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Breaking war-dec's. Questions and a small rant :)

First post
Author
Roney Strongarm
Caldari Security
#41 - 2015-09-22 11:29:18 UTC
Roberta Gastoni wrote:
Nothing you can do in regards of a war dec is a bannable offense in EvE - or better to say "nothing that's a bug abuse can get you banned".

If you get war decced, let's say, because you have a pos, you can tear down the pos in the 24h grace time and put it up again when the war is over; to put a tiny dampen on this, ccp made it so a corp needs to be 7 days old to deploy a pos.
You can drop your corp and join another, you can actually en-mass drop corp and join another containing the same people as before, and that wont make you banned. You cannot change corp, you have to quit the corp and then join another, and it's not a bug abuse.
What you cannot do, but just because the game doesn't allow it with a clear error message, it's the transfer of a poco ownership after you get war decced, even during the grace period.


Thank you. This is the answer I was looking for. So to clarify, I can disban a corp as many times as I wish in order to break a wardec, and then reform a corp as many times as I wish, without getting banned?

And to further this, I can help others break their war decs and help them reform their corps without getting banned?

Also, I don't know what a POCO is. Not sure what you mean by transfering it. I'm assuming you are talking about some sort of structure.

And yes, by "empire" I did mean "highsec". So to clarify THAT, I am talking about 'HIGH SEC".
Tisiphone Dira
Garoun Investment Bank
Gallente Federation
#42 - 2015-09-22 11:39:21 UTC
Roney Strongarm wrote:


Ok, here's one for you. So you are in a ship, you get attacked. You jump ship, the target lock breaks. Now you are in a pod and while the opponent is trying to lock you, you jump into another ship. The whole time you are engaged.

This isn't a mechanic, it's an exploit. And when CCP was brought to its attention they said this:

"We didn't mean for this to be a mechanic, but it's an unforseen part of the game. If it's there, then feel free to use it with no consequence from us."

Basically:

"Go ahead PVP'ers, nuke them".



"Go ahead carebears, swap out of that hulk just in time." It's not like the bears don't use this 'exploit'

And where did CCP say that?

That almost exact situation has happened to me before a few times, you don't see me crying about the miners exploiting this game mechanic. Those miners are fun, I had a good chat with them, I even made a friend. Why isn't that what you did?

There once was a ganker named tisi

A stunningly beautiful missy

To gank a gross miner

There is nothing finer, cept when they get all pissy

afkalt
Republic Military School
Minmatar Republic
#43 - 2015-09-22 11:51:17 UTC
And people wonder why devs dont interact here much.

Jesus christ what a trainwreck of an OP.
Lucas Kell
Solitude Trading
S.N.O.T.
#44 - 2015-09-22 12:37:56 UTC
Roney Strongarm wrote:
Thank you. This is the answer I was looking for. So to clarify, I can disban a corp as many times as I wish in order to break a wardec, and then reform a corp as many times as I wish, without getting banned?

And to further this, I can help others break their war decs and help them reform their corps without getting banned?
Yes. This is not and has never been against the rules regardless of what some of the wardeccing groups claim.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Dradis Aulmais
Center for Advanced Studies
Gallente Federation
#45 - 2015-09-22 12:57:08 UTC
Lucas Kell wrote:
Roney Strongarm wrote:
Thank you. This is the answer I was looking for. So to clarify, I can disban a corp as many times as I wish in order to break a wardec, and then reform a corp as many times as I wish, without getting banned?

And to further this, I can help others break their war decs and help them reform their corps without getting banned?
Yes. This is not and has never been against the rules regardless of what some of the wardeccing groups claim.



Open a support ticket under exploits and ask ccp directly they are and will always be the only one who can give you a answer.

I have never heard of anyone being banned for disbanding a Corp to doge a wardec

Dradis Aulmais, Federal Attorney Number 54896

Free The Scope Three

Roberta Gastoni
Federal Navy Academy
Gallente Federation
#46 - 2015-09-22 13:05:51 UTC
Roney Strongarm wrote:
Roberta Gastoni wrote:
Nothing you can do in regards of a war dec is a bannable offense in EvE - or better to say "nothing that's a bug abuse can get you banned".

If you get war decced, let's say, because you have a pos, you can tear down the pos in the 24h grace time and put it up again when the war is over; to put a tiny dampen on this, ccp made it so a corp needs to be 7 days old to deploy a pos.
You can drop your corp and join another, you can actually en-mass drop corp and join another containing the same people as before, and that wont make you banned. You cannot change corp, you have to quit the corp and then join another, and it's not a bug abuse.
What you cannot do, but just because the game doesn't allow it with a clear error message, it's the transfer of a poco ownership after you get war decced, even during the grace period.


Thank you. This is the answer I was looking for. So to clarify, I can disban a corp as many times as I wish in order to break a wardec, and then reform a corp as many times as I wish, without getting banned?

And to further this, I can help others break their war decs and help them reform their corps without getting banned?

Also, I don't know what a POCO is. Not sure what you mean by transfering it. I'm assuming you are talking about some sort of structure.

And yes, by "empire" I did mean "highsec". So to clarify THAT, I am talking about 'HIGH SEC".


You cannot disband a corp under a war dec due to game mechanics, you can leave that corp to return a npc corp, and instantly join or create a new corp. If none is left in the old corp, the corp will be considered closed, its name wont be freed up and none will be able to join it ever again.

POCO are Player Owned Custom Office(s), they took the place of npc corp, namely Interbus, Custom Offices. In some regions are worth a lot due to the high traffic and player density, in remote region often you wont make the cost of the gantry out of 6 month of import export taxes, therefore worthless. Killing a POCO is a massive grind, at least in high sec where you cannot field dreads, for little to no gain, unless you gain is pissing off the owner.

To clarify in the end, for how much I don't like the act of ganking, as it's a form of unilateral pvp experience mainly due to the lack of real defensive fittings on the freighters, CODE. is not performing any known exploit while ganking; even Hyperdunking is not an exploit, as CCP Falcon explained in a post. The only bannable offense they might perform is avoid the loss of their ship by concord hands and the loss of sec status from the kill.
Lucas Kell
Solitude Trading
S.N.O.T.
#47 - 2015-09-22 14:17:42 UTC
Roberta Gastoni wrote:
even Hyperdunking is not an exploit, as CCP Falcon explained in a post.
It's only "not an exploit" because CCP decided to make it so. That doesn't mean that it wasn't a shockingly bad decision to decide that a clear violation of previous ruling should be allowed so that some players can have an easy time solo ganking when they can't find friends.

The Indecisive Noob - EVE fan blog.

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Tippia
Sunshine and Lollipops
#48 - 2015-09-22 14:28:34 UTC
Lucas Kell wrote:
It's only "not an exploit" because CCP decided to make it so.
…same as with all other legal gameplay.

It's not even a particularly strange decision since it doesn't violate any of the critical rules that turn stuff into an exploit. No mechanics are being bypassed; no bugs are being used; no punishment is skipped; nothing is made easier than it otherwise would be; no balance is thrown out of whack. All it does is take the rules and mechanics and use them to its advantage.

It's not an exploit for the same reason can mining and web slinging is not an exploit.
Lucas Kell
Solitude Trading
S.N.O.T.
#49 - 2015-09-22 14:38:59 UTC
Tippia wrote:
Lucas Kell wrote:
It's only "not an exploit" because CCP decided to make it so.
…same as with all other legal gameplay.

It's not even a particularly strange decision since it doesn't violate any of the critical rules that turn stuff into an exploit. No mechanics are being bypassed; no bugs are being used; no punishment is skipped; nothing is made easier than it otherwise would be; no balance is thrown out of whack. All it does is take the rules and mechanics and use them to its advantage.

