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[December] Discovering a New Expedition Frigate

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Author
Lidia Caderu
Brave Newbies Inc.
Brave Collective
#161 - 2015-10-08 08:01:35 UTC
It would be better to make one frig just for general purpose without mining bonuses and other just for mining ore/ice/gas without cyno bonus. And give both ships +2warp stab
Lidia Caderu
Brave Newbies Inc.
Brave Collective
#162 - 2015-10-08 08:09:22 UTC  |  Edited by: Lidia Caderu
ISD Rontea wrote:
CCP Terminus wrote:
ISD Rontea wrote:
Note: you can hauling 36m tritanium in Discovery ore hold from highsec to nullsec (all5 skills).


Ore Holds can't hold minerals.

Ore holds can hold compressed ore. Compressed veldspar > reprocess > tritanium

Potentially possible, but why would one do this? You may haul out some Arkonor for example, but not such big amount. And you can do this in any small ship. Also if you hauling through WH you just may wait until direct to hisec one opens.
Haatakan Reppola
Science and Trade Institute
Caldari State
#163 - 2015-10-08 19:00:31 UTC
All races have a T1 industrial that can haul 20k+ with max skills and extender (not counting rigs), these ships cost around 2.5m including fitting. 15k ore hold on a 15m T2 frigate will not change much...
Damjan Fox
Fox Industries and Exploration
#164 - 2015-10-08 20:46:52 UTC
Sounds interesting. I'll definately get some of those, once they hit TQ.

Quote:
What colour will it be? - Icy I hope :)

>> I hope so, too. <<
Civ Kado
State War Academy
Caldari State
#165 - 2015-10-08 22:39:31 UTC
very excited for this
Rek Seven
University of Caille
Gallente Federation
#166 - 2015-10-09 13:49:51 UTC  |  Edited by: Rek Seven
A frigate with a 15000 m3 ore holed? Shocked Dumb

It should have been a cruiser class venture that does multiple things including ice mining, ore mining and gas harvesting. The venture and the prospector are two ships that are either too hard to catch or not worth the effort involved in catching them. A cruiser hull would be better balanced.

A cruiser class industrial with low mass, the best gas harvesting in game and the ability to fit these new small ice harvesters would have been perfect... But no, we get another dumb little frigate.
Franklin en Chalune
Stark's Kerbside Hauler Universal Logistics
#167 - 2015-10-09 19:04:48 UTC
Rek Seven wrote:
A frigate with a 15000 m3 ore holed? Shocked Dumb

It should have been a cruiser class venture that does multiple things including ice mining, ore mining and gas harvesting. The venture and the prospect are two ships that are either too hard to catch or not worth the effort involved in catching them. A cruiser hull would be better balanced.

A cruiser class industrial with low mass, the best gas harvesting in game and the ability to fit these new small ice harvesters would have been perfect... But no, we get another dumb little frigate.

Well... aren't the mining barges technically cruiser-sized vessels?

A 15km3 Ore Hold on the Discovery isn't going to break the balance of mining ships or ore delivery, and bear in mind it's designed as an ice miner, it needs the space to hold the ice if we're not gonna be getting auto-ice-compression like people have asked for. For its designed usage, the Discovery will be as easy to catch as any non-interceptor non-covert ops frigate could be, what with not being nullified or being able to warp while cloaked. It would still have to burn to the outside of warp bubbles, and could quite easily be decloaked on the way. I think it's fine as it is.
Herzog Wolfhammer
Sigma Special Tactics Group
#168 - 2015-10-09 23:00:29 UTC
CCP Terminus wrote:
Bienator II wrote:
the actual question is: what color is it?

Laetitia Nzero wrote:
What colour will it be?

lol, art has the final say but I'm hoping for something icy




Make it transparent so it fills up with ice cubes as it mines.

Bring back DEEEEP Space!

Dracvlad
Taishi Combine
Astral Alliance
#169 - 2015-10-10 08:40:02 UTC
I am so glad you are doing this, however it really needs a covert ops cloak, and a throw away T1 ice mining frigate would be a very good idea too while you are at it.

My earlier comments on the Prospect being naff in another thread was incorrect, I fitted an AB and a specific rat tank and speed tanked the cruiser rats in NPC 0.0 and it did OK, though I had to bring in another toon every so often to clear the rats if the tank got eaten into too much. I note that the Discovery has drones which helps a bit, but at the cost of the covert ops cloak, damn that.

But it does give me options now for ice mining and hence to get the fuel for the new structures that I did not have before in my logistic hell location in Stain.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#170 - 2015-10-11 09:25:50 UTC
I do not feel like this addition is very out of the box. When will there be a miner that can reasonably defend itself and still mine efficiently?
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#171 - 2015-10-11 18:15:00 UTC
Azazel The Misanthrope wrote:
I do not feel like this addition is very out of the box. When will there be a miner that can reasonably defend itself and still mine efficiently?



You mean like the Skiff and Procurer?

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Scuzzy Logic
Space Spuds
#172 - 2015-10-11 23:08:55 UTC
As much as I appreciate getting more hulls for existing resource harvesting types, can we PLEASE at least know if you're ever going to work on a ship tailored for gas harvesting?

