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Current state of turret tracking and damage application...

First post
Author
Captain Brownfinger
Republic University
Minmatar Republic
#81 - 2015-10-03 21:04:36 UTC
I don't think he cares anymore Baltec, the OP is hellbent on using the wrong ship for the job to the point now hes willing to throw money at a set of expensive implants to just lose those too. Should be funny when the OP makes a post whining about how implants are worthless and whatever else his brain decides is wrong.
Nafensoriel
Brutor Tribe
Minmatar Republic
#82 - 2015-10-03 21:27:48 UTC
I don't know why I keep posting in this thread.

After actually taking some time and properly going over all your recent KMs..
Try not fitting brawling weapons when the local enemies are kiting you to death. Example. Thorax vs Thorax.. neutrons vs 150mm rails. Rails will out range you indefinitely. It doesn't matter how much tracking you have. You will never be able to get close enough to do anything with that tracking. This is called a failure to adapt and apply.
Funny thing is... dual 150mm railguns do 50 less dps than neutron blasters with navy AM. Also if math was used youd find out that due to the extended optimal the dual 150s actually have HIGHER TRACKING at their optimal usage range. IE more damage actually hits.. and hits farther away. Welcome to rock paper scissors.

Also try getting friends.

No you don't know what you are doing. These are basic concepts. Us telling you fits means jack and sh*t when almost every single KM you have is mostly because your enemies fight outside your optimal and use ships pretty much designed to murder fits EXACTLY like yours.

Adapt or die. The only truth of eve PVP.
Amanda Guido
Federal Defense Union
Gallente Federation
#83 - 2015-10-03 21:59:12 UTC  |  Edited by: Amanda Guido
Nafensoriel wrote:
I don't know why I keep posting in this thread.

After actually taking some time and properly going over all your recent KMs..
Try not fitting brawling weapons when the local enemies are kiting you to death. Example. Thorax vs Thorax.. neutrons vs 150mm rails. Rails will out range you indefinitely. It doesn't matter how much tracking you have. You will never be able to get close enough to do anything with that tracking. This is called a failure to adapt and apply.
Funny thing is... dual 150mm railguns do 50 less dps than neutron blasters with navy AM. Also if math was used youd find out that due to the extended optimal the dual 150s actually have HIGHER TRACKING at their optimal usage range. IE more damage actually hits.. and hits farther away. Welcome to rock paper scissors.

Also try getting friends.

No you don't know what you are doing. These are basic concepts. Us telling you fits means jack and sh*t when almost every single KM you have is mostly because your enemies fight outside your optimal and use ships pretty much designed to murder fits EXACTLY like yours.

Adapt or die. The only truth of eve PVP.


Adapt, so I am supposed to telepathically know that when that thorax warps in he is kite fit with rails eh? You act like I know what I am going to be facing before I face it. Are you dumb?

Maybe I should carry a set of rails in my cargo bay with a mobile depot and deploy it at every plex so I can switch out mid fight *rolls eyes* ******* morons
Jonah Gravenstein
Machiavellian Space Bastards
#84 - 2015-10-03 22:13:39 UTC  |  Edited by: Jonah Gravenstein
Amanda Guido wrote:
Adapt, so I am supposed to telepathically know that when that thorax warps in he is kite fit with rails eh? You act like I know what I am going to be facing before I face it. Are you dumb?
He's not dumb, he's telling you how it is.

You will rarely know what tactics and fits other players will use; you can take a damn good guess at it if you're familiar with the capabilities of the ships they're flying, how they're commonly fitted etc. Adapt your fits and tactics to what is being commonly used against you.

Quote:
Maybe I should carry a set of rails in my cargo bay with a mobile depot and deploy it at every plex so I can switch out mid fight *rolls eyes* ******* morons
Maybe you should use the right tool for the job in the first place.

In the beginning there was nothing, which exploded.

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Amanda Guido
Federal Defense Union
Gallente Federation
#85 - 2015-10-03 22:30:18 UTC
Jonah Gravenstein wrote:
Amanda Guido wrote:
Adapt, so I am supposed to telepathically know that when that thorax warps in he is kite fit with rails eh? You act like I know what I am going to be facing before I face it. Are you dumb?
He's not dumb, he's telling you how it is.

