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New stuff!

First post First post
Author
CCP Punkturis
C C P
C C P Alliance
#1 - 2012-01-05 10:49:35 UTC
Hi,

there are a few new things from Team BFF in the latest build.

Please play around with them and let us know if you have some issues Big smile


  • New agents list, it tells you if you've been offered or if you've accepted a mission from an agent
  • Watch list can now have 15 people
  • Watch list can now be ordered by dragging and dropping pilots
  • Chat member list can be made more compact, right click on chat tab and "Show Compact Member List"
  • New icons for online/offline, blocked and voice in member lists
  • The online/offline notification which pops up when your buddy/enemy logs in is now has standings icon
  • Said notificaction can be dragged to chat to info link that pilot and right clicked on
  • You can now shift click modules to overload them
  • Overload button shows feedback from when it's been clicked until it's activated/deactivated
  • You can now filter the skills you see in your character sheet and skill queue to find the skill you want


(Dev blog on all these little things coming soon Blink)

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Swidgen
Republic University
Minmatar Republic
#2 - 2012-01-05 11:16:21 UTC
Logi pilots approve these changes. Nice job and keep 'em coming CCP!
Bienator II
madmen of the skies
#3 - 2012-01-05 11:18:38 UTC
holy cow! 5 of 5 amarr gods approve those changes.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Trebor Daehdoow
The Scope
Gallente Federation
#4 - 2012-01-05 11:31:15 UTC
A simplified overload interface, in my EVE? Surely not!

Twisted

Private Citizen • CSM in recovery

Meissa Anunthiel
Redshift Industrial
Rooks and Kings
#5 - 2012-01-05 11:40:41 UTC
Good job Punkturis :-)

Member of CSM 2, 3, 4, 5, 6 and 7

Killer2
The Arrow Project
#6 - 2012-01-05 11:44:35 UTC
Excellent work Team BFF!

These are some nice small changes. I can hear the cheers of all logi pilots around the universe!
Gilbaron
The Scope
Gallente Federation
#7 - 2012-01-05 11:50:41 UTC
where are all those csm guys and girls coming from ?

we want to see your face more often

starting the sisi launcher now to check the changes

they sound awesome btw !
Gilbaron
The Scope
Gallente Federation
#8 - 2012-01-05 11:54:31 UTC
Quote:
OverflowError: Python int too large to convert to C long
Total Runtime: 0h00m03s


:(
Rixiu
PonyTek
#9 - 2012-01-05 12:04:08 UTC
I'm confused, so I will now be able to see when I'm overloading and overload easier? Surely you must be mistaken!
Jarnis McPieksu
Aliastra
Gallente Federation
#10 - 2012-01-05 13:05:02 UTC
Hmm, what is this? UI improvements? Again? So soon? And good ones?

I mean at this rate the UI will be genuinely good in .. oo... another year or two! Blink

(I wholly approve this as pre-Crucible the ETA for good EVE UI was "when hell freezes over". This is a huge improvement)
Crazy KSK
Tsunami Cartel
#11 - 2012-01-05 15:43:13 UTC
Awesome stuff =D <3

Quote CCP Fozzie: ... The days of balance and forget are over.

Sarmatiko
#12 - 2012-01-05 15:59:04 UTC
"Ships" icon is present on Neocom in space without any purpose.

Also there should be option to remove "Chat", "Items" and "Ships" buttons just like any other button.

By default all buttons stick to the last from the bottom. There should be option to turn off sticky for manual button arrangement (for example: I want to place only three buttons in the middle of neocom, not under portrait)

I miss shortcut for "Open container' for ages. If it is not possible to implement this 'feature' then at least please remove empty brackets from button hover description. What?
Slighet
Siempre Muerto
#13 - 2012-01-05 16:04:24 UTC
Easy overheat and visual feedback! BFFs forever.
Ray Vargo
Viziam
Amarr Empire
#14 - 2012-01-05 17:09:18 UTC
CCP Punkturis wrote:

  • You can now shift click modules to overload them
  • Overload button shows feedback from when it's been clicked until it's activated/deactivated


  • This has been overdue for so long, thanks for finally giving us better overload handling.
    CCP Punkturis
    C C P
    C C P Alliance
    #15 - 2012-01-05 17:19:55 UTC
    Sarmatiko wrote:
    "Ships" icon is present on Neocom in space without any purpose.

    Also there should be option to remove "Chat", "Items" and "Ships" buttons just like any other button.

    By default all buttons stick to the last from the bottom. There should be option to turn off sticky for manual button arrangement (for example: I want to place only three buttons in the middle of neocom, not under portrait)

    I miss shortcut for "Open container' for ages. If it is not possible to implement this 'feature' then at least please remove empty brackets from button hover description. What?



    you should post your concerns about the new neocom in the Pink Zombie Kittens issues thread where it's more likely to be noticed by the fine people that implemented this new awesome neocom Big smile

    ♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

    Tal'is
    Imperial Shipment
    Amarr Empire
    #16 - 2012-01-05 17:42:13 UTC
    Guardian/Scimi pilot approves!!!
    Caellach Marellus
    Stormcrows
    #17 - 2012-01-05 18:17:17 UTC
    CCP Punkturis wrote:

  • You can now shift click modules to overload them
  • Overload button shows feedback from when it's been clicked until it's activated/deactivated

  • This could have been a patch on it's own without any other content, and it'd be absolutely amazing.

    Great changes overall, but those two are brilliant.

    When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

    Abdiel Kavash
    Deep Core Mining Inc.
    Caldari State
    #18 - 2012-01-05 18:43:08 UTC
    CCP Punkturis wrote:

    • The online/offline notification which pops up when your buddy/enemy logs in is now has standings icon
    • Said notificaction can be dragged to chat to info link that pilot and right clicked on

    Can I just right-click the notification popup itself? I don't see why should I need the extra step of dragging it somewhere and pointlessly spamming some chat window.
    Grideris
    The Scope
    Gallente Federation
    #19 - 2012-01-05 19:25:24 UTC
    Abdiel Kavash wrote:
    CCP Punkturis wrote:

    • The online/offline notification which pops up when your buddy/enemy logs in is now has standings icon
    • Said notificaction can be dragged to chat to info link that pilot and right clicked on

    Can I just right-click the notification popup itself? I don't see why should I need the extra step of dragging it somewhere and pointlessly spamming some chat window.


    I think that's what she meant.

    Still, I for one welcome our new and improved Overloading Interface overlords.

    http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com -** the** blog site with everything else DUST 514 you need

    CCP Punkturis
    C C P
    C C P Alliance
    #20 - 2012-01-05 19:40:37 UTC
    Abdiel Kavash wrote:
    CCP Punkturis wrote:

    • The online/offline notification which pops up when your buddy/enemy logs in is now has standings icon
    • Said notificaction can be dragged to chat to info link that pilot and right clicked on

    Can I just right-click the notification popup itself? I don't see why should I need the extra step of dragging it somewhere and pointlessly spamming some chat window.


    yeah it's two "features"

    you can right click it, or drag it to chat

    ♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

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