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Player Features and Ideas Discussion

 
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Upgrade ingame browser

First post
Author
jaycloud7 Strife
Crimson Shadow Industries
#1 - 2015-09-17 05:28:21 UTC
An upgrade to the in game browser would be awesome....it's a little outdated.....Big smileBig smile
Rivr Luzade
Coreli Corporation
Pandemic Legion
#2 - 2015-09-17 06:13:50 UTC  |  Edited by: Rivr Luzade
Quote:
Foxfour - We do want to kill the IBG sooner rather than later, and we're going to need the CSM's help with that.
Sugar - Please do that after CSMX, and build a fallout bunker.
(From the Day 1 Meeting Minutes of the CSM summit.)

An upgrade is not going to happen; instead, we should inquire how they intend to keep current functionalities working while we have to use an OOGB.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#3 - 2015-09-17 06:19:47 UTC
Rivr Luzade wrote:
Quote:
Foxfour - We do want to kill the IBG sooner rather than later, and we're going to need the CSM's help with that.
Sugar - Please do that after CSMX, and build a fallout bunker.
(From the Day 1 Meeting Minutes of the CSM summit.)

An upgrade is not going to happen; instead, we should inquire how they intend to keep current functionalities working while we have to use an OOGB.


Please expound on OOGB please. I am unfamiliar with this term.
Rowells
Blackwater USA Inc.
Pandemic Horde
#4 - 2015-09-17 06:28:43 UTC
Out Of Game Browser
CCP FoxFour
C C P
C C P Alliance
#5 - 2015-09-29 09:06:12 UTC
Rivr Luzade wrote:
Quote:
Foxfour - We do want to kill the IBG sooner rather than later, and we're going to need the CSM's help with that.
Sugar - Please do that after CSMX, and build a fallout bunker.
(From the Day 1 Meeting Minutes of the CSM summit.)

An upgrade is not going to happen; instead, we should inquire how they intend to keep current functionalities working while we have to use an OOGB.


By making it so CREST can do that sort of stuff. I already have it working so that CREST can update your waypoints.

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

ChromeStriker
Sebiestor Tribe
Minmatar Republic
#6 - 2015-09-29 10:26:20 UTC
CCP FoxFour wrote:
Rivr Luzade wrote:
Quote:
Foxfour - We do want to kill the IBG sooner rather than later, and we're going to need the CSM's help with that.
Sugar - Please do that after CSMX, and build a fallout bunker.
(From the Day 1 Meeting Minutes of the CSM summit.)

An upgrade is not going to happen; instead, we should inquire how they intend to keep current functionalities working while we have to use an OOGB.


By making it so CREST can do that sort of stuff. I already have it working so that CREST can update your waypoints.


Shouldnt be "too hard" to get this working through Wormholes then Twisted

No Worries

FT Diomedes
The Graduates
#7 - 2015-09-29 10:56:32 UTC
CCP FoxFour wrote:
Rivr Luzade wrote:
Quote:
Foxfour - We do want to kill the IBG sooner rather than later, and we're going to need the CSM's help with that.
Sugar - Please do that after CSMX, and build a fallout bunker.
(From the Day 1 Meeting Minutes of the CSM summit.)

An upgrade is not going to happen; instead, we should inquire how they intend to keep current functionalities working while we have to use an OOGB.


By making it so CREST can do that sort of stuff. I already have it working so that CREST can update your waypoints.


That's great news!

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#8 - 2015-09-29 12:01:40 UTC
CCP FoxFour wrote:
Rivr Luzade wrote:
Quote:
Foxfour - We do want to kill the IBG sooner rather than later, and we're going to need the CSM's help with that.
Sugar - Please do that after CSMX, and build a fallout bunker.
(From the Day 1 Meeting Minutes of the CSM summit.)

An upgrade is not going to happen; instead, we should inquire how they intend to keep current functionalities working while we have to use an OOGB.

By making it so CREST can do that sort of stuff. I already have it working so that CREST can update your waypoints.

From within the game or do I have to alt-tab out of game to use the OOGB?

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

CCP FoxFour
C C P
C C P Alliance
#9 - 2015-09-29 13:20:54 UTC
Rivr Luzade wrote:
CCP FoxFour wrote:
Rivr Luzade wrote:
Quote:
Foxfour - We do want to kill the IBG sooner rather than later, and we're going to need the CSM's help with that.
Sugar - Please do that after CSMX, and build a fallout bunker.
(From the Day 1 Meeting Minutes of the CSM summit.)

