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new players disadvantage wrt older players. players die.

Author
Jarod Garamonde
Federal Navy Academy
Gallente Federation
#21 - 2015-10-26 18:18:37 UTC
jedi2015 wrote:
No life without death.

And yet in eve death , permadeath, doesnt seem to exist. As long as you dont voluntarely biomass your character, the character keeps aging further.

Lets ccp kill all characters after f.e. 15 (earth) years. This way new characters will be able to compete with old characters and it will probably also solve a lot of other issues.

Old players who have a f.e. 12 year old character, can then begin a new character in time, to be able to have a capable character of 3 years old by the time there 15 year old character dies, furtherig their dynasty. P


Sounds like you're playing the wrong game, mate.
Capsuleers are immortal. This is in the lore. It's the basis for nearly everything in the story of the game.
It's the reason why we're all living at varying degrees of insanity and eccentricity. It's the reason our annual income is measured in essentially planets (a single ISK is more than most individual non-capsuleers will see in a lifetime, and we spend 2900 of those things just to send someone an angry EVEmail).

First of all:
Killing us all off every 15 years would break the lore. Not to mention an 8-year-old combat-focused toon like Garamonde poses about the same threat in most hulls as a 2003 character, depending on actual player skill.

Point #2:
You want this because you think people who have been playing the game longer have an insurmountable advantage? Because you feel entitled to have a level playing field?
Well, I kill 2003, 2004, and 2005 characters, all the time with Garamonde. Granted, lots of those 03 guys are no longer owned by the same players I remember them as from way back... which only makes the player skill gap worse, actually (don't ask me how, but nearly everyone is actually worse off when you suddenly dump multiple-million more SP than they're used to into their laps all at once). And, as I said before, I'm no more or less dangerous with Garamonde than I would be if I still had my first account. If I sold Garamonde (perish the thought) and started over, I'd be just as dangerous with THAT character as I am now.
Why? Because I know this game. Plain and simple. Your solution solves nothing. Not only that, but if CCP lost their marbles and decided to give you what you're asking for, everyone would quit. You'd be responsible for killing EVE.
I am so glad you're not a game developer.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
jedi2015
Hedion University
Amarr Empire
#22 - 2015-10-26 18:32:27 UTC
Jarod Garamonde wrote:
jedi2015 wrote:
No life without death.

And yet in eve death , permadeath, doesnt seem to exist. As long as you dont voluntarely biomass your character, the character keeps aging further.

Lets ccp kill all characters after f.e. 15 (earth) years. This way new characters will be able to compete with old characters and it will probably also solve a lot of other issues.

Old players who have a f.e. 12 year old character, can then begin a new character in time, to be able to have a capable character of 3 years old by the time there 15 year old character dies, furtherig their dynasty. P


Sounds like you're playing the wrong game, mate.
Capsuleers are immortal. This is in the lore. It's the basis for nearly everything in the story of the game.
It's the reason why we're all living at varying degrees of insanity and eccentricity. It's the reason our annual income is measured in essentially planets (a single ISK is more than most individual non-capsuleers will see in a lifetime, and we spend 2900 of those things just to send someone an angry EVEmail).

First of all:
Killing us all off every 15 years would break the lore. Not to mention an 8-year-old combat-focused toon like Garamonde poses about the same threat in most hulls as a 2003 character, depending on actual player skill.

Point #2:
You want this because you think people who have been playing the game longer have an insurmountable advantage? Because you feel entitled to have a level playing field?
Well, I kill 2003, 2004, and 2005 characters, all the time with Garamonde. Granted, lots of those 03 guys are no longer owned by the same players I remember them as from way back... which only makes the player skill gap worse, actually (don't ask me how, but nearly everyone is actually worse off when you suddenly dump multiple-million more SP than they're used to into their laps all at once). And, as I said before, I'm no more or less dangerous with Garamonde than I would be if I still had my first account. If I sold Garamonde (perish the thought) and started over, I'd be just as dangerous with THAT character as I am now.
Why? Because I know this game. Plain and simple. Your solution solves nothing. Not only that, but if CCP lost their marbles and decided to give you what you're asking for, everyone would quit. You'd be responsible for killing EVE.
I am so glad you're not a game developer.



