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Warfare & Tactics

 
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New corps cant flourish because of war-deccers

Author
Fidelium Mortis
Minor Major Miners LLC
#41 - 2012-01-04 14:50:28 UTC
Thestarling wrote:

Low-sec has lots of money making opprotunites, and those silly hi-sec pvpers won't risk going in for the most part. Only one of our guys got killed and we managed to take down a Tempest that wandered in looking for a good time.


It's funny, we actually had a corp war-dec us without realizing that we already lived in low-sec. Unfortunately for them they weren't use to fighting without neutral reps. They made one serious attempt to engage us in Heydieles (our home system at the time) not realizing that most of local was eyeing them as a juicy kill mail. To say the least things didn't go well for them and they dropped the war-dec shortly after.

ICRS - Intergalactic Certified Rocket Surgeon

Flurk Hellbron
Science and Trade Institute
Caldari State
#42 - 2012-01-04 15:04:50 UTC
Mutnin wrote:
Move to low sec, learn to PVP. It's what we did when our little 3 man corp was war dec'd by a 40+ person corp. Never looked back. Don't be wusses and leave your corp it just feeds the the station campers egos.


Stupid answer this. Those new players will constantly die in low sec, learn nothing and their wallet will quickly be empty.
Mutnin
SQUIDS.
#43 - 2012-01-04 16:41:20 UTC  |  Edited by: Mutnin
Flurk Hellbron wrote:
Mutnin wrote:
Move to low sec, learn to PVP. It's what we did when our little 3 man corp was war dec'd by a 40+ person corp. Never looked back. Don't be wusses and leave your corp it just feeds the the station campers egos.


Stupid answer this. Those new players will constantly die in low sec, learn nothing and their wallet will quickly be empty.


Odd, because I did it and died very little as did my corp-mates. I never again lived in high sec always low with occasional visits to high sec when my sec status permits. Simply put, the only stupid answer is the people here like yourself trying to be Space Gandhi in a PVP game. Quit trying to dumb down players which in turn results in the game getting dumbed down.

They need to learn how to survive in the game, until then you aren't playing your own game because others will be playing it for you dictating your play.
Fidelium Mortis
Minor Major Miners LLC
#44 - 2012-01-04 19:00:12 UTC
Flurk Hellbron wrote:
Mutnin wrote:
Move to low sec, learn to PVP. It's what we did when our little 3 man corp was war dec'd by a 40+ person corp. Never looked back. Don't be wusses and leave your corp it just feeds the the station campers egos.


Stupid answer this. Those new players will constantly die in low sec, learn nothing and their wallet will quickly be empty.


Moving to low sec is definitely a viable tactic to counter high-sec war-decs. First of all there's a good chance that the hostile corp is looking just to pick off low hanging fruit, and once you increase the stakes/risk for them they might reconsider the war-dec, or if anything will be less likely to risk expensive ships if they do come after you. Secondly, low-sec can be navigated fairly safely if you take the proper precautions. Personally, I would rather take this risk than sit in station with a gank squad sitting on the undock. You probably won't want to mine in low-sec but running sigs/anoms and missions can be done fairly safely as a group.

ICRS - Intergalactic Certified Rocket Surgeon

Dunbar Hulan
Ministry of War
Amarr Empire
#45 - 2012-01-04 19:23:32 UTC
Just move the corp to NPC null.

 ** Manchester United - Paul Scholes= Genius**

Flurk Hellbron
Science and Trade Institute
Caldari State
#46 - 2012-01-04 19:27:58 UTC
Mutnin wrote:
Flurk Hellbron wrote:
Mutnin wrote:
Move to low sec, learn to PVP. It's what we did when our little 3 man corp was war dec'd by a 40+ person corp. Never looked back. Don't be wusses and leave your corp it just feeds the the station campers egos.


Stupid answer this. Those new players will constantly die in low sec, learn nothing and their wallet will quickly be empty.


Odd, because I did it and died very little as did my corp-mates. I never again lived in high sec always low with occasional visits to high sec when my sec status permits. Simply put, the only stupid answer is the people here like yourself trying to be Space Gandhi in a PVP game. Quit trying to dumb down players which in turn results in the game getting dumbed down.

They need to learn how to survive in the game, until then you aren't playing your own game because others will be playing it for you dictating your play.


There you go.................. this is not a PVP game. PVP is only ONE part of a whole game.
Guess ur only asking for easy targets in low sec.......... lol.
Johnny Punisher
Avanto
Hole Control
#47 - 2012-01-04 20:16:13 UTC
Flurk Hellbron wrote:

There you go.................. this is not a PVP game. PVP is only ONE part of a whole game.
Guess ur only asking for easy targets in low sec.......... lol.


