These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
 

Returning to Eve

Author
RevJenkins
Center for Advanced Studies
Gallente Federation
#1 - 2011-12-24 19:13:28 UTC
So I've decided to return to EVE with the use of a little bit of my Christmas money so I can enjoy myself before going to Basic in January.


As of now, I'm waiting for the client to finish downloading. I'm trying to decide which characters I want to keep and others I wish to toss to the wind. So my decision is between either one of two; Gallente or Caldari. I love drones, but I love missiles. I can see the use of drones as being essential later on, but missiles always feel awesome when I hit something with one(The explosion feels nice :) )


Regardless, are there any suggestions on what I should do for late game? I'm leaning strongly towards Gallente, but I've always had the problem of actually progression in the game once I get to a certain point; perhaps a corp could pick me up and navigate me on what to do next? I still remember a lot of the controls so that's no big deal. Can't wait to get back in the game!
Xercodo
Cruor Angelicus
#2 - 2011-12-24 19:15:45 UTC
Rattlesnake

The Drake is a Lie

RevJenkins
Center for Advanced Studies
Gallente Federation
#3 - 2011-12-24 19:23:35 UTC
Well that ship is kinda a either/or choice. Bonuses to both, perhaps it's the way to go? Curious to know if there's anythng out there more based for drones; for some reason I love the Protoss Carrier feel of having hordes of drones, I haven't the clue why. lol


But regardless, I will look into getting it in the future.
ShahFluffers
Ice Fire Warriors
#4 - 2011-12-24 22:05:47 UTC  |  Edited by: ShahFluffers
RevJenkins wrote:
So I've decided to return to EVE with the use of a little bit of my Christmas money so I can enjoy myself before going to Basic in January.


Welcome back.


RevJenkins wrote:
I'm trying to decide which characters I want to keep and others I wish to toss to the wind. So my decision is between either one of two; Gallente or Caldari. I love drones, but I love missiles. I can see the use of drones as being essential later on, but missiles always feel awesome when I hit something with one(The explosion feels nice :) )


The only ships that use both drones and missiles are the [pirate faction] Guristas ships... and those require that you have skills in both Gallente and Caldari ships.

RevJenkins wrote:
Regardless, are there any suggestions on what I should do for late game? I'm leaning strongly towards Gallente, but I've always had the problem of actually progression in the game once I get to a certain point; perhaps a corp could pick me up and navigate me on what to do next? I still remember a lot of the controls so that's no big deal. Can't wait to get back in the game!


Start training with whichever ship-line you feel most comfortable with. If your ultimate goal is to get into Gurista ships, you're going to have to cross-train anyways.

Here is a brief overview of Gallente, Caldari, and Gurista ship traits...

Gallente:
- primarily armor tank
- very 'drone centric'
- 'specialize' in close range combat

Caldari:
- almost exclusively shield tank
- most missiles ships of any racial ship-line
- 'specialize' in Ewar (ECM) and long range engagements

Guristas:
- almost exclusively shield tank
- very 'drone centric'
- uses missiles as a secondary weapon


And yes... I do HIGHLY recommend that you find a corp to join. You can learn things that would normally take you months to learn/relearn and gain allies/connections that might serve you much later in the game.

edit:
RevJenkins wrote:
Well that ship is kinda a either/or choice. Bonuses to both, perhaps it's the way to go? Curious to know if there's anythng out there more based for drones; for some reason I love the Protoss Carrier feel of having hordes of drones, I haven't the clue why. lol


A long time ago... back when EVE was young...

It was possible to launch more that 5 drones. Battleships could launch somewhere in the range of 15+ light drones. But, as it turned out, with more people joining EVE and more people using drones the problem with lag began to increase. CCP devised a solution and some solutions for this solution:
- all subcapitals would be limited to 5 drones (exception, Guardian-Vexor)
- in exchange for this limitation, a new skill would be created; Drone Interfacing. At level 5, the skill would effectively DOUBLE the damage abilities of drones... making it no different than if you were to launch 10 actual drones.
- ships would now have a "bandwidth limit" for how many and what size drones they could launch... creating a clear distinction between droneboats and "other" ships (i.e. droneboats would have higher bandwidth along with larger drone bays)
- certain "drone centric" ships would get a damage and HP bonus for drones... effectively allowing droneboats to field more than 10 drones (stat-wise at least) and creating a further distinction between droneboats and "other" ships.
RevJenkins
Center for Advanced Studies
Gallente Federation
#5 - 2011-12-24 22:13:34 UTC
Very true about joining a corp, and thank you for the information. Exactly the kind of information I was looking for in turns of what does what with Gallente and Caldari ship traits.


Now I just gotta dig up the information of battleships and cruisers and whatnot of the like so I can try and get me a good ship I don't have to change for a good while that'll support my drone-based gameplay. That, and find me a corp; I still got 1-3 hours until the download is complete so I got time for some research. 'Tis a shame I have to get into the game to start the process of training skills.


