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Crime & Punishment

 
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Hyperdunking nerf on sisi, to the battlements!

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Author
Dracvlad
Taishi Combine
Astral Alliance
#561 - 2015-10-20 18:50:57 UTC  |  Edited by: Dracvlad
Edriahn wrote:
Dracvlad wrote:

I too could list all the entities in Eve and try to make myself look intelligent, pah, I could start from BOB and tell you why they failed, but what a complete waste of space that is.

Shall we mention Raiden, the alliance with a huge number of Titans which were using blap Titans, the Goons cried so hard for a nerf and got one it was sickening, I could go on you know. Oh but that was natural selection, yeah right it was a nerf of their main strength, who would have thought that...

Oh yeah killing Miniluv and CODE alts of Goons will cause the Goons to fall, can't see how you get to that. Can't even see why that list of null sec alliances are even relevant to hisec, apart from when they decide to spend their time and ISK in blowing things up there. Out of all those people you listed, the only ones that impact hisec are the Goons and that is because Grrr hisec.

Pods, 100m pod thats chicken poo, most Miniluv and CODE pods have none or specific implants, get out of here that's pathetic.

You seem to remember a different history than most. The crying about nerfing titans really picked up after 28 titans DDed a carrier in Y-2 after finishing off BoB. Raiden was just BoB mk4 or whatever.

You started crying about Goons and CODE ruining your high-sec unicorn kingdom and Goons, PL and NCDOT making 0.0 boring. I'm just pointing out how ridiculous these claims are, don't hate the messenger.


So all those Goons crying about Raiden tracking Titans decimating their massed BS fleets was my imagination, wow you are so bad mate its embarrassing. It was also my imagination that not long after they nerfed the Titan tracking Raiden lost all their space and quickly died, of course you seem to think that was natural selection, which is basically so amusingly funny its laughable.

I don't know where you get the impression its my hisec kingdom, unlike you I am in null sec...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Philipa
Doomheim
#562 - 2015-10-20 21:22:57 UTC
I advise against claiming how much you are in 0.0, as while true you were, most of the fights you got were against defenceless MTUs, and occasional f1 on a fleet.

You also seems to enjoy killmail whoring in Uedama, much against your earlier claims.

Obligatory - 1v1 at the Sun. Until then I will assume you are nothing but hot air bad posting buffoon.
Edriahn
The Scope
Gallente Federation
#563 - 2015-10-20 22:09:22 UTC  |  Edited by: Edriahn
Dracvlad wrote:


So all those Goons crying about Raiden tracking Titans decimating their massed BS fleets was my imagination, wow you are so bad mate its embarrassing. It was also my imagination that not long after they nerfed the Titan tracking Raiden lost all their space and quickly died, of course you seem to think that was natural selection, which is basically so amusingly funny its laughable.

I don't know where you get the impression its my hisec kingdom, unlike you I am in null sec...

Oh, ur talking about the tracking nerf nobody cares about, while I actually thought about the AoE DD nerf, which was, you know, a lot more significant. TBH, I really don' t get why you keep bringing more 0.0 alliances into the thread, especially the likes of Raiden. which failed to have any impact on the game. I actually went and asked a friend wtf Raiden was, as it didn't ring a bell beyond the name itself, answer was just BoB mk4 or 5. Can we get back to discuasing hyperdunking, as it's getting painfully obvious most of what you know about lowsec was told to you by some ex-bob pet.

On the previous page you were doing AG stuff, now you are in null sec. Which one ia it? Seems neither. Also you said I'm in Fountain, which is null sec, now I'm not, which one is it? Can you try to get your thoughts together already?

[20:46:05] Komahal > pl is cancer

Toxic Yaken
Slavers Union
Something Really Pretentious
#564 - 2015-10-21 01:59:55 UTC
Dear dracvlad,
I would like to hear some closing statements to reiterate your final thoughts and opinions on hyperdunking (and perhaps ganking as a whole) so that we can end this threadnought once and for all. Please in include the following as briefly as possible:

Why should hyperdunking be removed:

Why should ganking be changed by CCP and how:

Why should anti-ganking be changed by CCP and how:

Why are my goggles so damn fine:

Is the "griefing" community as a whole (wardecs/ganking/awoxing/scamming, etc) bad for EVE Online:






Curator of the Wardec Project - Join our Discord to join the discussions about Wardecs

Masao Kurata
Perkone
Caldari State
#565 - 2015-10-21 03:44:09 UTC  |  Edited by: Masao Kurata
Funny thing about hyperdunking: many people, myself included, knew that it was possible to slowly kill a freighter this way long before the Bowhead was introduced but, apart from the inconvenience of restocking an Orca during the gank (which means one warp rigged Orca or two Orcas), believed that nobody who isn't logged out would be stupid enough to sit there and let their freighter get killed over the course of minutes with so many easy hard counters available.