You will rarely know what tactics and fits other players will use; you can take a damn good guess at it if you're familiar with the capabilities of the ships they're flying, how they're commonly fitted etc. Adapt your fits and tactics to what is being commonly used against you.

Quote:
Maybe I should carry a set of rails in my cargo bay with a mobile depot and deploy it at every plex so I can switch out mid fight *rolls eyes* ******* morons
Maybe you should use the right tool for the job in the first place.


And what tool is that? A thorax can be blaster fit, or it can be kite fit, there is no way of knowing which way he will be fit, or if even it will be a thorax that you will face. So all of this nonsense about knowing your enemy and fitting accordingly is hogwash. There is no way in EVE to know who and what you will be up against. There are hundreds of ships and thousands of fit combinations used for all of them. It is simply luck of the draw.

When you engage that thorax or he engages you, by the time you know what he is fitted with you are already locked in. the only exception to that rule is if you are kite fit and are able to stay out of scram range. Which obviously is not the case when you are blaster fit. So unless you are saying "blasters are bad, don't use them" I don't know what to tell you
Jonah Gravenstein
Machiavellian Space Bastards
#86 - 2015-10-03 22:55:39 UTC  |  Edited by: Jonah Gravenstein
Amanda Guido wrote:
And what tool is that? A thorax can be blaster fit, or it can be kite fit, there is no way of knowing which way he will be fit, or if even it will be a thorax that you will face.
Of course there is no way of knowing how someone has fitted their ship, but you can make a good guess. If you're solo you'll always be at a disadvantage if they have friends.

If you want predictable enemies I suggest you switch your focus to missions.

Quote:
So all of this nonsense about knowing your enemy and fitting accordingly is hogwash.
Yet it works for many Roll

Quote:
There is no way in EVE to know exactly who and what you will be up against. There are hundreds of ships and thousands of fit combinations used for all of them. It is simply luck of the draw.
You're right there is no way to know who and what you're up against; what you can do is pick your fights, like the guys that keep killing you are obviously doing.

In the beginning there was nothing, which exploded.

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Nafensoriel
Brutor Tribe
Minmatar Republic
#87 - 2015-10-03 23:00:43 UTC
Ok lets make this simple.

If you fit blasters.. you have one option.. to brawl. Anything that kites you that you cant catch is going to kill you.

If you fit rails... then now you have options. This is why the kite meta works so well. It also means you do not engage at ranges where you cant run.

You are in an area and flying solo.. yet you are fitting like you have support or to defeat ships that are not being flown against you. It would be logical to see the small groups killing you and switch your fitting/ship preferences to things that can either disengage(when they blob) or keep them scrammed and at range while you slowly work down the number of pilots against you.

You are solo... so you have to think smart and fit to get away before thinking about damage. Your fitting habits right now give you one option. Kill them or die.. and frankly you wont succeed fit the way you do using the ships you do.
Amanda Guido
Federal Defense Union
Gallente Federation
#88 - 2015-10-03 23:22:57 UTC  |  Edited by: Amanda Guido
Nafensoriel wrote:
Ok lets make this simple.

If you fit blasters.. you have one option.. to brawl. Anything that kites you that you cant catch is going to kill you.

If you fit rails... then now you have options. This is why the kite meta works so well. It also means you do not engage at ranges where you cant run.

You are in an area and flying solo.. yet you are fitting like you have support or to defeat ships that are not being flown against you. It would be logical to see the small groups killing you and switch your fitting/ship preferences to things that can either disengage(when they blob) or keep them scrammed and at range while you slowly work down the number of pilots against you.

You are solo... so you have to think smart and fit to get away before thinking about damage. Your fitting habits right now give you one option. Kill them or die.. and frankly you wont succeed fit the way you do using the ships you do.


You keep saying use rails, but rails have the exact opposite weakness. In a cruiser you will rarely be able to outrun a frigate. So anything that moves faster then you will simply get in under your guns. You will have the exact reverse problem.

I understand blasters come with a huge weakness with their limited range, I'm trying to find a way to surmount that problem
Portmanteau
Iron Krosz
#89 - 2015-10-04 00:18:27 UTC
When did this thread go from battleships need tracking super buff to general pvp/intel tutorial for someone too rude and entitled to be deservinvg of it ?
baltec1
Bat Country
Pandemic Horde
#90 - 2015-10-04 00:19:15 UTC
Amanda Guido wrote:
Nafensoriel wrote:
Ok lets make this simple.

