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L 3s 100 mil an hour

Author
Summer Vokan
Council of Ascension
#1 - 2015-10-13 18:24:47 UTC
Ive seen a few people say they can make 100m an hour doing lvl 3s but i haven't seen anyone ever tell exactly how t hey do it. Can anyone please explain it to me and everyone else on the forums how l3s can make more than l4s.
Estella Osoka
Cranky Bitches Who PMS
#2 - 2015-10-13 19:36:22 UTC
Try the search function. This has been discussed ad naseum.
Market McSelling Alt
Doomheim
#3 - 2015-10-13 19:54:37 UTC
Summer Vokan wrote:
Ive seen a few people say they can make 100m an hour doing lvl 3s but i haven't seen anyone ever tell exactly how t hey do it. Can anyone please explain it to me and everyone else on the forums how l3s can make more than l4s.



The same way you make 100mil an hour doing lvl 4's...

One mission at a time.


Oh, and ignore any and all time sinks for turning your LP into something valid for sale, and the time to transport said items, and the time to sell it. Not to mention ignoring the industry alt to make the LP items, and the market alt to get around those pesky taxes.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Glathull
Warlock Assassins
#4 - 2015-10-13 20:34:29 UTC
I don't remember anyone claiming to hit 100 million ISK/HR with lvl 3s.

86 million in assets generated per hour was discussed here: https://forums.eveonline.com/default.aspx?g=posts&t=345580

And yes, you do have to do some work to convert the LP into ISK effectively.

But the bottom line is this:

Use the ship you can fly that warps the fastest. Machariel seems to still be the winner. Use warp speed rigs no matter what.
Cherry pick blitz-able missions and decline the others
Decline missions more than 2 jumps away

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

Substantia Nigra
Polaris Rising
Goonswarm Federation
#5 - 2015-10-13 22:12:41 UTC  |  Edited by: Substantia Nigra
People claim many things in eve. Often those claims are bigger-**** replies to somebody else’s claims. Usually they are backed up by no substance at all, and sometimes they are backed-up by hypothetical arguments as to why the claim may possibly be true. Occasionally they are backed up with one concrete example, such as a wallet log snapshot, but virtually never are they backed up with proof over longterm viability and credibility of the claim.

A couple days ago I had somebody telling me that he makes 1b isk-per-hour ratting. His claim was that in running 8 ratting carriers, each earning a little over 100m isk-per-hour, he was bringing in 1 billion isk per hour. This may be true, and it is certainly possible for a ratting carrier to bring-in >100m isk-per-hour, but I am a sceptical sod at the best of times and not convinced that he was actually earning 1b isk-per-hour.

I’d suggest dousing all such claims with lots and lots of salt (addito salis grano - https://en.wikipedia.org/wiki/Grain_of_salt), and getting on with your own game. Trying to model your greed on their inflated claims is not going to be making for anyone to be enjoying themselves. This may be possible, although I have my doubts.

p.s. ofc, this being eve-forums, the usual responses after a posting like mine is a squeal of just those sorts of epeen claims. Oh well.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

DeMichael Crimson
Republic University
Minmatar Republic
#6 - 2015-10-13 22:16:55 UTC  |  Edited by: DeMichael Crimson
Level 3 missions are suited more for building up standings since they can be completed rather quickly due to having more mid size hull class NPC's whereas level 4 missions are suited more for building up ISK due to having more large size hull class NPC's available.

Those who claim to make +100 mil isk per hr are usually including some sort of high priced LP conversion rate into the amount or more likely as Substantia Nigra stated, just trying to Epeen themselves.



DMC
Hasikan Miallok
Republic University
Minmatar Republic
#7 - 2015-10-13 22:52:06 UTC  |  Edited by: Hasikan Miallok
Generally what happens when you find ludicrous ISK/hr being quoted you will find either:
1) someone got an amazingly good run of blitzable missions plus one of those lucrative storylines that give you a valuable implant as a reward and then quoted that as their normal ISK/hr
OR//
2) someone timed a single high reward mission neglecting to factor in travel time and time talking to agent, refitting for different missions etc and multiply that out to get an inflated ISK/hr

Optimal ISK/hr requires some dedication, usually multiple alts at multiple agents collecting missions and running the missions in fast warping high DPS preferably omnitank ships.

