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Current state of turret tracking and damage application...

First post
Author
Yong Shin
Center for Advanced Studies
Gallente Federation
#41 - 2015-10-03 00:05:40 UTC
Amanda Guido wrote:
Captain Brownfinger wrote:
Amanda Guido wrote:
As I have mentioned about 6 times, I have fit all the counters. But I will state them again. I have had dual webs, tracking enhancers, light drones, tracking rigs, and neuts are not possible on all ships. I fly manually to reduce transversal, none of those things are effective counters in most or all situations


Nothing is possible in all ships and as I stated in my first post in this thread it's all about tradeoffs. Pick the right ship for the job at hand and accept what you are trading off for that job. There are hard counters to frigates but not all ships can have them. I know I wouldn't go up against a neuting drone boat in a frigate unless I was doing it specifically for a suicide tackle. But I sure as hell would have no problems going up against a pure turret cruiser or battleship and that is how the game should be.

Anyways im done with this with you because you have your opinion and you are sticking by it no matter how wrong it is.
Good luck.


Ok so, what limited role does that leave for the turret cruisers and battleships? Seeing as they can be hard countered by any frigate they come across with little effort and no defense?


Don't take the hostility in the replies on this thread too seriously Roll . I'm sure many frigate pilots are too happy with the current state of battleships to want a change. Such is the fate of every single balance-related post on these forums. I may disagree with several of your points, and I too wish BS's would see some buffs, but I strongly believe they're coming in the "player-driven ship changes" that were announced today to come in Winter.
Hasikan Miallok
Republic University
Minmatar Republic
#42 - 2015-10-03 00:06:46 UTC  |  Edited by: Hasikan Miallok
The real world analogies in this thread are a bit irrelevant as EVE versus RL Navy is only vaguely related.

- The EVE equivalent of a RL battleship are Dreadnaughts and Titans. Carriers and BB are similiar tonnage generally.
- real world Battlecruisers were a battleship sized hull with less armor (so faster) but full sized guns not a smaller down gunned ship.
- frigates in EVE are more akin to corvettes or even torpedo boats in the real world

The one real world anology that is probably correct in EVE is that a solo BB with no support fleet would indeed die a horrible death.
Amanda Guido
Federal Defense Union
Gallente Federation
#43 - 2015-10-03 00:09:09 UTC
Yong Shin wrote:
Amanda Guido wrote:
Captain Brownfinger wrote:
Amanda Guido wrote:
As I have mentioned about 6 times, I have fit all the counters. But I will state them again. I have had dual webs, tracking enhancers, light drones, tracking rigs, and neuts are not possible on all ships. I fly manually to reduce transversal, none of those things are effective counters in most or all situations


Nothing is possible in all ships and as I stated in my first post in this thread it's all about tradeoffs. Pick the right ship for the job at hand and accept what you are trading off for that job. There are hard counters to frigates but not all ships can have them. I know I wouldn't go up against a neuting drone boat in a frigate unless I was doing it specifically for a suicide tackle. But I sure as hell would have no problems going up against a pure turret cruiser or battleship and that is how the game should be.

Anyways im done with this with you because you have your opinion and you are sticking by it no matter how wrong it is.
Good luck.


Ok so, what limited role does that leave for the turret cruisers and battleships? Seeing as they can be hard countered by any frigate they come across with little effort and no defense?


Don't take the hostility in the replies on this thread too seriously Roll . I'm sure many frigate pilots are too happy with the current state of battleships to want a change. Such is the fate of every single balance-related post on these forums. I may disagree with several of your points, and I too wish BS's would see some buffs, but I strongly believe they're coming in the "player-driven ship changes" that were announced today to come in Winter.


I hope you are right. You say you disagree with some my points, which ones? I would like your input you seem more rational then the others
Amanda Guido
Federal Defense Union
Gallente Federation
#44 - 2015-10-03 00:12:08 UTC
Hasikan Miallok wrote:
The real world analogies in this thread are a bit irrelevant as EVE versus RL Navy is only vaguely related.

