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The next step for black ops ships

Author
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#21 - 2015-10-26 15:18:10 UTC
Feyd Rautha Harkonnen wrote:


Interesting read, i lost a blops recently, its a tense experience when tackle lands on grid just as you've mjd's and you get caught

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Divine Entervention
Doomheim
#22 - 2015-10-26 18:01:08 UTC
Why the ops gotta be black?

Why can't they be white ops?
Smendrik Von'Smendle
HighSecers United
#23 - 2015-10-27 12:13:01 UTC
Gillia Winddancer wrote:
Tiberius Heth wrote:
Gillia Winddancer wrote:
Nevyn Auscent wrote:
First they should get over their terror and give B.O. a covert cloak, so that they can actually warp unseen. With the introduction of jump fatigue they removed the ability to perpetually cyno after the smaller coverts, a good thing, but it means they should get the covert cloak to actually travel covertly.


D-scan immunity should be enough to be honest. Cov op cloak would probably be a tad overkill considering they have their covert cyno.

But frankly, this whole covert line of ships seems to be used mostly for just that: summoning bigger and nastier ships.

Again, I feel it is the intel from local channel that is severely suppressing these ships and what they ought to be doing: get to a system unnoticed, find a target, pop it and then get out again before anyone can react. And be very effective in doing so.

Correct me if I am wrong but are any of the major alliances using cov/black ops in this manner extensively at all?


Explain to me how something being used by large alliances or not somehow denotes its usefulness or capabilities. BO are, by definition, NOT interesting for large groups... they're for small groups, that's the whole point of the things.


Well, the largest alliances are the one with the biggest budget and BO are, by definition VERY expensive ships. And why the hell would BO not be interesting for large groups? Is it some kind of requirement that large alliances must exclusively fly massive brute force fleets or something? So I call utter BS on your claim that BO's are specifically for small groups by design. The only reason that they are not used more often is because the mechanics and their functionality are clashing.


Hmm about the only thing I can think of as a good use for a large fleet of BO ships is guerilla based tactics where the goal isn't to gain territory but to disrupt an area of space, that would make a large fleet of BO ships very formidable indeed. Giving them covert ops cloaks would make them a true terror of null sec. If this were done I would up the cost...waay up
Sunomi Hakuli
Brutor Tribe
Minmatar Republic
#24 - 2015-10-27 18:34:18 UTC
Smendrik Von'Smendle wrote:
Gillia Winddancer wrote:
Tiberius Heth wrote:
Gillia Winddancer wrote:
Nevyn Auscent wrote:
First they should get over their terror and give B.O. a covert cloak, so that they can actually warp unseen. With the introduction of jump fatigue they removed the ability to perpetually cyno after the smaller coverts, a good thing, but it means they should get the covert cloak to actually travel covertly.


D-scan immunity should be enough to be honest. Cov op cloak would probably be a tad overkill considering they have their covert cyno.

But frankly, this whole covert line of ships seems to be used mostly for just that: summoning bigger and nastier ships.

Again, I feel it is the intel from local channel that is severely suppressing these ships and what they ought to be doing: get to a system unnoticed, find a target, pop it and then get out again before anyone can react. And be very effective in doing so.

Correct me if I am wrong but are any of the major alliances using cov/black ops in this manner extensively at all?


Explain to me how something being used by large alliances or not somehow denotes its usefulness or capabilities. BO are, by definition, NOT interesting for large groups... they're for small groups, that's the whole point of the things.


Well, the largest alliances are the one with the biggest budget and BO are, by definition VERY expensive ships. And why the hell would BO not be interesting for large groups? Is it some kind of requirement that large alliances must exclusively fly massive brute force fleets or something? So I call utter BS on your claim that BO's are specifically for small groups by design. The only reason that they are not used more often is because the mechanics and their functionality are clashing.


Hmm about the only thing I can think of as a good use for a large fleet of BO ships is guerilla based tactics where the goal isn't to gain territory but to disrupt an area of space, that would make a large fleet of BO ships very formidable indeed. Giving them covert ops cloaks would make them a true terror of null sec. If this were done I would up the cost...waay up


I believe the cost is already in modules and the fuel cost to get around. A large bo sweet need to have a lot of the other supporting aircraft to run it. From the blockade runner and electronic warfare ships to help it conduct a successful arm tactics. Overall it is pretty expensive when you think about the cost per ship while running a black ops. You would have to go for HVT or High value targets to have a good cost to risk ratio. The BO dread would help give them longer legs and maybe a bonus for the it too. The idea is that you want speed out of your fleet to get and get out. so you would be trading your fire power on the dread for some of the regular ship when flying the BO dread.

The smaller guys way of hitting the side of a giant that it can't take head on. look at wingspan on youtube.
unidenify
Deaf Armada
#25 - 2015-10-27 18:49:12 UTC
little experience with BLOP, but I wonder would there be issue if Blop inherit their racial recon ewar bonus
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