The other thing I gotta figure out is trying to find out where there are some more missions I can do for some money and stuff. Seemed to me that once you get that first quest-chain done you're kinda on your own; I'm so used to WoW in terms of after you're done with one zone you can pretty much tell where the next zone is for questing.
ShahFluffers
Ice Fire Warriors
#6 - 2011-12-24 22:37:20 UTC  |  Edited by: ShahFluffers
RevJenkins wrote:

Now I just gotta dig up the information of battleships and cruisers and whatnot of the like so I can try and get me a good ship I don't have to change for a good while that'll support my drone-based gameplay.


Aim for the Mymidon (battlecruiser). It's the most flexible droneboat you'll ever have... having passive shield fits, active armor fits, brick armor fits, gank-fits, etc, etc.

Beyond that is the Dominix (battleship) and the Ishtar (heavy assault ship (HAC)).

RevJenkins wrote:
That, and find me a corp; I still got 1-3 hours until the download is complete so I got time for some research. 'Tis a shame I have to get into the game to start the process of training skills.


Just set up a skill plan, and explore. Skills only limit what you can do EFFECTIVELY... but they do no prevent you from doing stuff outright. Ask for help, ask questions, keep your guard up, and when in doubt, don't fly your 'best' equipment.

RevJenkins wrote:

The other thing I gotta figure out is trying to find out where there are some more missions I can do for some money and stuff. Seemed to me that once you get that first quest-chain done you're kinda on your own; I'm so used to WoW in terms of after you're done with one zone you can pretty much tell where the next zone is for questing.


Welcome to the Sandbox (god that term is overused). Missions and other PvE content isn't really structured linearly and there is no real "endgame" (outside of what goals you set for yourself). If you want to find missions you can run and where, I HIGHLY recommend that you open up the starmap and fiddle with the filters and settings.
Moreover, much the "cool" gameplay comes almost exclusively from other players... and the rules are kept flexible enough to allow you to be "creative."

examples:
- you have joined a corporation... said corporation turns out to be filled with tards that **** you off. You know someone in the corp who moves around really expensive stuff. You find other disaffected members of your corp, gank this person, loot his wreck, fly off to a distant star system with your new buddies, and try find/fight others like yourself.

- you are a nub... you have little in the way of cashflow... you hear of "ninja salvaging" and google the term... it looks pretty lucrative... you train the relavant skills... learn the mechanics... get the basic equipment... and do it.

- someone has just stolen your stuff/blown it up. You are mad. You take names down and begin plotting your revenge. You beef up your skills, gain capital, do some recon work, establish when this person(s) are online and where they base at... then you grab a ship, warp in when they least expect it, and gank them in the ship they least want to be ganked in. Or you can pay off some mercs to get the person(s) corpse(s).
RevJenkins
Center for Advanced Studies
Gallente Federation
#7 - 2011-12-25 00:54:48 UTC
Yeah, that's pretty much how I felt that the game was really, a Sandbox. True, the term is overused, but I've always been happy with the way those games run simply because it's more entertaining and enjoyable. I played a lot of Halo(which, in a way, is another sandbox in a sense. ODST was more of the like than the others only because of the gameplay in New Mombasa).


Whenever this game decides to start up(which seems like never), I will most definantly go back to doing what I was doing; working towards getting higher tier ships and working on my drone and mining skills. Mainly for the money, but I still prefer missions and pve gameplay.


Thanks for the info dude; perhaps you'll see me online sometime whenever it decides to start up. The only reason it came to be that I came back was Steam when I was looking for Portal 2 when I saw that EVE Online made it on the Steam network... about to abandon it again due to the unlikelyhood of it starting up.
ShahFluffers
Ice Fire Warriors
#8 - 2011-12-25 02:13:33 UTC
RevJenkins wrote:
Whenever this game decides to start up(which seems like never), I will most definantly go back to doing what I was doing;


Errrr... start up what exactly? EvE is about 8 years old.

If you are referring to PvE content al la WoW, don't hold your breath. Missions are largely seen as a "means to an end" rather than an end in of themselves. The same goes for most of the other PvE content.
And this is pure conjecture... but I think the DEVs would rather spend time developing and tinkering with mechanics and content that players can use against each other rather than content that leads you through a set of stories (with a defined beginning and end) that players can "conquer" in a series of days.

Again, player on player content is where the real action is (for better or worse). The quicker you dive in the social aspect of the game the longer you'll stay.
RevJenkins
Center for Advanced Studies
Gallente Federation
#9 - 2011-12-25 03:14:17 UTC
Oh I'm talking about the actual game itself; it won't start. I'm re-dling the client to see if that helps which I hope it does.


I'm not talking about the PvE or PvP content at all when I said I was waiting for it to start up; I enjoy the game in all it's forms... sorta. PvP is not exactly my thing but I'd get into it if there's a corp out there that'll have some really large groups to roll around with. Although, if I get into the PvP more than anything else than I might just be better off getting into Caldari vessels or something tankish and graive so I can stay in the fight longer. Although, drones are a pretty nice addition to fight for reasons of having logistics drones... those are the ones that help with shields and armor, right?



But yeah, wasn't talking about the gameplay; talking about the client. Steam is always messing up on games that aren't theirs...
ShahFluffers
Ice Fire Warriors
#10 - 2011-12-25 03:54:04 UTC
Ahhh... mybad.