- The EVE equivalent of a RL battleship are Dreadnaughts and Titans. Carriers and BB are similiar tonnage generally.
- real world Battlecruisers were a battleship sized hull with less armor (so faster) but full sized guns not a smaller down gunned ship.
- frigates in EVE are more akin to corvettes or even torpedo boats in the real world

The one real world anology that is probably correct in EVE is that a solo BB with no support fleet would indeed die a horrible death.


But a real world BB would not be single handedly beat by a lone cruiser or frigate either. He may get swarmed and out numbered, but WW2 naval battles will tell you that battleship can dish out some serious firepower. Nobody in that time would engage one without a large amount of fleet support.

But honestly, talking real world, BS were made obsolete by carriers, not because of some fictional inability to track targets. Real world battleships had secondary weapon systems for hitting smaller targets and did so well.
Captain Brownfinger
Republic University
Minmatar Republic
#45 - 2015-10-03 00:15:22 UTC
Amanda Guido wrote:
Ok so, what limited role does that leave for the turret cruisers and battleships? Seeing as they can be hard countered by any frigate they come across with little effort and no defense?


Cruisers are meant to apply full or near full dps to destroyers, cruisers, battlecruisers and battleships. Battleships are meant to attack battlecruisers and larger up to capitals. You throw a couple of support ships in there with some webs and target painters and even a neut or two and now your engagement profile expands greatly.

Remember how I said this game wasn't balanced around 1v1 ? Bring some anti frigate ships along with you and it all works as it should. If you choose to do solo pvp then you need to choose your ship wisely and choose your targets even more wisely.

It's pretty sad that an '03 player needs to be taught this concept.
Amanda Guido
Federal Defense Union
Gallente Federation
#46 - 2015-10-03 00:28:30 UTC  |  Edited by: Amanda Guido
Captain Brownfinger wrote:
Amanda Guido wrote:
Ok so, what limited role does that leave for the turret cruisers and battleships? Seeing as they can be hard countered by any frigate they come across with little effort and no defense?


Cruisers are meant to apply full or near full dps to destroyers, cruisers, battlecruisers and battleships. Battleships are meant to attack battlecruisers and larger up to capitals. You throw a couple of support ships in there with some webs and target painters and even a neut or two and now your engagement profile expands greatly.

Remember how I said this game wasn't balanced around 1v1 ? Bring some anti frigate ships along with you and it all works as it should. If you choose to do solo pvp then you need to choose your ship wisely and choose your targets even more wisely.

It's pretty sad that an '03 player needs to be taught this concept.


Now allow me to hit you with some logic. What happens when your mixed fleet of cruisers, BC, and BS gets swarmed by a fleet of frigates and gets eaten alive because they have next to no ability to target and apply damage? What few "support" frigates you may have will be primary and popped, leaving the rest of the fleet as sitting ducks.

In case you are wondering, null sec alliances are already bitching about the same thing, stating that carriers and BS fleets are being traded in for interceptor and frigate fleets which are throwing off the balance of power. CCP counter by not allowing interceptors into certain spots of space in a recent patch. There is a reason we are seeing down shipping happening more and more in pvp arenas, from null sec to FW. When was the last time you saw a BS included in a serious fleet? People hardly ever even fly cruisers anymore.

