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Thoughts on PLEX prices and what can possibly be done.

Author
Jonah Gravenstein
Machiavellian Space Bastards
#181 - 2015-10-23 09:18:42 UTC  |  Edited by: Jonah Gravenstein
Anthar Thebess wrote:
Actually not.
200mil per hour in higsec is possible.
Incursions are easiest way to do it.
Missions also. Burners help, but are not mandatory.
I didn't say it was impossible, I said it was an outlier. I'll allow your claim of Incursion income because that can be very good indeed, but not everybody does, or wants to do incursions. With reference to mission, Hasikan Miallok rightly pointed out very few mission runners can hit that number, let alone consistently.

Quote:
Generally my assumption is that person know what he/she is doing - simple example , mission runner that use only 1 char to pull missions , and sit in 0.5 having only 1 lvl 4 agent available - is generally doing it wrong.
So me, and many others, having a single account, which means only one character logged in at a time, are doing it wrong? Those of us that blitz for LP are doing it wrong because the most valuable LP comes from corps with few agents?

Quote:
Optimal way to do it is to have at least 3 agents in a system and at least 3 characters to take (cycle) missions , you do only most profitable and fast ones.
Which suggests the use of multiple accounts. I know all about blitzing the profitable and fast missions, I do it myself; the income level still isn't 200m an hour per character, 80-120m is much more like the top end for an experienced player that knows exactly what they're doing with an appropriately fitted ship.

Quote:
Missions require investment not only in case of time but also isk.
How many times i see mission runners moving 3-4 jumps away in different direction to make next mission.
Even in a machariel you are waste tons of time - my mission running chars have ships seeded in all systems that mission can occur.
This took time , but i move between locations in a warp speed fitted ceptor.
And? do you think you're unique or especially clever for doing so? I have ships in most of the systems that my agents send me to, I have jumpclones in the mission hubs that I use when I fancy a change, and I too travel between local systems in fast travel fit ships.

Quote:
Standings?
My characters dedicated to running missions are hated by all but 2 higsec factions - as faction missions provide good tags drop.
Combining this elements can put you to very high isk/h.
+8 or better to every corp I mission for, it's kind of essential when you turn down more missions than you accept.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Kal'Han
Kador Trade Company
#182 - 2015-10-23 21:55:00 UTC
hey guys, that's way off topic here

screen shot your wallet and lp gain with time stamp, the prove us you can do even 50mi in 60 minutes effectively, then you can start a thread on how roxxor you all are

nobody said 200 mil in HIGH sec, and W-space can get you this amount (live in a c5 perma C2, farm C2 solo, profit, nanoribon FTW)
best mining now is merco @ 95M/hours

but that's beside the point, making 1B / month for each toon is work. plain and simple.

and back to topic: well.... no suggestions : the only one that can lower the price are us player
ccp can only do 1 thing : seed a bunch of plex at a lower price, but that simply losing money


but I don't think I would agree with that. sandbox and all that. but all this discussion is based on assumptions and no real data, analysis based on hard fact...

ha, I did realize there 1 real fact : volume sell progression of plex in jita for last year, viva api :
https://www.fuzzwork.co.uk/market/link/10000002/29668 <-- damn nice site

isn't that funny, in 1 year, plex went from 800M to 1.2 B
Sells daily are at 2800 and go to 2900 (eye rounded), that's stable

now there was a plex burst last december, a price bump and naturally a stability reached once again, straight chaos and order example here, started 25th, just the announcement for RHEA

so explain to me why in april suddenly things went apeshit when .... there is no increase in sale/demand?
april 16th all is ok
april 18th the prices skyrockets. (prevision of patch like december)
april 21st devblog announcing skin (there was previous news up to now but no detail)
april 28th MOSAIC is released
smaller increase than december
then instead of returning to 800M it keeps growing

YEAAAAH BAN SKIN THEY KILLED PLEX .... nope lol
ok, time relation is there, but look at the number : not a % difference in volume.
you could assume the sell orders are not coming in enough quantity so buyer start grabbing higher prices... but look at order count... it's stable

1rst Conclusion : player wanting AUR to buy skin simply go buy their own plexes (or directly aur) they don't consume market PLEX
plain and simple

plex and aurum could be seperated, to what end, the dayly 3000 plex last year is still a daily 3000 plex


2nd conclusion : some is playing the market, this is too regular. if this was a simple supply/demand imbalance it would show in data. it doesn't. with enough stock and by setting lots of high orders before patch chaos, then riding the patch chaos wave to buy lowest one and setting the new lowest
there are player with enough money to pull this, the timing is impeccable.

