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Frigate fits for Sansha 1/10

Author
Malice Redeemer
Kenshin.
Fraternity.
#1 - 2015-09-18 11:08:48 UTC  |  Edited by: Malice Redeemer
I have been looking at fitting a frigate up specifically for these sites, figure I can do the 2/10 with it as well. These are what I have come up with.

[Worm, vs sansha]

Capacitor Flux Coil II
Capacitor Flux Coil II
Capacitor Flux Coil II

1MN Afterburner II
Small Shield Booster II
EM Ward Field II
EM Ward Field II

Rocket Launcher II, Inferno Rage Rocket
Rocket Launcher II, Inferno Rage Rocket
Rocket Launcher II, Inferno Rage Rocket

Small Core Defense Operational Solidifier II
Small Anti-Thermal Screen Reinforcer II
Small Anti-Thermal Screen Reinforcer II

Acolyte II x2


Adjusted for Sansha rats tanks,damage types and my skills:
Tanks 112 DPS and deals 227 DPS most of that at long range with the drones
Goes 1083 m/s with prop, 47m Sig radius
cap stable at 20%


[Vengeance, Vs Sansha]

Small Armor Repairer II
Prototype Armor EM Hardener I
Prototype Armor Thermic Hardener I
Ballistic Control System II

1MN Y-S8 Compact Afterburner
Astro-Inertial Compact Missile Guidance Computer, Missile Range Script
Cap Recharger II

Rocket Launcher II, Mjolnir Rage Rocket
Rocket Launcher II, Mjolnir Rage Rocket
Rocket Launcher II, Mjolnir Rage Rocket
Rocket Launcher II, Mjolnir Rage Rocket
Dual Light Beam Laser II, Imperial Navy Xray S

Small Warhead Calefaction Catalyst I
Small Auxiliary Nano Pump II


Tanks 107 DPS and deals 197 DPS at close range
Goes 822 m/s with prop, 37m Sig radius
Cap stable at 20%


They both end up with pretty similar stats, the worm seems quite bit better (except for the larger sig radius) but costs a good chunk more. I would love any to hear anyone else's thoughts.

Wasn't sure if this post should be in here or Missions & Complexes. Seem like there is some overlap, but I figured this forum was the better match
Tung Yoggi
University of Caille
#2 - 2015-09-18 11:35:37 UTC  |  Edited by: Tung Yoggi
1/10 will not put much pressure on your tank, 2/10 might do more dps, but are still very manageable. I'll stay away from cap stability and works towards high dps, with high projection.

If i were you, i'll go for something like a Retribution, with either beams or pulse with scorch and range rig. A Coercer will work just fine as well. That being said, Worm should work nicely (despite the resist profile), i'll put more tank vs capacitor to make sure you run these fast enough. Vengeance is also fine due to selectable damage and beefy tank too.
Malice Redeemer
Kenshin.
Fraternity.
#3 - 2015-09-18 11:53:58 UTC  |  Edited by: Malice Redeemer
Tung Yoggi wrote:
1/10 will not put much pressure on your tank, 2/10 might do more dps, but are still very manageable. I'll stay away from cap stability and works towards high dps, with high projection.

If i were you, i'll go for something like a Retribution, with either beams or pulse with scorch and range rig. A Coercer will work just fine as well. That being said, Worm should work nicely (despite the resist profile), i'll put more tank vs capacitor to make sure you run these fast enough. Vengeance is also fine due to selectable damage and beefy tank too.



I have been testing these setups on sisi vs Low sec anomalies like sansha forlorn den, I had a ishkur that seem like it would be a good deal, but having to micro manage the rep was my downfall vs some of the battleships at the end. I guess in the 1/10 I will be up against quite a bit less damage though, so maybe the cap stable tank won't be needed, but I can be pretty forgetful =P

I am trying to focus on missiles + drones so I can ignore the tracking disruption, but I don't really know how much there really is in the 1/10 and 2/10


Thanks for the reply, I am really leaning towards the worm, I have never used the Gurista line of ships with the hero drones.
Tung Yoggi
University of Caille
#4 - 2015-09-18 14:14:06 UTC
[Worm, plex]

Drone Damage Amplifier II
Damage Control II
Power Diagnostic System II

1MN Afterburner II
Small Shield Booster II
Upgraded EM Ward Amplifier I
Upgraded Thermic Dissipation Amplifier I

Light Missile Launcher II, Scourge Light Missile
Light Missile Launcher II, Scourge Light Missile
Light Missile Launcher II, Scourge Light Missile

