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CCP Management Meetings

First post
Author
Meykud Khamsi
Hedion University
Amarr Empire
#1 - 2015-10-20 20:28:02 UTC
Wouldn't it be fun to sit in a management meeting at CCP? Do they actually sit and wonder why they can't get more players while running a game wherein scamming people is a legitimate in-game occupation?

"Let's take a look at what new users do. They get suicide ganked. Then somebody scams them. Then they get flamed in local chat. But that's all allowable in-game mechanics! Then the few who do hold on can either run missions or mine asteroids for weeks on end until they can afford a better ship at prices that are hyper-inflated by our selling PLEX that gets turned into ISK..., and that ship is promptly destroyed, and isn't covered by the highest insurance available... But that's all allowable in-game mechanics!"

"Well, if that's allowable in-game mechanics, why isn't our retention rate higher? Why wouldn't somebody pay us money for this experience?!"

Cheers,

Meykud

Ps: I look forward to this thread being locked, as CCP refuses to acknowledge that talking about the biggest problems with their game is "constructive."
Mr Epeen
It's All About Me
#2 - 2015-10-20 20:33:52 UTC  |  Edited by: Mr Epeen
What you say is a bad mechanic, I and many others feel is what actually attracts many people to the game and has been a solid contributor to its longevity.

Mr Epeen Cool
Carrie-Anne Moss
The Scope
Gallente Federation
#3 - 2015-10-20 20:36:59 UTC
Those readons are LITERALLY the only reasons a lot of us play this video game and have played this game for almost 13 years.

Ccp used to do the "BE THE VILLIAN!" Advertisements to attract us in the first place.


You dont like it? PICK LIKE LITERALLY ANY AND EVERY SINGLE OTHER VIDEO GAME THERE IS


Except this one. The last stalworth bastion of the open sandbox.

This aint the game for you.

Can i have your SP?
Meykud Khamsi
Hedion University
Amarr Empire
#4 - 2015-10-20 20:38:42 UTC
There's a surprise -- a 7-year-old character who enjoys playing a game wherein "**** people over!!" is the key selling point.

Here are some taglines:

"EVE: Because Griefing Isn't Allowed in WOW"
"EVE: For When Everyone Is Better Than You At Everything Else"
"EVE: If The Players Won't Grief You, The Developers Will"

Cheers,

Meykud
Meykud Khamsi
Hedion University
Amarr Empire
#5 - 2015-10-20 20:43:50 UTC
Carrie-Anne Moss wrote:
Those readons are LITERALLY the only reasons a lot of us play this video game and have played this game for almost 13 years.

Ccp used to do the "BE THE VILLIAN!" Advertisements to attract us in the first place.


You dont like it? PICK LIKE LITERALLY ANY AND EVERY SINGLE OTHER VIDEO GAME THERE IS


Except this one. The last stalworth bastion of the open sandbox.

This aint the game for you.

Can i have your SP?


Multiple misspellings and all caps. Again, if you're good at nothing else in your life, there's always EVE.

"Well, I have the IQ of rebar, but I have $15 per month and somebody taught me how to suicide gank n00bs in Amarr, so this is the game for me!!"

Cheers,

Meykud
Marsha Mallow
#6 - 2015-10-20 20:47:42 UTC  |  Edited by: Marsha Mallow
Don't see why it should be locked.

I've always been intrigued by the design philosophy behind a game set up to punish the weak. Are they really weak? People lose stuff then crawl off and rage, then come creeping back. It's like a horrified fixation. Maybe it encourages masochism, I dunno. Some seem to take it as a challenge and then engage in different types of strategies for coping. But it is character building, and it does reflect the harshness of real life in many ways. Which might be why some older players can pick it up faster - because they've experienced RL loss/hardship before. Where for younger or more innocent people it's their first taste. So they either reject the principle (and blame other players/CCP for the design) or they try bypass aspects of it by grinding in a risk-free environment.

But losing is actually fun, and it does create a self reinforcing idea of mental resilience. So some of the most hardcore people in EvE are actually losers.

But yes btw, overt griefplay purely for spite indicates signs that the playerbase is in decline and locked into a cycle of self-loathing. So that needs correcting, and I think once the balance is tipped in various areas it'll become something players actively promote for the health of the game going forward. I'm hoping CCP meetings consist of identifying these high level issues, then working out how to fix them. And the most effective way within a virtual environment like this is to get players to do it.

You should report those problems here, and if it can't be fixed by people willing enough to coach you through them, the thing has to be nerfed. The playerbase can whine all they like, but creating systems to harass new players is poisonous. And change is good, sometimes. New people can be indoctrinated into an evolving game by people willing to evolve with the game.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

BirdStrike
Doomheim
#7 - 2015-10-20 20:48:33 UTC  |  Edited by: BirdStrike
It's actually quite tame.

