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Its eve legion dead ?

First post
Author
solrac lara
The Scope
Gallente Federation
#1 - 2015-10-20 00:07:00 UTC
I dont know if this is the right place to ask but i was curious its eve legion really dead haven't heard of it in a long time which is sad since is a really interesting idea.
Hasikan Miallok
Republic University
Minmatar Republic
#2 - 2015-10-20 00:09:02 UTC
solrac lara wrote:
I dont know if this is the right place to ask but i was curious its eve legion really dead haven't heard of it in a long time which is sad since is a really interesting idea.



http://massivelyop.com/2015/03/20/eve-fanfest-2015-project-legion-may-be-in-development-limbo/
ArmyOfMe
Stay Frosty.
A Band Apart.
#3 - 2015-10-20 06:20:14 UTC
solrac lara wrote:
I dont know if this is the right place to ask but i was curious its eve legion really dead haven't heard of it in a long time which is sad since is a really interesting idea.


Walking in station, Dust, Legion and WoD, and yet ppl wonder why CCP needs more and more microtransactions in this game.
Seems like they really love to throw away their money on failed projects.

(tho i am sad they never got to implement WIS, as i think it would have helped getting new players to the game)

GM Guard > I must ask you not to use the petition option like this again but i personally would finish the chicken sandwich first so it won´t go to waste. The spaghetti will keep and you can use it the next time you get hungry. Best regards.

Carrie-Anne Moss
The Scope
Gallente Federation
#4 - 2015-10-20 06:37:17 UTC
ArmyOfMe wrote:
solrac lara wrote:
I dont know if this is the right place to ask but i was curious its eve legion really dead haven't heard of it in a long time which is sad since is a really interesting idea.


Walking in station, Dust, Legion and WoD, and yet ppl wonder why CCP needs more and more microtransactions in this game.
Seems like they really love to throw away their money on failed projects.

(tho i am sad they never got to implement WIS, as i think it would have helped getting new players to the game)

In under a year you will be able to add "Virtual Reality" to that list
Nevyn Auscent
Broke Sauce
#5 - 2015-10-20 06:54:13 UTC
ArmyOfMe wrote:


Walking in station, Dust, Legion and WoD, and yet ppl wonder why CCP needs more and more microtransactions in this game.
Seems like they really love to throw away their money on failed projects.

(tho i am sad they never got to implement WIS, as i think it would have helped getting new players to the game)

Dust is making them money
WoD got written off several years ago.
Legion has basically zero development costs associated with it
WiS got written off even longer ago.

Really, if you want to whine, at least get your facts right to whine about.
ArmyOfMe
Stay Frosty.
A Band Apart.
#6 - 2015-10-20 07:02:17 UTC  |  Edited by: ArmyOfMe
Nevyn Auscent wrote:
ArmyOfMe wrote:


Walking in station, Dust, Legion and WoD, and yet ppl wonder why CCP needs more and more microtransactions in this game.
Seems like they really love to throw away their money on failed projects.

(tho i am sad they never got to implement WIS, as i think it would have helped getting new players to the game)

Dust is making them money
WoD got written off several years ago.
Legion has basically zero development costs associated with it
WiS got written off even longer ago.

Really, if you want to whine, at least get your facts right to whine about.


Quote:
At last year’s EVE Online Fanfest, developer CCP Games announced Project Legion, a complete reimagining of failed console MMOFPS DUST 514 for the PC.


Getting my facts straight? What part of what i said isnt true?
After the whole WoD disaster they had to lay ppl off, same with teh WIS part of the game. So again, which part of what i said was wrong?

If your gonna thrash talk someone, at least have some sense and do it based on proper information, not crap like that.

GM Guard > I must ask you not to use the petition option like this again but i personally would finish the chicken sandwich first so it won´t go to waste. The spaghetti will keep and you can use it the next time you get hungry. Best regards.

Carrie-Anne Moss
The Scope
Gallente Federation
#7 - 2015-10-20 09:11:29 UTC
CONFIRMED DEAD GUYS!!

http://www.marketwatch.com/story/ccp-games-selects-aria-systems-active-monetization-platform-2015-10-20


In the About Ccp section at end of article, everything BUT LEGION is listed.

