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CCP! Please clarify the future plans for WiS!

First post
Author
Arcathra
Technodyne Ltd.
#2141 - 2012-01-05 06:53:58 UTC
Ladie Harlot wrote:
Kuronaga wrote:
you can ignore logic and just say the fun things instead.

Are you really trying to argue that the logical thing for CCP to do is go back to ignoring Eve to work on space pants and more microtransaction content? Really?

Think very carefully before you answer.

*chuckles*

That is not what we are talking about and you know that very well. But it is really funny to see you trying to bring up the same 2-3 arguments that have already been adressed and discussed by us multiple times in a very reasonable way.

You can have a different opinion, but stating it over and over and over again without even trying to address what we are actually talking about doesn't make your statements true in any way.

But please whine more about "space pants" and "microtransactions" that we arn't talking about, I like it Blink.
Taiwanistan
#2142 - 2012-01-05 06:55:04 UTC
Syphon Lodian wrote:
Ladie Harlot wrote:
Kuronaga wrote:
you can ignore logic and just say the fun things instead.

Are you really trying to argue that the logical thing for CCP to do is go back to ignoring Eve to work on space pants and more microtransaction content? Really?

Think very carefully before you answer.

I love how you never branch into the other concepts - Station Gambling, Corporate/Privately Owned Kiosks, Bars, General Hang Outs. Not to mention, Corporate War Rooms, etc. etc.

What you have been doing, along with others (mostly goons), is trolling the entire thread saying "space pants" and "barbie dress-up". At one point, it was trolling. At this point, you've gone over a hundred pages saying the same thing, over and over. It is very, very creepy now. You got your kicks in the beginning, but now you just keep on going, and going and going.... Obsessive doesn't even begin to describe it. Maybe revise your corner and add something else to the discussion, eh?


Station Gambling- alt-tab for eve poker, minigames, oh like on facebook?
Corporate/Privately Owned Kiosks- no rather alt-r, corp contracts
Bars, General Hang Outs,- bunch of dudes /emote each other, hang out and do what?
Corporate War Rooms- discussed a few pages ago, we need a better F10, but not really, a poor excuse for avatars

my message is simple, your demands are frivolous
you just want things without explaining merits, it is the pro side that is on trial here

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Ladie Harlot
Viziam
Amarr Empire
#2143 - 2012-01-05 06:55:15 UTC
Syphon Lodian wrote:
I love how you never branch into the other concepts - Station Gambling, Corporate/Privately Owned Kiosks, Bars, General Hang Outs. Not to mention, Corporate War Rooms, etc. etc.

After seeing what we got for two years of Eve being ignored (namely one rusted out room that melted people's video cards) I don't think CCP has the ability to create those things without investing massive amounts of developer time which would mean another long stretch of real Eve content being ignored.

Players who can't live without that type of gameplay have several other games to choose from. People who like a sandbox internet spaceship game don't.

The artist formerly known as Ladie Scarlet.

Ladie Harlot
Viziam
Amarr Empire
#2144 - 2012-01-05 06:58:43 UTC
Arcathra wrote:
You can have a different opinion, but stating it over and over and over again without even trying to address what we are actually talking about doesn't make your statements true in any way.


I have addressed all of the pro-WiS arguments at great length throughout this thread and other places. All of my beautifully crafted posts were ignored because people couldn't let go of the idea of turning Eve into some roleplayer fantasy dance party. What I've come to realize is that these people can only process chunks of information that are very small so I started streamlining my discussions into bite-sized chunks and it seems to be getting through much more successfully.

The artist formerly known as Ladie Scarlet.

Malcanis
Vanishing Point.
The Initiative.
#2145 - 2012-01-05 07:05:29 UTC
Ladie Harlot wrote:
Arcathra wrote:
You can have a different opinion, but stating it over and over and over again without even trying to address what we are actually talking about doesn't make your statements true in any way.


I have addressed all of the pro-WiS arguments at great length throughout this thread and other places. All of my beautifully crafted posts were ignored because people couldn't let go of the idea of turning Eve into some roleplayer fantasy dance party. What I've come to realize is that these people can only process chunks of information that are very small so I started streamlining my discussions into bite-sized chunks and it seems to be getting through much more successfully.


Isn't politics fun!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Disdaine
#2146 - 2012-01-05 07:07:02 UTC
Ladie Harlot wrote:

After seeing what we got for two years of Eve being ignored (namely one rusted out room that melted people's video cards)


Reaching...

Don't have a good argument?