the rest is simple sheep psychology : https://eve-central.com/home/quicklook.html?typeid=29668 look in the list after the first 10 sell order why the hell is there so much millions in difference : to incite normal sellers to get more,
GREED IS GOOD

btw the goal seems to be 15B if you scroll down, who would set a PLEX at 15B
or 13, or 10, or 9 for that matter. are there name on sell orders

This was all conjecture or hypothesis based on a few numbers, but hell if I could wipe that in a few minutes and some alcohol, damn I bet there are even more realistic analysis at CCP. but I bet 1B on myself I'm right, hell I'll buy a plex to pay myself


finally my "suggestion", probably already proposed with variants : what CCP could do is fix the price on plex to prevent player from speculating like I supposed.
indexation should be applied on plex price : trita based would be my favorite


other suggestion would result in a ban if I said it without saying it's a joke, but if all the plex buyer would identify my culprit(s) and ask a friend that is a real hacker to get his real life address (hahaha) then ask another friend to break his finger(ouch)

remember : we don't care how much one says one makes, screenshot. Hard Facts.
Shade Alidiana
PROSPERO Corporation
#183 - 2015-10-25 18:26:24 UTC
Kal'Han wrote:
hey guys, that's way off topic here

screen shot your wallet and lp gain with time stamp, the prove us you can do even 50mi in 60 minutes effectively, then you can start a thread on how roxxor you all are

nobody said 200 mil in HIGH sec, and W-space can get you this amount (live in a c5 perma C2, farm C2 solo, profit, nanoribon FTW)
best mining now is merco @ 95M/hours

but that's beside the point, making 1B / month for each toon is work. plain and simple.

and back to topic: well.... no suggestions : the only one that can lower the price are us player
ccp can only do 1 thing : seed a bunch of plex at a lower price, but that simply losing money


but I don't think I would agree with that. sandbox and all that. but all this discussion is based on assumptions and no real data, analysis based on hard fact...

ha, I did realize there 1 real fact : volume sell progression of plex in jita for last year, viva api :
https://www.fuzzwork.co.uk/market/link/10000002/29668 <-- damn nice site

isn't that funny, in 1 year, plex went from 800M to 1.2 B
Sells daily are at 2800 and go to 2900 (eye rounded), that's stable

now there was a plex burst last december, a price bump and naturally a stability reached once again, straight chaos and order example here, started 25th, just the announcement for RHEA

so explain to me why in april suddenly things went apeshit when .... there is no increase in sale/demand?
april 16th all is ok
april 18th the prices skyrockets. (prevision of patch like december)
april 21st devblog announcing skin (there was previous news up to now but no detail)
april 28th MOSAIC is released
smaller increase than december
then instead of returning to 800M it keeps growing

YEAAAAH BAN SKIN THEY KILLED PLEX .... nope lol
ok, time relation is there, but look at the number : not a % difference in volume.
you could assume the sell orders are not coming in enough quantity so buyer start grabbing higher prices... but look at order count... it's stable

1rst Conclusion : player wanting AUR to buy skin simply go buy their own plexes (or directly aur) they don't consume market PLEX
plain and simple

plex and aurum could be seperated, to what end, the dayly 3000 plex last year is still a daily 3000 plex


2nd conclusion : some is playing the market, this is too regular. if this was a simple supply/demand imbalance it would show in data. it doesn't. with enough stock and by setting lots of high orders before patch chaos, then riding the patch chaos wave to buy lowest one and setting the new lowest
there are player with enough money to pull this, the timing is impeccable.

the rest is simple sheep psychology : https://eve-central.com/home/quicklook.html?typeid=29668 look in the list after the first 10 sell order why the hell is there so much millions in difference : to incite normal sellers to get more,
GREED IS GOOD

btw the goal seems to be 15B if you scroll down, who would set a PLEX at 15B
or 13, or 10, or 9 for that matter. are there name on sell orders

This was all conjecture or hypothesis based on a few numbers, but hell if I could wipe that in a few minutes and some alcohol, damn I bet there are even more realistic analysis at CCP. but I bet 1B on myself I'm right, hell I'll buy a plex to pay myself


finally my "suggestion", probably already proposed with variants : what CCP could do is fix the price on plex to prevent player from speculating like I supposed.
indexation should be applied on plex price : trita based would be my favorite


other suggestion would result in a ban if I said it without saying it's a joke, but if all the plex buyer would identify my culprit(s) and ask a friend that is a real hacker to get his real life address (hahaha) then ask another friend to break his finger(ouch)

remember : we don't care how much one says one makes, screenshot. Hard Facts.