I had a whole reply ready , but chrome ate my reply.

Read up on some cyber scifi, people die all the time there with clones and all. :)
4chan SlashPOL
Trillium Invariant
Honorable Third Party
#23 - 2015-10-26 18:51:53 UTC
Don't mix posting and meth
BirdStrike
Doomheim
#24 - 2015-10-26 18:54:27 UTC
Nice to see Mordus Angels special needs player recruitment is bearing fruitful results.
Han Chang
a Blueprint Holding Corporation
#25 - 2015-10-26 19:29:51 UTC
wrong thread, you meant to post here
Divine Entervention
Doomheim
#26 - 2015-10-26 20:13:33 UTC  |  Edited by: Divine Entervention
Well done.

Anyone who disagrees with this should not be allowed to speak on the forums because it's obvious they only reason they ever say anything is because they're trying to manipulate CCP into killing their own game so the few can have whatever advantage they can over the many.
Bobb Bobbington
Rattini Tribe
Minmatar Fleet Alliance
#27 - 2015-10-26 20:42:39 UTC
Divine Entervention wrote:
Well done.

Anyone who disagrees with this should not be allowed to speak on the forums because it's obvious they only reason they ever say anything is because they're trying to manipulate CCP into killing their own game so the few can have whatever advantage they can over the many.


'LLUMINATI CONFIRMED!!!!!!!1111!1!1!!!!1111!!!!!!!!

This is a signature.

It has a 25m signature.

No it's not a cosmic signature.

Probably.

Btw my corp's recruiting.

Tiberius Heth
Doomheim
#28 - 2015-10-26 20:51:38 UTC
The alts with "SP sucks, remove it" or variations thereof keep hammering GD the last few weeks, someone's trying to run an agenda. Simply another alt to ignore.
Aoife Fraoch
The Scope
Gallente Federation
#29 - 2015-10-26 20:53:42 UTC
Divine Entervention wrote:
Well done.

Anyone who disagrees with this should not be allowed to speak on the forums because it's obvious they only reason they ever say anything is because they're trying to manipulate CCP into killing their own game so the few can have whatever advantage they can over the many.


So it's your alt.
Divine Entervention
Doomheim
#30 - 2015-10-26 21:18:07 UTC  |  Edited by: Divine Entervention
Nah, I value my own opinion too much to not post on my main. Unlike you, I'm able to recognize a good thing when I see it even when I know the hive mind will buzz against it due to fear of change and potential consequences associated with adaptation.

You're just afraid CCP will wisen up and make this essential change to balance characters resulting in your wins dramatically decreasing due to your lack of pilot ability but excess of skill points supplementing your killboard stats.

Get good, scrubs.
Hasikan Miallok
Republic University
Minmatar Republic
#31 - 2015-10-26 22:14:45 UTC
In reality a 3 month character is all you need to wipe the floor with a brand new character.

A better suggestion is wipe all characters after 3 months. That will revive EVE. Be sure.
Markus Reese
Deep Core Mining Inc.
Caldari State
#32 - 2015-10-26 22:18:48 UTC
Why is is bad that rookies and veterans are a one sided match in equal numbers? Power for longevity in game and SP doesnt mean isk so a high sp player with low activity can easily be outgunned by a hardcore player.

All eve needs is to have more dynamic combat to encourage usage of low sp players in established groups. Nobody should be able to stand alone unless they are on top.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Jenshae Chiroptera
#33 - 2015-10-26 22:37:42 UTC
Markus Reese wrote:
Why is is bad that rookies and veterans are a one sided match in equal numbers? ....
... because there should be more newbies than veterans but they are molstly hiding in High Sec for a year or so before quitting?

