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Need advice with solo PVP

Author
Lloyd Roses
Artificial Memories
#21 - 2015-10-03 03:59:45 UTC
Most critical point might be scouting. If you know who you are engaging, you can do some quick fixes to your fit and come out on top. Else, solo pilots strive off picking on the lame and weak. Judging potential engagements correctly is most of the job. If you want to go blindly, crashing into station/gatecamps usually turns into fighting the biggest dorks you could've anticipated.

People generally don't want to get mixed up in fights they'd lose, so if a ship scoring as paper to your considerably larger ship scoring as scissors, don't be ssurprised if it turns out to be bait.
Rain6637
GoonWaffe
Goonswarm Federation
#22 - 2015-10-03 04:06:21 UTC  |  Edited by: Rain6637
Scipio Artelius wrote:
Amanda Guido wrote:
But don't you think its ridiculous that a bigger, more expensive ship needs to do all that extra just to be effective? Like, what is the point in even spending the extra money just to be LESS effective? Why even fly anything bigger when they are LESS capable and MORE expensive? That design philosophy is flawed, no?

No, I don't think it's ridiculous and I personally think the design philosophy is perfect.

What it has created is an environment where just about every ship has advantages/disadvantages in different situations and every ship has a role in the game. There's no 'I win' ship.

That's great for pvp. It's provides variety in what we can fly and what situations we find ourselves in. To me, that's way more interesting than a 1 ship meta.

I think it's also great that smaller ships, which are quicker to train into can have a role in pvp. It means that newer players can also get into pvp and there is no need to train for extended periods of time just to be effective.

Expense isn't and shouldn't be the determining factor in effectiveness. Those smaller ships that you struggle with solo, will find themselves struggling against you in a large fleet fight, or in a situation where you have setup to have the advantages. Situation and pilot skill, not cost, are much better in my book for determining effectiveness.

Go read up on the Battle of Tradalgar and how the smaller, more agile ships with inferior numbers totally owned the opposition because they made best use of the things that gave them an advantage and their opponents a disadvantage. Same thing in Eve.

We're never truly solo because Bob watches over us. You know this, Scip

Bob take the wheel!

Bob is my link alt.
Yang Aurilen
State War Academy
Caldari State
#23 - 2015-10-03 05:38:19 UTC
Amanda Guido wrote:
Yang Aurilen wrote:
Amanda Guido wrote:
Max Jaeger wrote:
Amanda Guido wrote:
So I have been playing EVE since 2003 and like to think I have a pretty good grasp on pvp.


You should, having actually played since 2003 that is. Your post makes me wonder if a) you have nothing better to do than troll, b) you recently purchased this character and don't know what to do aside from picking up some terminology disguising your lack of any actual knowledge or c) you are trying to be clever in chiming into the pointless and stupid "why can't my big ship kill your tiny ship" topic floating around. Which one is it? There is always d) other... which you'd explained by now had it been the case. Or is it all of the above?


What based on what I said makes you think I would be lying about my experience? I have tried everything from tracking computers/enhancers, faction ammo double web, TP, piloting manually to reduce angular, you name it. I either get kited by interceptors and faction frigs that hold me at 30km and wait for friends to show up. My drones are not even fast enough to catch them to apply damage because they are moving so fast, and blasters obviously can't reach them.

Or a frigate gets in close and tracking disrupts me and laughs as my guns miss miss miss, and he pops all my piddly light drones. The only counter to frigates thats reliable is a neut, and not all ships have the extra slot for one.

Trust me, I know the mechanics of pvp. frig verse larger turret boat is an easy win.


Have you tried the following:

Neut+MJD out? ECM Drones? Falcon? Friends? Small guns on a battleship?


I think ecm drones are cheap but I might try them considering. The neut yes, but not all ships have the extra slot


How are ECM drones cheap? Remember by using ECM drones you are depending on RNGesus to make you win the fight instead of having that extra drone DPS hopefully kill that pesky target you're killing.