RIP LEGION

And im sure they didnt "forget it"
They even had freaking Gunjack and lol VR all in it and Senior Ccp Dev interview.


RIP LEGION
Sarayu Wyvern
The Bosena Accords
Round Table Assembly
#8 - 2015-10-20 12:26:40 UTC
Carrie-Anne Moss wrote:
CONFIRMED DEAD GUYS!!

http://www.marketwatch.com/story/ccp-games-selects-aria-systems-active-monetization-platform-2015-10-20


In the About Ccp section at end of article, everything BUT LEGION is listed.

RIP LEGION

And im sure they didnt "forget it"
They even had freaking Gunjack and lol VR all in it and Senior Ccp Dev interview.


RIP LEGION

Good riddance.

You guys do realize the point of that game was to take Dust 514 as it is now on PS3, uncap the textures so they look prettier, take out many current mechanics and remove the EVE-link entirely, and then release it on PC while still having Dust 514 run on PS3 with the EVE-link in place?

EVE Legion wouldn't have been worth playing, not even for free. Seriously, you want to talk about getting facts straight, watch all the presentations and panels about Project Legion and see exactly how dumb it was.

Alt of MidnightWyvern. (Mobius Wyvern in Dust 514)

Mina Sebiestar
Minmatar Inner Space Conglomerate
#9 - 2015-10-20 14:53:23 UTC  |  Edited by: Mina Sebiestar
It need to be alive first to die as far as i know ONLY time some say something about Legion was Hellmar in fanfest when hi said dust is bust as a dampening pillow to bring in the news.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Mr Epeen
It's All About Me
#10 - 2015-10-20 17:23:16 UTC
Mina Sebiestar wrote:
It need to be alive first to die.
I wish people would stop saying the stuff I'm about to say. But I'll +1 you for being one of the few people that see things the same way I do.

Mr Epeen Cool
Bagrat Skalski
Koinuun Kotei
#11 - 2015-10-20 19:03:21 UTC  |  Edited by: Bagrat Skalski
Technically its not alive. It cant live at all, ever.
It can be ready. But is not. And no one knows here if it will ever be ready.
Marsha Mallow
#12 - 2015-10-20 19:32:27 UTC  |  Edited by: Marsha Mallow
ArmyOfMe wrote:
Walking in station, Dust, Legion and WoD, and yet ppl wonder why CCP needs more and more microtransactions in this game.
Seems like they really love to throw away their money on failed projects.

(tho i am sad they never got to implement WIS, as i think it would have helped getting new players to the game)

I highlighted the operative word. It actually is their money. Just because 70% of the playerbase are neckbeards who can write in C+ and Java doesn't make them game designers. I know they'd like to think they are, and I know they are desperately envious of the devs but to us normies it's just daft. Especially since the majority of their proposals and tweaks are boring. I didn't come here to play a game designed by you lot, I came here to play a game designed by funny vikings.

If the EvE playerbase would stop being so hysterically squeamish about, you know money, the basic thing you need to run a business - all of those projects might have been a success. Some of us actively or accidentally sabotaged those projects. And guess what, if they manage to launch other projects with FTP/MT models that are more successful than EvE they might just sell this IP to EA. After a decade of dealing with whiny EvE players I'd be tempted to just to deal with a fresh set of customers. Or you could see it that money could be pumped back into those projects to revive them. There's a reason the Legion/Dust project is on hold and it looks like a management decision to focus upon EvE/Valk - which really does look like the right choice. Anyone with commercial/managerial experience can see that - and the people without are just showing themselves up as ignorant armchair commentators. Also, we asked them to focus on EvE - so they have. Stop moaning ffs.

