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Moon mining depletion

Author
Freelancer117
So you want to be a Hero
#1 - 2015-09-13 14:03:44 UTC
Null sec residents often complain there is no real reason to fight, or even worse think it is better to be blue friends living next to each other.

I propose (based on prior topic mentioning) CCP and the CSM should look at moon mining and how it depletes over time Cool

At the moment, moon mining is accomplished by anchoring a Moon Harvester Array at a POS around a moon with minerals in it.
These deposits are constant and always present at the moon; they never change or deplete.

source: https://wiki.eveonline.com/en/wiki/NPTS_-_Reactions

WHEN that resource spawn were to randomly take place all over New Eden at random locations with random moon mineral deposits
every few months, null sec would become an even livelier place where borders will be crossed and changed more often.

Regards, a Freelancer

PS: previous posts about moon mining depletion sources
http://oldforums.eveonline.com/?a=topic&threadID=828108
https://forums.eveonline.com/default.aspx?g=posts&t=197056

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2015-09-14 11:07:09 UTC
If you know this is a redundant thread, why did you repost it?

What makes you think anyone is going to want to scan thousands of moons, every what, week or so?

How high do you want to spike the cost of T2 goods?

Why do you want to encourage groups that have been condensing for months to start sprawling again?

And what makes you think people are going to be willing to actually fight over the things? Why risk 100b+ in ships to fight for a moon that's only going to make you 10b before it depletes?
Freelancer117
So you want to be a Hero
#3 - 2015-10-06 08:26:34 UTC
Danika Princip wrote:
If you know this is a redundant thread, why did you repost it?

The lack of a(ny) serious moon mining depletion mechanic is worrying, I don't think it should taboo or forbidden by alliances to be discussed.


Danika Princip wrote:
What makes you think anyone is going to want to scan thousands of moons, every what, week or so?

I rather see a quarterly respawn mechanic, but eventually it's something for CCP games with the help of CSM to work out imho.

Money moons are massive conflict drivers and therefor ideal content creators !

IF you want the moon money you have to work for it, no more one time investment and then passive income.


Danika Princip wrote:
How high do you want to spike the cost of T2 goods?

T2 goods compared to Tech 1 should cost more because capsuleers should pay more for better value items.


Danika Princip wrote:
Why do you want to encourage groups that have been condensing for months to start sprawling again?

They call it kicking the anthill, stopping a(ny) established status quo ante is a good thing for content creation, so Hell Yeah Cool


Danika Princip wrote:
And what makes you think people are going to be willing to actually fight over the things? Why risk 100b+ in ships to fight for a moon that's only going to make you 10b before it depletes?

Yet another example: https://www.themittani.com/news/fade-hosts-30-billion-isk-brawl


Regards, a Freelancer

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF