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[Skill Plan] Remaps

First post
Author
Peckles
brain drain corp
#1 - 2015-10-07 14:03:13 UTC
Can we have unlimited remaps? I don't see the overall harm in this, once a year definitely doesn't seem like enough.

If you take a look at training a fresh pilot you can go through the remaps quite quickly. Newbies really wont fully understand the attribute system. And if you make a mistake after so many attempts you are screwed.

For those vets that are buying toons off of the bazaar usually they dont have any remaps which sucks because new toon new priority.

I think it's a win win all around.
HandelsPharmi
Pharmi on CharBazaar
#2 - 2015-10-07 14:25:14 UTC
Leto Aramaus
Frog Team Four
Of Essence
#3 - 2015-10-07 14:56:26 UTC
I seriously can't believe anyone gives a crap about attributes.

+5s will save you like 10 days off a 100 day training plan. It's dumb. Just train what you want and stop caring about attributes. They'll probably get removed soon anyway.
Serendipity Lost
Repo Industries
#4 - 2015-10-07 15:28:14 UTC
Leto Aramaus wrote:
I seriously can't believe anyone gives a crap about attributes.

+5s will save you like 10 days off a 100 day training plan. It's dumb. Just train what you want and stop caring about attributes. They'll probably get removed soon anyway.



I demand SP reimbursment for all those 'off max' skills i was forced to train before remaps existed. I also demand SP reimbursment for all the training I had to postpone because we didn't always have unlimited remaps.

You know what, screw all this - I demand unlimited SP so that I can use them whenever and however I want.

No... Wait.... just get rid of all skills.... and.... and.... make everything in eve cost 1 isk. Total euqality for everyone!

FREEEEEDOOOOOMMMMMMMM
Peckles
brain drain corp
#5 - 2015-10-07 16:28:14 UTC
Leto Aramaus wrote:
I seriously can't believe anyone gives a crap about attributes.

+5s will save you like 10 days off a 100 day training plan. It's dumb. Just train what you want and stop caring about attributes. They'll probably get removed soon anyway.


I really hate attributes, but I think the likelyhood of them getting removed before 2017 is near 0. I would imagine that giving people unlimited remaps would be 1000x less work, and does provide a Quality of life change.
Zavand Crendraven
Federal Navy Academy
Gallente Federation
#6 - 2015-10-07 17:29:53 UTC
Peckles wrote:
Leto Aramaus wrote:
I seriously can't believe anyone gives a crap about attributes.

+5s will save you like 10 days off a 100 day training plan. It's dumb. Just train what you want and stop caring about attributes. They'll probably get removed soon anyway.


I really hate attributes, but I think the likelyhood of them getting removed before 2017 is near 0. I would imagine that giving people unlimited remaps would be 1000x less work, and does provide a Quality of life change.

Unlimited remaps are a ******** idea since it will punish people that doesnt know about remaps mostly newbies. It is also ******** cuz anyone that knows about remaps and isnt a ****** will change it to whatever is needed for the skill they are training right at that very moment. That kind of mechanic is on the same level as some ****** cellphone game where you need to go in and click a button every now and then and is basically just a huge annoyance.
Valacus
Streets of Fire
#7 - 2015-10-07 17:42:16 UTC
Zavand Crendraven wrote:
Peckles wrote:
Leto Aramaus wrote:
I seriously can't believe anyone gives a crap about attributes.

+5s will save you like 10 days off a 100 day training plan. It's dumb. Just train what you want and stop caring about attributes. They'll probably get removed soon anyway.


I really hate attributes, but I think the likelyhood of them getting removed before 2017 is near 0. I would imagine that giving people unlimited remaps would be 1000x less work, and does provide a Quality of life change.

Unlimited remaps are a ******** idea since it will punish people that doesnt know about remaps mostly newbies. It is also ******** cuz anyone that knows about remaps and isnt a ****** will change it to whatever is needed for the skill they are training right at that very moment. That kind of mechanic is on the same level as some ****** cellphone game where you need to go in and click a button every now and then and is basically just a huge annoyance.


It's the other way around. 1 year remaps punishes new players, because they have no idea what to skill into first. They haven't had time to do the research. They haven't had time to get informed. They don't know which skills are more crucial than others. Once a year remaps screw the newest players the hardest, because once they realize their either remapped for the wrong primary attributes or chose the wrong skills first and have to alter their plan, they've already used their remap and are doomed to take 5 extras days on everything for an entire year. That's just ludicrous. It can completely ruin the experience for newer players. As if the task of learning EVE isn't daunting enough, now the SP system has to bone you too.
Zavand Crendraven
Federal Navy Academy
Gallente Federation
#8 - 2015-10-07 18:01:20 UTC
Valacus wrote:
Zavand Crendraven wrote:
Peckles wrote:
Leto Aramaus wrote:
I seriously can't believe anyone gives a crap about attributes.

+5s will save you like 10 days off a 100 day training plan. It's dumb. Just train what you want and stop caring about attributes. They'll probably get removed soon anyway.


