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Damage bugged, heat bugged

First post
Author
W0lf Crendraven
Federal Navy Academy
Gallente Federation
#1 - 2015-10-03 20:55:42 UTC
My orthrus hit people with t2 ammo loaded for paper damage (i.e without resitances mattering) which while hilarious (2 shot a ishtar) is terrible.


It also had bugged heat where i shot a full rlml clip and had 26% heat damage left over, which is impossible.
Soldarius
Dreddit
Test Alliance Please Ignore
#2 - 2015-10-13 14:31:10 UTC
Did the Ishtar have some sort of polarized weapon? That, combined with using RLMLs would account for doing max damage theoretical damage.

Not sure how having heat on your rack after blasting out a full load of lights from RLMLs is abnormal. I see it all the time.

http://youtu.be/YVkUvmDQ3HY

W0lf Crendraven
Federal Navy Academy
Gallente Federation
#3 - 2015-10-13 20:10:09 UTC
Soldarius wrote:
Did the Ishtar have some sort of polarized weapon? That, combined with using RLMLs would account for doing max damage theoretical damage.

Not sure how having heat on your rack after blasting out a full load of lights from RLMLs is abnormal. I see it all the time.



No it was properly fit.



And heating a entire rlml clip means the laucnhers are burned out 100%, getting only 26% heat damage is way to low.




Heat still was bugged saturday btw.
CCP Habakuk
C C P
C C P Alliance
#4 - 2015-10-14 13:19:11 UTC
If this is still happening on Singularity: Please send a bug report with as much information as possible (including screenshots, exact fittings, etc.). It is quite easily possible that we broke something with this.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

W0lf Crendraven
Federal Navy Academy
Gallente Federation
#5 - 2015-10-14 14:44:18 UTC
Yes, just reproduced the heat bug perfectly and created a bug report 5 minutes ago.

Damage bug i have not been able to reproduce but i have by chance frapsed it when i appeared and so i have made a bug report and linked the youtube footage there.
CCP Habakuk
C C P
C C P Alliance
#6 - 2015-10-14 16:23:09 UTC
The damage bug is very likely fixed since about one week. We found and fixed an issue which caused the resistance of ships not being applied correctly - this also happened in the last mass test. It was actually a pretty bad bug where in some cases the resistances of one ship where used for all other ships on the same server node. Oops

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

W0lf Crendraven
Federal Navy Academy
Gallente Federation
#7 - 2015-10-14 17:19:24 UTC
CCP Habakuk wrote:
The damage bug is very likely fixed since about one week. We found and fixed an issue which caused the resistance of ships not being applied correctly - this also happened in the last mass test. It was actually a pretty bad bug where in some cases the resistances of one ship where used for all other ships on the same server node. Oops


Good to know that this is gone, heta bug still persists though. And its on all mods ive tested so far, not just guns. I have permaheated a mwd for 5 minutes without it burning out and similar.