I suspect a reliable 100 mill per hour will be tricky to achieve in level IIIs, but what is probably workable is first blow all your standings blitzing level IV burners and declining everything else and then spend a day or so blitzing the IIIs in a Machariel to get all your standings back up.
Chainsaw Plankton
FaDoyToy
#8 - 2015-10-13 23:17:06 UTC
Also note: as LP farming is becoming easier and more widespread, lp conversion rates have been sliding. Not too long ago I'd use 2k as placeholder as it was a pretty easy target to hit, where now it seems almost like an upper limit. there is also the issue of volume on LP items. many items with high LP rates have low volume and can take a while to sell, or requires effort through updating orders to sell quickly.

I haven't attempted to recreate lv3 results, but I would probably go with a proteus as you can get 13 au/s warp speed and a drone bay. I think tengu might be better (lower dps much better optimal range) but doesn't have the drone bay, my main concern is stuff getting under the guns. the mach is pretty much just good all around, fast, agile, good warp speed, long range, high dps, big drone bay.

@ChainsawPlankto on twitter

Chainsaw Plankton
FaDoyToy
#9 - 2015-10-14 00:12:41 UTC
Hasikan Miallok wrote:
Generally what happens when you find ludicrous ISK/hr being quoted you will find either:
1) someone got an amazingly good run of blitzable missions plus one of those lucrative storylines that give you a valuable implant as a reward and then quoted that as their normal ISK/hr
OR//
2) someone timed a single high reward mission neglecting to factor in travel time and time talking to agent, refitting for different missions etc and multiply that out to get an inflated ISK/hr

Optimal ISK/hr requires some dedication, usually multiple alts at multiple agents collecting missions and running the missions in fast warping high DPS preferably omnitank ships.

I suspect a reliable 100 mill per hour will be tricky to achieve in level IIIs, but what is probably workable is first blow all your standings blitzing level IV burners and declining everything else and then spend a day or so blitzing the IIIs in a Machariel to get all your standings back up.


nothing you just said was factual.

1) I've been on an "amazingly good run of blitzable missions" for the last 6 months+ then. wonder when my luck will run out Roll

2) well in that case I'd claim 3.6bil/hour

multiple characters are not needed. that said they are nice to have if you do blow your standings, which is something that pretty much shouldn't happen. and is something that would pretty much only happen on an extremely bad set of mission rolls where you also aren't paying any attention to what your standings are.

and if you do burn your standings it is mostly likely at the agent level which is something you can't fix by lv3 blitzing. need to use another character to gain agent standings (which again is something that shouldn't happen).

there are a few problems I will admit with the standard way to count mission income. but imo neither one is all that huge either. Isk/hour numbers primarily track as stoicfaux says assets/hour generated while actively playing at the keyboard.

1. People don't usually talk about how much time they spend trading. I do all my trading on an alt that I probably log into more than my mission character. that said most of the time I update a few orders and alt tab to the forums and ignore my trading for hours at a time. I also trade a large number of other things. so I can't really make too many comments on trading. many orders don't have to be micromanaged to clear. a quick update of orders when you first log in and/or log out is usually sufficient.

2. hard to count time spent maintaining standings (aka running storyline missions because faction standings are the ones that matter). Income from that is highly variable (some implants are worth nothing, some 40mil, some 100mil), and also amount of time spent is pretty variable. Going 4 jumps in a warp speed mach to run a 15 min mission, every once in a while isn't something I really care to keep track of. Storyline combat missions give big bumps to standings. A lot of the time I'll ignore my storyline missions.

@ChainsawPlankto on twitter

Mara Rinn
Cosmic Goo Convertor
#10 - 2015-10-14 01:25:39 UTC
Does anyone know if it's possible to record a "mark" in the in-game message log (E > Accessories > Log & Messages)?

A while back I showed that it was possible to get over 100M ISK/hr with a T2/navy-fit CNR (T2 tank, CN ballistics) in Lanngisi. I have the opportunity to document completion times for L3 security missions, but I'd like something finer-grained including loading times, warp times, actual in-mission times, etc.