Man you make insane amounts of sense.
I make isk through incrsions and am having fun there so I believe my income isn't questioned, and while missioning I end up at around 70-ish (can exceed 100 sometimes, and I have a hard time estimating LP part in income since it's completely separate), I don't specialize on them though. Just resting there. Also, I don't think this is a right place for income proving screenshots...

Back to sandbox and plex.. Sandbox is run by CCP, and through tweaking some of the conditions they can actually affect what players do. Also, the graph you linked doesn't seem to include actual amount of PLEX on market, only orders. Also, it shows all transactions, including retail and stuff. What we've been talking about here, though: a lot of people we know left eve because of plex prices, yet sales didn't decline.which means a) new people buy plex (might be rare imo) b) plex are bought for different porposes, like turning it to AUR.

Thanks for constructive income anyway
Kal'Han
Kador Trade Company
#184 - 2015-10-25 18:51:54 UTC
you are right, the amounts are hard to get, but the 2nd graph is volume, it is how many are sold each given day.

the 3rd graph is "order" whatever that means it needs better label as there are 2 types of orders, sell and buy, I'm assuming it's the number of new orders each day.
not really important, I merely noticed it pretty much followed the daily sales, and wasn't droping or increasing to correlate with price boom.


but that being said :
- amount of plex on market is not relevant, the demand is stable : no more, no less plex bought
- and the supply is still there, the order count is not droping

another bit of math : 2800 daily plex = 84000 plex in 30 days.
do you think there is 84000 account around just using plexes?


"Ppl leaving game because of plex" . I don't want to hear about 4 persons, numbers says they don't matter. and number says ppl are still buying plexes 1.5 times the price they were 1 year ago.
now tell me a post from ccp telling 'we lost 10.000 account that were using plexes' (as if they'd say it lol) and I would tell ccp to remove plex from free market, and make it a static priced commodity

they didn't do it, and they consider by their silence it is not a matter important enough to endanger their player base.
(that or they are not following their market and paying player base)
Opertone
State War Academy
Caldari State
#185 - 2015-10-25 19:05:23 UTC
ASK CCP to make ISK extremely hard to get...

you will have DEFLATIOn instead of inflation. Today you print more and more ISK to buy things that get destroyed. ISK stays. Rich people act as the only effective ISK sink, they stockpile isk as treasure.


Remove RAT bounties higher than 300k, make incursion rats cost 0 ISK, and give only standings and LPs. Voila --- you stop crazy ISK printing.

Plex price go down.

Now it will be even harder to get a plex for you too, but the price will go down.

Do not allow older players get much more ISK than new players, forbid ISK printing ratting and incursions.

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

Demerius Xenocratus
The Scope
Gallente Federation
#186 - 2015-10-26 04:44:59 UTC
Huh, turns out a bunch of people think they have a right to play the game for free.

Delicious tears. Mmmmmm.

Get job. Pay sub fee.
Shade Alidiana
PROSPERO Corporation
#187 - 2015-10-26 05:30:52 UTC
Opertone wrote:
ASK CCP to make ISK extremely hard to get...

you will have DEFLATIOn instead of inflation. Today you print more and more ISK to buy things that get destroyed. ISK stays. Rich people act as the only effective ISK sink, they stockpile isk as treasure.


Remove RAT bounties higher than 300k, make incursion rats cost 0 ISK, and give only standings and LPs. Voila --- you stop crazy ISK printing.

Plex price go down.

Now it will be even harder to get a plex for you too, but the price will go down.

Do not allow older players get much more ISK than new players, forbid ISK printing ratting and incursions.


That works. It will put ones not stockpiling isk into a much worse condition that ones that do.
Also, that would be quite an interesting change for me personally, but even more people will leave.. SadlyUgh
Shade Alidiana
PROSPERO Corporation
#188 - 2015-10-26 05:32:12 UTC  |  Edited by: Shade Alidiana
Kal'Han wrote:
you are right, the amounts are hard to get, but the 2nd graph is volume, it is how many are sold each given day.

the 3rd graph is "order" whatever that means it needs better label as there are 2 types of orders, sell and buy, I'm assuming it's the number of new orders each day.
not really important, I merely noticed it pretty much followed the daily sales, and wasn't droping or increasing to correlate with price boom.


but that being said :
- amount of plex on market is not relevant, the demand is stable : no more, no less plex bought
- and the supply is still there, the order count is not droping

another bit of math : 2800 daily plex = 84000 plex in 30 days.
do you think there is 84000 account around just using plexes?