That was naive. It takes an imagination much greater than required to innovate in pvp tactics to truly estimate the depths of carebear laziness and stupidity.

Incidentally the real innovation is the use of stealth bombers, which would actually have been entirely viable with a single Orca before the Bowhead. I fully expect the hyperdunking nerf to hit TQ, and for CCP to probably explain it away as fixing an exploit that this doesn't even fix because the exploit does not not rely on the ability to board ships while criminal, but we've learnt techniques while hyperdunking that we can apply to regular ganking, you're going to have a lot more nerfs to cry for.
Philipa
Doomheim
#566 - 2015-10-21 04:06:38 UTC  |  Edited by: Philipa
In the mean time... https://imgur.com/H4aI8TG

Also get accustomed to https://www.youtube.com/watch?v=LwjXKXtjMbY

I have big plans for your enjoyment...
Toxic Yaken
Slavers Union
Something Really Pretentious
#567 - 2015-10-21 04:39:48 UTC
Philipa wrote:
In the mean time... https://imgur.com/H4aI8TG

Also get accustomed to https://www.youtube.com/watch?v=LwjXKXtjMbY

I have big plans for your enjoyment...


Please hurry, I've heard rumours...

Curator of the Wardec Project - Join our Discord to join the discussions about Wardecs

Dracvlad
Taishi Combine
Astral Alliance
#568 - 2015-10-21 06:02:30 UTC
Edriahn wrote:
Dracvlad wrote:


So all those Goons crying about Raiden tracking Titans decimating their massed BS fleets was my imagination, wow you are so bad mate its embarrassing. It was also my imagination that not long after they nerfed the Titan tracking Raiden lost all their space and quickly died, of course you seem to think that was natural selection, which is basically so amusingly funny its laughable.

I don't know where you get the impression its my hisec kingdom, unlike you I am in null sec...

Oh, ur talking about the tracking nerf nobody cares about, while I actually thought about the AoE DD nerf, which was, you know, a lot more significant. TBH, I really don' t get why you keep bringing more 0.0 alliances into the thread, especially the likes of Raiden. which failed to have any impact on the game. I actually went and asked a friend wtf Raiden was, as it didn't ring a bell beyond the name itself, answer was just BoB mk4 or 5. Can we get back to discuasing hyperdunking, as it's getting painfully obvious most of what you know about lowsec was told to you by some ex-bob pet.

On the previous page you were doing AG stuff, now you are in null sec. Which one ia it? Seems neither. Also you said I'm in Fountain, which is null sec, now I'm not, which one is it? Can you try to get your thoughts together already?


You just showed you ignorance, Raiden along with two other alliances invaded the north and gave the Goons some difficult moments.

You said that all those alliances fell due to natural selection caused by people carrying out action against them, and I showed one that was destroyed because the Goons who are the backers of the ganking that really matters in hisec got CCP to change the game, this also counters the Goon related gankers phrase adapt or die. Because the Goons had to adapt to Raidens superiority by building up their own Titan fleet which they did eventually and they were not dying because Raiden did not have the capacity to invade the Goons and yet because the Goons could not defeat Raiden tracking Titans with their BS fleets they cried to CCP and got it changed.

Honesty is something that people like you do not have, I think the AOE DD was OP and would have agreed with its removal, it would have destroyed large fleet fights, but it did have the effect of keeping numbers down, after it ended the game turned into a lagfest where loading grid first meant victory. In terms of the tracking nerf, I actually agreed with it on the whole but it was basically very unfair to Raiden and removed them as a power once it occurred.