Being able to mark when I initiate warp would be helpful.
Chainsaw Plankton
FaDoyToy
#11 - 2015-10-14 02:44:23 UTC
better logging would be nice. the best thing I can think of is going by the standings transaction log. as that will track from last mission completion (or decline) to current mission finish, so it counts ship changing, refits, agent talking, warping, and whatnot. However it doesn't count breaks, and has a little fudge factor on the first mission.

@ChainsawPlankto on twitter

Mara Rinn
Cosmic Goo Convertor
#12 - 2015-10-14 03:33:54 UTC
I guess whether warping faster compensates for shooting slower or not will show up in the aggregate, so there's really no reason to go to the fine detail :D
Anize Oramara
WarpTooZero
#13 - 2015-10-14 08:56:04 UTC  |  Edited by: Anize Oramara
Mara Rinn wrote:
I guess whether warping faster compensates for shooting slower or not will show up in the aggregate, so there's really no reason to go to the fine detail :D

Warping faster does make up for shooting a bit slower in most cases, mostly because if you're blitzing, you're not shooting at all that much in the first place ;)

Also OP, for lv3 blitzing your best bet is either a railgu or rail proteus. Chainsaw Plankton knows his stuff, he's been doing it longer than me. Dat 13 au/s warp speed and fast align yo.

The only problem with claims of getting over 200m/h running lv4 missions is that you need a very skilled character to do it. It is not only possible, but sustainable 100% of the time. My agent standing these days hovers around 4-5 and I've stopped taking storyline missions completely since my faction standing is well over 8 and the derived standings is effecting my other factions :P. It relies primarily on the new lv4 burner missions that are frankly paying crazy amounts. To be fair I've paid my ship tax in losses but haven't lost anything in well over a month so there's that.

I figure probably a good chunk of people claiming its not possible are probably doing it themselves (I see enough machs and daredevils around mission hubs to know I'm not the only one) and they just don't want you to have a piece of the pie. Me, I don't care, I like sharing my pie. Drop me a line in game if you have a high skill character or just want some advice, my rates are very reasonable ;)

ps. I measure my income from accepting the first mission to docking and finishing my last mwission and putting my LP items in a contract to a contact. I get slightly lower isk/LP but it's guaranteed isk so it beats sitting in a trade hub or worse, moving the merch myself. These tend to be 3h sessions so any lucky or unlucky chain of missions tends to even out over the 3hs.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Jenn aSide
Worthless Carebears
The Initiative.
#14 - 2015-10-14 13:17:57 UTC
Summer Vokan wrote:
Ive seen a few people say they can make 100m an hour doing lvl 3s but i haven't seen anyone ever tell exactly how t hey do it. Can anyone please explain it to me and everyone else on the forums how l3s can make more than l4s.


100 mil, I don't know how. 86 mil is doable..
Jenn aSide
Worthless Carebears
The Initiative.
#15 - 2015-10-14 13:27:39 UTC
Market McSelling Alt wrote:
Summer Vokan wrote:
Ive seen a few people say they can make 100m an hour doing lvl 3s but i haven't seen anyone ever tell exactly how t hey do it. Can anyone please explain it to me and everyone else on the forums how l3s can make more than l4s.



The same way you make 100mil an hour doing lvl 4's...

One mission at a time.


Oh, and ignore any and all time sinks for turning your LP into something valid for sale, and the time to transport said items, and the time to sell it. Not to mention ignoring the industry alt to make the LP items, and the market alt to get around those pesky taxes.



It's as if this guy doesn't know how things work (but stuill chooses to comment), and doesn't' know their are ready buy orders for stuff in places like Simela as well as other lvl 3 hubs for corps that sell mining implants and other things that don't have bpcs but still return better than 1800 isk/lp....
Anize Oramara
WarpTooZero
#16 - 2015-10-14 14:48:05 UTC
Jenn aSide wrote:
Summer Vokan wrote:
Ive seen a few people say they can make 100m an hour doing lvl 3s but i haven't seen anyone ever tell exactly how t hey do it. Can anyone please explain it to me and everyone else on the forums how l3s can make more than l4s.


100 mil, I don't know how. 86 mil is doable..

