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Last straw I'm afraid. A potentially long-term player just cant see when the fun starts.

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Blackavar Sul
Republic Military School
Minmatar Republic
#1 - 2012-01-04 00:47:37 UTC
Dear CCP.
You have made what I'm sure is a fine game and it has been successful, with what I gather is something like 400,000 people playing at one time or another. I really believe that this number could have been so many times more than that if you had made the game enjoyable for new players .

I have put about 10 days on and off into the game and it has just been one struggle after another. Every single gindingly painful step forward has been accompanied with hours spent out of the game reading forums and "beginner" guides to the game, scratching my head trying to work out if and when the game might become in any way intuitive. I have deliberately taken the game slow, moving through the initial tutorial and then when prompted starting the career agents. Even this stage of the game is a mess. I have an agent telling me I own a piece of equipment that I do not own. He tells me I got it from the "crash course". I have done everything they have asked of me and I certainly do not own that kit. So I hit f12. Cant see anything about a crash course. I do a search for it. It dosn't seem to be anything I can find within the game interface in any way. I eventually give up and sit and wonder if this game is ever going to be worth the effort. This is the sort of counter-intuitive mess I expect at launch, not many years into a successful MMO's lifespan. This is clearly just a small problem that I could probably sort out by asking on a forum and by searching elsewhere, but the problem is that I'm having to do that for so so much of the game. I'm finding myself in that situation every day.

There will be plenty of people that will say well - if you cant stand a complex game then get out of here and play something easy. But I do enjoy big complex games. I would consider myself a gamer. I have been playing videogames for 30 years. I own over 200 boardgames. I play multiple tabletop wargame systems and I would definitely consider myself someone who is ready to embrace big deep complex games. However - that also means that I expect a decent standard of gameplay out of a big MMO and EVE seems determined to make life as hard as possible for the player in so many unnessessary ways. I don't need the game to be simple, but I just wish it would't be so so obtuse.

Also - ten days into an MMO and I'm afraid I have experienced two views. The inside of my cabin, and the orangy dust clouds of space. I understand that a game set in space will be faced with this problem but the most exiting thing I've seen so far has been a dot in the distance that I have been shooting at. I have not yet encountered anything new, I have not yet encountered any other player other than to see a ship leave the space station and fly off. I'm pretty sure that if I was to head off somewhere for some PVP that would pretty quickly be the end of me. I can't see how I can encounter other players in any way other than in distant chat or in one-sided combat.

I'm just so gutted. I really wanted to enjoy the game. The genre is so poorly served and I really hoped that EVE would provide something satisfying. I love my games, I love my sci-fi, I have disposable income and plenty of free time and I am exactly the sort of gamer that CCP could hook into for years for a game like this. However the game conspires at every turn to frustrate and to turn what should be a game into something that is just hard hard work. As soon as I think I'm making some progress I'll inevitably be faced with a small problem that has no answers in-game and requires me to leave the game and spend an hour searching the net. That is not gaming.

So, I'm sorry CCP, I really think it's likely that you could have many more subscribers than you do if you had done things differently. Not by making the game easier - just by explaining it's complexities more effectively and by designing a UI that works. I guess I'll have to keep looking for a decent space game. X3 seems my best bet. So frustrated.
Lyron-Baktos
The Scope
Gallente Federation
#2 - 2012-01-04 00:52:27 UTC
Ive been playing for a month and agree with you. Only thing that is saving me is the corp I joined.
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#3 - 2012-01-04 01:14:33 UTC
Bai! o/

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Xercodo
Cruor Angelicus
#4 - 2012-01-04 01:16:50 UTC
Yup, EVE is the game that takes MMO and shoves it down your throat and you really will be hard pressed to get any significant enjoyment out of it without people to play it with, even if it's just to chat with them.

The tutorial system has actually gotten entire orders of power better if you can believe that, but the community really is your best resource.

It also probably doesn't help that the developers are Icelandic and think in funny ways hehe.