It's not an exploit for the same reason can mining and web slinging is not an exploit.
It's a bit different. For starters, the old rule was:

"If you gain a Global Criminal Countdown by committing an illegal action in high security space, it is considered an exploit to attack a target after you warp away from the grid, or warp within the same grid, where you gained that GCC; even if you later return to that grid while still affected by that GCC."

This clearly does exactly this, it's all about warping back and forth to pull concord about.

But mainly, it's different because web slinging is about getting more ships to interact. Hyperdunking is about taking a type of activity that used to require a number of players and turning it into a easily multiboxed activity with a very small number of characters required. If they said "people can now web their own ship" for example, I'd see that as a bad move too since it reduces character interaction. It's also for this exact reason that incursions and mining should be significantly harder to multibox. Group activities should encourage groups.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Feyd Rautha Harkonnen
Doomheim
#50 - 2015-09-22 14:41:12 UTC
Roney Strongarm wrote:
....carebear tears...

The biggest mistake CCP ever made was in being a great burger shop with a great burger story, trying to sell tofu or salads to vegans in the first place.

The size of hisec & content therein should be greatly reduced, so that critical mass can finally be reached in a game that after 12+ years continues to suffer from stagnant (and declining?) player numbers.

Making hisec safer and adding content over the years simply hasn't yielded a player-base panacea, although big raw-meat fights like BR-5 and Asakai showed us the direction we should be heading in.

The sooner CCP makes hisec a tiny 'ready room' to get into losec and null, the sooner EvE can finally be all that it should be and reach critical mass.

This will never happen, because of carebear (and null alt incursion runner) tears, but its what *needs* to happen.

F
Jenn aSide
Soul Machines
The Initiative.
#51 - 2015-09-22 14:42:53 UTC
Lucas Kell wrote:
It's only "not an exploit" because CCP decided to make it so.


Gasp, the owners of the IP made a decision about something they own even though Lucas Kell doesn't like it. Someone call the authorities immediately!

In EVE, CCP word is literally law.
Jonah Gravenstein
Machiavellian Space Bastards
#52 - 2015-09-22 14:43:07 UTC
Roberta Gastoni wrote:
You cannot disband a corp under a war dec due to game mechanics, you can leave that corp to return a npc corp, and instantly join or create a new corp. If none is left in the old corp, the corp will be considered closed, its name wont be freed up and none will be able to join it ever again.
Incorrect, you can disband a corp at any time for any reason including wardecs; everybody leaves and the CEO quits, the corp is closed and the wardec drops. The corp name is freed up the moment the old corp is closed, ergo you can create a new one instantly with the exact same name and probably the same ticker.

In the beginning there was nothing, which exploded.

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Jenn aSide
Soul Machines
The Initiative.
#53 - 2015-09-22 14:44:37 UTC
Feyd Rautha Harkonnen wrote:
Roney Strongarm wrote:
....carebear tears...

The biggest mistake CCP ever made was in being a great burger shop with a great burger story, trying to sell tofu or salads to vegans in the first place.


No no no! I haven't on good forum authority that CCP should cater to everyone, even those who don't like EVE, hate space and spaceships, and don't care for conflict even though the central tenet of the game is conflict.

Damn it Feyd, get with the program lol.
Tippia
Sunshine and Lollipops
#54 - 2015-09-22 14:47:00 UTC  |  Edited by: Tippia
Lucas Kell wrote:
It's a bit different. For starters, the old rule was:
Old. As in deprecated. As in no longer applicable. As in irrelevant. As in patched out. It also related to the exact opposite of what hyperdunking does.

You might as well cite the old rule of how it was illegal to resist GMs flying concord ships.

Quote:
This clearly does exactly this, it's all about warping back and forth to pull concord about.
…except that that's not what the ruling is about. It's about how you're not allowed to evade CONCORD by warping off and then coming back to keep shooting. Since that was patched out, and since hyperdunking relies on not evading CONCORD, the ruling is simply not relevant unless you can find a bug in the system to replicate the old situation (in which case, guess what —you're exploiting a bug and you're evading CONCORD).