I'm getting very irritated that being able to fit more than 2 gas cloud harvesters is completely useless, making the description of the skill completely redundant (except at stopping me from making the 8-vacuum ship I've always dreamed of).

All I've ever wanted is a ship with 6 highs, 5 turret hardpoints and an ore bay, CCP...
Scuzzy Logic
Space Spuds
#173 - 2015-10-11 23:11:02 UTC  |  Edited by: Scuzzy Logic
Steve Ronuken wrote:
Azazel The Misanthrope wrote:
I do not feel like this addition is very out of the box. When will there be a miner that can reasonably defend itself and still mine efficiently?



You mean like the Skiff and Procurer?


He said defend, not writhe in pain for 5 minutes until backup arrives or its tank ruptures. The drones could at least gat a durability bonus or something. Even the rats scoff at them.
Franklin en Chalune
Stark's Kerbside Hauler Universal Logistics
#174 - 2015-10-12 00:18:30 UTC  |  Edited by: Franklin en Chalune
Scuzzy Logic wrote:
Steve Ronuken wrote:
You mean like the Skiff and Procurer?

He said defend, not writhe in pain for 5 minutes until backup arrives or its tank ruptures. The drones could at least gat a durability bonus or something. Even the rats scoff at them.

Umm... The Skiff and Procurer both have a 50% role bonus to drone damage and hitpoints, that's pretty much exactly what you just described
Barrogh Habalu
Imperial Shipment
Amarr Empire
#175 - 2015-10-12 07:58:10 UTC
Azazel The Misanthrope wrote:
I do not feel like this addition is very out of the box. When will there be a miner that can reasonably defend itself and still mine efficiently?

About the same time we'll get a combat ship that can mine for its own replacement reasonably well while still being effective combat vessel.
Syri Taneka
NOVA-CAINE
#176 - 2015-10-13 17:24:24 UTC
FT Diomedes wrote:
I like the idea. I'm sure it will have some use for WH folks, but I have yet to ever see someone ninja mining ores in null sec - gas, yes - but not ores. Not sure ninja ice mining will ever be a thing.


I'm not saying it definitely will happen, but in territories prone to ganking, it has a fair chance. The ship is probably going to be a smaller loss (financially) than a mining barge, and generally easier to escape with - although, like always, the best way to not get caught is to safe up when reds/unknowns enter local.
Argyle Wynter
Rura-Penthe
#177 - 2015-10-13 18:37:02 UTC  |  Edited by: Argyle Wynter
Not sure that this will be very interesting game play for expeditionary pilots.

It will take awhile to scan into and out of shattered WHs. The time and effort + risk + small cargo hold + small payouts will make this a short lived expeditionary activity. You might as well do data sites in high sec.

You should consider removing ice belts from high sec and having them as random spawns throughout ALL WH space.
Similar to ore.

- The argument about restricting ice from WH space is old now. We have no moon goo, ice would be fine.
- Frankly, living in POSs is enough of a freak show. Bring the snow...
- More day trippers, more targets.

Lastly, I am disappointed you did not take the opportunity to make this a T3 hull. It is an obvious fit.
Will we need to wait another 7 years before you give us anything else T3?

Viability of WH space is a demand problem, not a supply problem. Seven more years is too long to wait.

You could easily fix the T3 D price point by introducing another T3 ship to compete with materials instead of having to throttle melted nano-ribbons drop rates... yet again.

Please look at this.

AW
Bogo Shardani
Royal Amarr Institute
Amarr Empire
#178 - 2015-10-13 19:16:11 UTC
Haatakan Reppola wrote:
Mr Grape Drink wrote:

Any particular reason you are making frigates specialized like how the old barges were? Barges now you kinda have to decide between yield, cargo, or tank. But frigs you kind of get forced into what you fly by what you're mining based on the bonuses


Yield is already covered by Hulk, Ore bay is covered by Mackinaw and EHP is covered by Skiff (including their t1 variants)

How do you balance 2-3 smaller/cheaper ships around the same metrics without them being useless or OP? Find new ways to balance them (diffrent roles).


i will help you

Yield is already covered by Hulk, Ore bay is covered by Mackinaw and EHP is covered by Skiff and mobility is covered by Discovery
GrandLynx
University of Caille
Gallente Federation
#179 - 2015-10-14 02:35:38 UTC
When the Discovery becomes available on Sisi - would be possible to have a fixed/permanent Shattered Wormhole which can be used to test this ship?

and naturally, when this will be available to put through some paces?
Justa Hunni
State War Academy
Caldari State
#180 - 2015-10-14 02:41:04 UTC  |  Edited by: Justa Hunni
Scuzzy Logic wrote:
As much as I appreciate getting more hulls for existing resource harvesting types, can we PLEASE at least know if you're ever going to work on a ship tailored for gas harvesting?

I'm getting very irritated that being able to fit more than 2 gas cloud harvesters is completely useless, making the description of the skill completely redundant (except at stopping me from making the 8-vacuum ship I've always dreamed of).

All I've ever wanted is a ship with 6 highs, 5 turret hardpoints and an ore bay, CCP...


You can get a ship now with 5 gas harvesters, just unbonused. Look at the old Ferox gas mining builds. I would argue the Venture is definately optomized for gas harvesting. Regardless of the skill description, the fact you need GH5 to fit harvester 2s is sufficient to train to that level.