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When will the Command Ships get their Love CCP??

Author
Daniela Doran
Doomheim
#1 - 2015-10-08 11:22:43 UTC
Okay so the CBCs got their long overdue rebalance which are starting to make their T2 brothers redundant. So CCP, I really hope you intend on giving the Command Ships the same overdue treatment soon. Otherwise, their usefulness will further deteriorate even more than it already has as their cost continually escalates.
Tiberius Heth
Doomheim
#2 - 2015-10-08 11:50:18 UTC
Daniela Doran wrote:
Okay so the CBCs got their long overdue rebalance which are starting to make their T2 brothers redundant. So CCP, I really hope you intend on giving the Command Ships the same overdue treatment soon. Otherwise, their usefulness will further deteriorate even more than it already has as their cost continually escalates.


It probably has to do with on grid gang links. They're not going to touch A because it's loosely connected to B, which itself is still waiting on chances to C because they HAD plans for D but those got iced as the art department hadn't done its part yet.
Memphis Baas
#3 - 2015-10-08 12:23:28 UTC
I'd guess after they announce and implement their plans for the capital ships and what roles they can have in a space filled with citadel stations and entosis link gameplay.
unidenify
Deaf Armada
#4 - 2015-10-08 21:44:46 UTC
Tiberius Heth wrote:
Daniela Doran wrote:
Okay so the CBCs got their long overdue rebalance which are starting to make their T2 brothers redundant. So CCP, I really hope you intend on giving the Command Ships the same overdue treatment soon. Otherwise, their usefulness will further deteriorate even more than it already has as their cost continually escalates.


It probably has to do with on grid gang links. They're not going to touch A because it's loosely connected to B, which itself is still waiting on chances to C because they HAD plans for D but those got iced as the art department hadn't done its part yet.


well, what about its combat part

can it get 25% bonus that all CBC now have?
Nevyn Auscent
Broke Sauce
#5 - 2015-10-08 22:42:42 UTC
Memphis Baas wrote:
I'd guess after they announce and implement their plans for the capital ships and what roles they can have in a space filled with citadel stations and entosis link gameplay.

You obviously didn't read the last Citadel Dev blog, go read it.
Daniela Doran
Doomheim
#6 - 2015-10-09 01:15:25 UTC
unidenify wrote:
Tiberius Heth wrote:
Daniela Doran wrote:
Okay so the CBCs got their long overdue rebalance which are starting to make their T2 brothers redundant. So CCP, I really hope you intend on giving the Command Ships the same overdue treatment soon. Otherwise, their usefulness will further deteriorate even more than it already has as their cost continually escalates.


It probably has to do with on grid gang links. They're not going to touch A because it's loosely connected to B, which itself is still waiting on chances to C because they HAD plans for D but those got iced as the art department hadn't done its part yet.


well, what about its combat part

can it get 25% bonus that all CBC now have?


Well they already have a range bonus (except Abso, which needs a complete rework) so I was thinking something along these lines.

Command Ship Role Bonus
Can fit 3 Warfare Links
70% reduction in Medium Micro Jump Drive reactivation delay
100% bonus to Cap Boost Injected Amount
unidenify
Deaf Armada
#7 - 2015-10-09 02:36:58 UTC
Daniela Doran wrote:
unidenify wrote:
Tiberius Heth wrote:
Daniela Doran wrote:
Okay so the CBCs got their long overdue rebalance which are starting to make their T2 brothers redundant. So CCP, I really hope you intend on giving the Command Ships the same overdue treatment soon. Otherwise, their usefulness will further deteriorate even more than it already has as their cost continually escalates.


It probably has to do with on grid gang links. They're not going to touch A because it's loosely connected to B, which itself is still waiting on chances to C because they HAD plans for D but those got iced as the art department hadn't done its part yet.


well, what about its combat part

can it get 25% bonus that all CBC now have?


Well they already have a range bonus (except Abso, which needs a complete rework) so I was thinking something along these lines.