Oh, and before you even try to roll that one out, no, the ancient rule about reshipping doesn't apply either, for the same reason.

Quote:
But mainly, it's different because web slinging is about getting more ships to interact.
So is hyperdunking. It requires a lot more ships to pull off than a regular gank.
Lucas Kell
Solitude Trading
S.N.O.T.
#55 - 2015-09-22 15:13:52 UTC
Tippia wrote:
Old. As in deprecated. As in no longer applicable. As in irrelevant. As in patched out. It also related to the exact opposite of what hyperdunking does.
Old as in not new. Old things aren't automatically deprecated.

Tippia wrote:
…except that that's not what the ruling is about.
Only if you have comprehension issues. The ruling was simple. Don't return to grids you got your GCC on after warping away. That it was originally put in place because of a different exploit is irrelevant, much like how if a new method of bumping players out of a POS without a password is found, it would still be an exploit.

Tippia wrote:
So is hyperdunking. It requires a lot more ships to pull off than a regular gank.
As in piloted by different players... Roll Being deliberately obtuse doesn't help you out friend. Simply put, do you think it's a good thing for mechanics to evolve to require less players to take part?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Tippia
Sunshine and Lollipops
#56 - 2015-09-22 15:30:50 UTC  |  Edited by: Tippia
Lucas Kell wrote:
Old as in not new. Old things aren't automatically deprecated.
Not automatically, no, but this one is old as in deprecated none the less.

Quote:
Only if you have comprehension issues. The ruling was simple.
Yes it was. It outlawed evasion or delaying of CONCORD retribution through boomeranging. Boomeranging was then patched out, deprecating the ruling. If you manage to boomerang now, you'll be slapped with an exploit notice, not because you returned to the scene of the crime, but because you exploited a bug and evaded CONCORD.

Hyperganking is the exact opposite of boomeranging. Boomeranging was an evasion of CONCORD. Hyerganking does not evade CONCORD. Only if you do not comprehend the full ruling, ignore the context, and ignore what happened afterwards can you even begin to foster the hallucination that the ruling should remotely apply.

Quote:
As in piloted by different players.
Moving the goalposts, eh?
Oh, and web slinging reduces the interaction between players by the way, so presumably it's an exploit, yes?

Quote:
do you think it's a good thing for mechanics to evolve to require less players to take part?
If a single player, with the appropriate effort and difficulty, can replicate what normally requires two dozen people, then that's a good thing for mechanics, yes.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#57 - 2015-09-22 15:33:57 UTC
Globby wrote:
nothing stops you from going to low or null sec except for yourself


/thread

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

ShahFluffers
Ice Fire Warriors
#58 - 2015-09-22 15:34:03 UTC
Lucas... Tippa is right. That rule you are citing specifically relates to the old tactic of "boomerranging" (which has been essentially patched out). What it essentially states is that it is illegal to go into warp and then warp back again while GCC (or "Criminal Status" as it is known today)

And for the record... GCC/"Criminal Status" lasts 15 minutes. After that, there is no rule that says you can't go back to the same spot and gank again... which will incur another GCC/"Criminal Status" for another 15 minutes.
Tippia
Sunshine and Lollipops
#59 - 2015-09-22 16:03:09 UTC
Concord was all like onoz so CCP stepped in and set the record straight until they could outfit everyone with cement shoes.

Once that was done, the rule about not moving no longer applied.





Whaaat? I'm bored.
Jonah Gravenstein
Machiavellian Space Bastards
#60 - 2015-09-22 16:12:51 UTC
Tippia wrote:
Concord was all like onoz so CCP stepped in and set the record straight until they could outfit everyone with cement shoes.

Once that was done, the rule about not moving no longer applied.





Whaaat? I'm bored.
+1 for Benny Hill Lol

In the beginning there was nothing, which exploded.

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