Also no one is forcing you to fill all your turret/missile hardpoints. If sacrificing 1 slot for a neut will win you the fight well then go for it.

Post with your NPC alt main and not your main main alt!

Nou Mene
Rattini Tribe
Minmatar Fleet Alliance
#24 - 2015-10-03 05:49:17 UTC  |  Edited by: Nou Mene
Linistitul wrote:
Amanda Guido wrote:
They have a tracking disruptor and AB fit, or they are kites and my drones can"t catch them, they are an interceptor and lock me down and laugh as their friends show up while Im hopeless to escape or defend myself. I lose ship after ship and go through millions of isk a session.


Maybe is time for CCP to add an "Reputation" kind of stat to characters (similar to sec status), to make it easier for players trying to solo to avoid these situations. It should take into account the n+2 factor on the battle records(killmails). Bait and gank should increase this stat.

Veterans might not care about the "Reputation" of the opponents, but the new guys might get a chance to have some fun with solo without being cannon fodder and create yet more risk adverse players. We have too many already P


*cough* eve hunt *cough*

Amanda, that pod in a phantasm (for example) would be pretty good...
RuleoftheBone
Brutor Tribe
Minmatar Republic
#25 - 2015-10-03 07:27:28 UTC
Amanda Guido wrote:
I either get kited by interceptors and faction frigs that hold me at 30km and wait for friends to show up. My drones are not even fast enough to catch them to apply damage because they are moving so fast, and blasters obviously can't reach them.

Or a frigate gets in close and tracking disrupts me and laughs as my guns miss miss miss, and he pops all my piddly light drones. The only counter to frigates thats reliable is a neut, and not all ships have the extra slot for one.

Trust me, I know the mechanics of pvp. frig verse larger turret boat is an easy win.


Your bold points are the key issue.

If you are getting pinned by an inty for his buds you have departed "solo".

And while not all ships have the capacity for a neut...fly those that do?

Since coming back to EvE after a long break the dynamics have changed a fair bit.
Fortunately being x-trained in small ships (BC and below....Minnie/Amarr/Gallente plus another due who is pretty much exclusive Caldari) allows me the luxury to experiment.

It also depends on where you are doing your hunting. As I have pretty much forgotten what I knew of low sec mechanics I am sticking to null/WH's for my solo hunting at the moment.

Try shipping down to the fun stuff. If you want to play with intys and hunt crap like haulers and miners...fly a DPS inty. Hunting tougher? Go recon. A dictor is a great solo ship if you fly the right one. Be creative. If you are 2003 you got the cash to **** up your killboard :)

Of course I continually finding myself bailing from fights/ganks mostly on fire. I was and remain more sneaky than overtly guns blazing and never seem to manage enough DPS Cool

RuleoftheBone
Brutor Tribe
Minmatar Republic
#26 - 2015-10-03 08:43:54 UTC
Actually I regret answering this post after reading your other thread.
As with other things EvE-related I overlooked the cheese-whine-troll infestation that are these forums Roll
KatanTharkay
Federal Navy Academy
Gallente Federation
#27 - 2015-10-03 08:53:57 UTC  |  Edited by: KatanTharkay
Try to avoid people that you know they are blobbing or have a tendency to bring overwhelming force to that fight. But human nature being what it is, I sometimes forget my own advice P

What I find disheartening, especially when you already brought a paper vs a scissors kind of fight and end up blobbed or overwhelmed, is not the ISK loss, that's easily acquirable, but the time spent looking for a fight that ends up being no fun.
Amanda Guido
Federal Defense Union
Gallente Federation
#28 - 2015-10-03 14:30:45 UTC
Nou Mene wrote:
Linistitul wrote:
Amanda Guido wrote:
They have a tracking disruptor and AB fit, or they are kites and my drones can"t catch them, they are an interceptor and lock me down and laugh as their friends show up while Im hopeless to escape or defend myself. I lose ship after ship and go through millions of isk a session.