Your player interaction will likely come from the local chat but 90% of newbs i find either ignore local chat or are so engrossed in their learning experience to even notice someone like me that has been playing for 3 years in local waving at them and offering help

The other thing you can do is hang out in trade hubs like Amarr, Jita, Dodixie, Hek, and Rens and just picking up on some of the crazies in there. It can get your social network started. Before you know it you'll be in a corporate recruitment chat and then from there to another corp chat of a guy that is the ally of that first corp and then there's people that run fun random chats and on and on and on....

My own chat (you can see how to get to it from my bio page) is a nice example of this.

And btw 10 days is by no means enough time to get a real impression of EVE...

It's like asking a 5 yr old if he's gonna like the rest of life. You just gotta make friends and let them show it to you, go live it.

The Drake is a Lie

Kahega Amielden
Rifterlings
#5 - 2012-01-04 01:47:42 UTC  |  Edited by: Kahega Amielden
Your post is really wordy for what is an incredibly simple problem.

The reason things seem weird and hard to find is that EVE tutorials are in some ways separate from the rest of the game. Instead of telling you to train up the required skills to use a normal module, sometimes they just give you a civilian module that's usable by anyone but is only useful in the tutorial. This seems to be the problem here.

Click on the button on the left sidebar that looks like a safe. This is your assets page. It shows everything you own, anywhere. Either look through different stations (right click -> view contents to see stuff inside containers or ship cargoholds) or click on search and type in the name. If it's not in the cargo of your ship or shown here, then you either lost it or never got it due to a bug.

Hit F12. "Create New Petition". I don't know where you'd put it necessarily...probably Game Play -> Assets & Items. Explain the problems and the GMs will give you whatever it is you are missing (because it's a tutorial item).




...Now, about EVE being out for years...The EVE that exists today is nothing like the EVE that existed in 2003. Everything from the interface to the graphics engine to virtually every game mechanic has been changed somehow. Expecting perfect polish on everything on the basis of age is unrealistic. I'm pretty sure these new tutorials, for example, came out with the last expansion prior to Crucible.

Quote:

I'm pretty sure that if I was to head off somewhere for some PVP that would pretty quickly be the end of me. I can't see how I can encounter other players in any way other than in distant chat or in one-sided combat.

OH HEY, I think I found your problem.

EVE isn't a game where random strangers will band together a lot. Join a corp. there's lots of them, many of which accept new players. EVE University is an alliance that pretty much just exists to train newbies, for example. If you wanted to get into PVP then faction warfare is always available...

But EVE is not a solo game. I wouldn't play the game solo, and I have played since 2007. As a newbie, trying to play the game solo is just masochistic.
gfldex
#6 - 2012-01-04 01:56:44 UTC
A long long time ago we had the tutorial done within 10 minutes. This is a rat, you shoot with your gun. This is a rock, you shoot it with your mining layz0r. The undock button and that you need a new clown every no and then was explained (not how).

Any further question was answered with: "Join a player corp." .

As a result ppl learned with their very own speed without much pressure. I started a new account with one of them fancy 60 day trials, mostly to gank unsuspecting miners out of a belt. While I was waiting for skills to tick up I did the tutorial. AFTER SKILLING FOR 7 DAYS! It would have been a pain without that. I skipped quite a few things because I know that i can skip them. For some strange reason it seams not to be needed to tell new players that they can skip anything Aura proposes without any real disadvantage.

The last mission in the combat tutorials is a nice trap. Strips most noobs off anything they got for free from finishing previous missions. Well played CPP Troll!

Hang out in the Rookie Chat for a few day and you will see the same problems over and over again. It's not you mate. It's the terrible idea to replace a proper handbook that explains why things are as they are with some Aura popups that you can't scroll back to read the stuff you forgot from yesterdays lessens. (Good teachers manage to make 10% of the stuff they teach to stick in folks heads.) And some wiki that is very nice IF YOU KNOW WHAT YOU ARE LOOKING FOR. Try to find the rules of engagement. That's spread out over 5 articles. Of cause they are not linked with each other.