"Ppl leaving game because of plex" . I don't want to hear about 4 persons, numbers says they don't matter. and number says ppl are still buying plexes 1.5 times the price they were 1 year ago.
now tell me a post from ccp telling 'we lost 10.000 account that were using plexes' (as if they'd say it lol) and I would tell ccp to remove plex from free market, and make it a static priced commodity

they didn't do it, and they consider by their silence it is not a matter important enough to endanger their player base.
(that or they are not following their market and paying player base)


That's volume that got sold/traded, not that is offered on market. And third graph is orders without volume, they don't seem to make difference between an order for 1 plex and one for 100.
And amount actually is relevant, because its growth means supply increase, and its decline means decrease. Should correspond to price decrease/increase, respectively.
Also, I don't like PLEX as a fixed price commodity at all.
And also, as I mentioned above, when I sell plex, it gets traded (and counted, I guess) two times. 1, when I sell it to a buy order, and 2, when someone buys it from a sell order where it likely gets to after thay buy one. That's just me and my small scale PLEX injections, though. I'd likely did it better if I bought like 5+ at a time. And it's people like me that can cause the volume spikes, if we just drop enough to buy orders and then sell orders get refilled and people buy them while they're cheap. I guess this means more double-traded ones in general during such periods.

Back from offtopic: now these graphs show that there's actually quite little PLEX-using accounts out there. Not sure if it's a change from times wen it went for 300 million, but we all remember that PLEX > sub, so decrease is actually a good thing to happen, regardless.

And btw there's none I know that changed mind about PLEXing from 800 to 1.2. Only those that changed it at ~550, and that changed it at ~850.
Anize Oramara
WarpTooZero
#189 - 2015-10-26 08:41:34 UTC  |  Edited by: Anize Oramara
Yawn. 200mill+ per hour running missions is not only possible but it's possible to do it consistently for ever with a single character with a single agent running form a single system.

https://forums.eveonline.com/default.aspx?g=posts&t=451140&find=unread

https://forums.eveonline.com/default.aspx?g=posts&m=6122687#post6122687

I can plex my account in 7h. 6h if I get lucky with a faction drop or two. And yes anyone can do this. Might take you a month or two to get some missing skills if you're an already established character though. A brand new character can get to that level in slightly under 1y of training.

Of course going the other way by working those 6h to 7h in real life you will be swimming in isk/plex. But that's none of my business.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Shade Alidiana
PROSPERO Corporation
#190 - 2015-10-26 09:19:13 UTC
Anize Oramara wrote:
Yawn. 200mill+ per hour running missions is not only possible but it's possible to do it consistently for ever with a single character with a single agent running form a single system.

https://forums.eveonline.com/default.aspx?g=posts&t=451140&find=unread

https://forums.eveonline.com/default.aspx?g=posts&m=6122687#post6122687

I can plex my account in 7h. 6h if I get lucky with a faction drop or two. And yes anyone can do this. Might take you a month or two to get some missing skills if you're an already established character though. A brand new character can get to that level in slightly under 1y of training.

Of course going the other way by working those 6h to 7h in real life you will be swimming in isk/plex. But that's none of my business.


Not seems really convincing, because like half the missions are burners which I personally am not getting even every day (maybe I'm unlucky), and you also include LP but don't include time it takes to convert them. I know you can make 500+ million per evening with missions, I've seen and even tried that (burners weren't there back then), but that looks too much like wasting life. Also, never measured time it takes.
Anize Oramara
WarpTooZero
#191 - 2015-10-26 09:29:06 UTC  |  Edited by: Anize Oramara
Shade Alidiana wrote:
Anize Oramara wrote:
Yawn. 200mill+ per hour running missions is not only possible but it's possible to do it consistently for ever with a single character with a single agent running form a single system.

https://forums.eveonline.com/default.aspx?g=posts&t=451140&find=unread

https://forums.eveonline.com/default.aspx?g=posts&m=6122687#post6122687

I can plex my account in 7h. 6h if I get lucky with a faction drop or two. And yes anyone can do this. Might take you a month or two to get some missing skills if you're an already established character though. A brand new character can get to that level in slightly under 1y of training.

