These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

Make Covert Cynos work in deadspace

Author
Sadaris
Sanguine Society
#21 - 2012-01-04 22:12:12 UTC
Jafit McJafitson wrote:
TAKE ALL OF MY +1s


I will gladly accept anyone's +1 SPREAD THE WORD MY FRIENDS AND LET THE TEARS FLOW
Mary Camden
United National Space Corperation
#22 - 2012-01-04 22:30:06 UTC
+1

So ******** trying to kill a Carebear safely tucked in behind three Deadspace Jumpgates. There is no way of WTFBBQHOTSAUCEBLACKOPSDROP him. He sees local spiking, warps out and cloaks in a Safespot like a little girlscout.

Come on CCP, make CovCynos work in Deadspace.... make BlackOps as awesome as they should be Blink
Zircon Dasher
#23 - 2012-01-04 23:02:11 UTC
Supported only if all cynos were allowed.

Think of all the BLOP and t3 tears!

Those are tastier than *yawn* carbear varietals.

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Sadaris
Sanguine Society
#24 - 2012-01-04 23:12:38 UTC
Zircon Dasher wrote:
Supported only if all cynos were allowed.

Think of all the BLOP and t3 tears!

Those are tastier than *yawn* carbear varietals.


Sadly that would be used to bypass the reason acceleration gates are there for in the first place. Preventing capitals from mission running/doing some complexes
Zircon Dasher
#25 - 2012-01-04 23:17:42 UTC
Sadaris wrote:
Zircon Dasher wrote:
Supported only if all cynos were allowed.

Think of all the BLOP and t3 tears!

Those are tastier than *yawn* carbear varietals.


Sadly that would be used to bypass the reason acceleration gates are there for in the first place. Preventing capitals from mission running/doing some complexes


Sadly your idea would be used to bypass the reason for acceleration gates too. Preventing BS/t3 from running certain missions/DED/etc.

I had assumed that you knew this and were dropping all gate restrictions.

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Sadaris
Sanguine Society
#26 - 2012-01-05 00:32:58 UTC
Zircon Dasher wrote:
Sadaris wrote:
Zircon Dasher wrote:
Supported only if all cynos were allowed.

Think of all the BLOP and t3 tears!

Those are tastier than *yawn* carbear varietals.


Sadly that would be used to bypass the reason acceleration gates are there for in the first place. Preventing capitals from mission running/doing some complexes


Sadly your idea would be used to bypass the reason for acceleration gates too. Preventing BS/t3 from running certain missions/DED/etc.

I had assumed that you knew this and were dropping all gate restrictions.


Thats the slight problem we run into but t3's running ****** rated plexs or lvl 1's/2's isnt that big of a deal imo. But I'd be down with ganking caps that run them.

Sadaris
Sanguine Society
#27 - 2012-01-05 09:26:39 UTC
bumpz
Sadaris
Sanguine Society
#28 - 2012-01-06 06:13:30 UTC
to da top
Endeavour Starfleet
#29 - 2012-01-06 06:45:20 UTC
Stop spamming this please. Hopefully CCP will not implement it anyway. Hotdrops need to be nerfed not buffed.
Sadaris
Sanguine Society
#30 - 2012-01-06 06:51:06 UTC
Endeavour Starfleet wrote:
Stop spamming this please. Hopefully CCP will not implement it anyway. Hotdrops need to be nerfed not buffed.


You must be a carebear who got dropped u mad?
Lyrrashae
Hellstar Towing and Recovery
#31 - 2012-01-06 19:17:00 UTC  |  Edited by: Lyrrashae
Endeavour Starfleet wrote:
Stop spamming this please. Hopefully CCP will not implement it anyway. Hotdrops need to be nerfed not buffed.


Standard/super-capital hotdrops....eeeeh, maybe (I used to think "yes" on this, but not anymore).

But not covert/BLOPs drops.

Those are well-balanced in the sense that the ships that can transit the covert bridge are made of paper, un-insurable, and very expensive to lose--it doesn't take much effort to swat a Stealth Bomber out of the sky like a gnat.

Ni.

Velicitia
XS Tech
#32 - 2012-01-06 19:44:14 UTC
Sadaris wrote:
Zircon Dasher wrote:
Supported only if all cynos were allowed.

Think of all the BLOP and t3 tears!

Those are tastier than *yawn* carbear varietals.


Sadly that would be used to bypass the reason acceleration gates are there for in the first place. Preventing capitals from mission running/doing some complexes



explain how a cap is gonna jump to a Covert cyno?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Sadaris
Sanguine Society
#33 - 2012-01-06 23:03:50 UTC
Velicitia wrote:
Sadaris wrote:
Zircon Dasher wrote:
Supported only if all cynos were allowed.

Think of all the BLOP and t3 tears!

Those are tastier than *yawn* carbear varietals.


Sadly that would be used to bypass the reason acceleration gates are there for in the first place. Preventing capitals from mission running/doing some complexes



explain how a cap is gonna jump to a Covert cyno?


He was asking that regular cynos work in deadspace to but you just skipped that part didn't you?
Valei Khurelem
#34 - 2012-01-07 00:33:59 UTC
Allow a feature to get rid of gatecamping in 0.0 space and you have a deal, people attempting to gank mission runners with cyno's might make mission running more exciting.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Sadaris
Sanguine Society
#35 - 2012-01-07 01:29:55 UTC
Valei Khurelem wrote:
Allow a feature to get rid of gatecamping in 0.0 space and you have a deal, people attempting to gank mission runners with cyno's might make mission running more exciting.


T3's with covert sub and nullifier + scout?
Manji Lee
The Scope
Gallente Federation
#36 - 2012-01-10 00:27:04 UTC
Oh yes please, this is needed.
Previous page12