Downloads.

If Steam (the p.o.s. that it is) screws up again, try downloading the client directly.


As for the drones thing... not many people fly with logistics drones (outside of Logistics Ships and "oddball" remote-repair fleets) as the hp amounts they give is almost negligible.
And perish they thought that they can rep your own ship... won't be possible til you can target yourself. P

With Caldari ships... you'll see/hear a lot of crap about them, but they have their "winning" ships just as all the other races do.
However, if you are looking for straight "tank and gank" style ships... look at the Amarr ship line.
RevJenkins
Center for Advanced Studies
Gallente Federation
#11 - 2011-12-25 05:04:29 UTC
Y'know, Ammar ain't so bad either. I still don't know much in the way of detail for all the different factions, but the Ammar kinda turn me off in the way of ship and avatar detail; I like the American feel of Caldari and Gallente. To continue on that, Ammar and Mimmitar(if that's the right spelling) feel mongolion or klingonish(not original star trek) and I don't like it very well. The ships though, their wierd looking but the names make up for it. Yeah, I guess it's materialistic of me to want an awesome looking ship lol


But yeah, just got the dl done and it worked. Updated and all. Now it's time to rebuild and relearn all of the new additions and whatnot that are in the game; looking forward to the Captain's Quarters :D
ShahFluffers
Ice Fire Warriors
#12 - 2011-12-25 06:03:54 UTC  |  Edited by: ShahFluffers
RevJenkins wrote:
Y'know, Ammar ain't so bad either. I still don't know much in the way of detail for all the different factions, but the Ammar kinda turn me off in the way of ship and avatar detail; I like the American feel of Caldari and Gallente. To continue on that, Ammar and Mimmitar(if that's the right spelling) feel mongolion or klingonish(not original star trek) and I don't like it very well. The ships though, their wierd looking but the names make up for it. Yeah, I guess it's materialistic of me to want an awesome looking ship lol


It's perfectly alright to choose ships based on aesthetic. But understand that certain racial ship lines have certain... characteristics... that make them both good and bad in certain situations. No one ship line, much less one ship, can do "everything."

For example:
I prefer Gallente ships mostly because of the droneboats. Something about popping out a relatively independent weapon system to attack so you can focus on your own ship's survival and/or task just appeals to me.
However, I understand that drones are not really a "good" weapon system outside of small brawling engagements. So I cross-trained a bit to use Minmitar and Amarr ships which allows me to work better in "skirmishes" and "large fleet slugouts" respectively.

RevJenkins wrote:
But yeah, just got the dl done and it worked. Updated and all. Now it's time to rebuild and relearn all of the new additions and whatnot that are in the game; looking forward to the Captain's Quarters :D


Ermm... yeeeeaah... the Captain's Quarters are... awesome... kinda. If you like prison cells. Blink
RevJenkins
Center for Advanced Studies
Gallente Federation
#13 - 2011-12-25 06:16:53 UTC  |  Edited by: RevJenkins
Yes, indeed it is kinda like a prison cell as I just found out. Noticed quickly that factions have different quarters which is nice in a way.


Now that I'm in the game, I got this app on my phone that'll tell me when training is done on my characters and whatnot with an API key. It'd be nice if I could add to the training from my phone though so that stuff would be done by the time I get back on. I'm just trying to figure out how to go about training queues again.


And yes, drones are awesome. So are droneboats :D That's why I'm going to work on this toon here.




EDIT: The planet mode... seems like a good place to start researching. Almost felt like a RTS game when I was playing with the interface a bit. Good thing I still got a little bit of money my friend gave me a while back... shame I can't find his character on my contact lists anymore.
ShahFluffers
Ice Fire Warriors
#14 - 2011-12-25 06:24:23 UTC
RevJenkins wrote:
I'm just trying to figure out how to go about training queues again.


Select a skill. Drag and drop. Fill the que till it exceeds 24 hours. Big smile Easy as pie.
RevJenkins
Center for Advanced Studies
Gallente Federation
#15 - 2011-12-25 06:29:12 UTC
Quote:
Select a skill. Drag and drop. Fill the que till it exceeds 24 hours. Big smile Easy as pie.


I remember now, thanks! It's those little things that make a big difference!
Pinaculus
Aliastra
Gallente Federation
#16 - 2011-12-28 15:39:55 UTC
If you're going to be away for extended periods please remember to toss a long train into your skill queue. Drone Interfacing 5 is a good choice. Sentry Drones 5 or Heavy Drones 5 are also good. Basically, anything that's "nice" but you don't feel like staring at for a month straight.

I picked Logistics 5.

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

DeMichael Crimson
Republic University
Minmatar Republic
#17 - 2012-01-03 08:32:59 UTC
Cyprus Black
School of Applied Knowledge
Caldari State
#18 - 2012-01-05 03:22:12 UTC
RevJenkins wrote:
So I've decided to return to EVE with the use of a little bit of my Christmas money so I can enjoy myself before going to Basic in January.
Which branch? Myself I'm Navy.

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33