Sadly it's typical for CCP to rush out some feature without any self reflection on how well they did. So don't expect anything to be changed within the next two years.

If you take all the sand out of the box, only the cat poo will remain.

gfldex
#7 - 2012-01-04 01:58:54 UTC
Kahega Amielden wrote:

Hit F12. "Create New Petition". I don't know where you'd put it necessarily...probably Game Play -> Assets & Items. Explain the problems and the GMs will give you whatever it is you are missing (because it's a tutorial item).


Game Play/Agent mission in progress actually. And you will most likely have to do that. This seams to be a common bug ... for years.

If you take all the sand out of the box, only the cat poo will remain.

Mara Rinn
Cosmic Goo Convertor
#8 - 2012-01-04 02:27:52 UTC
gfldex wrote:
The last mission in the combat tutorials is a nice trap.


Well, it certainly does serve to remind players to read the fine instructions. The mission agent specifically states that the aim of the mission is to fight until your ship explodes. If you're silly enough to think you can overpower the mission and come back in violation of the stated aims of the mission, the mission will be bringing you down a peg or two.
Kahega Amielden
Rifterlings
#9 - 2012-01-04 02:46:15 UTC
Quote:
Game Play/Agent mission in progress actually. And you will most likely have to do that. This seams to be a common bug ... for years.


You are correct. Ignore me.
Flakey Foont
#10 - 2012-01-04 03:31:33 UTC
Put it on rails and it will get more subscribers???

Look, a game is not required to make YOU like it. Sorry you don't...
beor oranes
Annihilate.
#11 - 2012-01-04 06:15:37 UTC
When I first found Eve I really liked the look of it and spent about 2 weeks plus reading everything I could on it before I even signed up for the trial. I did all the tutorials I could back then (I don't remember there being many to be honest or it being very useful at all). I then blundered around for a few weeks mining in my Ibis and then a Bantam. Bought a Merlin from lowsec (cos I didn't realise it was dangerous) and then just generally pottered around doing this and that.

Eve didn't even start to get interesting or easier in any form until I found my first corp. I hunted around and spoke to loads of recruiters and settled on one that had a nice forum that was part of a wider gaming community. They taught me everything I need to know about getting properly started in Eve (including not mining in a Badger I).

Honestly keep plugging away, join someone like Eve University and get a very new player friendly corp to help you get over the major hurdles that are in Eve that block the path of a new player. Its totally worth it...I've tried quitting and finding a new game but I just cant do it, nothing offers what Eve does. This game is not designed to be easy, its designed to be a dark, cold and difficult and that's exactly what makes it awesome!
Blackavar Sul
Republic Military School
Minmatar Republic
#12 - 2012-01-04 09:44:24 UTC
Flakey Foont wrote:
Put it on rails and it will get more subscribers??? Look, a game is not required to make YOU like it. Sorry you don't...

Well I never once asked that the game should be on rails, but ignoring that for now:

Cheers for the encouragement guys. Last night I was just about ready to throw the towel in and I have felt like that a number of times during may start with the game. Each time I feel that, I end up back here wavering again, wondering if things will suddenly start to click into place, whether it will start to become more fun and less like work. I'm wavering back and forth. Something about the game has it's hooks in me. I lie in bed wracking my brains about the game, wondering where I am going wrong so there must be something about it that keeps me coming back. I have a day off today and I could keep at it...

However, how I'll likely end up spending my gaming time is: raising a petition about that bugged mission, trying to digest some of the 400p page manual and looking for the five disconnected articles that teach the rules of engagement and that is the crux of the games problem for me. 10% fun and 90% hard frustrating work.

I feel encouraged by the community and disheartened by the game.
Revara Ormand
The Scope
Gallente Federation
#13 - 2012-01-04 10:02:18 UTC
i would say just give it more time.

eve is hard but isn t that all the fun? you have learn things to get to know the game. there are so many things to do.

I am a new player and I am having a hard time to get around this game. but I am learning slowly. You here people talking about billions while you seems to get peanots for hard work. you fly ships that seems to fall apart if you would blow at it. but before you know it you ll be allready flying in a cruiser or other better ships.