In Dayz Epoch i built a set of concrete locking prisons. I would shoot players unconscious then drag them in and keep them locked up, then play loud rock music over local chat.

Thanks to the permadeath mechanic they were literally stuck until they died of dehydration or hunger or left the server.

Compared to DayZ players EVE is like hello kitty.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#8 - 2015-10-20 20:50:33 UTC
you know when i play a game i tend to usually read some stuff on what the game is about and what you can do, isnt that what everyone does?

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Boom Boom Longtime
EVE Corporation 6908469858
Heroes and Villains.
#9 - 2015-10-20 20:57:03 UTC  |  Edited by: Boom Boom Longtime
Having just watched this years 2nd episode of the UK apprentice: teams were tasked with trying to brand cactus shampoo,

Is now curious what catcus seed oil washed and invigorated hair would smell like.

Please CCP make cactus shampoo available for purchase alongside the skins and all other exciting latest things that come out with new patches available for purchase with aurum ofc.

Thank you in advance, no doubt my hair will feel the benefit of the radient sheen this product will offer even if one has to pay a shamelss premium to obtain over and above an existing subsciption model no less.

Concord Approved Trader

d0cTeR9
Caldari Provisions
Caldari State
#10 - 2015-10-20 20:58:29 UTC
Other 'we hold your hand' video games over there --->


This IS EVE.

Been around since the beginning.

Meykud Khamsi
Hedion University
Amarr Empire
#11 - 2015-10-20 20:59:50 UTC
BirdStrike wrote:
It's actually quite tame.

In Dayz Epoch i built a set of concrete locking prisons. I would shoot players unconscious then drag them in and keep them locked up, then play loud rock music over local chat.

Thanks to the permadeath mechanic they were literally stuck until they died of dehydration or hunger or left the server.

Compared to DayZ players EVE is like hello kitty.


Now here's an example of a striking success of a game. By all means, make EVE more like... wtfever this is you're describing...

Cheers,

Meykud
Meykud Khamsi
Hedion University
Amarr Empire
#12 - 2015-10-20 21:05:18 UTC
Of course, I'm exaggerating, right? Because, if somebody ganks you in hi-sec in EVE, then for only 1 billion ISK you can flag them and retaliate!! I mean, that's cool, right?

And do you ever notice how all this pricing and letting the economy run red-hot and letting players have no place to be left alone for a moment other than inside a station amounts to one thing: Pay CCP money.

I hear their CEO got his start in business running a little street-side stand in Iceland where people could pay him to get punched in the nuts. He has now scaled that philosophy to an entire virtual world.

Incidentally, I'm especially down on EVE now because I've realized that years worth of talk about how the uber players are often CCP devs who kind of drive the game along -- is actually true. So you're not just paying for other players to grief you. You're paying CCP to actually come and grief you. That's some customer service...

Cheers,

Meykud
Arla Sarain
#13 - 2015-10-20 21:05:36 UTC  |  Edited by: Arla Sarain
I was a new player 2 years ago.

I didn't get suicide ganked.
I only got scammed once (by the margin trading skill scam).
I was flamed in local sometimes. I still get flamed in local sometimes...

I'm still here and I didn't end up running missions in highsec, even though I did do them (up to level 3).

Doubt I'm special.

People get ganked because they willingly put themselves at risk without even considering taking up on any precautions.
They get scammed because the expect some sort of good sportsmanship from other players under the pretense that if something is too good to be true, it oughta be true because this is a game, right!?

There is nothing wrong with the things you've listed being part of the game experience. If they are not retaining players, that doesn't imply they are bad mechanics. Just that players have low tolerance towards them. Sucks to be them, to be intimidated by someone online and to always feel threatened in a fantasy game.
This is right up there with the psychopathy parallels drawn to EVE players... "someone is out to get me, police should arrest him - he's surely must be a danger to society if he is so unempathetic to my loss caused by his *aggression*".

It doesn't take guts to play EVE.
Doesn't even take that much cunning and shrewdness to be good.
You just have to chill and not take a loss, scam, gank, etc close to heart or take it personally.
Meykud Khamsi
Hedion University
Amarr Empire
#14 - 2015-10-20 21:11:14 UTC
Arla Sarain wrote:
I was a new player 2 years ago.

There is nothing wrong with the things you've listed being part of the game experience. If they are not retaining players, that doesn't imply they are bad mechanics. Just that players have low tolerance towards them. Sucks to be them...


Right. They're rational people, and they play games, and pay to play games, and CCP's attitude is "Screw that!!"

You know, some games have PVP flags...
And some games care about scammers...
And some games want players to afford things, especially when they're paying a subscription...

Cheers,

Meykud
Arla Sarain
#15 - 2015-10-20 21:16:39 UTC  |  Edited by: Arla Sarain
Meykud Khamsi wrote:
Arla Sarain wrote:
I was a new player 2 years ago.