The original post makes me think that EVE needs more Darwin steps to filter out certain types of players.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jonah Gravenstein
Machiavellian Space Bastards
#34 - 2015-10-26 23:11:27 UTC  |  Edited by: Jonah Gravenstein
Jenshae Chiroptera wrote:
because there should be more newbies than veterans but they are molstly hiding in High Sec for a year or so before quitting?
I think other games can be blamed a little for that, so many encourage rapid levelling of characters and the whole epic gear mentality that goes with it, blinged out loot piñata mission boats flown by people who have no idea how to use them properly spring to mind. It's "Levelling my Raven " Syndrome.

Quote:
The original post makes me think that EVE needs more Darwin steps to filter out certain types of players.
Indeed, although CCP themselves are encouraging those players who come expecting instant epic battles in space and get presented with hisec, pushed into PvE by the NPE, and eventually the realisation that the epic battles they read about don't happen in hisec, often require months of far more mundane activities and are fairly rare.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Mostlyharmlesss
Republic Military School
Minmatar Republic
#35 - 2015-10-26 23:47:50 UTC
Serious post: You do realize that MoA leadership is most likely going to kick you for humiliating the alliance publicly like this.

Follow me on Twitter for the latest regarding GoonSwarm Federation and our recruitment drives!

Memphis Baas
#36 - 2015-10-27 00:21:53 UTC
You're trying to make this about skillpoints and newbie vs. veterans, but realize this:

No MMO game will EVER delete old accounts or old characters, because they all function based on the concept of player retention, and the moment you give players the idea that all the effort they put into a character is a waste of time (because it will be deleted, or even if there's a bug that erases a few skillpoints), they will leave and the MMO won't get its money.

You are basically telling CCP to trade the $15/month that they get from their current (veteran) playerbase for the possibility of getting $15/month from theoretical newbies who may like to "catch up to the veterans." Bird in hand is better than two in bush. They will never do it.

People take breaks from EVE for years, all the time. Someone who played since 2003 would theoretically have 220 million skillpoints, but CCP published the "highest skilled character" statistic a couple years ago and it was something like 140 million. So even the one guy who played since the beginning took several years of breaks. I'd guess most people get bored at about 120 or so. Two races of subcaps + dread and carrier is about 80-100 million SP. "Do everything" all subcaps + dread + carrier is about 120. Frigate to battleship + all support skills at 4 is 20 million, T2 weapons is 40 million, T2 subcaps with a lot of skills at 5 is 60 million. Basically, at 40-60 million points (2.5 years) you're as good at the most popular part of the game (subcaps) as the veteran.

Nobody ever forces deletion of characters (permadeath), WoW, Swtor, EQ, nobody does it. It's easier to attract a paused subscription back to the game than it is to get a brand new subscription. You only get new subscriptions based on how "good" your game is; you get the old guys back simply by running a promo, or discount, or offering some free paintjobs or whatever. It's much easier, but not if you've deleted their characters.

This is why it's a stupid idea.
Paranoid Loyd
#37 - 2015-10-27 00:31:52 UTC
Bobb Bobbington wrote:
I say we kill everybody over 70 in real life because all they do is eat, sleep, and socialize and are a burden on society.

Heh

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Paul Pohl
blue media poetry
#38 - 2015-10-27 03:06:09 UTC
jedi2015 wrote:
This way new characters will be able to compete with old characters


they can now - no need to cheat
A Good Poster
Doomheim
#39 - 2015-10-27 05:19:51 UTC
Spergia strong.
Dead-Jesus
Doomheim
#40 - 2015-10-27 10:14:56 UTC
jedi2015 wrote:
No life without death.

And yet in eve death , permadeath, doesnt seem to exist. As long as you dont voluntarely biomass your character, the character keeps aging further.

Lets ccp kill all characters after f.e. 15 (earth) years. This way new characters will be able to compete with old characters and it will probably also solve a lot of other issues.

Old players who have a f.e. 12 year old character, can then begin a new character in time, to be able to have a capable character of 3 years old by the time there 15 year old character dies, furtherig their dynasty. P


LOL U *^$%^£^££