Maybe is time for CCP to add an "Reputation" kind of stat to characters (similar to sec status), to make it easier for players trying to solo to avoid these situations. It should take into account the n+2 factor on the battle records(killmails). Bait and gank should increase this stat.

Veterans might not care about the "Reputation" of the opponents, but the new guys might get a chance to have some fun with solo without being cannon fodder and create yet more risk adverse players. We have too many already P


*cough* eve hunt *cough*

Amanda, that pod in a phantasm (for example) would be pretty good...


Ya man, that sucked balls. Got blobed in a plex in low sec and warping back into high sec a proteus at the gate insta locked me as I came out of warp. Real nice game mechanics
Tank Murdock Jnr
Imperial Shipment
Amarr Empire
#29 - 2015-10-03 14:34:50 UTC
Amanda Guido wrote:
Real nice game mechanics


Aware this could happen.
Does nothing to mitigate it.
It happens.

Whines on GD that it's "game mechanics", not their own fail.

Real nice game attitude.

How about you beat it, sending me your stuff first?

When a person is insane, as you clearly are, do you know that you're insane? Maybe you're just sitting around, reading 'Guns and Ammo', masturbating in your own faeces...do you just stop and go, 'Wow! It is amazing how f*cking crazy I really am!'?

Amanda Guido
Federal Defense Union
Gallente Federation
#30 - 2015-10-03 14:35:43 UTC
Tank Murdock Jnr wrote:
Amanda Guido wrote:
Real nice game mechanics


Aware this could happen.
Does nothing to mitigate it.
It happens.

Whines on GD that it's "game mechanics", not their own fail.

Real nice game attitude.

How about you beat it, sending me your stuff first?


LOL please tell me how I can avoid getting insta locked when I have hardly even left warp by an OP proteus with 9 sebos? Please tell me
Tank Murdock Jnr
Imperial Shipment
Amarr Empire
#31 - 2015-10-03 14:36:57 UTC
Amanda Guido wrote:
LOL please tell me how I can avoid getting insta locked when I have hardly even left warp by an OP proteus with 9 sebos? Please tell me


By not having an immediate panic and warping to the first hisec gate out of there...where they are waiting for you to do exactly that?

When a person is insane, as you clearly are, do you know that you're insane? Maybe you're just sitting around, reading 'Guns and Ammo', masturbating in your own faeces...do you just stop and go, 'Wow! It is amazing how f*cking crazy I really am!'?

Amanda Guido
Federal Defense Union
Gallente Federation
#32 - 2015-10-03 14:38:26 UTC
Tank Murdock Jnr wrote:
Amanda Guido wrote:
LOL please tell me how I can avoid getting insta locked when I have hardly even left warp by an OP proteus with 9 sebos? Please tell me


By not having an immediate panic and warping to the first hisec gate out of there...where they are waiting for you to do exactly that?


Listen boo, it happened by a red pirate 5 jumps away on my way into high sec. I don't panic in fights. He had no connection to the FW targets that blew me up
Tank Murdock Jnr
Imperial Shipment
Amarr Empire
#33 - 2015-10-03 14:42:05 UTC
Amanda Guido wrote:
Listen boo, it happened by a red pirate 5 jumps away on my way into high sec. I don't panic in fights. He had no connection to the FW targets that blew me up


So...you jumped five jumps through FW lowsec in a pod? What exactly did you think would happen? You are aware that "warp to zero" does not always mean you land at zero, right? Jings, if you'd even just docked somewhere and got your free Ibis/whatever, it'd be ten times more sensible than what you've done.

My PvP advice to you is...go back to mining.

When a person is insane, as you clearly are, do you know that you're insane? Maybe you're just sitting around, reading 'Guns and Ammo', masturbating in your own faeces...do you just stop and go, 'Wow! It is amazing how f*cking crazy I really am!'?

