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Science & Industry

 
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POS reactions

First post
Author
Spruillo
Lord Narg Corporation
#1 - 2015-10-18 15:56:44 UTC  |  Edited by: Spruillo
If someone has a few and would like to make a few bucks, send evemail detailing EXACTLY what to do setting up reactions ina a pos. Buying materials and processing.
If I just do it one time, ill 'get' it and can go from there. I mean, anchor this, buy this, input this, put online, etc NO EXPLAINING JUST DOING I am dyslexic, ocd and legally blind guides dont work as well as doing. I can pay a couple ppl like 200m each

i feel the flames incoming.... THIS WILL B DEALT WITH

PLAYIN SPACE TRUCKS VROOM VROOM

Spruillo
Lord Narg Corporation
#2 - 2015-10-19 12:34:14 UTC
n/m figured it out, offline, drag drop select type etc then online im gonna be a gagillionare

PLAYIN SPACE TRUCKS VROOM VROOM

Degnar Oskold
Moira.
#3 - 2015-10-19 12:50:14 UTC
Spruillo wrote:
im gonna be a gagillionare


Until the market fluctuates and you need to rethink. My +800 million ISK/month reaction farm turned into minus 12 million per month.
Spruillo
Lord Narg Corporation
#4 - 2015-10-19 14:14:49 UTC
Large faction tower 32/fuel/hr but also serves as base for explo/pi etc. Not to worried about profit till I figure it all out getting it to do reactions period.

PLAYIN SPACE TRUCKS VROOM VROOM

Tau Cabalander
Retirement Retreat
Working Stiffs
#5 - 2015-10-19 22:06:45 UTC
If you break-even doing reactions, that's pretty good.
Hochopepa
Creative Research and Production Services
#6 - 2015-10-20 13:44:28 UTC
Tau Cabalander wrote:
If you break-even doing reactions, that's pretty good.



Exactly, with the movement of the market, you really have to keep a close eye on what's going up and what's dropping and move with the market.

I don't even bother with mining moons anymore, I merely purchase base moon mats and react them for whatever is on the rise at the time.
Spruillo
Lord Narg Corporation
#7 - 2015-10-20 13:51:13 UTC
Hochopepa wrote:
Tau Cabalander wrote:
If you break-even doing reactions, that's pretty good.



Exactly, with the movement of the market, you really have to keep a close eye on what's going up and what's dropping and move with the market.

I don't even bother with mining moons anymore, I merely purchase base moon mats and react them for whatever is on the rise at the time.

Got that quick and clear. Reacting the stuff i mining then checking prices and taking miner offline

PLAYIN SPACE TRUCKS VROOM VROOM

Spruillo
Lord Narg Corporation
#8 - 2015-10-20 13:59:19 UTC
I was supplimenting costs by local explo and combat sites but the minute one of the local loosers see my domni on dscan they call their buddies, fit up alts and waste 2 hours of their lives while Im back at pos by the time they get combat probes out logging off and playing minecraft. My sub runs out ccp can kiss my ass tthey wanna know why numbers are dropping.

PLAYIN SPACE TRUCKS VROOM VROOM

Spruillo
Lord Narg Corporation
#9 - 2015-10-20 14:11:44 UTC  |  Edited by: Spruillo
Thats what pay to play does. If everyone had to WORK for their stuff, there would be a few awesome pirates but mostly pvp would be in general openly declared warfare. Like it or not industry is a huge and necessary part of eve and continually nerfing it in favor of the small but active percentage of players who sit around afk just waitig for someone to shoot at, no profit, just a km, is ********.

PLAYIN SPACE TRUCKS VROOM VROOM

Spruillo
Lord Narg Corporation
#10 - 2015-10-20 16:10:07 UTC
Pandora Bokks
Pangalactic Frontline Supply Agency
#11 - 2015-10-24 11:18:11 UTC
Tau Cabalander wrote:
If you break-even doing reactions, that's pretty good.


If you only run 1 POS it is difficult. But even then you can make a decent profit without changing reactions for a long time if you pick the right one. You need to be creative with your setup and will have short maintenance windows. 200mln after fuel on a (semi-) death star with room for 1 additional lab is possible.

If you run twin reaction towers, it is very difficult to not make profit if you exclude the carbide reactions from your list.
You need to be able to actively defend it though as a twin setup has no self defenses.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#12 - 2015-10-25 02:42:15 UTC
Spruillo wrote:
Thats what pay to play does. If everyone had to WORK for their stuff, there would be a few awesome pirates but mostly pvp would be in general openly declared warfare. Like it or not industry is a huge and necessary part of eve and continually nerfing it in favor of the small but active percentage of players who sit around afk just waitig for someone to shoot at, no profit, just a km, is ********.



You appear to be complaining about PvP in a PvP game.

I could kind of understand this (but not agree with) if you were in highsec. But no, you were in, at least, lowsec. It's not safe there.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Zhilia Mann
Tide Way Out Productions
#13 - 2015-10-25 21:58:25 UTC
Spruillo wrote:
I was supplimenting costs by local explo and combat sites but the minute one of the local loosers see my domni on dscan they call their buddies, fit up alts and waste 2 hours of their lives while Im back at pos by the time they get combat probes out logging off and playing minecraft. My sub runs out ccp can kiss my ass tthey wanna know why numbers are dropping.


You could try talking to them. I've never found a situation some friendly taunting didn't make better. Most people who tried to kill me during exploration ended up friends, or at least no longer out to gank me.
Kahawa Oban
New Groton Industrial Works
#14 - 2015-10-25 23:57:22 UTC
isk per hour and fuzzworks have tools to check current profitability of reactions. Both are very good indy tools.

Market fluctuations will cause variations in profitability. Using a good tool and being flexible with a max run time of 1 week or less can make you some isk; but won't make you rich.

Hochopepa
Creative Research and Production Services
#15 - 2015-10-26 18:06:28 UTC
Steve Ronuken wrote:
Spruillo wrote:
Thats what pay to play does. If everyone had to WORK for their stuff, there would be a few awesome pirates but mostly pvp would be in general openly declared warfare. Like it or not industry is a huge and necessary part of eve and continually nerfing it in favor of the small but active percentage of players who sit around afk just waitig for someone to shoot at, no profit, just a km, is ********.



You appear to be complaining about PvP in a PvP game.

I could kind of understand this (but not agree with) if you were in highsec. But no, you were in, at least, lowsec. It's not safe there.



I think what he is actually referring to is the ability to generate income by buy plex. What you end up seeing, too much in my opinion, are tons pf people just willing to throw away money to try to get killmails rather than truly playing the game the way it was meant. In olden days, you had to have income generation in order to PVP regularly, now, you buy a few plex, toss them on the market and voila, you've got a never ending supply of ships that you really didn't have to do any work for.

With that being said, the game is what it is and if someone chooses to play that way, then, that's their thing. Unfortunately, it affects us all.