Command Ship Role Bonus
Can fit 3 Warfare Links
70% reduction in Medium Micro Jump Drive reactivation delay
100% bonus to Cap Boost Injected Amount



I do like 70% for MJD, because it create flavour where Frigate/Cruiser get MWD bonus and CS/Marauder get MJD bonus
Markus Reese
Deep Core Mining Inc.
Caldari State
#8 - 2015-10-09 03:18:54 UTC
Only buff command ships need is a change to off grid boosting :D

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Daniela Doran
Doomheim
#9 - 2015-10-09 03:40:21 UTC
Markus Reese wrote:
Only buff command ships need is a change to off grid boosting :D


You don't fly Command Ships at all, do you? And if you do, you definitely don't use it for combat.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#10 - 2015-10-09 03:44:28 UTC  |  Edited by: Scipio Artelius
Markus Reese wrote:
Only buff command ships need is a change to off grid boosting :D

While changes to OGB might hopefully eventually happen at some point or not in the near distant future™, I actually hope it's a lot more creative than simply bringing links on grid.

edit: probably shouldn't have even mentioned that tbh. This is a thread about Command Ships, not links.
Daniela Doran
Doomheim
#11 - 2015-10-09 04:13:07 UTC
Scipio Artelius wrote:
Markus Reese wrote:
Only buff command ships need is a change to off grid boosting :D

While changes to OGB might hopefully eventually happen at some point or not in the near distant future™, I actually hope it's a lot more creative than simply bringing links on grid.

edit: probably shouldn't have even mentioned that tbh. This is a thread about Command Ships, not links.


Personally, I use CSs for combat only (no point using them for links since T3C and OGB still exist). The miner above you probably only use his (if he can even fly em) for links only, hence his clueless response.
baltec1
Bat Country
Pandemic Horde
#12 - 2015-10-09 04:56:47 UTC
Best help command ship can get is for off grid boosts to be removed and t3c nerfed to the level of cruisers.
unidenify
Deaf Armada
#13 - 2015-10-09 04:58:38 UTC
while I can't drive CS, I do see their value as combat ship.

Since they add 25% range bonus to CBC as their role to fight against cruiser.

why not for CS to get 25% role bonus as well in order to combat against HAC?
ImYourMom
Retribution Holdings Corp
Retribution.
#14 - 2015-10-09 08:31:17 UTC
Im confused didn't they JUST get balanced like in the past year?
Daniela Doran
Doomheim
#15 - 2015-10-09 08:34:52 UTC
ImYourMom wrote:
Im confused didn't they JUST get balanced like in the past year?



More like a touch up but definitely not a REAL balance. CCP has gotten lazy in regards to properly rebalancing the CSs.
Val'Dore
PlanetCorp InterStellar
#16 - 2015-10-09 08:47:24 UTC
They can't buff them too much, else they'll be the best ships in the game.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

Daniela Doran
Doomheim
#17 - 2015-10-09 08:54:09 UTC
Val'Dore wrote:
They can't buff them too much, else they'll be the best ships in the game.


Not the best, but considering their lengthy training time and status as T2 BCs, they should be one of the best sub-caps ships in the game.
baltec1
Bat Country
Pandemic Horde
#18 - 2015-10-09 09:19:51 UTC
Daniela Doran wrote:
Val'Dore wrote:
They can't buff them too much, else they'll be the best ships in the game.


Not the best, but considering their lengthy training time and status as T2 BCs, they should be one of the best sub-caps ships in the game.

They are already good, it's other problematic ships that are causing the issues.
Janeway84
Insane's Asylum
#19 - 2015-10-09 09:21:02 UTC
They could make their stats over run the t3 cruisers since you need to spend more time to train CS than t3's P
Imo CS could need more cpu and grid and perhaps a midslot more on each and perhaps a highslot more aswell for +1 turret / launcher. MJD bonus would be fun Smile and cap injector bonus gets huge original idea points +1 Idea
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#20 - 2015-10-09 09:33:37 UTC
All of these things are linked and would have to be delt with at least close to the same time:

- Links
- T3 Cruisers
- Commandships

Potential things that may be linked (see what i did there)

-Titans
-Other capitals
-Structures

No Worries

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