Anyone who thinks subcription based gaming models are viable going forward is demonstrating very real ignorance of actual market conditions.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Jared Khanar
#13 - 2015-10-21 10:04:02 UTC  |  Edited by: Jared Khanar
Marsha Mallow wrote:

If the EvE playerbase would stop being so hysterically squeamish about, you know money, the basic thing you need to run a business - all of those projects might have been a success. Some of us actively or accidentally sabotaged those projects. And guess what, if they manage to launch other projects with FTP/MT models that are more successful than EvE they might just sell this IP to EA. After a decade of dealing with whiny EvE players I'd be tempted to just to deal with a fresh set of customers. Or you could see it that money could be pumped back into those projects to revive them. There's a reason the Legion/Dust project is on hold and it looks like a management decision to focus upon EvE/Valk - which really does look like the right choice. Anyone with commercial/managerial experience can see that - and the people without are just showing themselves up as ignorant armchair commentators. Also, we asked them to focus on EvE - so they have. Stop moaning ffs.


so if we would have payed more all would have been a success? We, the player sabotaged ccp? It´s our fault what ccp did and trying to do again?

http://www.theguardian.com/technology/2014/jun/05/world-of-darkness-the-inside-story-mmo-ccp-white-wolf

interesting view you have there ... there´s is a theory about each choice, action or decision forms a alternative universe within the multiverse - didn´t know some of them are overlapping within the internet until today :)

Marsha Mallow wrote:

Anyone who thinks subcription based gaming models are viable going forward is demonstrating very real ignorance of actual market conditions.


Yet there are massive amounts of microtransactionsgames on the gaming market. even space mmos. everyone can get what he want´s. don´t you think some of the players here are in eve because of the subscription based payment model? no need to cry a specific game should have to change it´s revenuesource. simply choose an existing one that fits you better.

|_| <- put tears in here
door´s over there ->

Economic Services

trading spacepixels

Sarayu Wyvern
The Bosena Accords
Round Table Assembly
#14 - 2015-10-21 14:01:27 UTC
Mina Sebiestar wrote:
It need to be alive first to die as far as i know ONLY time some say something about Legion was Hellmar in fanfest when hi said dust is bust as a dampening pillow to bring in the news.

You're not talking about this year, are you? This year he described Dust 514 as "a train with no signs of stopping".

Alt of MidnightWyvern. (Mobius Wyvern in Dust 514)

Mina Sebiestar
Minmatar Inner Space Conglomerate
#15 - 2015-10-21 14:20:06 UTC
Lol

You choke behind a smile a fake behind the fear

Because >>I is too hard

Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#16 - 2015-10-21 14:26:10 UTC
Sarayu Wyvern wrote:
Mina Sebiestar wrote:
It need to be alive first to die as far as i know ONLY time some say something about Legion was Hellmar in fanfest when hi said dust is bust as a dampening pillow to bring in the news.

You're not talking about this year, are you? This year he described Dust 514 as "a train with no signs of stopping".



Makes it really difficult to get to work on time, by the way.
ISD Decoy
ISD Community Communications Liaisons
ISD Alliance
#17 - 2015-10-21 15:46:14 UTC
Quote:
2. Be respectful toward others at all times.

The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.

I have removed a disrespectful post.

ISD Decoy

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

Marsha Mallow
#18 - 2015-10-22 00:13:10 UTC
Jared Khanar wrote:
so if we would have payed more all would have been a success? We, the player sabotaged ccp? It´s our fault what ccp did and trying to do again?

http://www.theguardian.com/technology/2014/jun/05/world-of-darkness-the-inside-story-mmo-ccp-white-wolf

interesting view you have there ... there´s is a theory about each choice, action or decision forms a alternative universe within the multiverse - didn´t know some of them are overlapping within the internet until today :)

Fault on both sides there I would have said. But it's interesting to note the smug attitude of players who participated in the Incarna riots and are utterly convinced they were in the right and have all the information. Actually some of them behaved like halfwits who were just looking for an excuse to have a tantrum on the internet. So now, years later, it's an established tradition - except people are starting to point out that, hang on a minute. These changes, i.e. Phoebe, have come directly from our comments and complaints. No point having a tantrum when developers are visibly asking for feedback and answering concerns. As long as they are acting in the best interests of the game going forward, they can do what they like as far as I'm concerned. Most of the people trying to obstruct them are not very bright in the first place. They're just noisy.

And for what it's worth, I've read both the Guardian article and the Glass Door reviews - and it doesn't reflect that well on the people commenting either. If you work in a large business on projects, after a while you'll start to notice familiar attitudes and methods of problem solving. The people who are able to successfully report problems internally (even to disconnected managers) are highly sought after. The people who aren't get the axe eventually and complain bitterly and endlessly with no real acknowledgement that some of the problems they report were their own failure to communicate effectively. Some are just culled due to overall poor strategies at the time and aren't really to blame, but yeh, **** happens, so get over it. But some never learn and continue their career being useless and disruptive, because they have a passive-aggressive victim mentality. The bitching after the fact shows a very real grudge mentality - and frankly, I've never hired someone who whined about their current or former employer during an interview for this reason. Partly because they should have a degree of discretion, but mainly because when they list the problems a lot of the time they highlight their own ineffectiveness and lack of problem solving abilities. Food for thought.