If he got 86m/h in a mach he'd probably get higher in a 13au/s railgu. A lot of advantages over the mach. Better align time to get into warp (think undock, every gate x2, aceleration gates, warping out of mission pocket), almost double warp speed makes a huge difference in getting up to max speed and of course 50km+ optimal and 25km+ falloff with CN anitmatter and better tracking (I think). I think I'd be up for testing it at some point.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Market McSelling Alt
Doomheim
#17 - 2015-10-14 17:00:50 UTC  |  Edited by: Market McSelling Alt
Jenn aSide wrote:
Market McSelling Alt wrote:
Summer Vokan wrote:
Ive seen a few people say they can make 100m an hour doing lvl 3s but i haven't seen anyone ever tell exactly how t hey do it. Can anyone please explain it to me and everyone else on the forums how l3s can make more than l4s.



The same way you make 100mil an hour doing lvl 4's...

One mission at a time.


Oh, and ignore any and all time sinks for turning your LP into something valid for sale, and the time to transport said items, and the time to sell it. Not to mention ignoring the industry alt to make the LP items, and the market alt to get around those pesky taxes.



It's as if this guy doesn't know how things work (but stuill chooses to comment), and doesn't' know their are ready buy orders for stuff in places like Simela as well as other lvl 3 hubs for corps that sell mining implants and other things that don't have bpcs but still return better than 1800 isk/lp....


Even if you spend 15 minutes a day out of a 3 hour gaming session each day. And during that time you convert your LP and sell it direct to market... you are losing 8mil isk per hour, so the number 100 turns into 92.

You ignore that, because it helps promote your anti-highsec agenda to have astronomical numbers of awe to flaunt around.

You also ignore that someone far more honest than you Jenn has already done this Here and his findings were 86mil @ 2000isk/lp

So you just said "but you can sell in Simela at more than 1800!"

So not only did you ignore the 15 minutes of convert and sell, you aren't even getting the returns a greater man than yourself got at lesser isk per hour numbers. So your isk per hour actually then drops from 92mil per hour (Assuming 3 hour play time) to 74mil isk per hour...

And 74mil isk per hour, using your lp conversion rates and a liberal 3 hours of straight missioning followed by 15 minutes of convert and sell all relies on the principle that you are indeed better than StoicFaux.

So you could say I understand how it works, far better than you.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Jenn aSide
Worthless Carebears
The Initiative.
#18 - 2015-10-14 17:19:47 UTC  |  Edited by: Jenn aSide
Market McSelling Alt wrote:
Jenn aSide wrote:
Market McSelling Alt wrote:
Summer Vokan wrote:
Ive seen a few people say they can make 100m an hour doing lvl 3s but i haven't seen anyone ever tell exactly how t hey do it. Can anyone please explain it to me and everyone else on the forums how l3s can make more than l4s.



The same way you make 100mil an hour doing lvl 4's...

One mission at a time.


Oh, and ignore any and all time sinks for turning your LP into something valid for sale, and the time to transport said items, and the time to sell it. Not to mention ignoring the industry alt to make the LP items, and the market alt to get around those pesky taxes.



It's as if this guy doesn't know how things work (but stuill chooses to comment), and doesn't' know their are ready buy orders for stuff in places like Simela as well as other lvl 3 hubs for corps that sell mining implants and other things that don't have bpcs but still return better than 1800 isk/lp....


Even if you spend 15 minutes a day out of a 3 hour gaming session each day. And during that time you convert your LP and sell it direct to market... you are losing 8mil isk per hour, so the number 100 turns into 92.

You ignore that, because it helps promote your anti-highsec agenda to have astronomical numbers of awe to flaunt around.

You also ignore that someone far more honest than you Jenn has already done this Here and his findings were 86mil @ 2000isk/lp

So you just said "but you can sell in Simela at more than 1800!"

So not only did you ignore the 15 minutes of convert and sell, you aren't even getting the returns a greater man than yourself got at lesser isk per hour numbers. So your isk per hour actually then drops from 92mil per hour (Assuming 3 hour play time) to 74mil isk per hour...