Of course going the other way by working those 6h to 7h in real life you will be swimming in isk/plex. But that's none of my business.


Not seems really convincing, because like half the missions are burners which I personally am not getting even every day (maybe I'm unlucky), and you also include LP but don't include time it takes to convert them. I know you can make 500+ million per evening with missions, I've seen and even tried that (burners weren't there back then), but that looks too much like wasting life. Also, never measured time it takes.

All of your concerns and then some are covered fully in that thread. Don't particularly care if you find it convincing or not, just stating the facts. Those who care to delve into it will find all of it true and profit from it :)

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

embrel
BamBam Inc.
#192 - 2015-10-26 09:42:46 UTC
Calum Raholan wrote:

Now I could keep arguing with myself all evening and keep offering counterarguments, but to me having a lower price of plex ingame, would retain more of the playerbase and even bring some of our lost members back. I know its against the sandbox and EVE in general, however I think a cap on plex prices is something that seriously needs to be considered rather than disconnecting it from Aurum. Now I'm not talking something drastic, but I think that 1 Billion would be an interesting mark to at least discuss among the community, preferably with out the obligatory get a job comments as plex > subscription for CCP going of British figures (£15 > £10)


Yes, lower Plex prices could increase the playerbase. However, it'd do nothing to CCP's cashflow. The incentive to buy Plex in order to sell it for ISK increases with Plex-prices. So the guys buying the Plex would have less incentive to do so than now, leading to less Plex-for-cash sales.

So why should CCP decide to lower its cashflow in order that some guys can play for free? To gain critical mass like other internet companies? May be an argument, I'm just not convinced.
Anize Oramara
WarpTooZero
#193 - 2015-10-26 10:41:43 UTC  |  Edited by: Anize Oramara
I haven't heard of HOW people think CCP can effect plex prices other than the plex sale hat is already currently going on. Them simply dumping a bunch of plex (basically losing a lot of real cash, same with dropping RL plex prices permanently) on the market will do nothing because the Plex traders will just buy it all up. I have no idea what hard capping the plex prices at a lower isk value would do to the market but my first guess would be 'not good'.

So people are eager to whine 'CCP should do something about the plex prices!' but they are never particularly clear on what that 'something' should be. I doubt there's all that much they can do and have the whole 'player driven market' thing not be a total sham.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Shade Alidiana
PROSPERO Corporation
#194 - 2015-10-26 11:25:39 UTC
Anize Oramara wrote:
I haven't heard of HOW people think CCP can effect plex prices other than the plex sale hat is already currently going on. Them simply dumping a bunch of plex (basically losing a lot of real cash, same with dropping RL plex prices permanently) on the market will do nothing because the Plex traders will just buy it all up. I have no idea what hard capping the plex prices at a lower isk value would do to the market but my first guess would be 'not good'.

So people are eager to whine 'CCP should do something about the plex prices!' but they are never particularly clear on what that 'something' should be. I doubt there's all that much they can do and have the whole 'player driven market' thing not be a total sham.


There have been proposals that can work. Like, making PLEX expire over time (half year in the proposal). The issue is, do they want to do something? Not seems so.
ColdBeauty
The Scope
Gallente Federation
#195 - 2015-10-26 11:31:54 UTC
Anthar Thebess wrote:
Ima Wreckyou wrote:
The purpose of PLEX is not to make EVE free2play but to battle RMT. So the more expensive PLEX is the better it works because it is more competitive with illegal 3rth party RMT. So higher PLEX prices are actually better.


Yes and no.
snip.. waffle...snip


Actually just YES
Anize Oramara
WarpTooZero
#196 - 2015-10-26 11:53:56 UTC  |  Edited by: Anize Oramara
Shade Alidiana wrote:
Anize Oramara wrote:
I haven't heard of HOW people think CCP can effect plex prices other than the plex sale hat is already currently going on. Them simply dumping a bunch of plex (basically losing a lot of real cash, same with dropping RL plex prices permanently) on the market will do nothing because the Plex traders will just buy it all up. I have no idea what hard capping the plex prices at a lower isk value would do to the market but my first guess would be 'not good'.

So people are eager to whine 'CCP should do something about the plex prices!' but they are never particularly clear on what that 'something' should be. I doubt there's all that much they can do and have the whole 'player driven market' thing not be a total sham.


There have been proposals that can work. Like, making PLEX expire over time (half year in the proposal). The issue is, do they want to do something? Not seems so.