The incentive to fly bigger and more expensive is getting less and less. If nobodys flying bigger, then nobody fields bigger to counter bigger, according to your logic. What you end up with is the current meta where pvp is dominated by all small fast ships and larger ships are left for hangar spinning. The pvp arena has become about dessie and frigate blobs. There is a reason behind this, and your logic seems to not explain it away
Captain Brownfinger
Republic University
Minmatar Republic
#47 - 2015-10-03 00:57:10 UTC
Ok so you change the topic of discussion from 1v1 pvp to fleet pvp. I won't even bother getting into null sec fleet pvp because it is something I do not do but the one thing I do know about null sec is that is a constantly evolving beast and some ingenious FC will come up with a fleet doctrine to counter whatever is needed to be countered.
Amanda Guido
Federal Defense Union
Gallente Federation
#48 - 2015-10-03 01:06:32 UTC  |  Edited by: Amanda Guido
Captain Brownfinger wrote:
Ok so you change the topic of discussion from 1v1 pvp to fleet pvp. I won't even bother getting into null sec fleet pvp because it is something I do not do but the one thing I do know about null sec is that is a constantly evolving beast and some ingenious FC will come up with a fleet doctrine to counter whatever is needed to be countered.


1v1, fleet warfare, it's all irrelevant. The point is turret tracking is flawed. Drone boats and now with the new update to missiles, these ships do not have any trouble. Turrets are just laughable. The only reason people like you exist on this forum to counter argue, is because YOU ARE that frigate pilot easy owning the crap out of bigger ships armed with turrets by exploiting obvious game breaking weaknesses and collecting the phat lootz, and you don't want it to change. Your arguments are flawed and I have the killmails to prove it.

You use the same arguments as the rest of the trolls. "Bigger is not better" or "learn to play", but deep down you know damn well you laugh at any ship bigger then you if he is armed with turrets. It's an easy win. Do you think the same way about when you encounter a drone boat or (with recent changes) a missile boat? I doubt it. The reason? Turrets are gimped and broken! The funny part is I use blasters, and they have the best tracking of all turrets. I can not imagine what its like playing with pulses or auto cannons.
Captain Brownfinger
Republic University
Minmatar Republic
#49 - 2015-10-03 01:23:38 UTC  |  Edited by: Captain Brownfinger
Amanda Guido wrote:
1v1, fleet warfare, it's all irrelevant. The point is turret tracking is flawed. Drone boats and now with the new update to missiles, these ships do not have any trouble. Turrets are just laughable. The only reason people like you exist on this forum to counter argue, is because YOU ARE that frigate pilot easy owning the crap out of bigger ships armed with turrets by exploiting obvious game breaking weaknesses and collecting the phat lootz, and you don't want it to change. Your arguments are flawed and I have the killmails to prove it.


Irrelevant ? How ? You started this topic of discussion based on the whole notion of a solo battleship or cruiser should take out a frigate because of size and cost. Myself and others in this thread have pointed out where you are wrong.

Now you admit missiles and drones (of the right size) can handle frigates but your complaint is that the larger turrets cannot. Smaller turrets can which is the same as drones and missiles (right size for the job does the job just fine).

I am not here to argue with you because I am that frigate pilot. I am not even trying to argue with you. I am simply here trying to explain to you why your issue with turrets is mistaken. You are now resorting to personal attacks and assumptions and I assure you that you are very mistaken and the only kill mails you have to prove anything is the ones proving that you do not know how to deal with a frigate 1v1.

Good luck in your future endeavors and I do hope you find your frigate counter because it is out there. Maybe after you lose a few more billion isk battleships to a solo frigate you might learn.
Amanda Guido
Federal Defense Union
Gallente Federation
#50 - 2015-10-03 01:25:41 UTC  |  Edited by: Amanda Guido
Captain Brownfinger wrote:
Amanda Guido wrote:
1v1, fleet warfare, it's all irrelevant. The point is turret tracking is flawed. Drone boats and now with the new update to missiles, these ships do not have any trouble. Turrets are just laughable. The only reason people like you exist on this forum to counter argue, is because YOU ARE that frigate pilot easy owning the crap out of bigger ships armed with turrets by exploiting obvious game breaking weaknesses and collecting the phat lootz, and you don't want it to change. Your arguments are flawed and I have the killmails to prove it.


Irrelevant ? How ? You started this topic of discussion based on the whole notion of a solo battleship or cruiser should take out a frigate because of size and cost. Myself and others in this thread have pointed out where you are wrong.

