Unfortunately CCP had overstretched their technical and financial capabilities in the wake of the 2008 global financial crisis. They didn't manage to get anywhere near finishing their WoD MMO. EvE players begrudged CCP for spending money earned with EvE, into another IP.

Having failed to diversify their business with IP outside of the EvE universe, the decision to diversify within the core IP (EvE) makes only sense. CCP creates new brands using different media, but each one is related to EvE online. Marketing Valkyrie or Dust, means that EvE gets named aswell. Since they happen in the same universe the benefits for us are higher than when WoD and EvE got mentionned in the same article.

So overall this is a win win situation. Whitewolf and the WoD IP got a new home, CCP got cash and is more focused on the EvE IP.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Velarra
#14 - 2015-10-30 17:54:34 UTC
Jill Xelitras wrote:
With CCP one never knows, what way they will find to screw up ... but they also managed to surprise in a positive manner on many occasions.


Is this a small part of the reason why you too, play Eve and follow CCP's antics with a nearly insatiable morbid curiosity and fascination? As really, - EA, Ubisoft, and their ilk are all kinda boring compared to the CCP roller-coaster. Sure they occasionally release poorly optimized console ports.. but that's nothing compared to Eve's past trials and tribulations.
Indahmawar Fazmarai
#15 - 2015-10-30 18:38:38 UTC
Jill Xelitras wrote:
Indahmawar Fazmarai wrote:
What's not so good: CCP just sold the only thing they could sell for a quick injection of capital... the kind of thing you hold until dire times come and are forced to monetize them.


Doom and gloom ...

It's better they have cash on hand to invest into proper marketing for EvE: Valkyrie and to finance some of the other projects in the EvE world, than just keeping on an IP forever. Selling now as they did, allowed them to sell not only the IP, but also art assets. You know that unpublished art assets loose in value over time.

With CCP one never knows, what way they will find to screw up ... but they also managed to surprise in a positive manner on many occasions.

We know for sure that Valkyrie is going to launch in early 2016. Even if the Oculus doesn't become the big hit Facebook thinks it will be, Valkyrie will still be one of the AAA launch titles. Valkyrie could just like EvE-online become a profitable niche product. Since the game will also launch for the Morpheus, it will also be known to PS4 VR gamers.

We don't know the current plans for EvE: Legion or a possible Dust514 port for PS4. But if CCP planned on doing that, now they have the cash to do it. According to CCP Dust514 for PS3 became profitable. That should be enough reason to go for a PS4 / PC version.

There were plans for creating a TV series in the EvE universe. If the cash injection helps with creating a nice pilot, that would be awesome.

Diversifying into a second IP was a good plan. Doing so by merging with Whitewolf, a table-top RPG developper and publisher was a good idea too, since CCP also hoped to get the EvE IP into that business: books, comics, merchandize and more. That merger happened in 2006 when the future was bright and the economy was mostly good.

Unfortunately CCP had overstretched their technical and financial capabilities in the wake of the 2008 global financial crisis. They didn't manage to get anywhere near finishing their WoD MMO. EvE players begrudged CCP for spending money earned with EvE, into another IP.

Having failed to diversify their business with IP outside of the EvE universe, the decision to diversify within the core IP (EvE) makes only sense. CCP creates new brands using different media, but each one is related to EvE online. Marketing Valkyrie or Dust, means that EvE gets named aswell. Since they happen in the same universe the benefits for us are higher than when WoD and EvE got mentionned in the same article.

So overall this is a win win situation. Whitewolf and the WoD IP got a new home, CCP got cash and is more focused on the EvE IP.



Well, doom is silly without gloom, but in this case, there is doom and there is gloom.

CCP is nto your typical successful company. Succesful companies have a range of successes to talk about, whereas CCP record is... huh...

- one tabletop success
- one MMO success
- one failed branching (stations as places and not objects...)
- one horribly failed 23 million $ MMO
- one breaking-even niche PS3 FPS
- upcoming VR game (wild guess)
- upcoming mobile VR (wild guess in a peanuts market)

So ole Mr. Ockham tells us that CCP is looking for money because they need it for what goes bad, not because everything goes good. Specially since CCP bought back their public financing earlier this year and never in the past sold assets to get money -they just borrowed it as any successful company with good prospects can do.

And mind you: CCP's investors and stakeholders didn't had Hilmar's head after WoD. It's not that they don't trust CCP or Hilmar... but foreign investors may think very differently looking at whatever are CCP's real financials as players quit EVE.

All in all you don't sell granma's wedding ring when you can just take a loan.
Jill Xelitras
Xeltec services
#16 - 2015-10-30 22:45:47 UTC  |  Edited by: Jill Xelitras
Indahmawar Fazmarai wrote:
Well, doom is silly without gloom, but in this case, there is doom and there is gloom.

CCP is nto your typical successful company. Succesful companies have a range of successes to talk about, whereas CCP record is... huh...