Just invent one.
Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#2147 - 2012-01-05 07:12:06 UTC
Ladie Harlot wrote:
Kuronaga wrote:
you can ignore logic and just say the fun things instead.

Are you really trying to argue that the logical thing for CCP to do is go back to ignoring Eve to work on space pants and more microtransaction content? Really?

Think very carefully before you answer.


Only if itl make you quit the game.

Otherwise I'd rather they worked on WiS content.
Arcathra
Technodyne Ltd.
#2148 - 2012-01-05 07:12:16 UTC  |  Edited by: Arcathra
Taiwanistan wrote:
my message is simple, your demands are frivolous
you just want things without explaining merits, it is the pro side that is on trial here

We have explained a lot and there have been a lot of ideas for WiS content but you are not satisfied with them. You have every right to state your opinion and I'm actually very grateful that there are people pointing out the week points of that ideas. But that doesn't mean that you are automatically right or that there is no overall value in WiS as you keep stating.

Ladie Harlot wrote:
After seeing what we got for two years of Eve being ignored (namely one rusted out room that melted people's video cards) I don't think CCP has the ability to create those things without investing massive amounts of developer time which would mean another long stretch of real Eve content being ignored.

They didn't ignored EVE for two years. You must have been playing a different EVE than me. In those two years were multiple Expansions, some with a lot of content, some with fewer content. Nothing out of the order looking at the years before those two years. And feature abandonment was already practiced before those two years. In those two years they build the carbon framework, something all players do now benefit from because it allows for much easier and faster work on features and changes. Your point is invalid.

It is your and our right to complain about feature abandonment, macro- and microtransactions, a badly implemented captains quarter and the lack of communication. That was done during the "Incarna rage".

Quote:
Players who can't live without that type of gameplay have several other games to choose from. People who like a sandbox internet spaceship game don't.

We wan't to play EVE and *gasp* we already do it, not those other games. I know, hard to understand for someone like you...
Ladie Harlot
Viziam
Amarr Empire
#2149 - 2012-01-05 07:16:18 UTC
Disdaine wrote:
Ladie Harlot wrote:

After seeing what we got for two years of Eve being ignored (namely one rusted out room that melted people's video cards)


Reaching...

Don't have a good argument?

Just invent one.

Was there some other WiS content that was released with Incarna that I wasn't aware of? I know the other Captains Quarters were released later but my point still stands.

The artist formerly known as Ladie Scarlet.

Ladie Harlot
Viziam
Amarr Empire
#2150 - 2012-01-05 07:17:11 UTC
Kuronaga wrote:
Ladie Harlot wrote:
Kuronaga wrote:
you can ignore logic and just say the fun things instead.

Are you really trying to argue that the logical thing for CCP to do is go back to ignoring Eve to work on space pants and more microtransaction content? Really?

Think very carefully before you answer.


Only if itl make you quit the game.

Otherwise I'd rather they worked on WiS content.

So you don't have an answer. I figured as much.

The artist formerly known as Ladie Scarlet.

Alpheias
Tactical Farmers.
Pandemic Horde
#2151 - 2012-01-05 07:17:29 UTC
Syphon Lodian wrote:
Ladie Harlot wrote:
Kuronaga wrote:
you can ignore logic and just say the fun things instead.

Are you really trying to argue that the logical thing for CCP to do is go back to ignoring Eve to work on space pants and more microtransaction content? Really?

Think very carefully before you answer.

I love how you never branch into the other concepts - Station Gambling, Corporate/Privately Owned Kiosks, Bars, General Hang Outs. Not to mention, Corporate War Rooms, etc. etc.


Every other game that has social areas are 9 times out of 10 empty which makes them, and allow me to be brutally blunt, pointless and the time it took to implement them could have gone to better things.

Secondly, do you have any realistic suggestions to keep people coming? Because sooner or later people will get bored and not bother which again makes them pointless and the time it took to implement could have gone to better things.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Alpheias
Tactical Farmers.
Pandemic Horde
#2152 - 2012-01-05 07:27:30 UTC
Arcathra wrote:


We have explained a lot and there have been a lot of ideas for WiS content but you are not satisfied with them. You have every right to state your opinion and I'm actually very grateful that there are people pointing out the week points of that ideas. But that doesn't mean that you are automatically right or that there is no overall value in WiS as you keep stating.


Therein lies the crux of the dilemma for someone like me that doesn't want WiS.

You can come up with ideas for your utopian version of WiS all day long, but have you thought about the issues with the core concept of WiS, with establishments and whatnot, from a game designer's perspective? Few of you do.