If you fit blasters.. you have one option.. to brawl. Anything that kites you that you cant catch is going to kill you.

If you fit rails... then now you have options. This is why the kite meta works so well. It also means you do not engage at ranges where you cant run.

You are in an area and flying solo.. yet you are fitting like you have support or to defeat ships that are not being flown against you. It would be logical to see the small groups killing you and switch your fitting/ship preferences to things that can either disengage(when they blob) or keep them scrammed and at range while you slowly work down the number of pilots against you.

You are solo... so you have to think smart and fit to get away before thinking about damage. Your fitting habits right now give you one option. Kill them or die.. and frankly you wont succeed fit the way you do using the ships you do.


You keep saying use rails, but rails have the exact opposite weakness. In a cruiser you will rarely be able to outrun a frigate. So anything that moves faster then you will simply get in under your guns. You will have the exact reverse problem.

I understand blasters come with a huge weakness with their limited range, I'm trying to find a way to surmount that problem


I already told you how.
Demerius Xenocratus
The Scope
Gallente Federation
#91 - 2015-10-04 01:20:02 UTC
Captain Brownfinger wrote:
Demerius Xenocratus wrote:
Captain Brownfinger wrote:
Medium and large projectile tracking is fine. We do not need to go back to the days of battleship solopwnmobiles. If you want to deal with frigates in your battleship then fit accordingly, it's all about tradeoffs and by the sounds of it you traded off in favour of more large target dps numbers.


Large turret ships can barely hit orbitting frigates or destroyers with tracking bonused hulls and webs. If you want to solo in a BS you use a drone boat or an application fit missile boat; or you use undersized weapons.

Large turrets are utterly useless against small targets unless you are in an MJD Vindicator, and even then you will struggle to hit frigates at 500m. The ONLY thing that keeps a turret BS with a proper pvp fit from being solo'd by a frigate is heavy neut, as many frigates can easily tank and blap unbonused drones.


/facepalm
/cry
I have no more words for the ridiculousness in this thread anymore.


Not sure what I said that's incorrect. It seems just a LITTLE silly that I can dual web something with a tracking bonused hull and still not hit a frigate doing 100 m/s at 1000m. But that is the reality. Large turrets are not viable for solo unless you are sniping. You need drones, or application fit missiles.

Having now taken the opportunity to look over OP's killboard, I can well see the trouble. The Megathron is simply not a good choice for solo. Solo BS NEEDS at least one heavy neut. The ability to almost instantly nuke the cap of anything smaller than a battlecruiser within 26k is invaluable. You need an MJD, you need a cap booster, and you really need some semblance of agility (not triple 1600 plate).

Battleships are not supposed to be able to effortlessly murder a 15 man blob. That would be game-breaking. Even the people that regular solo in BS and BC with some degree of success; they get blobbed to death alot. Even with links, crystals/slaves, drugs, and faction mods - if the blob is big enough or brings the right ships, you are going to die.

You need to stop spending piles of ISK on faction mods that don't help the situation. Learn a bit more about the game. Successful solo is about learning to put yourself in a favorable tactical situation, getting some kills and then being able to get out before the situation becomes unfavorable (aka an Armageddon lands on you).

Unfortunately it's also made vastly more viable with the use of alts and significant ISK investments in links, scouts, drugs, implants; and faction mods to increase your chances and give your ships an unexpected edge in some areas. Without those things you have to work much harder to find that favorable situation.

You seem to have no shortage of ISK so I'd say go ahead and buy a link alt and a garmur and forget this battleship nonsense.
Mr Mieyli
Doomheim
#92 - 2015-10-04 07:26:55 UTC
OP you are right that there is no reason to field anything larger than a frigate or destroyer and you can see this is true by the ships used in pvp. Battleship tracking problems are actually a combination of two/ three things. First battleships are gimped on mobility (speed and agility), secondly their weapons are gimped on tracking so they can't hit the faster small ships, and thirdly large turrets sig resolution further prevents them from hitting small targets. Is one of these not enough to give frigates a fighting chance against larger ships? As it is now a battleship cannot (except certain hulls) make enough fitting sacrifices to boost everything it needs to up to reasonable levels.

