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The bad mechanics of high sec ganking

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Author
Teckos Pech
Hogyoku
Goonswarm Federation
#181 - 2015-10-02 23:34:12 UTC
Mag's wrote:
Christopher Multsanti wrote:
Mag's wrote:
]Why are you still relying upon a vid from pre-module days?

Both that and the cargo, doesn't help your argument in the slightest. Not to mention the last ship, which quite frankly makes it all laughable.


Again reducing your cargo value, if that's what you mean, makes no difference to whether you get ganked or not if the gankers are having a slow day, as has already been proved by someone else in this thread.

You mean that last freighter that took a full 20 seconds to kill. And the main problem with logis and freighters, freighters have very little shield and armour which is what logis rep. So you're going to need minimum 15 logis to keep a freighter alive against 40 catalysts.

You again missed the point completely. Let's do a run down of the three kills.

Kill 1, dropped two Paladins and 7 Apocs the total drop was 3.478 billion. Total loss was 5.365 billion
Kill 2, dropped 80+ blueprint originals plus more in the way of copies and it's total drop was 3.065. Total loss was 7.554 billion.
kill 3, dropped 2 Lokis and other assorted ships, it's total drop was 2.126 billion. Total loss was 9.715 billion.

Solo loot piƱatas.

At no point did we see any assistance with webs, or anything that could help for that matter. That last ship was a jump freighter, so the most laughable kill out the three. 15KM from the gate, without assistance and a cargo full of high end gear.

What a joke.


Regarding the last ship, a JF, no exit cyno. For all intents and purposes, the epitome of "bad".

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

motie one
Secret Passage
#182 - 2015-10-02 23:35:03 UTC
admiral root wrote:
motie one wrote:
admiral root wrote:
motie one wrote:
First Ignore all the propaganda about how to avoid Ganking from Gankers.


Good grief, that's got to be one of the most idiotic things I've read in this thread. I'm impressed!

Yeah, I know, that permit is so going to save you when you come through in a paper tanked iteron V with a plex in the cargo hold.

And as for the rest, you are Always a potential target, so mitigate your risk, and do not make it insanely profitable, or easy.
That pretty much covers the rest.


A permit isn't the only advice gankers give, not to mention that those only apply to gankers who are part of the New Order of High Sec. You should feel bad for spreading lies that a newbie might read.


Apart from that sentence, you can't argue with the rest though?
Teckos Pech
Hogyoku
Goonswarm Federation
#183 - 2015-10-02 23:36:16 UTC
motie one wrote:
admiral root wrote:
motie one wrote:
First Ignore all the propaganda about how to avoid Ganking from Gankers.


Good grief, that's got to be one of the most idiotic things I've read in this thread. I'm impressed!

Yeah, I know, that permit is so going to save you when you come through in a paper tanked iteron V with a plex in the cargo hold.

And as for the rest, you are Always a potential target, so mitigate your risk, and do not make it insanely profitable, or easy.
That pretty much covers the rest.


Actually there have been a number of CODE. pilots who have provided very good information such as using scouts, webs, fitting bulkheads to boost your tank, etc. All things you see non-gankers suggesting.

I have no idea if the permits work, I'm guessing no, but then again I use the above techniques when I have to move something in a freighter.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

motie one
Secret Passage
#184 - 2015-10-02 23:39:52 UTC
Teckos Pech wrote:
motie one wrote:
admiral root wrote:
motie one wrote:
First Ignore all the propaganda about how to avoid Ganking from Gankers.


Good grief, that's got to be one of the most idiotic things I've read in this thread. I'm impressed!

Yeah, I know, that permit is so going to save you when you come through in a paper tanked iteron V with a plex in the cargo hold.

And as for the rest, you are Always a potential target, so mitigate your risk, and do not make it insanely profitable, or easy.
That pretty much covers the rest.


Actually there have been a number of CODE. pilots who have provided very good information such as using scouts, webs, fitting bulkheads to boost your tank, etc. All things you see non-gankers suggesting.

I have no idea if the permits work, I'm guessing no, but then again I use the above techniques when I have to move something in a freighter.


Flying smart As always, is a great help. Expecting to be immune however is an excercise that will end in frustration. Losses will happen, be prepared to accept it will happen one day, and the better one's precautions may delay that day.
Daichi Yamato
Jabbersnarks and Wonderglass
#185 - 2015-10-02 23:40:44 UTC
Christopher Multsanti wrote:


So just don't go where you need to go. Cool.


Need?

Where do you NEED to go?

Do you need to goto jita to buy/sell? No. There are several markets to choose from offering various risks and rewards.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Joe Risalo
State War Academy
Caldari State
#186 - 2015-10-02 23:53:45 UTC
Daichi Yamato wrote:
Christopher Multsanti wrote:


So just don't go where you need to go. Cool.


Need?

Where do you NEED to go?

Do you need to goto jita to buy/sell? No. There are several markets to choose from offering various risks and rewards.



Do you NEED to have ganks in HS?
There is low, null, and WH space where you can go to shoot people.

But I guess risk vs reward only applies to others?
Teckos Pech
Hogyoku
Goonswarm Federation
#187 - 2015-10-03 00:07:07 UTC
Daichi Yamato wrote:
Christopher Multsanti wrote:


So just don't go where you need to go. Cool.


Need?

Where do you NEED to go?

Do you need to goto jita to buy/sell? No. There are several markets to choose from offering various risks and rewards.


Another good point. Why not spread stuff out in secondary trade hubs?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#188 - 2015-10-03 00:15:35 UTC  |  Edited by: Teckos Pech
Joe Risalo wrote:
Daichi Yamato wrote:
Christopher Multsanti wrote:


So just don't go where you need to go. Cool.


Need?

Where do you NEED to go?

Do you need to goto jita to buy/sell? No. There are several markets to choose from offering various risks and rewards.



Do you NEED to have ganks in HS?
There is low, null, and WH space where you can go to shoot people.

But I guess risk vs reward only applies to others?


CCP has said yes to this, in fact I think somebody has linked CCP Falcon's comment on this several times. This is a game where you are supposed to face some degree of risk at all times. That degree of risk can vary depending on where you go, and where other players go. High sec freighter gankers have gone to Uedama and Niarja.

Everything working as intended.

Oh, and if we remove ganking from HS, since you brought up risk vs. reward can we nerf HS rewards too? Roll

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Kaarous Aldurald
Black Hydra Consortium.
#189 - 2015-10-03 00:29:23 UTC
Joe Risalo wrote:

Do you NEED to have ganks in HS?


Yes. And so does the game itself.



Quote:

But I guess risk vs reward only applies to others?


Nothing stops you from just shooting us. You, meanwhile, want risk to just stop applying to you entirely, which makes your use of the term hypocritical to the extreme.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Zimmer Jones
Aliastra
Gallente Federation
#190 - 2015-10-03 00:32:10 UTC  |  Edited by: Zimmer Jones
Teckos Pech wrote:


Oh, and if we remove ganking from HS, since you brought up risk vs. reward can we nerf HS rewards too? Roll


^^ this is it. if all of highsec had the same protections as 1.0 school systems, it should have the same rewards. No missions, no belts worth mining, just make highsec somewhere to leave.

GENIUS! CCplease!

if reading with sarcasm meter, please switch to lowest sensitivity.

Use the force without consent and the court wont acquit you even if you are a card carryin', robe wearin' Jedi.

ISD Buldath
#191 - 2015-10-03 00:40:13 UTC
Quote:
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Yah, Thats enough. Closed.

~ISD Buldath

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