An upgrade is not going to happen; instead, we should inquire how they intend to keep current functionalities working while we have to use an OOGB.

By making it so CREST can do that sort of stuff. I already have it working so that CREST can update your waypoints.

From within the game or do I have to alt-tab out of game to use the OOGB?


Out of game, the IGB is going to go away. There are plenty of options such as overlays and borderless window mode. I know how much people like the IGB, but it does need to go.

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

Haatakan Reppola
Science and Trade Institute
Caldari State
#10 - 2015-09-29 13:42:12 UTC
CCP FoxFour wrote:

Out of game, the IGB is going to go away. There are plenty of options such as overlays and borderless window mode. I know how much people like the IGB, but it does need to go.


Borderless window is the best invention since the wheel :)

How are you supposed to use all the good 3rd party tools if you dont tab out, (borderless) windows makes that so much better :D
Rivr Luzade
Coreli Corporation
Pandemic Legion
#11 - 2015-09-29 13:46:30 UTC  |  Edited by: Rivr Luzade
Fixed window mode does not work because it's a resource hog. I tried it with just 2 active clients a while back and with my machine (W7 x64, AMD Phenom X4 840 @ 3.3 GHz, Radeon 5770, 12GB ram), EVE became unplayable with lagging, freezing, skipping commands, sub-24 FPS all the time.

But the essence is that you could technically scrap the Fullscreen mode (FSM) as well as it's not feasible to have it any longer. I do not necessarily like the IGB, I only like what it does and allows. Without it, checking dotlan or other resources is impossible without alt-tabbing, which is particularly troubling for me because I check dotlan and killboards a lot with the IGB.
Or, for instance, if you would eventually stop wasting time on useless stuff like SKINS and instead, for instance, improve fixed window mode so that it only applies to certain clients when one logs in. I have tried it 1 day with 1 FWM client and one FSM client and it worked more or less fine. I could even get to use that as I usually have only particular characters checking stuff in the IGB. However, the next day I tried to log in, all clients were using FWM, which in turn again made this set up unusable for me. So... just as a hint where CCP's dev resources should be funneled into instead of other stuff no one needs. Blink

And stuff I mentioned here is another problem why this whole thing bothers me. Currently, my FF window covers all the essential parts in EVE (overview, HUD, most of the visible space, center of the screen), putting me at higher risk just because I need to check some infos.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Haatakan Reppola
Science and Trade Institute
Caldari State
#12 - 2015-09-29 14:00:33 UTC
Making borderless window wirk better is alot more realistic than trying to keep an up to date browser. Also skins are made by graphic people, not realy the people that work on the more technical parts of the client :)
Frostys Virpio
State War Academy
Caldari State
#13 - 2015-09-29 14:00:34 UTC
Rivr Luzade wrote:
Fixed window mode does not work because it's a resource hog. I tried it with just 2 active clients a while back and with my machine (W7 x64, AMD Phenom X4 840 @ 3.3 GHz, Radeon 5770, 12GB ram), EVE became unplayable with lagging, freezing, skipping commands, sub-24 FPS all the time.

But the essence is that you could technically scrap the Fullscreen mode (FSM) as well as it's not feasible to have it any longer. I do not necessarily like the IGB, I only like what it does and allows. Without it, checking dotlan or other resources is impossible without alt-tabbing, which is particularly troubling for me because I check dotlan and killboards a lot with the IGB.
Or, for instance, if you would eventually stop wasting time on useless stuff like SKINS and instead, for instance, improve fixed window mode so that it only applies to certain clients when one logs in. I have tried it 1 day with 1 FWM client and one FSM client and it worked more or less fine. I could even get to use that as I usually have only particular characters checking stuff in the IGB. However, the next day I tried to log in, all clients were using FWM, which in turn again made this set up unusable for me. So... just as a hint where CCP's dev resources should be funneled into instead of other stuff no one needs. Blink

And stuff I mentioned here is another problem why this whole thing bothers me. Currently, my FF window covers all the essential parts in EVE (overview, HUD, most of the visible space, center of the screen), putting me at higher risk just because I need to check some infos.