Tutorials are quite good to learn the basics of the game. Not enough info? use the newbie channel for your questions. people are asking all the time things and you will learn alot reading it. also community is very helpfull. whenever I needed help on a mission and asked for it, it did not take long before someone would join in and help me out.

It is normal you see most people at space stations and gates. you can warp to distant locations so you don t see anyone on the way to your target.

some stations seems deserted with an occasional visitor other stations seems to spit out ships.

I would say ask for help, join with other players in fleets, join a corp, upgrade your skills ( use the certifications to help you choose the skills that you want to work towards )

Keno Skir
#14 - 2012-01-04 11:14:55 UTC
I really enjoy the fact that EvE has to be "learned" in ways no other MMO does. It really does take research to be any good at it, rather than just grinding. Please OP and anyone else who likes EvE but is finding it frustrating at first, contact me via EvE-Mail and i'll be happy to speak with you and take you through any of the basics you havn't already grasped. Secondly if any newbies would like to come play fleet for a while we often incorporate almost complete beginners into our mission fleets, running everything up to Lvl4 missions. Get in touch and come out to play before you throw in the towel.
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#15 - 2012-01-04 12:16:50 UTC
Sometime ago, when I was hanging out in the "Help"-channel, a beginner asked advice about a similar problem there - a civilian salvager, needed for one of the tutorial missions, was not aviable; it either did not show up or it was blown up along with his ship.
Besides being told how to circumvent this problem, this guy ended up with 40+ mil ISK in donations to buy needed stuff from the market..... not a bad ISK/hour ration for a 5-hour old toon, I would say.

Anyway, the point of this story is to perhaps just ASK around, perhaps make some friends in the process (Eve is about teamwork, anyways); the rookie and the help channel should be open by default anyways, start there Cool

Je suis Paris // Köln // Brüssel // Orlando // Nice // Würzburg, München, Ansbach // Saint-Étienne-du-Rouvray

Je suis Berlin // Fort Lauderdale // London // St. Petersburg // Stockholm

Je suis [?]

Velicitia
XS Tech
#16 - 2012-01-04 14:23:14 UTC
gfldex wrote:
A long long time ago we had the tutorial done within 10 minutes. This is a rat, you shoot with your gun. This is a rock, you shoot it with your mining layz0r. The undock button and that you need a new clown every no and then was explained (not how).



You forgot the only "tutorial" about lowsec being the popup at a gate. Lost more than one ship to stupidity that way.

Also, The Villiard Wheel and Perpetual Motion Machine... those were "fun" tutorials/beginner missions...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Xercodo
Cruor Angelicus
#17 - 2012-01-04 16:24:58 UTC
I'd also like to advise to not try to learn it all at once. It's harder, less fun, and you really won;t be able to retain any of it for when you actually do an activity that applies some of the knowledge.

For instance it's probably going to be a while before you get into POS management.

And for even more incentive to not try to learn it all I know 5 year old vets that know less then I do, and I've been here 3 years; people find that EVE is one of those games that you can play for years and still learn something new each day.

Pick what it is you wanna do and then learn that really well.

If you wanna do combat then it's not much use to learn how to manufacture right? You could start making your own ammo and ships but taking on more levels of operation like that I think are stuff you'll wanna do later. For now, enjoy the sandbox and your path to finding your place in it.

The Drake is a Lie

J Kunjeh
#18 - 2012-01-04 18:21:02 UTC
Stick with it OP..it can be frustrating, but the payoff is great when it finally clicks for you. I highly recommend checking out the free Eve guide ISK Volume 1. It's not perfect, and some of it is out of date (inevitable considering how often Eve gets updated), but there is solid foundational stuff in there.

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

Tau Cabalander
Retirement Retreat
Working Stiffs
#19 - 2012-01-04 18:23:44 UTC  |  Edited by: Tau Cabalander
Blackavar Sul wrote:
I have put about 10 days on and off into the game and it has just been one struggle after another. Every single gindingly painful step forward has been accompanied with hours spent out of the game reading forums and "beginner" guides to the game, scratching my head trying to work out if and when the game might become in any way intuitive.