Again pretty silly, your alliance is largely based in Fountain and you are playing in hisec, so what, you seemed to think I was wanting to sit in my super safe hisec kingdom, your words and I merely pointed out that I am in null sec, the only confusion is on your part.

After assessing your posts and attitude I think I am wasting my time talking to you, you are obviously a waste of space and I have blocked your posts from this point onwards, feel free to block mine.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#569 - 2015-10-21 06:04:11 UTC
Philipa wrote:
I advise against claiming how much you are in 0.0, as while true you were, most of the fights you got were against defenceless MTUs, and occasional f1 on a fleet.

You also seems to enjoy killmail whoring in Uedama, much against your earlier claims.

Obligatory - 1v1 at the Sun. Until then I will assume you are nothing but hot air bad posting buffoon.


Very few MTU's there, was to get fights and it worked, and you think that 3 people is being an F1 monkey, wow you ignorance is amazing...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Ima Wreckyou
The Conference Elite
The Conference
#570 - 2015-10-21 06:12:50 UTC
I am not sure how this thread turned into a personal fantasy story about a guy who could not cut it in Highsec and now thinks he is the king of easymode nullsec PvP.
Edriahn
The Scope
Gallente Federation
#571 - 2015-10-21 06:29:23 UTC
Masao Kurata wrote:
Funny thing about hyperdunking: many people, myself included, knew that it was possible to slowly kill a freighter this way long before the Bowhead was introduced but, apart from the inconvenience of restocking an Orca during the gank (which means one warp rigged Orca or two Orcas) believed that nobody who isn't logged out would be stupid enough to sit there and let their freighter get killed over the course of minutes with so many easy hard counters available.

That was naive. It takes an imagination much greater than required to innovate in pvp tactics to truly estimate the depths of carebear laziness and stupidity.

You see, this is what never seizes to amaze me.
Last night I killed a guy that had a hyena webbing him basically from the start. So question is, if you can fly a hyena, why not fit guns on it and pod the dunker? Or get a bigger ship and bump the bowhead, which was barely keeping up with the freighter. Or just fit enough webs on the hyena to actually web himself properly, it seemed like he was using one, maybe two.

We've had some people survive, but almost all of them escaped due to us sucking and not locking, aggressing, bumping them in time. Random guys with a frigate showed up a few times and ruined the dunk, a logi cruiser was brought a couple of times as well. However, most of the kills are hilarious, guys logging off close to the gate and warping to the 1m spot removing the need for bumping, bringing a ship to help with completely useless fittings and finally never asking for help. AG guys only know of an ongoing dunk if one of them actually spots it and I had a few times they've organized but by the time they've came to help, the dunk was over. One time it was basically <1m difference.

I'm sharing this, because by now, I'm almost sure most of the empire dwellers don't even read these forums.

[20:46:05] Komahal > pl is cancer

Dracvlad
Taishi Combine
Astral Alliance
#572 - 2015-10-21 06:40:35 UTC  |  Edited by: Dracvlad
Toxic Yaken wrote:
Dear dracvlad,
I would like to hear some closing statements to reiterate your final thoughts and opinions on hyperdunking (and perhaps ganking as a whole) so that we can end this threadnought once and for all. Please in include the following as briefly as possible:

Why should hyperdunking be removed:

Why should ganking be changed by CCP and how:

Why should anti-ganking be changed by CCP and how:

Why are my goggles so damn fine:

Is the "griefing" community as a whole (wardecs/ganking/awoxing/scamming, etc) bad for EVE Online:


The first question is why should Hyperdunking have been allowed on ships, people were ganking freighters before the arrival of certain ships made it viable for freighter ganks and just made it easier and cheaper.

Bumping, this is an aggressive act which is not treated as such by the game mechanics, however on the other side it could be exploited if made an aggressive act, CCP needs to look at this mechanic again, I merely proposed that freighters have a special bumping affect in that people bumping get assessed and if seen to be doing it deliberately based on certain criteria get hit by a suspect flag. This will enable AG play, another key one was a special spectrum lock breaker for freighters to force gankers to use bigger ships so easier to catch.

On this thread I have suggested that ganking penalties are changed to enable more engaging play for anti-gankers so they can engage so in terms of your question as they are related Anti-ganking play should be changed to make it more engaging and not have all the mechanics against it.