EvE = Everyone vs Everyone

The pvp is the key in EVE, there are better pve games around. The fact that EVE was made as pvp mmo from the beginning is what makes it special. Avoiding pvp in EVE is bit like not shooting in games like battlefield 3.
Sjugar
Science and Trade Institute
Caldari State
#48 - 2012-01-04 20:28:09 UTC
Do what I do when I get wardecced? Stop ratting and move to curse for some shooting.

Badass wardeccer are too pansies to come follow me there.

The only downside is that I often like the shooting too much and forget to make isk.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#49 - 2012-01-04 21:33:04 UTC  |  Edited by: FloppieTheBanjoClown
Been there, done that. I never understood the desire to beat on noobs, unless they run their mouths about how awesome they are at Eve. Assuming you didn't provoke the wars by being stupid, your best bet is to drop corp and keep doing your thing from an NPC corp. Or form a new corp with another character and join it.

Also, I saw this thread this morning:

https://forums.eveonline.com/default.aspx?g=posts&t=53139&find=unread

Founding member of the Belligerent Undesirables movement.

Osiris Jongleur
Doomheim
#50 - 2012-01-04 22:59:07 UTC  |  Edited by: Osiris Jongleur
Dunbar Hulan wrote:
Just move the corp to NPC null.


This. Bads who dec newbcorps on a regular basis are more terrified of nullsec than most mission bears. Having a base of operations in npc null gives you a bootcamp and a place to avoid the unwanted griefing associated with highsecwarfaggotry aka neutralrepdockinggames.
Substantia Nigra
Polaris Rising
Goonswarm Federation
#51 - 2012-01-05 02:04:35 UTC
WARDECs **are** tough on new players, and especially so if their corp doesn't have the experience base or drive to assists and advise. It often ends up being a bit of a self-fulfilling prophecy because poorly run noob corps make attractive wardec targets for some.

I agree that it's a pain, but I don't agree that making tougher wardec dynamics is the answer. Hisec wardecs are just a part of eve-life. They're neither right nor wrong, they just are.
IMO the best thing for you to do is to head to an NPC corp for a wee while (you can't get wardecced there) to collect your thoughts, and then find yourself a decent player corp with experienced people who will help guide you doing the sort of stuff you like doing in eve.

When I was your age I was member of a large noob-friendly corp in a devoutly carebear alliance. As such we were ripe wardec targets, and sometimes it seemed that the evil-doers were rostering who would decc us each week running. This was tiresome but with the advice of our more experienced corp-mates we each developed our own approaches to wardecs. Mine was to setup a couple of remote mission-running bases and clone jump there for most of the wardec, occasionally jumping back 'home' for roams trying to kill some evil-doers ... of course always watching local for enemies, even in my far-away locations. With a bit more experience I moved to w-space ... where wardecs don't make any difference.

Good luck.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Lady Spank
Get Out Nasty Face
#52 - 2012-01-05 02:26:48 UTC
SCIENCE AND TRADE INSTITUTE

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Thrawn Nostur
Impulsive Anarchy
#53 - 2012-01-05 03:54:26 UTC
Do some homework and learn how to live in a C1 wh :)
Kara Books
Deal with IT.
#54 - 2012-01-06 18:36:00 UTC  |  Edited by: Kara Books
Isabelle Andiun wrote:
Hi all,

I have been a part of a new corp for about a week now, which was created about a week ago and currently, we have 2 wars going.

I have left the corp now (24hr stasis period remaining) because I cant play the game due to station campers. I feel that the 2mil per week or whatever war dec charge for corps isnt enough. I think that the war dec cost should be in relation to how new the corp is as well as member count for the corp being decced against.

The same thing happened in a corp that I was in on my alt, which I took a break from EVE because it frustrated me so much (as well as me forgetting that I could just leave :D)

But seriously, its too hard on new players/corps because of this


Interesting Idea, but it would be a bad idea to go overkill, basing it off of say, how many war decs has this character bin involved in in the past 10 years and how many of them where acts of aggression or being war-decked, then mix that in with, what the average age of each character is in the corp getting war decked.
the price could cost less then 1 mill per week for 2 newbie's who couldnt share that astroid belt peacefully, up to 10 million per week for those very few corps doing their best to cause as much harm as possible to everything.

This would allow CCP to better identify people who do nothing but Grief (chase away paying customers)

every one will grief atleast once in their life, but the dedicated greifers, need to have repercussions risks and rewards, as right now there is absolutely zero risk in running grief war dec businesses.
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