If we look beyond the technical challenges that comes with WiS, there is the challenges of making it believable and something that you can immerse yourself in and how do you do that?

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

DeMichael Crimson
Republic University
Minmatar Republic
#2153 - 2012-01-05 07:29:09 UTC
Ladie Harlot wrote:
Kuronaga wrote:
you can ignore logic and just say the fun things instead.

Are you really trying to argue that the logical thing for CCP to do is go back to ignoring Eve to work on space pants and more microtransaction content? Really?

Think very carefully before you answer.

God, how dense are you?

The only ones saying anything about NEX and MT content is you and a couple of other nay-Sayers. NEX and MT is not relevant to this thread. The NEX and MT was worked on secretly by CCP. Nobody had any idea that CCP was using their resources to develop NEX and MT. If the player base had known about it, that issue would have been addressed rather quickly.

The majority of the playerbase expected WiS due to it being planned and promised a long long time ago. CCP decided to do a secret project of developing NEX and MT instead of fully developing WiS for the Incarna expansion. Along with ignoring the mass amount of bugs currently plaguing Eve, CCP added NEX and MT with a poorly optimized partially developed WiS environment and presented that as the expansion.

That is the problem. By releasing all those aspects together in the Incarna expansion, CCP has now tainted WiS and as such whenever anyone mentions WiS, it brings to mind poor optimization, NEX and MT.

I'm sure everyone except CCP would have no problem with the removal of NEX and the MT items be produced and sold by players. That was the original idea for WiS. The majority of players posting in this thread want fully developed and functioning WiS content, not NEX and MT content.

I would ask that you please rethink your replies before posting in this thread but I know you'll just ignore that and continue to 'Open mouth, insert foot'.


Arcathra
Technodyne Ltd.
#2154 - 2012-01-05 07:42:09 UTC
Alpheias wrote:
Secondly, do you have any realistic suggestions to keep people coming? Because sooner or later people will get bored and not bother which again makes them pointless and the time it took to implement could have gone to better things.

It is very hard to achieve that. You have to build new features and new ways to enjoy the game, either by adding content or changing mechanics to make things more interesting. That keeps the game fresh and veterans will resubscribe or keep their subscription. If non-EVE players have the impression that the game is fresh and has a lot of features they may have a look. Most players don't start to play older MMOs because they are afraid that they could be shutted down soon, because there may not be enough players to play with/against, the graphics are not up to date etc.
I think CCP has done a good job on keeping the graphics fresh and coming up with some nice features to make gameplay more interesting and more varied. Good examples are wormhole space, incursions and the numerous graphical updates. Of course there are some abandoned features that need some urgent tweaks and revamps. Some of that came with Crucible and even more will come with the next summer expansion.

So I'm asking, why can't WiS be a feature of that kind? If they do it right, it would create additional ways to play the game, bring in more players and may keep older players who venture in other areas of the game. The more varied the game is as a whole, the better for its longevity.


Quote:
Every other game that has social areas are 9 times out of 10 empty which makes them, and allow me to be brutally blunt, pointless and the time it took to implement them could have gone to better things.

First of all most of those games are very different compared to EVE. Have a look at games that were more like a sandbox. Good example is Star Wars Galaxies. There were gameplay reasons to visit social areas like cantinas and ebcause of that there were almost any time people around. As they removed those gameplay reasons, the cantinas were empty. That is because I understand your points perfectly well. Even if I personaly would be satisfied by social areas, there is a need to create actual gameplay inside of stations.

To shortly outline what my argumentation is:
WiS is a good way to create a completly new subset of additional content to cater to new players and veterans alike and would help to keep the game alive and running. To achieve that, there has to be more content than just social areas, although they are important, too. Additionally WiS has to take the overall tone of EVE (sandbox, nowhere is save etc.) into account and tailor that into the WiS experiance to stay true to the original concept of the game. Creating that is no small undertaking and there are other features that need a revamp first and at the moment it is time to clean up and polish a lot of older things in EVE. After that, it would be a good idea to start to work on WiS again with a coherent concept.
DeMichael Crimson
Republic University
Minmatar Republic
#2155 - 2012-01-05 07:47:17 UTC  |  Edited by: DeMichael Crimson
Alpheias wrote:
Syphon Lodian wrote:
Ladie Harlot wrote:
Kuronaga wrote:
you can ignore logic and just say the fun things instead.

Are you really trying to argue that the logical thing for CCP to do is go back to ignoring Eve to work on space pants and more microtransaction content? Really?

