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Missions & Complexes

 
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Level 4 Security missions - ISK/Hour?

Author
Glathull
Warlock Assassins
#61 - 2015-09-26 03:04:12 UTC  |  Edited by: Glathull
Just curious about blitzing. In every blitz scenario, are you leaving rats alive? Do they de-spawn when you turn the mission in? I'm just wondering if it would worth while to have someone from free wrecks follow you around while blitzing and clean up after you. They deal with the loot/salvage and you split it with them 50/50.

Seems like that's a way to bump your numbers a little. But maybe there is so little left to clean up after a blitz it wouldn't be worth anyone's time?

Edit: perhaps it might be worth it if you are blitzing one account and all full clearing on another?

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

Arthur Aihaken
CODE.d
#62 - 2015-09-26 04:40:38 UTC
Yes. Blitzing entails just completing the mission objectives as quickly as possible (excluding Burner missions). Most players will have a set of predefined missions they'll accept or decline depending on completion time. There are a few instances where you'll grab an implant that drops or search a wreck for a rare implant spawn, but otherwise looting and salvaging are ISK/hour-prohibitive. Sisters of Eve missions seem to be the preferred medium of choice for most blitz/mission runs.

I am currently away, traveling through time and will be returning last week.

Ginger Longrun
State War Academy
Caldari State
#63 - 2015-09-26 11:13:23 UTC  |  Edited by: Ginger Longrun
210+ m/hr easilly here. No exageration and thats not counting the sporadic faction drops and implants i get from scarlet.

And I run 2 pilots at the same time so thats 420m - If id be only focusing on a single pilot Im sure the isk/hr would go way up
Market McSelling Alt
Doomheim
#64 - 2015-09-26 19:08:33 UTC
Ginger Longrun wrote:
210+ m/hr easilly here. No exageration and thats not counting the sporadic faction drops and implants i get from scarlet.

And I run 2 pilots at the same time so thats 420m - If id be only focusing on a single pilot Im sure the isk/hr would go way up


Roll

That is all

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Julien Brellier
Federal Navy Academy
Gallente Federation
#65 - 2015-09-26 22:11:07 UTC
I love these threads.

Some of the isk/hour claims are simply ludicrous.
Arthur Aihaken
CODE.d
#66 - 2015-09-26 23:14:01 UTC
Julien Brellier wrote:
Some of the isk/hour claims are simply ludicrous.

Considering you can make upwards of 60 million ISK/hour just running standard L4 missions, it's not that unbelievable. Add Burner missions to the mix and you're easily over 100 million ISK/hour. Switch from any of the Empire Factions to SoE and you've effectively doubled your ISK/hour. I've come close to 150 million ISK/hour, but I'm not necessarily running optimal ship or fits, either.

I am currently away, traveling through time and will be returning last week.

Market McSelling Alt
Doomheim
#67 - 2015-09-26 23:36:55 UTC
Arthur Aihaken wrote:
Julien Brellier wrote:
Some of the isk/hour claims are simply ludicrous.

Considering you can make upwards of 60 million ISK/hour just running standard L4 missions, it's not that unbelievable. Add Burner missions to the mix and you're easily over 100 million ISK/hour. Switch from any of the Empire Factions to SoE and you've effectively doubled your ISK/hour. I've come close to 150 million ISK/hour, but I'm not necessarily running optimal ship or fits, either.



You could come close to 150mil/hr blitzing SoE in High Sec up until a couple months ago. LP is way down now. It is under 140mil now.

Blitzing Burner only missions can get you to 200mil, but only until you burn through your standings. You are eventually going to have to stop declining everything, or use alts for pullers.

I don't care what anyone here says, you can't decline missions for more than a couple hours straight before you kill your standings, and I personally value my faction standings too much to burn them too.

Also, NONE OF THESE CALCULATION TAKE INTO ACCOUNT THE TIME TO TURN THE LP INTO SOMETHING MARKETABLE OR THE TIME TO MARKET THE ITEM!

There, I said it... flame away

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Altair Taurus
#68 - 2015-09-26 23:37:22 UTC  |  Edited by: Altair Taurus
ROTFL! I wait for first person claiming 1 bil. ISK/h. I really wonder why Titans are not used commonly for PVP by every player! Cool
Ginger Longrun
State War Academy
Caldari State
#69 - 2015-09-27 07:45:24 UTC
Altair Taurus wrote:
ROTFL! I wait for first person claiming 1 bil. ISK/h. I really wonder why Titans are not used commonly for PVP by every player! Cool