Now you admit missiles and drones (of the right size) can handle frigates but your complaint is that the larger turrets cannot. Smaller turrets can which is the same as drones and missiles (right size for the job does the job just fine).

I am not here to argue with you because I am that frigate pilot. I am not even trying to argue with you. I am simply here trying to explain to you why your issue with turrets is mistaken. You are now resorting to personal attacks and assumptions and I assure you that you are very mistaken and the only kill mails you have to prove anything is the ones proving that you do not know how to deal with a frigate 1v1.

Good luck in your future endeavors and I do hope you find your frigate counter because it is out there. Maybe after you lose a few more billion isk battleships to a solo frigate you might learn.


I never personally attacked you. The title of my thread is turrets, I have always said drone and missile boats are fine. But the vast majority of ships in the game use turrets. So do you suggest I fit small guns on my cruiser?? LOL and you have not given me one effective counter to those small frigates using turrets btw. So stop pretending you know an answer that I do not
Nafensoriel
Brutor Tribe
Minmatar Republic
#51 - 2015-10-03 01:25:57 UTC
Question... With the raw EHP of a battleship... why did you fail to burn back to the gate?
If you were caught outside gate range.. then you met your counter. You died because you did not properly fit or fly for the task you were trying to perform.

In short.. The people telling you to fly or fit differently are not trolls.. this is raw game mechanics. You failed to fit properly and a single frigate who DID fit properly killed you. If you had used proper tactics, fitting, and just common sense you would not have died to a frigate in a battleship.

Unless you are seriously advocating that a PVE fit battleship should be able to kill PVP fit frigates. In which case the argument is over and you are insane.
Amanda Guido
Federal Defense Union
Gallente Federation
#52 - 2015-10-03 01:27:56 UTC  |  Edited by: Amanda Guido
Nafensoriel wrote:
Question... With the raw EHP of a battleship... why did you fail to burn back to the gate?
If you were caught outside gate range.. then you met your counter. You died because you did not properly fit or fly for the task you were trying to perform.

In short.. The people telling you to fly or fit differently are not trolls.. this is raw game mechanics. You failed to fit properly and a single frigate who DID fit properly killed you. If you had used proper tactics, fitting, and just common sense you would not have died to a frigate in a battleship.

Unless you are seriously advocating that a PVE fit battleship should be able to kill PVP fit frigates. In which case the argument is over and you are insane.


I never lost at a gate, I fight in FW. So what are you talking about? I also don't pve, so again, what are you talking about>

Lol look over my fits brother, there is nothing wrong with them. and they ALL were specifically fit to fight smaller ships. Lol but ya it was my fit... ok
Nafensoriel
Brutor Tribe
Minmatar Republic
#53 - 2015-10-03 01:39:58 UTC
Amanda Guido wrote:
Nafensoriel wrote:
Question... With the raw EHP of a battleship... why did you fail to burn back to the gate?
If you were caught outside gate range.. then you met your counter. You died because you did not properly fit or fly for the task you were trying to perform.

In short.. The people telling you to fly or fit differently are not trolls.. this is raw game mechanics. You failed to fit properly and a single frigate who DID fit properly killed you. If you had used proper tactics, fitting, and just common sense you would not have died to a frigate in a battleship.

Unless you are seriously advocating that a PVE fit battleship should be able to kill PVP fit frigates. In which case the argument is over and you are insane.


I never lost at a gate, I fight in FW. So what are you talking about? I also don't pve, so again, what are you talking about>

Lol look over my fits brother, there is nothing wrong with them. and they ALL were specifically fit to fight smaller ships. Lol but ya it was my fit... ok


Obviously not since you died to a frigate.

KMs are banned.. but fits are not. Lets look at them.