Think very carefully before you answer.

I love how you never branch into the other concepts - Station Gambling, Corporate/Privately Owned Kiosks, Bars, General Hang Outs. Not to mention, Corporate War Rooms, etc. etc.


Every other game that has social areas are 9 times out of 10 empty which makes them, and allow me to be brutally blunt, pointless and the time it took to implement them could have gone to better things.

Secondly, do you have any realistic suggestions to keep people coming? Because sooner or later people will get bored and not bother which again makes them pointless and the time it took to implement could have gone to better things.


I and others have already posted in this thread plenty of WiS oriented game play content but you and a couple of other anti WiS posters continue to ignore it. This tells me the intention is to start a flame war and berate others while ranting about non relevant issues. Maybe it's time to start using the 'REPORT' option.

There's multiple possibility's for game play that can be gained from WiS content. Here's a couple of examples, like this and that.

It doesn't take very much imagination to come up with various ideas for game play content. Hell, I'm sure you could even come up with one or two ideas yourself.
Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#2156 - 2012-01-05 07:57:07 UTC
Ladie Harlot wrote:
Kuronaga wrote:
Ladie Harlot wrote:
Kuronaga wrote:
you can ignore logic and just say the fun things instead.

Are you really trying to argue that the logical thing for CCP to do is go back to ignoring Eve to work on space pants and more microtransaction content? Really?

Think very carefully before you answer.


Only if itl make you quit the game.

Otherwise I'd rather they worked on WiS content.

So you don't have an answer. I figured as much.


I just gave you my answer.

You just failed to accept it.
Ciar Meara
PIE Inc.
Khimi Harar
#2157 - 2012-01-05 10:09:11 UTC  |  Edited by: Ciar Meara
Both WiS and FiS will be part of eve this is a given. Arguing for or against it is completely dense. You are all being silly.

Both are allready in the game, both will be expanded upon eventually, so far the WiS was terribly implemented and thought out from a perspective of MT and Aurum. For any progress to achieve this needs to go.

Social areas in many games are often crowded, manufacturing areas even more so. Many activities could be done in station from simple socialising to production and even research (or indirectly the producing of datacores for example). A list of possible things to do is only exhausted when somebody imagination would be.

When tied into the economy and the overal sandbox WiS has every potential to become what ambulation promised it would be.
Incarna however was terribad.

I hope many of the older ideas that where suggested as far back as 2005 by CCP and players will come to the fore once more and bring us awesome ships to dock in awesome stations blowing up bigger and better and with ever expanding content both outside and inside ships and stations. But never again should one part of the spectrum be completely neglected for another. FiS has been neglected and thus needs to cath up, after that, both can enjoy a good spread of rescources.

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#2158 - 2012-01-05 11:05:15 UTC  |  Edited by: Jaroslav Unwanted
Ladie Harlot wrote:
Xuko Nuki wrote:
Really just a goon spamming the same thing over and over, as per usual.

When my arguments are so effective there's no need to change them. I guess it's a benefit of being right all the time.


Arguments ? Heh sound like rhetoric.. meaningless rubble..
As i wrote before you remind me of J. Bush junior. About same sense in 10 word max slogans. Big smile


P.S. Just watching how it is going.. seems like few more people in there..
*enjoys reading.
oldbutfeelingyoung
Perkone
Caldari State
#2159 - 2012-01-05 11:09:06 UTC  |  Edited by: oldbutfeelingyoung
Jaroslav Unwanted wrote:
Ladie Harlot wrote:
Xuko Nuki wrote:
Really just a goon spamming the same thing over and over, as per usual.

When my arguments are so effective there's no need to change them. I guess it's a benefit of being right all the time.


Arguments ? Heh sound like rhetoric.. meaningless rubble..
As i wrote before you remind me of J. Bush junior. About same sense in 10 word max slogans. Big smile



Bush?? is that the reason we can,t open the door

CQ have Bushdoors


http://www.youtube.com/watch?v=SHjIb6trxBI

R.S.I2014

Xuko Nuki
Heralds of Darkness
White Sky.
#2160 - 2012-01-05 11:22:30 UTC
Ciar Meara wrote:
\ Many activities could be done in station from simple socialising to production and even research (or indirectly the producing of datacores for example).


The in station factories alone could be awesome. Being able to place jobs with the foreman while looking out on the assembly process, automated machines in Caldari stations, sweat shops / assembly lines for the Minmatar, slaves in Amarr, laid back environments in Gallentee, obviously some of these components existing in all.