Jared Khanar wrote:
Marsha Mallow wrote:

Anyone who thinks subcription based gaming models are viable going forward is demonstrating very real ignorance of actual market conditions.


Yet there are massive amounts of microtransactionsgames on the gaming market. even space mmos. everyone can get what he want´s. don´t you think some of the players here are in eve because of the subscription based payment model? no need to cry a specific game should have to change it´s revenuesource. simply choose an existing one that fits you better.

|_| <- put tears in here
door´s over there ->

Yeah, you just totally contradicted yourself. EvE probably is the only subscription based MMO left and it's clearly in decline as a result. The fact that people are spending thousands on daft games like Candy Crush should demonstrate there's a massive untapped market the existing playerbase is blocking CCP from tapping into. Well, you can do that with EvE but you're not doing it with Valk, Gunjack, Legion or Dust because those games are sod all to do with the EvE playerbase. We don't buy shares in CCP Games when we play this game, and as long as this game is receiving appropriate attention, the customers here have no cause for complaint. They're not your concern, and honestly the EvE mob has demonstrated for years that their ideas are mostly silly and should be ignored. This forum is EvE Online General Discussion - not 'lets whinge at CCP Games about everything they ever do, as if they even care'. So maybe you should wind your neck in?

I'm not going anywhere whether the sub model changes or stays the same. And I'm not the one crying, but by all means blub into your little cup :)

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Jared Khanar
#19 - 2015-10-22 09:11:38 UTC  |  Edited by: Jared Khanar
Marsha Mallow wrote:

... But it's interesting to note the smug attitude of players who participated in the Incarna riots and are utterly convinced they were in the right and have all the information. Actually some of them behaved like halfwits who were just looking for an excuse to have a tantrum on the internet. So now, years later, it's an established tradition - except people are starting to point out that, hang on a minute. These changes, i.e. Phoebe, have come directly from our comments and complaints. No point having a tantrum when developers are visibly asking for feedback and answering concerns. As long as they are acting in the best interests of the game going forward, they can do what they like as far as I'm concerned. Most of the people trying to obstruct them are not very bright in the first place. They're just noisy.


i´m not about making senseless noise. Also have interest that the game is taking the "best" route to go forward. And thats all. we can identitfy several actions in the past that lead to specific reactions. maybe they shouldn´t be carried out again in similar ways, because there´s a high chance resulting effects will be alike. Look at them and learn something of the past. ccp is not acting in the best interest of eve alone, they are trying to act in the best interest of ccp as a company according to economic decissions, detached from the necessities for good gameplay. to develop different products, sell them out, and make the company able to outlive it´s products. There´s nothing wrong with it, but these directions may contradict each other sometimes. It´s about balance... it may be economicaly the best for a company to destroy and sell out one of it´s products for an additional, short injection of money - which in return is the worst possible scenario for the product!

Marsha Mallow wrote:

... The bitching after the fact shows a very real grudge mentality - and frankly, I've never hired someone who whined about their current or former employer during an interview for this reason. Partly because they should have a degree of discretion, but mainly because when they list the problems a lot of the time they highlight their own ineffectiveness and lack of problem solving abilities. Food for thought.


But´s thats just the view of one side. You can also state that employer´s are often left without a chance to solve or avoid problems because they are only allowed to do the things they have been ordered to do, in specific ways. There´s a behavior i noticed within many smaller or big companies that could be described like this:

There´s this new project. If you look at the plannings it´s very clear that this would be an desaster. but don´t say anything - it´s rude. just carry it out. at some point when the failure is visible, same one planning this are stating: "due to live testings we came to the conclussion that this may not be practical. we have to change that." A lot of money burned - let´s lower the quality of our product / increase pricing to compensate.
I doubt that a degree of discretion that makes you say nothing to such patterns is that helpfull. Someone opening his mouth, speaking the truth right into my face when i´m about to make mistakes, may be a overall better employee than someone carrying out orders without own thoughts.