I really hate attributes, but I think the likelyhood of them getting removed before 2017 is near 0. I would imagine that giving people unlimited remaps would be 1000x less work, and does provide a Quality of life change.

Unlimited remaps are a ******** idea since it will punish people that doesnt know about remaps mostly newbies. It is also ******** cuz anyone that knows about remaps and isnt a ****** will change it to whatever is needed for the skill they are training right at that very moment. That kind of mechanic is on the same level as some ****** cellphone game where you need to go in and click a button every now and then and is basically just a huge annoyance.


It's the other way around. 1 year remaps punishes new players, because they have no idea what to skill into first. They haven't had time to do the research. They haven't had time to get informed. They don't know which skills are more crucial than others. Once a year remaps screw the newest players the hardest, because once they realize their either remapped for the wrong primary attributes or chose the wrong skills first and have to alter their plan, they've already used their remap and are doomed to take 5 extras days on everything for an entire year. That's just ludicrous. It can completely ruin the experience for newer players. As if the task of learning EVE isn't daunting enough, now the SP system has to bone you too.

What i mean to say is that unlimited remaps are stupid becuz of stated reasons and the same will be achieved with just a flat SP rate instead which removes all the tediousness constant remapping would bring.
Celthric Kanerian
Viziam
Amarr Empire
#9 - 2015-10-07 19:16:14 UTC
Peckles wrote:
I don't see the overall harm in this


Then you clearly shouldn't make a post about this. It would harm the overall game incredibly much.
Valacus
Streets of Fire
#10 - 2015-10-08 01:17:19 UTC
Celthric Kanerian wrote:
Peckles wrote:
I don't see the overall harm in this


Then you clearly shouldn't make a post about this. It would harm the overall game incredibly much.


*Offers no argument at all* "Clearly you shouldn't make a post about xxxxxxx."

Yes, very convincing argument.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#11 - 2015-10-08 01:49:59 UTC
Leto Aramaus wrote:
I seriously can't believe anyone gives a crap about attributes.

+5s will save you like 10 days off a 100 day training plan. It's dumb. Just train what you want and stop caring about attributes. They'll probably get removed soon anyway.

Compared to a 100 day off map train without implants:
+5s save ~23days
On map saves ~32days
On map w/ +5s saves ~43days

I don't think it's in any way hard to see why people care about attributes and implants.
Tiddle Jr
Brutor Tribe
Minmatar Republic
#12 - 2015-10-08 01:57:09 UTC
Peckles wrote:
Can we have unlimited remaps? I don't see the overall harm in this, once a year definitely doesn't seem like enough.

If you take a look at training a fresh pilot you can go through the remaps quite quickly. Newbies really wont fully understand the attribute system. And if you make a mistake after so many attempts you are screwed.

For those vets that are buying toons off of the bazaar usually they dont have any remaps which sucks because new toon new priority.

I think it's a win win all around.



Remaps are gift, not the obligatory requirement. Your daily free candy got left in your childhood.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Khan Wrenth
Viziam
Amarr Empire
#13 - 2015-10-08 02:07:06 UTC
I was a new player. Remapped to remove charisma, put attributes in all other catagories, trained for years without a care in the world. I didn't need to be taught that, I didn't need EVEMON to understand that the list of skills I was training didn't require charisma, I didn't need self-serving forum warriors to fight for my cause. I looked at the system, understood it, worked with it. Took me years to trust EVEMON enough to utilize it, then I optimized my plan even better. Never regretted a moment of "off-peak" training.

I'm against any more bonus remaps or any change to the system. Attributes are a good thing precisely because if you optimize to shoot stuff, you're not going to skill into command nearly as quickly. It's part of the system. Removing attributes is a terrible idea and removes meaningful depth and consequence from character creation and skilling. If managing attributes is too much of a chore for you, even to do a most basic thing like remove charisma and just roll with it, then go play Candy Crush or something.
Valacus
Streets of Fire
#14 - 2015-10-08 16:02:56 UTC
Tiddle Jr wrote:
Peckles wrote:
Can we have unlimited remaps? I don't see the overall harm in this, once a year definitely doesn't seem like enough.

If you take a look at training a fresh pilot you can go through the remaps quite quickly. Newbies really wont fully understand the attribute system. And if you make a mistake after so many attempts you are screwed.

For those vets that are buying toons off of the bazaar usually they dont have any remaps which sucks because new toon new priority.

I think it's a win win all around.



Remaps are gift, not the obligatory requirement. Your daily free candy got left in your childhood.


Again, no argument, only rhetoric and school yard insults. Ability to make case against suggestion, 0%.
Haatakan Reppola
Science and Trade Institute
Caldari State
#15 - 2015-10-08 16:07:43 UTC
Valacus wrote:
Tiddle Jr wrote:
Peckles wrote:
Can we have unlimited remaps? I don't see the overall harm in this, once a year definitely doesn't seem like enough.

If you take a look at training a fresh pilot you can go through the remaps quite quickly. Newbies really wont fully understand the attribute system. And if you make a mistake after so many attempts you are screwed.

For those vets that are buying toons off of the bazaar usually they dont have any remaps which sucks because new toon new priority.

I think it's a win win all around.



Remaps are gift, not the obligatory requirement. Your daily free candy got left in your childhood.


Again, no argument, only rhetoric and school yard insults. Ability to make case against suggestion, 0%.


I would call "not the obligatory requirement" an argument that we dont need more remaps, they are simply not needed
Haatakan Reppola
Science and Trade Institute
Caldari State
#16 - 2015-10-08 16:21:47 UTC
Tyberius Franklin wrote:
Leto Aramaus wrote:
I seriously can't believe anyone gives a crap about attributes.

+5s will save you like 10 days off a 100 day training plan. It's dumb. Just train what you want and stop caring about attributes. They'll probably get removed soon anyway.

Compared to a 100 day off map train without implants:
+5s save ~23days
On map saves ~32days
On map w/ +5s saves ~43days

I don't think it's in any way hard to see why people care about attributes and implants.


Going from off map to a balanced remap will save 15-16 days, +5 saves 23 days and going from balanced to peak saves 16 days. Remove Charisma (as many do) and you can save almost 3 days extra for 2 attribute main skills (Int/Per would be the most used)
Valacus
Streets of Fire
#17 - 2015-10-08 16:25:50 UTC
Haatakan Reppola wrote:
Valacus wrote:
Tiddle Jr wrote:
Peckles wrote:
Can we have unlimited remaps? I don't see the overall harm in this, once a year definitely doesn't seem like enough.

If you take a look at training a fresh pilot you can go through the remaps quite quickly. Newbies really wont fully understand the attribute system. And if you make a mistake after so many attempts you are screwed.

For those vets that are buying toons off of the bazaar usually they dont have any remaps which sucks because new toon new priority.

I think it's a win win all around.



Remaps are gift, not the obligatory requirement. Your daily free candy got left in your childhood.


Again, no argument, only rhetoric and school yard insults. Ability to make case against suggestion, 0%.


I would call "not the obligatory requirement" an argument that we dont need more remaps, they are simply not needed


In that respect, no change at all is "needed" in EVE Online. Changes in any game are always quality of life. While I don't necessarily think we need unlimited remaps, 1 a year is definitely way too few, especially if we want to keep attracting newer players to come join us so that our game can grow and live on. Just dismissing these claims as, "No, this game isn't for babies" is a really stupid sentiment. That's how games die. We were all EVE babies and one point, and if the game was this developed when I first joined, I would have enjoyed myself a lot more and not taken a huge break from it. I also wager more people would have stayed that didn't. In the grand scheme of things, a few more neural remaps a year doesn't make us babies or even make the game appealing it babies, it just eases some of the pressure, especially for new people who have to race through skills to keep up with us vets. Well, we want and need those new people, and it wouldn't break the game or wreck our fun as vets to allow them a little QoL, so you have still failed to convince me that they are not "needed", and failed to provide an argument to make your case.
Serendipity Lost
Repo Industries
#18 - 2015-10-08 17:42:23 UTC
Please close to the skill sticky thread. Consider short term forum bans for the next 3 folks to start new skill scheme threads.

Haatakan Reppola
Science and Trade Institute
Caldari State
#19 - 2015-10-08 19:13:45 UTC
Valacus wrote:

In that respect, no change at all is "needed" in EVE Online. Changes in any game are always quality of life. While I don't necessarily think we need unlimited remaps, 1 a year is definitely way too few, especially if we want to keep attracting newer players to come join us so that our game can grow and live on. Just dismissing these claims as, "No, this game isn't for babies" is a really stupid sentiment. That's how games die. We were all EVE babies and one point, and if the game was this developed when I first joined, I would have enjoyed myself a lot more and not taken a huge break from it. I also wager more people would have stayed that didn't. In the grand scheme of things, a few more neural remaps a year doesn't make us babies or even make the game appealing it babies, it just eases some of the pressure, especially for new people who have to race through skills to keep up with us vets. Well, we want and need those new people, and it wouldn't break the game or wreck our fun as vets to allow them a little QoL, so you have still failed to convince me that they are not "needed", and failed to provide an argument to make your case.


When argumenting for a change, its the people that want something to change that need to make a good argument. Making a statement several people disagree with is not a good argument for changes. This thread have so far failed to give a good reason for more remaps, remaps is something no new character should care about (and no vet should tell newbies to remap). The gains for remapping for max SP is around 16% shorter training time for the skills your mapped for, but countered by up to 16% longer training times for rest of the skills.

New players need skills all over the place, so they should never remap anything else than remove charisma (if even that) and save their remaps for when they know what they are doing.

I could support an option to reset attributes anytime the first few months or year, more remaps just help the older players more than newbies (that dont know how to take advantage of remaps anyway)
Frostys Virpio
State War Academy
Caldari State
#20 - 2015-10-08 21:13:20 UTC
If you want to give infinite remap, you might as well just put all the skills on the same attributes, force those attribute to be maxed on all character and be done with it...
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