There is nothing wrong with the things you've listed being part of the game experience. If they are not retaining players, that doesn't imply they are bad mechanics. Just that players have low tolerance towards them. Sucks to be them...


Right. They're rational people, and they play games, and pay to play games, and CCP's attitude is "Screw that!!"

You know, some games have PVP flags...
And some games care about scammers...
And some games want players to afford things, especially when they're paying a subscription...

Cheers,

Meykud

I don't understand.

Yes, some games have those. Your point being is that it's bad that this game doesn't have them?
EVE has PvP flags.
Players can afford things in this game, check the market where millions of items are traded every day.

I don't get the deal with scams. If you get scammed, you have to be really dumb, or it had to be a really clever scam.
There was a russian post on the these forums, where a player claimed that his perception of the deal was somehow outside of the ingame mechanics and therefore he should be reimbursed and the scammer prosecuted by CCP. Really?

EDIT: https://forums.eveonline.com/default.aspx?g=posts&t=444298&p=1
TL:DR the guy got scammed by one of those ISK doublers who have a "minigame" in their bio; supposedly if you follow the rules you will be given ISK. He argued that it's not a "game moment" and that it would be acceptable if he mixed up a BPC with a ship icon in contract and overpayed. "But for scamming and lying people go to prison in real life". I don't know, why on earth do people believe this trash?

Do you click on every advert on the internet that says "Brits found a way to buy iPhones for £1"?
Paul Pohl
blue media poetry
#16 - 2015-10-20 21:20:54 UTC
I can't say this is my experience of eve

and the things you state as problems, aren't - since they all have ways around them
Meykud Khamsi
Hedion University
Amarr Empire
#17 - 2015-10-20 21:23:28 UTC
[/quote]
I don't understand.

[/quote]

Obviously.

Cheers,

Meykud
Jonah Gravenstein
Machiavellian Space Bastards
#18 - 2015-10-20 21:25:18 UTC  |  Edited by: Jonah Gravenstein
Meykud Khamsi wrote:
Wouldn't it be fun to sit in a management meeting at CCP? Do they actually sit and wonder why they can't get more players while running a game wherein scamming people is a legitimate in-game occupation?

"Let's take a look at what new users do. They get suicide ganked. Then somebody scams them. Then they get flamed in local chat. But that's all allowable in-game mechanics! Then the few who do hold on can either run missions or mine asteroids for weeks on end until they can afford a better ship at prices that are hyper-inflated by our selling PLEX that gets turned into ISK..., and that ship is promptly destroyed, and isn't covered by the highest insurance available... But that's all allowable in-game mechanics!"

"Well, if that's allowable in-game mechanics, why isn't our retention rate higher? Why wouldn't somebody pay us money for this experience?!"

Cheers,

Meykud

Ps: I look forward to this thread being locked, as CCP refuses to acknowledge that talking about the biggest problems with their game is "constructive."
I hear that several other games, that don't allow the stuff that Eve does, are looking for subscribers.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#19 - 2015-10-20 21:28:04 UTC
Meykud Khamsi wrote:
You know, some games have PVP flags...
And some games care about scammers...
And some games want players to afford things, especially when they're paying a subscription...

Eve has all of that and so much more.

You're clearly emotional right now and lashing out. I don't think there is anything wrong with that. It happens to everyone at different times.

I hope after you calm down though that you are able to see that it wasn't the games fault. The responsibility for loss, especially to scams, is individual. Not the games fault. Your responsibility.

That for many people is the beauty of Eve. It doesn't hold anyone's hand.
Meykud Khamsi
Hedion University
Amarr Empire
#20 - 2015-10-20 21:29:16 UTC
Paul Pohl wrote:
I can't say this is my experience of eve

and the things you state as problems, aren't - since they all have ways around them


So, imagine this...

First off, let's just assume that there are thousands of MMORPG players who aren't morons/scrubs/sheep etc... who don't play EVE. I know it's hard for the typical EVE player to imagine that this is possible but, believe me, it is. There are many, many great, capable gamers in the world who play other MMORPGs (even WOW -- shocking, I know).

So, one of these people has $15 per month to spend on a game. They can either spend it on a game that's really challenging, but doable, and enjoy themselves, feel a sense of hard-earned accomplishment, and slowly accomplish interesting things in the company of good people.

Or they can pay CCP that $15 to pretty much let people like you rub their faces in **** for two years before they figure out how to have even a cursory fulfillment.

Why would that person spend that $15 on EVE? For the pleasure of your company?

And this isn't even taking into account that every possible occupation in EVE takes at least five hours of research just to understand and do. We're just assuming that's a given. EVE, by default, literally asks people to pay money and do hours of homework just so you people can screw them over and laugh at them.

Again, why would anybody pay for this?

Cheers,

Meykud
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