- one tabletop success
- one MMO success
- one failed branching (stations as places and not objects...)
- one horribly failed 23 million $ MMO
- one breaking-even niche PS3 FPS
- upcoming VR game (wild guess)
- upcoming mobile VR (wild guess in a peanuts market)

So ole Mr. Ockham tells us that CCP is looking for money because they need it for what goes bad, not because everything goes good. Specially since CCP bought back their public financing earlier this year and never in the past sold assets to get money -they just borrowed it as any successful company with good prospects can do.

And mind you: CCP's investors and stakeholders didn't had Hilmar's head after WoD. It's not that they don't trust CCP or Hilmar... but foreign investors may think very differently looking at whatever are CCP's real financials as players quit EVE.

All in all you don't sell granma's wedding ring when you can just take a loan.


Business and household economics function slightly differently.

In business you usually don't hold onto something which doesn't make you any money or less money than you expected.

What your typical business school preaches is that a CEO has only one job and that is to maximize the ROI (return on investment) for the shareholders. If you can earn more money by sueing a competitor over copyright infringment, than that's what you do. If you make more money by selling a branch or laying off people rather than reinvesting, that's what you do. That's how NOKIA went from making tires to making cell-phones and later selling the cell-phone brand to Microsoft.

As gamers we're lucky to have independant privately owned companies, like Valve and CCP, who not only develop but also publish their own games. Unlike studios who have publishing contracts, self-publishing companies will not be pressured by contract into releasing a bugged unfinished game. Had CCP had a publishing contract for WoD, you can be sure that WoD would have been released. But I can also assure you that the game would have been made for the largest audience possible and like many other MMOs released in the last 5 years, it would have been turned into an F2P and Themepark to follow current business "wisdom".

Being financially independant is a big asset for a creative company. If you're publicly traded you don't have financial independance, every single decision is immediately valued by the market. On top of that, shareholders can sue you for decisions they didn't approve with or that they think you should have taken.

Even so, CCP did the right thing in selling Whitewolf.

It's argueably true that the WoD IP will keep its value as a brand for some more years, but not eternally. Any IP needs to be properly maintained to keep its value. Old material needs to be republished or modernized. New material has to be created. This costs money, but it's a necessary upkeep cost. I don't imagine that Half-life will have the same value as a brand in ten years, if Valve by then still hasn't published or licensed a new game in the series. In the case of WoD, CCP has sunk a lot of money but they didn't have the means to complete the game. Refocussing on EvE meant that they wouldn't use the IP themselves in the foreseeable future. So they were left with two options: either license the IP out or sell it to make back some of the investment.

The thing is we're not just talking about the WoD IP. When CCP merged with Whitewolf, the latter was an independant company with an office, employees, suppliers, customers ... So CCP was not just developping a new MMO besides managing an existent MMO, they were also running a new business that was different from the one they were used to. It's like a hotel buying a petrol station, because it is close by and they hope that customers from one business will use the other business aswell. After a while the hotel finds out that not many customers use both services, and on top of that the petrol station is less profitable than expected. Since they have longer experience with the hotel business, which is also more profitable, they decide to concentrate more on running the hotel efficiently and they sell the petrol station again. That's roughly what CCP did.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Jill Xelitras
Xeltec services
#17 - 2015-10-30 23:16:10 UTC
Velarra wrote:
Jill Xelitras wrote:
With CCP one never knows, what way they will find to screw up ... but they also managed to surprise in a positive manner on many occasions.


Is this a small part of the reason why you too, play Eve and follow CCP's antics with a nearly insatiable morbid curiosity and fascination? As really, - EA, Ubisoft, and their ilk are all kinda boring compared to the CCP roller-coaster. Sure they occasionally release poorly optimized console ports.. but that's nothing compared to Eve's past trials and tribulations.


I guess that's a pretty accurate description of how I felt the first 3-4 years since I started playing EvE in october 2005. Since then RL has become more stressful and I grew more dispassionate in general.

EA, Ubisoft and the likes are run by business executives. If they can't make a trilogy, an annual series or a DLC pass cash-cow they won't even consider it. That's one aspect. The other one is that small businesses are reliant on a good product and can survive in niche markets with a dedicated product. Big companies are reliant on serving a large customer base, which can lead to a bland product which only sells due to higher marketing budgets. Truth is, we need both.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Lors Dornick
Kallisti Industries
#18 - 2015-11-01 16:29:22 UTC  |  Edited by: Lors Dornick
Soldarius wrote:

I do have one important question; what about Carbon? Was that not also developed for Incarna (CQ avatars), which supposedly was also to be used with WoD?

Carbon is the name CCP used for recoding the hardcoded core Eve engine so it would be easier to change and add stuff to Eve and eventually even be used for new games (such as WoD)

The 3D avatar part was of course the poster child of it but far from all that was (and still is) done.

So Carbon remains in CCP's hands.

If Paradox decides to use the IP for a computer/console game they'll either use a more suitable engine or code one of their own.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Ralph King-Griffin
New Eden Tech Support
#19 - 2015-11-03 12:23:45 UTC
No no no, that's not it at all.....