Amanda Guido
Federal Defense Union
Gallente Federation
#34 - 2015-10-03 14:44:52 UTC  |  Edited by: Amanda Guido
Tank Murdock Jnr wrote:
Amanda Guido wrote:
Listen boo, it happened by a red pirate 5 jumps away on my way into high sec. I don't panic in fights. He had no connection to the FW targets that blew me up


So...you jumped five jumps through FW lowsec in a pod? What exactly did you think would happen? You are aware that "warp to zero" does not always mean you land at zero, right? Jings, if you'd even just docked somewhere and got your free Ibis/whatever, it'd be ten times more sensible than what you've done.

My PvP advice to you is...go back to mining.


Oh, so I should dock at a station in enemy territory eh? Have you even played FW? You can't dock in enemy space you dumbass. You are forced to move around in your pod!

And even if I could dock and get that ibis, if he can insta lock me when I have hardly left warp in a pod, he would have me podded the second he blew up the ibis. Just shut up you are clueless
Tank Murdock Jnr
Imperial Shipment
Amarr Empire
#35 - 2015-10-03 14:46:53 UTC
Amanda Guido wrote:
Oh, so I should dock at an station in enemy territory eh? Have you even played FW, you cant dock in enemy space you dumbass. You are forced to move around in your pod!


Hadn't realised you were in enemy territory. That makes your pod loss even more bewildering...in the sense that you were in a clone with a head full of implants in a place where you were very, very likely to lose it.

When a person is insane, as you clearly are, do you know that you're insane? Maybe you're just sitting around, reading 'Guns and Ammo', masturbating in your own faeces...do you just stop and go, 'Wow! It is amazing how f*cking crazy I really am!'?

Amanda Guido
Federal Defense Union
Gallente Federation
#36 - 2015-10-03 14:48:37 UTC  |  Edited by: Amanda Guido
Tank Murdock Jnr wrote:
Amanda Guido wrote:
Oh, so I should dock at an station in enemy territory eh? Have you even played FW, you cant dock in enemy space you dumbass. You are forced to move around in your pod!


Hadn't realised you were in enemy territory. That makes your pod loss even more bewildering...in the sense that you were in a clone with a head full of implants in a place where you were very, very likely to lose it.


The chances of losing your pod in low sec is very low. The only times I have is this crazy ridiculous game mechanic that allows a t3 cruiser to literally lock so fast that it can bypass the connection and almost pull you out of warp with a lock, and when I have lost connection and got ganked like what happened the last few days. It has been an unlucky few days.

I literally had not landed at the gate when I heard the ding of being podded. Its broken, plain and simple. That's why he was sitting there alone at the gate with corpses everywhere. He was abusing a broken mechanic
Max Jaeger
Imperial Academy
Amarr Empire
#37 - 2015-10-03 15:20:37 UTC
MiSANTHR0PE wrote:
Max Jaeger wrote:


P.S. I'd appreciate the OP answering my previously posted question.


I don't know why anyone would reply to you, all the time you have that nasty tone and attitude.

Just saying.


Then why did you?

Just saying.
sero Hita
Science and Trade Institute
Caldari State
#38 - 2015-10-03 16:00:38 UTC  |  Edited by: sero Hita
Amanda Guido wrote:


The chances of losing your pod in low sec is very low. The only times I have is this crazy ridiculous game mechanic that allows a t3 cruiser to literally lock so fast that it can bypass the connection and almost pull you out of warp with a lock, and when I have lost connection and got ganked like what happened the last few days. It has been an unlucky few days.

I literally had not landed at the gate when I heard the ding of being podded. Its broken, plain and simple. That's why he was sitting there alone at the gate with corpses everywhere. He was abusing a broken mechanic


It is quite funny that no one picked up on how little the OP know about smart bombing... a T3 cannot lock you that fast... a pod warps so fast that you can't normally lock it.