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BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#93 - 2015-10-04 08:57:25 UTC  |  Edited by: BeBopAReBop RhubarbPie
Last april I took four battleships and two exequors into HED-GP and held off a 30+ person kitchen sink fleet made of of frigates and cruisers with carrier support. We lost two BS's and killed at least that value in isk. Battleships are just fine.

If you want to fly a solo BS, pick ones that have access to neuts and/or drones, and save your turrets for killing cruisers.

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atash velana
Hedion University
Amarr Empire
#94 - 2015-10-04 10:04:18 UTC
Stitch Kaneland wrote:
I solo PvP regularly with larger ships, as i was tired of the frigate/small ship meta. Your friend here is transversal, that is how big guns track small targets. You don't have enough of it, An AB cruiser/BS is in some cases not fast enough to leave a frigate behind. Enabling them to orbit you and "outtrack" your guns through signature resolution, not necessarily tracking.

I have killed succubus, worms, just about every AF and T3D with a tornado and other BC's and BS. You MUST be faster than your frigate enemies with an AB, or have a neut to turn off their props so you are faster than them with an AB. The fact you're using ships that can't support a neut is your first issue. Brawling without a neut is risky, and can only be considered if you have the speed to outrun frigates when scrammed/webbed.

For things like a BS, you need MJD. No question. If you really want to solo PvP with BC's and BS, an MJD is pretty much mandatory. Neuts, webs, drones, MJD and sometimes 100mn cruiser/BC fits is the way to escape/kill frigs. Damped down by a maulus/kite gang? MJD out. Garmur got you pointed at 70km? MJD out. You can't just seem to hit that 1 frig that is holding you for friends? MJD out. That 1 frig has a scram? Neut him out while aligned and wait for tackle to drop and warp away.

There are ways to do it, but you need to pick the right ship for the job. Dropping 400m in faction mods on a ship not designed for it and then being agitated on the forums is not the way to do it.



THIS! I use this tactic with my autocanon mach and it works like a dream. if any frigates manage to get to me after the jump they are already so close to dead that my drones will finish them off easliy.
sero Hita
Science and Trade Institute
Caldari State
#95 - 2015-10-04 10:06:22 UTC  |  Edited by: sero Hita
To OP:
I actually like that CCP has given us a full pallete of ships able to do different kinds of jobs. Just accept you have picked a bad ship for solo pvp. Not because they are bad at pvp(they will wreck BCs), but due to that the targets they can fight solo are not as often flown as frigates(might change with the new BC buffs). This means you are more likely to run into a frigate gang, where your solo BS is weak. This is all on you though... you picked the ship to fly, and did not disengage when you saw a frigate class ship coming to you(why would a frigate engage unless he knows he has backup or can handle you himself?).

I think the main problem is that you expect to be able to solo in every hull (and you can, but it might not be the best tool so don't complain when you loose it). I always become a little sad when the vocal BSB minority(OP did not mention this though) try to paint the picture that unless you are a solo god, you are a worthless F1 monkey nerd, who has no skill at all. I think many play because it fun to play with friends on coms, and then the possible pvp is then a nice additive. I see BS as ships for these people. As this is a MMO I think balancing should not be done around solo pvp, it is fine some ships do better in groups with logi and support. I have no problem with ships being bad for solo. Let's be honest there are many ships that excel in this. T3Ds come to mind as one of many choices.

Another point: EVE is build up around paper, scissor and rock. If you make BS able to track every class under it, why would people fly anything else? high HP, good application it would upset the whole balance.


TLDR: Just enjoy the large diversity we have in ships, and fly the one that fits the job you want to do. Don't advocate to change a class just to fit your personal needs, also don't engage ships where you know you are weak.

"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker

Nyu Kaminari
Doomheim
#96 - 2015-10-04 10:12:59 UTC
BS thrive on tanking and are most effective against what they can hit with turrets. That's the point of them, stacking for incredible amounts of dps and tank simultaneously. They serve as the middle man, Picking off Cruisers, Battle-cruisers, Other BS, and at times... doctrines for hitting smaller capitals or larger (Bhaalgorn is one example).

That is not a bad list of advisable targets... as far as choices; It's really quite amazing! They have a low price tag with a proper doctrine and can absolutely knock the stuffing out of smaller and larger ships in a gang: where they shine. I have to say though, Most BS pilots could not care less to fight frigs and in turn frigs can acquire a list of targets in the same way battleships can, only slightly different...

