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Trade Goods

Author
HMS-Banker Highfield
#1 - 2015-09-30 17:29:48 UTC
Can someone actively earn ISK buying and selling the items on the market under the heading Trade Goods?

Mainly the items that are under the sub-headings: Consumer Products, Industrial Goods, Passengers, and Radioactive Goods...

That is, if that person can figure out the pattern and how much to buy with the same going for, the right amount to sell each day.

Also, do the NPCs have a rate of production?

I'm trying to be a Trader but, am wanting to better understand the market by way of trading via, an PvE play-style before I venture into more a PvP play-style with items that other actual players will use, such as Ammunition.
Elizabeth Norn
Nornir Research
Nornir Empire
#2 - 2015-09-30 17:31:34 UTC  |  Edited by: Elizabeth Norn
There was a thread about it a while back, be careful though (people will be out to get you). I'm not sure it will help you to learn 'real' trading though.

https://forums.eveonline.com/default.aspx?g=posts&m=5047180
Cista2
EVE Museum
#3 - 2015-09-30 18:52:33 UTC
HMS-Banker Highfield wrote:

I'm trying to be a Trader but, am wanting to better understand the market by way of trading via, an PvE play-style before I venture into more a PvP play-style with items that other actual players will use, such as Ammunition.
Don't be afraid. It is actually really really easy to make some money by trading, when you start humbly. Trade some ammo, crystals, T1 modules for a start. Trade a bunch of them so you don't put too much money into one thing.
If you are worried about price swings, find items that fewer people trade in, but have a profit margin of maybe 50%, it's hard to fail on those.

Trading with npcs will teach you nothing.

My channel: "Signatures" -

HMS-Banker Highfield
#4 - 2015-10-02 13:30:47 UTC  |  Edited by: HMS-Banker Highfield
Elizabeth Norn wrote:
There was a thread about it a while back, be careful though (people will be out to get you). I'm not sure it will help you to learn 'real' trading though.

https://forums.eveonline.com/default.aspx?g=posts&m=5047180


Thank you, Elizabeth... The first two lines of that post you directed me to; is the information that I was seeking.
JeronixTrade
Deep Core Mining Inc.
Caldari State
#5 - 2015-10-02 16:41:14 UTC
Long Limb Rows RIP 2008
Bootneck
Doomheim
#6 - 2015-10-03 22:21:15 UTC
I always think trade goods was a huge missed opportunity for CCP to satisfy the clear player demand for a more sophisticated investment banking model.

The current market is really consumption goods based and 0.1 isk games are more in line with Amazon price matching than wall street trading. Trade goods would have made a very effective instrument to build a more complex futures market on since they have no tangible in game purpose and would have only served as a financial instrument, after all when people trade corn futures they never actually deliver bags of corn, only the margin difference.

But then they really could have done sonething beneficial with exotic dancers and the brothel module...

There's no school like the old school and I've been expelled.

Estevan Andrard
Doomheim
#7 - 2015-10-07 02:25:56 UTC
Best thing of EVE is that there is no CCP instalment of pseudo FIAT currency oriented to satisfy banking styles.

Maybe they learned the lesson by consulting with an Icelandic market specialist who knows Iceland economic history and dont want to make the same mistake in EVE market.

If con is the opposite of pro, then is Congress the opposite of progress?