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Player Features and Ideas Discussion

 
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Set Npc corp tax to 75%

First post
Author
MissMacross
Armed and Crazy
#1 - 2015-10-13 01:52:13 UTC
I have an idea to encourage players to seek player corps set Npc corp tax to 75%. I feel that that would cause a mass migration to player owned corps.

Come on every one likes targets and new members to harass.
Iain Cariaba
#2 - 2015-10-13 02:03:11 UTC
No.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#3 - 2015-10-13 02:03:19 UTC  |  Edited by: Tyberius Franklin
If the goal is to promote 1 man corps, go for it.

Edit: That and leaving haulers, traders, miners, PvP'ers, industrialists, salvage/loot ninjas and others I'm likely forgetting unaffected.

If the goal is to promote 1 man corps for incursion/mission runners and leave other unaffected, go for it.
Nafensoriel
Brutor Tribe
Minmatar Republic
#4 - 2015-10-13 02:17:07 UTC
Brilliant. New players are automatically in NPC corps.. Before we even give them the keys to a space ship lets bend them over and forget to use lube. That will surely improve the NPE!
Omnathious Deninard
University of Caille
Gallente Federation
#5 - 2015-10-13 02:19:48 UTC
MissMacross wrote:
I have an idea to encourage players to seek player corps set Npc corp tax to 75%. I feel that that would cause a mass migration to player owned corps.

Come on every one likes targets and new members to harass.

Says the person in a 3 man (presumably) alt corp.

If you don't follow the rules, neither will I.

MissMacross
Armed and Crazy
#6 - 2015-10-13 02:22:18 UTC
Nafensoriel wrote:
Brilliant. New players are automatically in NPC corps.. Before we even give them the keys to a space ship lets bend them over and forget to use lube. That will surely improve the NPE!


I was under the impression that's why karmafleet was created was to offer newbies an alternative to Npc corps and to get them out and killing debris faster.
MissMacross
Armed and Crazy
#7 - 2015-10-13 02:24:45 UTC
Omnathious Deninard wrote:
MissMacross wrote:
I have an idea to encourage players to seek player corps set Npc corp tax to 75%. I feel that that would cause a mass migration to player owned corps.

Come on every one likes targets and new members to harass.

Says the person in a 3 man (presumably) alt corp.


only 2 of them are mine the other guys quit playing awile ago. Its not my fault no one likes my corporate strategy.
Nafensoriel
Brutor Tribe
Minmatar Republic
#8 - 2015-10-13 02:52:54 UTC
A day 1 newbie will not even know who we are or what KarmaFleet stands for.. So a 75% corp tax on them... on day 1 minute 1... is not even remotely acceptable. It's punishment for punishments sake because you feel others don't play the sandbox the way you want them to.

On a technical point.. an NPC corp doesn't hurt the game. The prevention of wardecs does not stop risk adverse game play nor does it stop one from ganking someone. An 11% tax is less than most nullsec groups who understand what bills are and like having toys to play with. Just because you or I does not agree with NPC corp lifestyles does not mean at a core mechanical level that it is bad and should be punished/removed.

It's really quite simple. EVE replaces many normal "NPC" roles with actual people. Miners, haulers, "griefing pirates(gankers)", etc.. all handled by people. All of them are valid and all of them provide the ecosystem of gameplay some form of utility. If you want a corp to seem better... then MAKE it better. SANDBOX means work.. you reap what you sow.. and yes.. The Imperium strives to draw snoobies into the fold and teach them a better way. We reap quite a few good people doing it. We also get a metricsh*ton of spies... But then again.. spai life is high life.
Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#9 - 2015-10-13 03:32:30 UTC
MissMacross wrote:
only 2 of them are mine the other guys quit playing awile ago. Its not my fault no one likes my corporate strategy.

Actually, that is quite directly your fault, was that intended to be sarcasm?
Tiddle Jr
Brutor Tribe
Minmatar Republic
#10 - 2015-10-13 05:28:10 UTC
MissMacross wrote:
Nafensoriel wrote:
Brilliant. New players are automatically in NPC corps.. Before we even give them the keys to a space ship lets bend them over and forget to use lube. That will surely improve the NPE!


I was under the impression that's why karmafleet was created was to offer newbies an alternative to Npc corps and to get them out and killing debris faster.


Correct, it's an offer rather than you force NPC corps memebers to join POC.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

ImYourMom
Retribution Holdings Corp
Retribution.
#11 - 2015-10-13 07:28:48 UTC
That's not encouraging thats forcing. People like to stay in npc corps and not be told what to do by others and when and how I want to play my game. If I want to join a real player corp then I'll decide when I want to do that.

Thanks
Samillian
Angry Mustellid
#12 - 2015-10-13 07:47:12 UTC  |  Edited by: Samillian
It is challenging enough for a new player to get started I see no benefit to new players in this proposal.

Not supported.

NBSI shall be the whole of the Law

admiral root
Red Galaxy
#13 - 2015-10-13 09:22:23 UTC
I've spent the past 15 seconds trying to come up with an idea dumber than the OP's. I failed in my mission.

No, your rights end in optimal+2*falloff

Lidia Caderu
Brave Newbies Inc.
Brave Collective
#14 - 2015-10-13 10:40:39 UTC
Yes! Lets force more people leave EVE.
Daichi Yamato
Jabbersnarks and Wonderglass
#15 - 2015-10-13 10:58:07 UTC
if this isnt a troll, then it should be locked anyways.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Arya Ikahrus
#16 - 2015-10-13 11:09:47 UTC
admiral root wrote:
I've spent the past 15 seconds trying to come up with an idea dumber than the OP's. I failed in my mission.


Pfft, easy. NPC corp tax should be 100%!

Black Pedro
Mine.
#17 - 2015-10-13 11:50:52 UTC
MissMacross wrote:
I have an idea to encourage players to seek player corps set Npc corp tax to 75%. I feel that that would cause a mass migration to player owned corps.

Come on every one likes targets and new members to harass.

Nah. That just makes NPC corps unattractive but still leaves the problem that individual player corps are interchangeable so players will keep hopping from one solo corp to the next to evade taxes.

What is needed is to make individual player corps have real value. The most obvious way to do this is buff players corps and make those bonuses persistent and tied to the corp so players have an incentive to join a specific corp and defend it.

Structures are the way to do this, not taxes. So, -1.
admiral root
Red Galaxy
#18 - 2015-10-13 12:38:53 UTC
Arya Ikahrus wrote:
admiral root wrote:
I've spent the past 15 seconds trying to come up with an idea dumber than the OP's. I failed in my mission.


Pfft, easy. NPC corp tax should be 100%!



That'll learn me to overlook the obvious.

No, your rights end in optimal+2*falloff

Sal Askiras
Pie Family Rock Farming INC
#19 - 2015-10-13 12:55:17 UTC
Yet another "Waaaah! I can't war-dec NPC corps!" thread. That, or "Waaaah! everyone needs to play the game the same way I do!" If people want to stay in NPC corps the entire time they play EVE, what possible difference does that make to other people?
Donnachadh
United Allegiance of Undesirables
#20 - 2015-10-13 14:26:54 UTC
Lidia Caderu wrote:
Yes! Lets force more people leave EVE.

My thoughts precisely.
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