[Hyperion, Amanda Guido's Hyperion]
Armor Explosive Hardener II
Armor Kinetic Hardener II
Damage Control II
Large Armor Repairer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Reactive Armor Hardener

500MN Microwarpdrive II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Heavy Capacitor Booster II,Navy Cap Booster 800
Tracking Computer II,Tracking Speed Script

Heavy Unstable Power Fluctuator I
Neutron Blaster Cannon II,Null L
Neutron Blaster Cannon II,Null L
Neutron Blaster Cannon II,Null L
Neutron Blaster Cannon II,Null L
Neutron Blaster Cannon II,Null L
Neutron Blaster Cannon II,Null L

Large Anti-Explosive Pump II
Large Auxiliary Nano Pump II
Large Auxiliary Nano Pump II


Hobgoblin II x19

This died to a VNI. It shouldn't have. You had 2 faction webs. Why did the geckos not get murdered?
The second one of these you lost was to 3 pilots. Sucks but you got blobbed. Still you should have been able to gut their drones.


Actually you've never died to a solo frigate. So this entire argument is moot. I see no issues if your KB isn't filled with dozens of battleship v frigate deaths.

Captain Brownfinger
Republic University
Minmatar Republic
#54 - 2015-10-03 03:00:24 UTC
Amanda Guido wrote:
I never personally attacked you. The title of my thread is turrets, I have always said drone and missile boats are fine. But the vast majority of ships in the game use turrets. So do you suggest I fit small guns on my cruiser?? LOL and you have not given me one effective counter to those small frigates using turrets btw. So stop pretending you know an answer that I do not


I don't pretend to know an answer that you don't. In fact you do already know the answer, you just prefer to ignore it and want whatever you fit to also be the answer. Here's a hint, I highlighted your own answer for you. I'm also not about to hand you working setups, you claim you are an '03 player, you should have that knowledge by now. Here's a partial counter to frigates with turrets however, look for a ship with tracking or falloff bonus and don't fit the largest caliber gun you can because their tracking isn't the best. Here's that word again "TRADEOFFS".

The title of your thread may be about turret tracking but you first posts were all about how larger turrets and ships should be able to kill smaller frigates simply because bigger is better and more expensive is better
Amanda Guido
Federal Defense Union
Gallente Federation
#55 - 2015-10-03 03:24:57 UTC
Captain Brownfinger wrote:
Amanda Guido wrote:
I never personally attacked you. The title of my thread is turrets, I have always said drone and missile boats are fine. But the vast majority of ships in the game use turrets. So do you suggest I fit small guns on my cruiser?? LOL and you have not given me one effective counter to those small frigates using turrets btw. So stop pretending you know an answer that I do not


I don't pretend to know an answer that you don't. In fact you do already know the answer, you just prefer to ignore it and want whatever you fit to also be the answer. Here's a hint, I highlighted your own answer for you. I'm also not about to hand you working setups, you claim you are an '03 player, you should have that knowledge by now. Here's a partial counter to frigates with turrets however, look for a ship with tracking or falloff bonus and don't fit the largest caliber gun you can because their tracking isn't the best. Here's that word again "TRADEOFFS".

The title of your thread may be about turret tracking but you first posts were all about how larger turrets and ships should be able to kill smaller frigates simply because bigger is better and more expensive is better


many of the fights started with a solo frig who held me till friends arrived while I could do nothing to him. Use your head. That hyperion kill was ages ago. and yes I killed his gheckos
Captain Brownfinger
Republic University
Minmatar Republic
#56 - 2015-10-03 03:45:14 UTC
Wrong quote there but whatever.

I found a bunch of your loss mails on zkillboard and quite frankly your setups are terrible for killing frigates. You really seem to favour the Exequror Navy Issue and you use the largest size blasters which have absolutely terrible tracking to begin with and on top of that they have crap for falloff so it's super easy to stay out of your turrets range. The drone bay on that ship is also pitifully small at 25m3.

So basically you got tackled and the tackle did their job staying out of your web and weapons range holding you for backup to get there and get the kill. In other words frigates did the job they are intended to do.