Nothing wrong with your goggles, I prefer my shades however

I notice you used the word griefing, ganking is fine as long as it does not out of balance, in my opinion it is out of balance and needs adjustment, griefing is not fine because its an activity that is aimed at the player directly and often results in the targetted person deciding to leave the game which is bad for numbers and CCP's revenue.

Wardecs are again fine in principle, the issue is that without caps the war dec groups scatter gun war dec people to get targets to shoot, resulting in the time honored Eve strategy of playing Eve by not playing, the knock on effect is that most activity in hisec is now in NPC and one man corps. Any corp that decides they can fight will find themselves war dec'd my multiple entities who are desperate for a fight so that they realise fighting back is not an option, its how hisec has evolved basically.

awoxing, the issue was that this resulted in people deciding not to recruit people, which was especially noted in terms of new players which is what the awoxers pretended to be. This had an impact in terms of new player retention, negated to a degree now that certain null space entities are now doing direct noob recruitment and by the new tick box in terms of hisec, that corp tick box however should be replaced by a tick box for each player in the corp. People who awox can still ply their trade in lowsec and null sec, except that they don't.

Scamming, do you mean Jita type scams, faking API records etc., well I think anybody who falls for those stupidities is at the low end of the gene pool. However the real destructive one is people who hide behind the multiple accounts to infiltrate and destroy entities from within, its impossible to know if that really helpful person is really a PL alt who will clean out my corp hangers once I think he OK to give higher access. A lot of entities that would have had an impact in the game in terms of PvP (of the ship destruction type) got destroyed because of this and the people gave up and content removed.

Goon gankers using adapt or die as a buzzword, this is hypocricy at its finest which is fascinating to see and get a rise out of, the Goons have done two major crying sessions which CCP reacted to, the first was Titan tracking nerf because the Goons could not defeat Raiden when attacking their space and the other was recently with the removal of entosis links from interceptors which was mainly used by certain NPC 0.0 scum who made Pure Blind a pain for the Goons. The Goons CCP given destiny is to walk around Eve being a pain to others, not have others be a pain to them.

The hisec sandbox is different to the lowsec and null sec sandboxes based on the entities and people operating there, the hisec sandbox is totally unbalanced by a null sec organisation fishing in hisec with all their advantages, plus weak penalties and mechanics that favour them, this means that single account casual indy players are being driven out of the game because they are there to be shot at and just have to take it on the chin, which is not good for CCP's revenues.

All in all I think ganking is fine within a balance, its like over fishing however, if you over fish the fish get smaller and smaller and stocks reduce, hisec is in that position. So the balance needs adjustment, its going to hurt a bit for gankers, but they are the most adaptive players in the game, especially the Goon ones Big smile

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#573 - 2015-10-21 06:42:26 UTC
Ima Wreckyou wrote:
I am not sure how this thread turned into a personal fantasy story about a guy who could not cut it in Highsec and now thinks he is the king of easymode nullsec PvP.


So says a guy who cannot hack it in null sec so goes to hisec for easy kills

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Edriahn
The Scope
Gallente Federation
#574 - 2015-10-21 06:52:18 UTC
Dracvlad wrote:
You just showed you ignorance, Raiden along with two other alliances invaded the north and gave the Goons some difficult moments.

You said that all those alliances fell due to natural selection caused by people carrying out action against them, and I showed one that was destroyed because the Goons who are the backers of the ganking that really matters in hisec got CCP to change the game, this also counters the Goon related gankers phrase adapt or die. Because the Goons had to adapt to Raidens superiority by building up their own Titan fleet which they did eventually and they were not dying because Raiden did not have the capacity to invade the Goons and yet because the Goons could not defeat Raiden tracking Titans with their BS fleets they cried to CCP and got it changed.

Honesty is something that people like you do not have, I think the AOE DD was OP and would have agreed with its removal, it would have destroyed large fleet fights, but it did have the effect of keeping numbers down, after it ended the game turned into a lagfest where loading grid first meant victory. In terms of the tracking nerf, I actually agreed with it on the whole but it was basically very unfair to Raiden and removed them as a power once it occurred.

Again pretty silly, your alliance is largely based in Fountain and you are playing in hisec, so what, you seemed to think I was wanting to sit in my super safe hisec kingdom, your words and I merely pointed out that I am in null sec, the only confusion is on your part.