Instead of having their desirable target range fit that of battleships, capping off at cruisers and not engaging smaller adversaries; The frigate starts to teeter off when engaging capital ships because of the sheer amount of remote rep, sponge, and deadly drone ability. Not only that but huge frig gangs for such things require a massive amount of players. Fielding is a chore and other ships on grid will cut them down very quickly in most cases unless you are running bombers.

The other thing to fear as a frig pilot are specialized sniping gangs. You know just as well as I do, how fast frigs can drop to these, but, often it is ignored because the average value of a frig kill makes fitting for them undesirable and a waste of time (unless pods are taken into accountability)

Are BS turrets meant to hit smaller ships? Not at all. Can they? CERTAINLY! ...if a doctrine calls for it or if it is your desire to fight a small target with something as slow as a bag of rocks which can be pinned down and annihilated like an MMA fighter trying to punch a swarm of killer bees to death.

Portmanteau
Iron Krosz
#97 - 2015-10-04 11:12:45 UTC
Mr Mieyli wrote:
OP you are right that there is no reason to field anything larger than a frigate or destroyer and you can see this is true by the ships used in pvp. Battleship tracking problems are actually a combination of two/ three things. First battleships are gimped on mobility (speed and agility), secondly their weapons are gimped on tracking so they can't hit the faster small ships, and thirdly large turrets sig resolution further prevents them from hitting small targets. Is one of these not enough to give frigates a fighting chance against larger ships? As it is now a battleship cannot (except certain hulls) make enough fitting sacrifices to boost everything it needs to up to reasonable levels.

Frigates are not BS natural prey, it just isn't meant to be that way, they can fit specifically for them (small guns etc) or they can fit to escape if tackled by them (neut/MJD or friends in anti support). Just because the majority of small/solo pvp happens in the frigate/dessie range, does not mean BS should be able to track them just because the OP wants to solo in a BS.

Let me make this crystal clear as the "BS need tracking buff" crew ITT seem intent on (rudely in the op's case) refusing the actual decent advice given in here over sticking fingers in ears and repeating "BS cost more they should beat everything else".

If BS (large turrets) tracking gets buffed so that it hits frigates then everyone will just fly BS, that would be boring and stupid, a lot like this thread in fact.
baltec1
Bat Country
Pandemic Horde
#98 - 2015-10-04 16:52:26 UTC
Mr Mieyli wrote:
OP you are right that there is no reason to field anything larger than a frigate or destroyer and you can see this is true by the ships used in pvp. Battleship tracking problems are actually a combination of two/ three things. First battleships are gimped on mobility (speed and agility), secondly their weapons are gimped on tracking so they can't hit the faster small ships, and thirdly large turrets sig resolution further prevents them from hitting small targets. Is one of these not enough to give frigates a fighting chance against larger ships? As it is now a battleship cannot (except certain hulls) make enough fitting sacrifices to boost everything it needs to up to reasonable levels.


Rubbish. Just about every battleship is viable for either solo or small gang work, the main issue is people refuse to take the time and losses in learning how to pilot them.
Carrie-Anne Moss
The Scope
Gallente Federation
#99 - 2015-10-04 18:03:15 UTC
Amanda. Putting the most expensive drines in your bay is only half the battle.

Deploying them is prob the most important.
You can either click and drag and drop the folder into space. Or right click the folder and select launch drones.

Then you wont lose half bill faction cruisers like that navy Ex with a full drone bay of most expensive drones and make cry threads how you cant kill frigates.

Welcome
Amanda Guido
Federal Defense Union
Gallente Federation
#100 - 2015-10-04 23:27:39 UTC
Carrie-Anne Moss wrote:
Amanda. Putting the most expensive drines in your bay is only half the battle.

Deploying them is prob the most important.
You can either click and drag and drop the folder into space. Or right click the folder and select launch drones.

Then you wont lose half bill faction cruisers like that navy Ex with a full drone bay of most expensive drones and make cry threads how you cant kill frigates.

Welcome


Carrie, try not to be a fu8k tard. The drones were in my bay because they were targeting and picking them off, so I used the return and deploy tactic. I just happened to die with them in my hold.