And 74mil isk per hour, using your lp conversion rates and a liberal 3 hours of straight missioning followed by 15 minutes of convert and sell all relies on the principle that you are indeed better than StoicFaux.

So you could say I understand how it works, far better than you.


That's the problem with people who have a problem with honesty, they forget to scroll up before talking BS.
. Now we get to watch him act like that didn't just happen and fail to apologize like a man would.

And 15 minutes? It takes you 15 minutes to open the lp store, select scanner probes or probe launchers or virtue implant, type in the amount you want to buy, then sell those things to open buy orders?

You need to get checked for arthritis old boy. You know this post shows how ridiculous your posting is, right?
Market McSelling Alt
Doomheim
#19 - 2015-10-14 17:34:23 UTC  |  Edited by: Market McSelling Alt
Jenn aSide wrote:
Market McSelling Alt wrote:
Jenn aSide wrote:
Market McSelling Alt wrote:
Summer Vokan wrote:
Ive seen a few people say they can make 100m an hour doing lvl 3s but i haven't seen anyone ever tell exactly how t hey do it. Can anyone please explain it to me and everyone else on the forums how l3s can make more than l4s.



The same way you make 100mil an hour doing lvl 4's...

One mission at a time.


Oh, and ignore any and all time sinks for turning your LP into something valid for sale, and the time to transport said items, and the time to sell it. Not to mention ignoring the industry alt to make the LP items, and the market alt to get around those pesky taxes.



It's as if this guy doesn't know how things work (but stuill chooses to comment), and doesn't' know their are ready buy orders for stuff in places like Simela as well as other lvl 3 hubs for corps that sell mining implants and other things that don't have bpcs but still return better than 1800 isk/lp....


Even if you spend 15 minutes a day out of a 3 hour gaming session each day. And during that time you convert your LP and sell it direct to market... you are losing 8mil isk per hour, so the number 100 turns into 92.

You ignore that, because it helps promote your anti-highsec agenda to have astronomical numbers of awe to flaunt around.

You also ignore that someone far more honest than you Jenn has already done this Here and his findings were 86mil @ 2000isk/lp

So you just said "but you can sell in Simela at more than 1800!"

So not only did you ignore the 15 minutes of convert and sell, you aren't even getting the returns a greater man than yourself got at lesser isk per hour numbers. So your isk per hour actually then drops from 92mil per hour (Assuming 3 hour play time) to 74mil isk per hour...

And 74mil isk per hour, using your lp conversion rates and a liberal 3 hours of straight missioning followed by 15 minutes of convert and sell all relies on the principle that you are indeed better than StoicFaux.

So you could say I understand how it works, far better than you.


That's the problem with people who have a problem with honesty, they forget to scroll up before talking BS.
. Now we get to watch him act like that didn't just happen and fail to apologize like a man would.

And 15 minutes? It takes you 15 minutes to open the lp store, select scanner probes or probe launchers or virtue implant, type in the amount you want to buy, then sell those things to open buy orders?

You need to get checked for arthritis old boy. You know this post shows how ridiculous your posting is, right?


I knew you were going to do that. I baited you into that.

So... you admit 86mil per hour while missioning you gain asset value per hour right?

Now take your 86mil @ 2000 and apply your 1800 you threw out there....

Oh noes, its only 78mil per hour now...

Now take that 15 minutes after a LONG 3 hour day of non-stop missions...

Oh noes again, its only 71mil per hour.

Lets stop pushing your "agenda" and for the sake of this argument let us just pretend you are right.

What is the problem with making 72, 74, 86, 100 mil isk asset value per hour when your eyes bleed and you realize you are spending 12% of your living life grinding a video game???

Next Post =Jenn: "INSERT PERSONAL ATTACK THAT HAS SOMETHING TO DO WITH CAREBEARS AND NOTHING TO DO WITH THE TOPIC"

There, I saved you having to type your next response... you just went up in isk per hour because of my efforts.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Z'krooh
Doomheim
#20 - 2015-10-14 17:47:02 UTC
I once invested little over 1000 euros on a live bet. Football, yes the correct one, match where time was over 90 minutes. After 57 seconds I cashed out 1167 euros. I made 167 euros profit in 57 seconds. So one could say that I made over 10 000 euros per hour...
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