Ask for help or advice.

Recently I answered such a call, and though I was in the wrong ship to lend proper assistance, I did my best to help. I didn't think we'd succeed (I was beginning to think it was hopeless), but perseverance paid off.

Blackavar Sul wrote:
Also - ten days into an MMO and I'm afraid I have experienced two views. The inside of my cabin, and the orangy dust clouds of space. I understand that a game set in space will be faced with this problem but the most exiting thing I've seen so far has been a dot in the distance that I have been shooting at. I have not yet encountered anything new, I have not yet encountered any other player other than to see a ship leave the space station and fly off. I'm pretty sure that if I was to head off somewhere for some PVP that would pretty quickly be the end of me. I can't see how I can encounter other players in any way other than in distant chat or in one-sided combat.

Join a corp. See the recruitment forum, or the in-game recruitment channel.


Blackavar Sul wrote:
So, I'm sorry CCP, I really think it's likely that you could have many more subscribers than you do if you had done things differently. Not by making the game easier - just by explaining it's complexities more effectively and by designing a UI that works. I guess I'll have to keep looking for a decent space game. X3 seems my best bet. So frustrated.
EVE may not be for you, especially if you don't take initiative or give up easy. EVE doesn't lead you by the hand.

I've been playing EVE for close to 3 years now. I have 5 paid accounts, and 2 accounts paid with PLEX. I guess you could say I really enjoy EVE. I'm always willing to lend assistance.
ISD Athechu
ISD STAR
ISD Alliance
#20 - 2012-01-04 22:19:43 UTC
Hello Blackavar Sul,

I'm sorry to hear about the troubles you are having. I hope this is some useful information for you.

There are lots of resources out there and one of them are the ISD:STAR volunteers. We specialize in helping players, new and old with any questions or problems they may have. Don't also underestimate the usage of other players in the Help Channels. We are in Rookie Help as well as Help channels. We do our best to help out new players to the game and answer as many questions as possible. We have a vast group of volunteers who help out and who know enough first hand about specific things like PVP or Industry. If we don't know about a specific topic first hand we know at least where to look so you can get the information that you are looking for.

As for tutorials if your missing items and it says that you received them first check the tutorials tab. F12 > Tutorials, this is where all the tutorials are located and you can always go back to them and look at them again. They won't give you the items if you already received them but you can read them again. If they don't give you the items you can always file a petition and just talk to a GM about it and let them know what happened. F12 > Petition > Game play > missions in progress. Just gotta take it slowly and read all of the missions and go through it step by step and make sure you read all of the pop-up windows.

As for meeting players you just have to get out in the world and explore and talk to others. Talk in Corp and local it's a good way to meet people. If you just ignore the channels then you won't meet anyone. The forums are also another great way to meet people just interact chit chat and you will make friends. PVP isn't the only way to meet people as you can also run Incursions, PVE corporations and mining Corporations. But joining a player corporation/alliance is going to be your best bet in learning more

There is a lot to learn and it can be a struggle at the start and those that have even been playing the game for years don't understand everything. Use our wiki as we have an ISD team that keeps it up-to-date with the latest information. ( http://wiki.eveonline.com/ ) Even users are able to edit the pages if need be to keep it up-to-date.

Here are a few wiki links(if you haven't looked at them already) that could help you on your path.

http://wiki.eveonline.com/en/wiki/Rookie_Help_Channel_FAQ
http://wiki.eveonline.com/en/wiki/Making_ISK
http://wiki.eveonline.com/en/wiki/Category:New_Player_Experience
http://wiki.eveonline.com/en/wiki/New_Pilot_101

I hope that this helped out a little bit and if you have any other questions don't hesitate to EVEMail me an ask. I am always available by EVEMail and I'm always happy to talk for a little bit in private while i'm in Help channels.

Fly safe o/

ISD Athechu

STAR Executive

EVE New Citizens Q&A Resources

Helping Players Since 2011

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