1b/hr even 1,5b/hr is totally doable from PVE but not in HS
Daniela Doran
Doomheim
#70 - 2015-09-27 09:10:38 UTC  |  Edited by: Daniela Doran
Ginger Longrun wrote:
Altair Taurus wrote:
ROTFL! I wait for first person claiming 1 bil. ISK/h. I really wonder why Titans are not used commonly for PVP by every player! Cool



1b/hr even 1,5b/hr is totally doable from PVE but not in HS


You're referring to C5 cap escalations, but those are only doable using dreads in very hostile environment. It's a very difficult operation to get set up and you really have to know what you're doing. Running C5s is something I'm gonna venture into using my 3 Paladins to run the sites. Unescalated C5s can still net you 385 mill per site that can be done with 2 Marauders in about 30 minutes each, that's roughly around 600-700 mill an hour. But if you add in the time it takes to set up by scanning down sigs, setting up BMs, closing off connections and salvagin/looting the wrecks, you'll looking at approx. 300-400 mill an hour.
Ginger Longrun
State War Academy
Caldari State
#71 - 2015-09-27 10:53:08 UTC  |  Edited by: Ginger Longrun
Altair Taurus wrote:
ROTFL! I wait for first person claiming 1 bil. ISK/h. I really wonder why Titans are not used commonly for PVP by every player! Cool



Stop ROTFL;ing greenhorn. These figures are real and come from optimized mission running

As for time consumed for cashing in the LP/loots from PVE it is something unavoidable in almost all PVE activities (xcept belt/anomaly farming in 00). If people measure their ISK gains from PVE (xcept 00 belt/anoms) stricly from isk rewards they would be better off doing something else for ISK
Ginger Longrun
State War Academy
Caldari State
#72 - 2015-09-27 11:00:54 UTC  |  Edited by: Ginger Longrun
Arthur Aihaken wrote:
Julien Brellier wrote:
Some of the isk/hour claims are simply ludicrous.

Considering you can make upwards of 60 million ISK/hour just running standard L4 missions, it's not that unbelievable. Add Burner missions to the mix and you're easily over 100 million ISK/hour. Switch from any of the Empire Factions to SoE and you've effectively doubled your ISK/hour. I've come close to 150 million ISK/hour, but I'm not necessarily running optimal ship or fits, either.



i was making close to 100m/hr(98-100) from SOE at 1700/lp by running normal missions,no cherry picking for the most part and declining all burners

It takes optimizing your ships and knowing what missions to run, with skills and implants playing a huge role aswell. My Cargo/recon ship warps at 20au for example
Daniela Doran
Doomheim
#73 - 2015-09-27 11:36:12 UTC
Ginger Longrun wrote:
Altair Taurus wrote:
ROTFL! I wait for first person claiming 1 bil. ISK/h. I really wonder why Titans are not used commonly for PVP by every player! Cool



Stop ROTFL;ing greenhorn. These figures are real and come from optimized mission running

As for time consumed for cashing in the LP/loots from PVE it is something unavoidable in almost all PVE activities (xcept belt/anomaly farming in 00). If people measure their ISK gains from PVE (xcept 00 belt/anoms) stricly from isk rewards they would be better off doing something else for ISK



What's the isk per hour like farming anoms in 0.0 using 3 Rattlesnakes? or 3 NMs?
Anize Oramara
WarpTooZero
#74 - 2015-09-27 12:39:46 UTC
Market McSelling Alt wrote:
Arthur Aihaken wrote:
Julien Brellier wrote:
Some of the isk/hour claims are simply ludicrous.

Considering you can make upwards of 60 million ISK/hour just running standard L4 missions, it's not that unbelievable. Add Burner missions to the mix and you're easily over 100 million ISK/hour. Switch from any of the Empire Factions to SoE and you've effectively doubled your ISK/hour. I've come close to 150 million ISK/hour, but I'm not necessarily running optimal ship or fits, either.



You could come close to 150mil/hr blitzing SoE in High Sec up until a couple months ago. LP is way down now. It is under 140mil now.

Blitzing Burner only missions can get you to 200mil, but only until you burn through your standings. You are eventually going to have to stop declining everything, or use alts for pullers.

I don't care what anyone here says, you can't decline missions for more than a couple hours straight before you kill your standings, and I personally value my faction standings too much to burn them too.

Also, NONE OF THESE CALCULATION TAKE INTO ACCOUNT THE TIME TO TURN THE LP INTO SOMETHING MARKETABLE OR THE TIME TO MARKET THE ITEM!

There, I said it... flame away

Incorrect on... almost every count, good job :D

I measure my isk/h in a very simple way. I take my starting isk and lp, write it down right. Then I run missions for 3h. Then I write down my ending isk and LP. I sell the LP items (I have a few contacts) and bam, calculate my isk/h.