Your point are pretty much all valid except the CCP resources funnelling since the art department building the skins has probably little to do with the optimisation of a graphic mode for the client...
Masao Kurata
Perkone
Caldari State
#14 - 2015-09-29 14:33:47 UTC  |  Edited by: Masao Kurata
Could you please at least implement an option now to open links in an out of game browser or disable the IGB without such a fallback implemented? Every time I accidentally click on a link instead of going through the rigmarole of copy link address, tab out, paste into address bar, I'm terrified that my computer's going to get rooted and reminded that it already might've been on any of the previous occasions I did this.

On another topic, SSO is poorly explained and I've frankly been too paranoid to use it. Yes I know the site doesn't get my account or password, but the very first thing I'm prompted with is an unadorned login screen. It doesn't say on that screen what I'm authorising the application to view or modify, how long the token will persist, whether there's any way to manually invalidate it, or even whether I am at that point authorising the app to do anything. I am never going to blindly give a webapp (which could very easily be malicious and I would have no way to tell) carte blanche especially when the capabilities of CREST are changing constantly thanks to your efforts.
Masao Kurata
Perkone
Caldari State
#15 - 2015-09-29 14:47:46 UTC
Actually this is getting increasingly off topic but to replace some of the basic capabilities of the current IGB without compromising everyone's security, why not register eve as a protocol with the url letting you do things that you can currently do with the javascript methods? I know you can at least do this on Windows and it's a more transparent solution than having to give applications auth tokens to do trivial things such as show info in game on an item.
CCP FoxFour
C C P
C C P Alliance
#16 - 2015-09-29 15:31:38 UTC
Masao Kurata wrote:
Could you please at least implement an option now to open links in an out of game browser or disable the IGB without such a fallback implemented? Every time I accidentally click on a link instead of going through the rigmarole of copy link address, tab out, paste into address bar, I'm terrified that my computer's going to get rooted and reminded that it already might've been on any of the previous occasions I did this.


Something like that is coming, hopefully this year.

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

CCP FoxFour
C C P
C C P Alliance
#17 - 2015-09-29 15:32:00 UTC
Masao Kurata wrote:
On another topic, SSO is poorly explained and I've frankly been too paranoid to use it. Yes I know the site doesn't get my account or password, but the very first thing I'm prompted with is an unadorned login screen. It doesn't say on that screen what I'm authorising the application to view or modify, how long the token will persist, whether there's any way to manually invalidate it, or even whether I am at that point authorising the app to do anything. I am never going to blindly give a webapp (which could very easily be malicious and I would have no way to tell) carte blanche especially when the capabilities of CREST are changing constantly thanks to your efforts.


Working on that as well! :)

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

CCP FoxFour
C C P
C C P Alliance
#18 - 2015-09-29 15:32:53 UTC
Masao Kurata wrote:
Actually this is getting increasingly off topic but to replace some of the basic capabilities of the current IGB without compromising everyone's security, why not register eve as a protocol with the url letting you do things that you can currently do with the javascript methods? I know you can at least do this on Windows and it's a more transparent solution than having to give applications auth tokens to do trivial things such as show info in game on an item.


Which client does it go to? What handles that routing? How to we ensure it's secure? We thought about it but the CREST way is just better we feel.

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

Darkblad
Doomheim
#19 - 2015-09-29 17:27:14 UTC
CCP FoxFour wrote:
Something like that is coming, hopefully this year.
Sad panda here, each time I see this or click on stuff like that

And whoever clicks on http://www.schildwall.info/redir/Restore_Ingame-kill-report/NICHT-IGB or maybe https://www.youtube.com/watch?v=lWsfbLKzA1k&index=8&list=PLMoLFtL0X1E8YpsyoUIQG6JrnDtOSAou2 (things happen) may find their ship lost once the client returns from the time it takes to get rid of oldsomeium.
Sad

NPEISDRIP

Masao Kurata
Perkone
Caldari State
#20 - 2015-09-29 18:25:36 UTC
CCP FoxFour wrote:
Which client does it go to? What handles that routing? How to we ensure it's secure? We thought about it but the CREST way is just better we feel.


It goes to.. um... it's handled by er... the launcher... secure um... well I guess.... okay I didn't think through that particular suggestion properly.

Thanks for the positive responses on my other two concerns, I look forward to your announcements.
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