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Player Features and Ideas Discussion

 
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Miner/Hauler ganking

First post
Author
Cpt.Mongrel Man
3RD Base
0V3RM1ND DARKSTAR
#1 - 2015-09-25 02:02:35 UTC
I get it, I get the sandbox concept, I get miner/hauler ganking and I sympathize with miner and hauler gankers I really do, if you look at my death board you will see that like them I suck at pvp too, but unlike them rather than harass and hinder other peoples gameplay I mine. Why do I mine you ask? Its boring and mind numbing, well 2 reasons, its because I have a good little 3 toon operation going (Miner, Hauler, Orca) that makes me enough isk to replace the ships and modules I lose and its quite simply after a long stressful day at work, its highly therapeutic to just sit in a belt, get some dinner and mine without having to calculate and think and plan about how and what I am going to do in trip to low sec and the hurdles I might come across when I'm really to tired to be bothered.

Now this post isn't me saying that I think miner/hauler ganking should be banned/removed from Eve, do I even think it should be removed completely from high security space? I most definitely would not complain or shed a tear if that were to happen, but No I don't think it should be, because after all it is a sandbox game and in these types game there will always be a door for player created conflict. Do I believe that something needs to be done to make it harder for the miner and hauler ganking to happen? Yes. I don't have the answer as to what should happen, I understand concord is a "re-action" not an action, maybe concords re-action time could be increased, maybe an option to purchase concord protection whilst mining in a belt, or more tank and resists or the ability to build a better tank for mining ships could be an option.

I do believe that a few patches ago it was said the miners had it to easy for too long so mining ships got nerfed, now I believe miner/hauler gankers have had it to easy for to long and something needs to be done. Its way to easy for them and its borderline harassment and bulling and dictating to people where they should and should not mine and telling them they need to purchase mining permits to left alone is ridiculous. We bought plex or paid for sub to play the game we do not need to purchase permits to mine.

Rowells
Pator Tech School
Minmatar Republic
#2 - 2015-09-25 02:18:54 UTC  |  Edited by: Rowells
Captain.Mongrel Man wrote:
more tank and resists or the ability to build a better tank for mining ships could be an option.

This is already a practice done with the procure and skiff. It's almost rediculous how much tank/gank you can put into these ships. Especially considering you can max yield fit at the same time.

Also a side tip: switch out the orca and hauler for another mining ship (procurer/skiff recommendation still stands). You are losing a lot of potential with two characters that only save a little bit of time compared to the benefit of more yield. I wouldn't operate a hauler or booster until at least 3 barges in operation.
Kaarous Aldurald
Black Hydra Consortium.
#3 - 2015-09-25 02:21:54 UTC
Cpt.Mongrel Man wrote:
We bought plex or paid for sub to play the game we do not need to purchase permits to mine.



You absolutely do, so long as you mine the sovereign space of the Savior of Highsec. Speaking of which, permits are on a lifetime sale for only 10 million isk, and I happen to be an authorized permit salesman of the New Order.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Kenrailae
Scrapyard Artificer's
#4 - 2015-09-25 02:24:03 UTC  |  Edited by: Kenrailae
I've always been on the other side of this argument, but as this topic keeps coming and going and I review kill mails from time to time, or my most recent experiences with ganking, I agree the ease of ganking is out of balance. The amount of time and effort that has to go into not being ganked is significantly more in many cases than the effort that goes into ganking, and the amount of exposure/risk assumed by both sides follows a similar trend. One often doesn't even need to gank a high value target(for resources available) to at least break even if not profit. Ganking absolutely must remain a part of eve but it may be time to look at the mechanics and risk/reward/penalty balance of it all

The Law is a point of View

The NPE IS a big deal

Kaarous Aldurald
Black Hydra Consortium.
#5 - 2015-09-25 02:32:08 UTC
Kenrailae wrote:
IGanking absolutely must remain a part of eve but it may be time to look at the mechanics and risk/reward/penalty balance of it all


Ganking's profitability is 100% dependent on two things. The loot fairy, but foremost the stupidity of the other player. The inherent reward of ganking is very little, in fact in and of itself it is a hugely isk negative activity.

There is no need whatsoever to nerf something that is only profitable if the guy on the other side has made a huge, obvious mistake. Much like how there is no need to nerf killing explorers just because they're dumb enough to get caught with large amounts of loot in a non combat ship either.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Kenrailae
Scrapyard Artificer's
#6 - 2015-09-25 02:35:24 UTC
That argument and style may work on people who don't know better, but I do. Your cat costs 3 or 4 mil. Basically your target just has to have its invul's drop and you're even.

The Law is a point of View

The NPE IS a big deal

Kaarous Aldurald
Black Hydra Consortium.
#7 - 2015-09-25 02:38:00 UTC
Kenrailae wrote:
Your cat costs 3 or 4 mil.


That falsehood might work on people who don't know better, but I do.

And freighters don't fit invulns, by the way, nor can they be killed with only one catalyst.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Cpt.Mongrel Man
3RD Base
0V3RM1ND DARKSTAR
#8 - 2015-09-25 03:15:17 UTC  |  Edited by: Cpt.Mongrel Man
This is already a practice done with the procure and skiff. It's almost rediculous how much tank/gank you can put into these ships. Especially considering you can max yield fit at the same time.

Ok I see what you are saying, I know that the proc and skiff have a lot of tank and are good options to protect from getting ganked, but now because I have to mine in fear of being ganked you have limited my game experience in only being able to use one sort of mining ship. When I payed for my subs I didn't pay to experience half of what the game and what it has to offer. Hulk's and cove's make more isk mining ore per hour as opposed to proc's and skiff's.
Bobb Bobbington
Rattini Tribe
Minmatar Fleet Alliance
#9 - 2015-09-25 03:20:15 UTC
Cpt.Mongrel Man wrote:
This is already a practice done with the procure and skiff. It's almost rediculous how much tank/gank you can put into these ships. Especially considering you can max yield fit at the same time.

Ok I see what you are saying, I know that the proc and skiff have a lot of tank and are good options to protect from getting ganked, but now because I have to mine in fear of being ganked you have limited my game experience in only being able to use one sort of mining ship. When I payed for my subs I didn't pay to experience half of what the game and what it has to offer. Hulk's and cove's make more isk mining ore per hour as opposed to proc's and skiff's.


So, basically, you don't want to be forced to make a trade off... Welcome to Eve, a world of decisions.

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No it's not a cosmic signature.

Probably.

Btw my corp's recruiting.

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#10 - 2015-09-25 03:36:56 UTC
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