I hit 235m/h the other day. And no, that's not just for one magical peak hour, that was 235m/h for 3 h striaght. made a hair over 700mill in that 3h.

Also, I have NEVER, in the last month+ has to use a mission pulling alt due to standings.

Remember, just because you lack the knowledge, doesn't mean it's not possible. I mean heck, for the low, low price of 1bill I will hold your hand and drag you kicking and screaming into doing over 200mill/h for as long as you can stay awake.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Minkki
Doomheim
#75 - 2015-09-27 13:54:27 UTC
Miss Blaze wrote:
Hi,

I have recently returned to EvE after a long break and am interested as to see where missions now stand with regards to ISK/Hour.

I cant stand mining so that is a no go for me but I used to mission alot back in the day and was curious as to how it stands against the new activities out there. Exploration for example?

I never used to 'blitz' missions so its just a general query regarding running missions normally.

Any advice is much appreciated <3

Peace o/

Work in real life for one hour.

Buy PLEX.

Cash out 1.2 billion ISK.

Repeat after you have lost your 1000 fitted rifters.
Bumblefck
Kerensky Initiatives
#76 - 2015-09-27 17:24:20 UTC
Market McSelling Alt wrote:

I don't care what anyone here says, you can't decline missions for more than a couple hours straight before you kill your standings, and I personally value my faction standings too much to burn them too.




Completely not true at all. If your SoE faction standing is high enough (mine is at around 8.4ish), the standings hit to declining missions is almost completely negligible, and allows to decline unwanted missions with impunity, with no fear of being locked out of access to the agent. No alt required, and no harm done to your other faction standings.

I would highly suggest brushing up on standings knowledge before dropping off a bum two cents here.

Perfection is a dish best served like wasabi .

Bumble's Space Log

Bumblefck
Kerensky Initiatives
#77 - 2015-09-27 17:36:28 UTC
Leila Meurtrier
Why Am I Not Surprised
#78 - 2015-09-27 18:15:32 UTC
Declining missions is fine. However, accepting and THEN failing to deliver will bash your rep with full 4% standing losses per round.
Even then, corp standings is irrelevant till you hit -1.99 once you got enough FACTION standing. And, since you don't want to grind for any navy corp (Their LP is real trainwreck) you shouldn't even care about rep because of taxes.
Chainsaw Plankton
FaDoyToy
#79 - 2015-09-27 23:41:25 UTC
Market McSelling Alt wrote:
You could come close to 150mil/hr blitzing SoE in High Sec up until a couple months ago. LP is way down now. It is under 140mil now.

Blitzing Burner only missions can get you to 200mil, but only until you burn through your standings. You are eventually going to have to stop declining everything, or use alts for pullers.

I don't care what anyone here says, you can't decline missions for more than a couple hours straight before you kill your standings, and I personally value my faction standings too much to burn them too.

Also, NONE OF THESE CALCULATION TAKE INTO ACCOUNT THE TIME TO TURN THE LP INTO SOMETHING MARKETABLE OR THE TIME TO MARKET THE ITEM!

There, I said it... flame away

add 2-3 normal missions to the rotation and you can keep your standings in a good place. Also you generate so many storyline missions my faction standings usually hover between 7-8. Maybe I could keep it a little higher, but I decline couriers, ignore some combat missions, and sometimes let other ones expire. I could also add missions like recon/anomaly to generate more storyline missions, although that would lower my burner income a bit.

and right, these usually don't include any trading time, But that is harder to account for. Wallet balance, LP totals, and time are easy to track. I don't spend a lot of time trading, updating orders gets boring fast. I do have a trade alt in jita that I usually have logged in whenever I'm on. How to account for a second account is another thing people argue over. but 99% of what I do at least as far as it goes for LP trading could be done on a low sp same account alt.

@ChainsawPlankto on twitter

Daniela Doran
Doomheim
#80 - 2015-09-28 02:03:55 UTC  |  Edited by: Daniela Doran
Bumblefck wrote:
Market McSelling Alt wrote:

I don't care what anyone here says, you can't decline missions for more than a couple hours straight before you kill your standings, and I personally value my faction standings too much to burn them too.




Completely not true at all. If your SoE faction standing is high enough (mine is at around 8.4ish), the standings hit to declining missions is almost completely negligible, and allows to decline unwanted missions with impunity, with no fear of being locked out of access to the agent. No alt required, and no harm done to your other faction standings.

I would highly suggest brushing up on standings knowledge before dropping off a bum two cents here.



I hope this is true (I haven't tested it yet) with my SOE faction standings at 7.97, 6.21, 5.43, 4.89, 4.55 and 3.09 respectively on my chars. How high do your SOE faction standings need to be for you to have this impunity you speak of?