Mayber your conclussions try to aim at a healthy game. But I don´t see the connection between the subscription model and a decline in players. Why are players not staying subscriped in the first place? There are also many other possibilities - including gameplay and mechanics. if you only change the payment model and the mechanics stay the same - your overall outcome may also stay the same. Hiding symptoms doesn´t solve the problems! Hiding them by demanding additional payment adds another!

You say eve is probably the last mmo left with a subscription based payment model?
even wow - mentioned here very often - is still a subscription based game, even after all this years. (Introduced WoW Token is like plex) - Final Fantasy XIV is a subscription based mmo.

Some numbers i found, doing a quick search:
https://marketrealist.imgix.net/uploads/2015/03/MMO.png (2013)
http://www.alistdaily.com/assets/alist-archived/2015/03/east-west-revenue-breakdown-for-top-mmos.jpg (2015)

if they are correct and the payment models of these games are indeed similar - How the *** is TERA or Lineage or Aoin able to get a that much higher revenue than eve?

https://www.superdataresearch.com/market-data/mmo-market/

You can say opinions you are not sharing, because you see nothing valuable in them out of your individual perspective, are invalid or just senseless noise and should go away. but then the same applies to your opinion. Prejudice may turn around and bite - you see this? You are also contradicting yourself, showing a slight lack of profound information, too - like myself. :) objectivity is nothing we can achive. So the discurse between the different views is needed.

Also why should i, as a player, who has choosen to play a specific game because of the attraction it has to me, "wind my neck around it" when it gets reconfigured, changed, and exploited to a point in the future, where it´s similar to games i´m trying to avoid as hell? But I can understand that ccp tries to break into unexplored markets. and yes they can do it via changing the core of an existing one, instead of designing something new, targeting the new customers.

Getting what you need <- vs -> getting as much as possible

Economic Services

trading spacepixels

Tiberius Heth
Doomheim
#20 - 2015-10-22 11:18:33 UTC
EVE Always was intended to be a niche game and it did just fine in that role.

Then DEVS got illusions of grandeur and started wasting EVE money on other stuff, not money they had ON TOP of what was needed for EVE... no, they halted time, effort and money intended for EVE and spent it elsewhere. And then, to make up for the obvious reality check and problems that followed from that they tried to implement p2w into EVE. Almost more worrying, WiS in EVE was just a tech demo so they used up resources from EVE to build WoD and then they used EVE to act as a testing bed for WoD, while being utterly terrible. THAT is what the rioting was about, it never was about WiS itself (would it have been implemented properly) but about the situation and reasoning to have it forced into the game.

CCP started to do a lot better, lots of changes in regards to attitude, focus and progress. Tons of really good stuff, in fact EVE has never been in a better state, from a tech pov. But then it happened AGAIN: illusions of grandeur, which is fine if only they didn't waste EVE resources on it. CCP started to, yet again, waste EVE money on other projects which , yet again, didn't get managed too well and thus, yet again, get them in trouble and they, yet again, try to look at P2W solutions for a short term income boost. Sounds familiar?


On top of that EVE started to move away from this niche and tried to become more main stream, lots of changes in regards to mining, mining ships, rules of engagement, changes 0.0 that made it become stale and bland. The problem with a more main stream game is that you lose a portion of the niche gamers and gain more main stream players. But main stream folks don't tend to stick around for very long and the lack of more "hard core" gamers leads to a barren landscape in terms of content creation. Simply put: EVE attracted more PVE farmers and lost folks who made stuff happen, well done!


This all isn't difficult to understand, anyone with half a brain could see this coming (in fact, I made a whine post about it in 2009. Effectively predicting Incarna). They should refocus on the core game and gameplay, yes it'll lose them customers but at least they'll retain and regain the more active, contributing and "hard core" (for lack of a better word) long term gamers. That'll also mean they will have to let go of other projects and people and as harsh as that may sound: I'm fine with that, I'm here to play EVE not to fund something else. It's not that I enjoy it or anything but history has shown that CCP just isn't capable of managing more than one product and I'll be damned if I have to fund their fckups.
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