In your case you were not locked at all... looking at the kill mail you were smartbombed... which is another beast. They don't have to lock you at all, just fire the bomb. This is de facto the only way to kill a pod if the player is not afk or stupid, so I think it is working great as it is hard and expensive to set up(check link further down).

Did you try flyin to a safe, and check local? If the one of the guys have a lot of KM with T3 cruisers or a mauler, there is a big chance he is cloaked on gate waiting for you.

And please. don't complain about a mechanic is broken, when you have misunderstood what is going on. There are very few ships used for pod smartbombings, so you have something to look for on zkill.

to understand your enemy check out this very nice post, and come up with your own way to avoid it.

https://forums.eveonline.com/default.aspx?g=posts&t=440214&find=unread

"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker

Amanda Guido
Federal Defense Union
Gallente Federation
#39 - 2015-10-03 16:10:48 UTC
sero Hita wrote:
Amanda Guido wrote:


The chances of losing your pod in low sec is very low. The only times I have is this crazy ridiculous game mechanic that allows a t3 cruiser to literally lock so fast that it can bypass the connection and almost pull you out of warp with a lock, and when I have lost connection and got ganked like what happened the last few days. It has been an unlucky few days.

I literally had not landed at the gate when I heard the ding of being podded. Its broken, plain and simple. That's why he was sitting there alone at the gate with corpses everywhere. He was abusing a broken mechanic


It is quite funny that no one picked up on how little the OP know about smart bombing... a T3 cannot lock you that fast... a pod warps so fast that you can't normally lock it.

In your case you were not locked at all... looking at the kill mail you were smartbombed... which is another beast. They don't have to lock you at all, just fire the bomb. This is de facto the only way to kill a pod if the player is not afk or stupid, so I think it is working great as it is hard and expensive to set up(check link further down).

Did you try flyin to a safe, and check local? If the one of the guys have a lot of KM with T3 cruisers or a mauler, there is a big chance he is cloaked on gate waiting for you.

And please. don't complain about a mechanic is broken, when you have misunderstood what is going on. There are very few ships used for pod smartbombings, so you have something to look for on zkill.

to understand your enemy check out this very nice post, and come up with your own way to avoid it.

https://forums.eveonline.com/default.aspx?g=posts&t=440214&find=unread


Dude, I have to give you props. I legit did not even notice on the KM that it was a smartbomb. Bahaha! That makes a **** ton more sense. Apologies on that, totally did not see it.
Gregor Parud
Imperial Academy
#40 - 2015-10-03 16:25:33 UTC
It's really simple:

1) These so called "solo pvp systems". like the one you keep dying in, but also OMS and others they're not actually solo go-to pvp systems. They're systems where terrible camp clowns with links, RR, falcons and 17 scout alts sit and wait for the next idiot who got lured in by the whole "go here for solo pvp" thing.


2) You seem to run AB fits on sluggish ships, that doesn't really work unless you have an exit strategy like a station or gate (or possibly MJD) so Fit MWD, allowing you to dictate more if and when a fight is going to happen

3) bring a scout alt

4) stop bling fitting your ships. right now everyone knows you're a loot piƱata so I wouldn't be surprised if people have you on watch list going "lol, he'll be back here in 30 mins": when you log on.

5) those really cool pvp vids you see are a) probably gang linked to hell and back and b) against idiots, because that is how you get cool looking fights: fighting clueless folks who keep doing the wrong thing.

6) low sec tactics are generally based on AB fits which is not good for you as they'll AB under your guns till next Christmas. Instead go to 0.0 where most folks fit MWD and long points, THAT is where a short range scram fit works a lot better because they won't be countering you as much. Especially with ships that can use MJD (CBC,BS) you can effectively force them into your scram range

7) fit neuts to counter short orbit small stuff

8 get better so you can assess the situation and avoid it before it goes sour.



Simply put: stop blinging your ships, don't go to those obvious systems and in fact go hunt in 0.0 it'll work a lot better, get a scout alt, get better.