After assessing your posts and attitude I think I am wasting my time talking to you, you are obviously a waste of space and I have blocked your posts from this point onwards, feel free to block mine.

So basically after the tracking nerf Raiden refused to adapt and died? A lot of alliances picked on Goons, most didn't survive. Just proving my point. All AoE DD was doing was denying people fights and forcing them to use caps.

And being in 0.0 shooting MTU's and ganking some farmers, it's sad you think that's 0.0. Hopefully the blocking part is true and we're free from some of your posting...

[20:46:05] Komahal > pl is cancer

Black Pedro
Mine.
#575 - 2015-10-21 08:35:51 UTC  |  Edited by: Black Pedro
Dracvlad wrote:

The hisec sandbox is different to the lowsec and null sec sandboxes based on the entities and people operating there, the hisec sandbox is totally unbalanced by a null sec organisation fishing in hisec with all their advantages, plus weak penalties and mechanics that favour them, this means that single account casual indy players are being driven out of the game because they are there to be shot at and just have to take it on the chin, which is not good for CCP's revenues.

How are you so sure highsec "content creation" is not good for CCP's revenues? I am only playing this game because I can scam, gank, shoot people and take their stuff in highsec. I joined specifically to try my hand a ninja salvaging before it was nerfed, and only rejoined to enforce the Code. Sure, I may dabble in other gameplay on occasion as Eve is a big sandbox, but the attraction for starting this game and my main continuing motivation to keep playing is to further the ends of the New Order: controlling highsec, taking the stuff of the the careless and lazy, and enforcing the risk vs. reward design of the game. Eve is suppose to have risk and that risk is suppose to come from players. If people are quitting and hurting CCP revenues because they are at risk to other players, then they were playing the wrong game. CCP should make another game for them if they want their business, kinda like Valkyrie I suppose.

Oh, and I have never received any direct support from a nullsec organization. I generate my own resources, either through piracy, trading, or by the occasional PvE activity. I choose to reinvest that income in spreading the word and furthering the mission of the Saviour and defeating other players in PvP. I destroy their mining barges, gank their freighters, take apart their POSes all as CCP intended when they designed this game. They serve as my content, just as I serve as content for anti-gankers or anyone else who want to shoot me either as a criminal, or when I am engaging in my own industry or PvE. That is how Eve is suppose to work: we are all each other's content.

I can confidently say I would not still be playing this game without the option to play as a highsec miscreant. Eve's PvE and industry are incredibly boring without a goal. Letting players go down the "Leveling my Raven" or "Accumulate ISK for no reason" path is the real recipe to driving players out of the game. CCP Rise recently confirmed this.

Every player you gank, scam, wardec, or hyperdunk could be a player you are opening the eyes of to the greater game around them. There is nothing more satisfying than ganking someone, and having them send you a nice note thanking you for waking them up to the real and living universe around them.

Dracvlad, forgive this observation, but you seem to have an extreme aversion to losing ships. For you, it appears to be the worst fate that you can imagine for an Eve player and fuels your one-man campaign to bubble-wrap highsec to the point no one can lose anything. But you are wrong. Eve is about blowing each other up. So much of the great parts of this game, like the player-driven economy, rely on that. Nerfing the game to the point a "single account casual indy player" cannot lose anything, only means that "multiple account, dedicated veteran players" really can never lose anything and will out-compete them using the same safety. The game has already drifted too far in this direction, and I don't see CCP being able to buff highsec much more without completely breaking the game even if they really want to chase those themepark subscribers and their subscriptions.

If you don't like anti-ganking or highsec PvP then just go back to nullsec. But please stop advocating to nerf all the parts of the game that keep me subscribed because of your own strong aversion to losing ships. Not everyone is like you.
Aoife Fraoch
The Scope
Gallente Federation
#576 - 2015-10-21 09:04:10 UTC
This thread is now about grr goons, and frankly I am surprised it took this long.
Dracvlad
Taishi Combine
Astral Alliance
#577 - 2015-10-21 09:11:42 UTC
Aoife Fraoch wrote:
This thread is now about grr goons, and frankly I am surprised it took this long.