So now this entire thread and your posts are complete garbage. You never died once to a solo frigate and your setups are pure **** for dealing with a frigate, even though you did actually get some solo frigate kills so your whole argument that turrets are bad is null and void. You got killed by people who actually knew how to fly a frigate properly and avoided your webs and held you in place for their friends which is how the game is supposed to be.

Do we really need to go on at this point ?
Nafensoriel
Brutor Tribe
Minmatar Republic
#57 - 2015-10-03 03:54:37 UTC
Doubtful or you wouldn't have died. VNI have 200m3 drone bays. You have enough raw webs and firepower to murder 4 geckos and gut his dps. Ages ago or not your fits have not changed.

Frankly you barely have enough tracking on any of your battleships to hit PVP cruisers let alone frigates. You are using max DPS guns and in most of your KMs you have null loaded.. Null reduces tracking.

Additionally you have no real GTFO options and i suspect you sat right near the warp in. These fits are not built to engage small craft.. they are barely built to engage medium craft and they are absolutely not built for solo PVP.
Hasikan Miallok
Republic University
Minmatar Republic
#58 - 2015-10-03 04:15:00 UTC
Amanda Guido wrote:


many of the fights started with a solo frig who held me till friends arrived while I could do nothing to him.



The ease or otherwise of tackling is another issue altogether.
Captain Brownfinger
Republic University
Minmatar Republic
#59 - 2015-10-03 04:34:19 UTC
@Amanda Guido

I just read through your other thread asking for help with solo pvp so let me just throw this at you.

Try another ship. The ship you chose going by your killboard stats is just not the right choice for the problems with frigates you seem to be having. Ill give you one example to try. Since you fly Gallente and one of your complaints in the other thread is with frigates outrunning your drones. I would suggest trying Vexor Navy Issue. It has a massive drone bay and it also gets a very nice bonus to drone speed, tracking and damage. Use some hobgoblins when you need the dps and you have someone webbed or in the case of a fast tackle outside web range use some warriors and I guarantee those frigates won't be outrunning them.

This ship will be a beast at either killing frigates or running off tackle. Now one of the downsides of this ship is that larger ships may be a bit tougher to take on (I won't swear to that though). You might also find frigates are less likely to engage you so finding fights may be more difficult. There are other options out there, you just need to look into ships bonuses and what they are good at.

Now like I have said throughout this thread there is no golden ship that can handle anything. Everything has its strengths and weakness, you just need to know what you are fighting and what your ship you are flying can and cannot take on.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#60 - 2015-10-03 04:58:50 UTC
I solo PvP regularly with larger ships, as i was tired of the frigate/small ship meta. Your friend here is transversal, that is how big guns track small targets. You don't have enough of it, An AB cruiser/BS is in some cases not fast enough to leave a frigate behind. Enabling them to orbit you and "outtrack" your guns through signature resolution, not necessarily tracking.

I have killed succubus, worms, just about every AF and T3D with a tornado and other BC's and BS. You MUST be faster than your frigate enemies with an AB, or have a neut to turn off their props so you are faster than them with an AB. The fact you're using ships that can't support a neut is your first issue. Brawling without a neut is risky, and can only be considered if you have the speed to outrun frigates when scrammed/webbed.

For things like a BS, you need MJD. No question. If you really want to solo PvP with BC's and BS, an MJD is pretty much mandatory. Neuts, webs, drones, MJD and sometimes 100mn cruiser/BC fits is the way to escape/kill frigs. Damped down by a maulus/kite gang? MJD out. Garmur got you pointed at 70km? MJD out. You can't just seem to hit that 1 frig that is holding you for friends? MJD out. That 1 frig has a scram? Neut him out while aligned and wait for tackle to drop and warp away.

There are ways to do it, but you need to pick the right ship for the job. Dropping 400m in faction mods on a ship not designed for it and then being agitated on the forums is not the way to do it.