So just have plex evaporate? Real money just go poof to what, force people to dump plex at a fraction of it's worth? Are people nuts? What if there's so much plex in circulation that they can't be used up fast enough before they expire? What about players that unsub an account but leave a plex on that account to resub when they start playing again?

This would make my guess of what would happen to the market go from "not good" to "looool I don't even".

Actually you know what would happen? Plex would just be converted to aurum and people will buy skins/clothes and sell THOSE on the market. Unless you want aurum to expire? Or skins? Or Clothes? Or skill packets?

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Shade Alidiana
PROSPERO Corporation
#197 - 2015-10-26 12:14:41 UTC
Anize Oramara wrote:
Shade Alidiana wrote:
Anize Oramara wrote:
I haven't heard of HOW people think CCP can effect plex prices other than the plex sale hat is already currently going on. Them simply dumping a bunch of plex (basically losing a lot of real cash, same with dropping RL plex prices permanently) on the market will do nothing because the Plex traders will just buy it all up. I have no idea what hard capping the plex prices at a lower isk value would do to the market but my first guess would be 'not good'.

So people are eager to whine 'CCP should do something about the plex prices!' but they are never particularly clear on what that 'something' should be. I doubt there's all that much they can do and have the whole 'player driven market' thing not be a total sham.


There have been proposals that can work. Like, making PLEX expire over time (half year in the proposal). The issue is, do they want to do something? Not seems so.

So just have plex evaporate? Real money just go poof to what, force people to dump plex at a fraction of it's worth? Are people nuts? What if there's so much plex in circulation that they can't be used up fast enough before they expire? What about players that unsub an account but leave a plex on that account to resub when they start playing again?

This would make my guess of what would happen to the market go from "not good" to "looool I don't even".

Actually you know what would happen? Plex would just be converted to aurum and people will buy skins/clothes and sell THOSE on the market. Unless you want aurum to expire? Or skins? Or Clothes? Or skill packets?


Another proposal was to make sub worth aurum, elimiating PLEX as a whole.
Also, I don't want skill packets to ever exist. So yes, I'm good with them expiring.
Jonah Gravenstein
Machiavellian Space Bastards
#198 - 2015-10-26 13:49:18 UTC  |  Edited by: Jonah Gravenstein
Shade Alidiana wrote:
Another proposal was to make sub worth aurum, elimiating PLEX as a whole.
We'd see the same cycle, if Aurum replaces PLEX and can pay for game time then people will simply speculate on Aurum instead. If either expires they'll still speculate, cycling their stock as it nears expiry because people who use them to pay for game time will probably redeem them almost immediately as they do now.

Quote:
Also, I don't want skill packets to ever exist. So yes, I'm good with them expiring.
The idea has its pluses, and it has its negatives.

It will be leveraged by the big blocs, alliances and corps to distribute unwanted vet SP, along with advice of where to stick it and how to use it effectively, to their newbie members to increase their overall effectiveness.

Newbies outside of those groups will probably have no idea where to put any SP they purchase and waste it, pretty much as they do now training random skills. The SP itself is next to useless if poorly allocated or they have no idea how to use the stuff that becomes available through its acquisition.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

La Rynx
School of Applied Knowledge
Caldari State
#199 - 2015-10-26 16:09:04 UTC  |  Edited by: La Rynx
Plex prices are fine, so nothing *will* be done.

Please just follow the dev-blogs and some Keynotes.

With the "Citadel" Expansion and Citadels coming, there will be lots of isk and raw-materials be needed to build those Citadels. Any Alliance worth their salt, will built those extra large giant bastards. Capitals get reworked...
Lots to build, lots to destroy.

Probably some PLEX will reflow into the market and PLEX prices might even sink.

And Most important:

NO!
Noooo!
Plex prices are not a problem.
Plex prices are not subscription prices.

If you want to play EvE without subscription you have to "work" in game.
It is easier to get isk if you join corps and alliances.
My conclusion:
No one needs Ppl who say Plex is to expensive, cause they do not join the social part anyways. If they are not willing to spend this kind of money, why should one think those ppl are a big benefit for EvE?

AUR instead of PLEX?
Sorry but how stupid is that?
Thats just changing the Name of *your* Problem. (Which is not a Problem IMO)

Atomic Virulent : "You can't spell DOUCHE. without CODE."

Jarod Garamonde
Federal Navy Academy
Gallente Federation
#200 - 2015-10-26 18:02:08 UTC
I don't know how many more times I have to say it....

CCP doesn't control the ISK price of PLEX. Players do.

/thread

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]