No its not, its about Grr hisec

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Lors Dornick
Kallisti Industries
#578 - 2015-10-21 09:27:43 UTC
Leto Thule wrote:
CCP Explorer wrote:
T-SQL


I threw up in my mouth a little.

When Sybase gave away their code base to the Dark Forces(tm) in Seattle (who would consider running a serious DB on windows?) they signed their own exit from the market.

Leaving an even more Evil Empire (as in Oracle and their fiendish contracts) and ex-Sybase, aka MS-SQL on the market.

We who are enlightened and wise are of course using Postgres ;)

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Toxic Yaken
Slavers Union
Something Really Pretentious
#579 - 2015-10-21 13:43:30 UTC  |  Edited by: Toxic Yaken
Dracvlad wrote:

Bumping, this is an aggressive act which is not treated as such by the game mechanics, however on the other side it could be exploited if made an aggressive act, CCP needs to look at this mechanic again, I merely proposed that freighters have a special bumping affect in that people bumping get assessed and if seen to be doing it deliberately based on certain criteria get hit by a suspect flag. This will enable AG play, another key one was a special spectrum lock breaker for freighters to force gankers to use bigger ships so easier to catch.

On this thread I have suggested that ganking penalties are changed to enable more engaging play for anti-gankers so they can engage so in terms of your question as they are related Anti-ganking play should be changed to make it more engaging and not have all the mechanics against it.


I can see your point regarding bumping, though I'd be concerned on a change of aggression mechanics for non-ganking related activities such as trying to bump a war target or duel baiter off an undock or something. Above all else it's just annoying to get bumped for up to several hours. I would actually be interested in seeing more AG interaction in ganks, but it seems CCP likely won't change this for you. Spectrum breakers on freighters probably wouldn't stop ganks, only prolong them. You'd either see gankfleets take a second pass, or try to bait out the breaker, warp off, then come back for the kill. AG might get some extra kills, but the freighter still dies.

A big issue for AG is that CODE. and Miniluv have both been practicing their methods for years now, and freighter ganking is at it's pinnacle. I see classic freighter dunking as the PVP equivalent of Incursions, where there is a bunch of isk to be made, but with practice, guidelines, and perfected strategy, it becomes extremely easy. To make matters worse, you guys are at a tremendous disadvantage because both CODE. and Miniluv have excessive amounts of assets, isk, and support compared to AG, and because bread and butter gank catalysts are relatively cheaper than whatever you'd need to help save a freighter. But your group is a small resistance movement, so you need to develop the most cost effective and efficient means to save freighters on your own in the meantime, much like they have with ganking.

I wouldn't say the mechanics are against you so much as they don't really exist for you. I'd like to hear more suggestions that create more interaction; anything is better for us than 15 minute criminal timers in my opinion. But at the same time, you guys should be theory crafting yourself. Big smile You'll hear us talk about HFTU and Adapt or Die, etc. because (I'm assuming) we want to see innovation on the player's end because that's what makes EVE so damned amazing.

It's still a bit disappointing that hyper dunking is still much more intractable and easily countered than classic dunking, and it's getting the boot though.

Dracvlad wrote:

Nothing wrong with your goggles, I prefer my shades however

I'll pretend I didn't read this. Shocked

Dracvlad wrote:

All in all I think ganking is fine within a balance, its like over fishing however, if you over fish the fish get smaller and smaller and stocks reduce, hisec is in that position. So the balance needs adjustment, its going to hurt a bit for gankers, but they are the most adaptive players in the game, especially the Goon ones Big smile

While a lot of Highsec freighters and haulers are definitely exploding, keep in mind how many are actually highsec dwellers and how many are nullbears that are potentially being blown up before they can get home. Hard to fight Goons if you can't even get supplies out of Highsec. ;)

Shoutout to all the non-goon gankers, I think you are adaptive too. Pirate

Curator of the Wardec Project - Join our Discord to join the discussions about Wardecs

Spruillo
Lord Narg Corporation
#580 - 2015-10-21 14:42:04 UTC
When I skilled to fly a freighter like 4 years ago, I bought 1 and set autopilot to Jita the short way. (losec)
I made a sandwich, ramen noodles, with a very heavy dash of sriracha sauce, ate, came back later, and was sitting in station jita 4/4. I won eve aand it feels good.

PLAYIN SPACE TRUCKS VROOM VROOM