Small Anti-EM Screen Reinforcer II
Small Anti-Thermal Screen Reinforcer II
Small Capacitor Control Circuit I

You can try this, switching for light missiles means you don't have to get close to apply missile dps (which is trivial compared to drone dps), and you're stable cap-wise, if you value this anyway :)
Malice Redeemer
Kenshin.
Fraternity.
#5 - 2015-09-18 19:50:10 UTC
Tung Yoggi wrote:
[Worm, plex]

Drone Damage Amplifier II
Damage Control II
Power Diagnostic System II

1MN Afterburner II
Small Shield Booster II
Upgraded EM Ward Amplifier I
Upgraded Thermic Dissipation Amplifier I

Light Missile Launcher II, Scourge Light Missile
Light Missile Launcher II, Scourge Light Missile
Light Missile Launcher II, Scourge Light Missile

Small Anti-EM Screen Reinforcer II
Small Anti-Thermal Screen Reinforcer II
Small Capacitor Control Circuit I

You can try this, switching for light missiles means you don't have to get close to apply missile dps (which is trivial compared to drone dps), and you're stable cap-wise, if you value this anyway :)


Swaped it around slighty

[Worm, vs sansha Tung Yoggi]

Drone Damage Amplifier II
Damage Control II
Power Diagnostic System II

1MN Afterburner II
Small Shield Booster II
EM Ward Amplifier I
EM Ward Amplifier I

Light Missile Launcher II, Inferno Fury Light Missile
Light Missile Launcher II, Inferno Fury Light Missile
Light Missile Launcher II, Inferno Fury Light Missile

Small Anti-Thermal Screen Reinforcer II
Small Anti-Thermal Screen Reinforcer II
Small Capacitor Control Circuit I

Acolyte II x2


Tanks about 10 more dps this way and costs slightly less to boot. I had just enough cpu to swap to the two em ward amps. I tried with two of the upgraded em ward amps to find something else to spend the cpu on, but didn't see anywhere I could

I think I'm going to try the way I had it set up 1st, but going to bring the mods to swap into this fit depending on how the 1st few go. Thanks again for the input
Dato Koppla
Spaghetti Militia
#6 - 2015-09-19 02:30:13 UTC
Honestly I'd go for something with guns. The travel time on missiles/drones cuts into your applies dps alot more than you think. Especially for 1/10s where the rats are so weak.

I'd go with a beam slicer honestly. Massive range and instant application. I don't have that much experience with the Sansha 1/10 in particular but I've done all the other 1/10s and I remember them being extremely easy so I doubt tank will be a concern.

[Imperial Navy Slicer, Unnamed loadout]
Small Armor Repairer II
Heat Sink II
Heat Sink II
Capacitor Power Relay II
Pseudoelectron Containment Field I

5MN Microwarpdrive II
Sensor Booster II, Targeting Range Script

Small Focused Beam Laser II, Imperial Navy Standard S
Small Focused Beam Laser II, Imperial Navy Standard S
[empty high slot]

Small Energy Locus Coordinator II
Small Energy Locus Coordinator II
Small Energy Locus Coordinator I


126dps @ 68km with Aurora and 220dps @ 20km with IN Multi. I know there is loads of tracking disruption in these sites but having a massive range essentially negates this. I run 3/10s and 4/10s for Sansha with a similar style beam Confessor and TD is never an issue since the 60+km range with Aurora means I can still always hit them. I split my guns and basically 2 shot 4 frigs at a time. It would work the same for this Slicer, just split your guns and you should be able to 1 shot most of the rats instantly at any range while also having an MWD for great mobility.
Trevor Dalech
Nobody in Local
Of Sound Mind
#7 - 2015-09-19 07:36:04 UTC
The 1/10 is effectively a newbie training site, I've run them in a rookie ship. Any fit you come up with will have no trouble with the site.
Xylem Viliana
homeless bum
#8 - 2015-09-19 08:03:01 UTC
1 of 10 and 2 of 10 are doable in rookie ships with an ab meta 4 guns and a repper just stay at the right range.


Then again last time I bothered with them on this char I was that drunk I used a 1200 macharial....
Dato Koppla
Spaghetti Militia
#9 - 2015-09-19 08:06:51 UTC
Xylem Viliana wrote:
1 of 10 and 2 of 10 are doable in rookie ships with an ab meta 4 guns and a repper just stay at the right range.


Then again last time I bothered with them on this char I was that drunk I used a 1200 macharial....


The gate only allows frigates.

Nice try on the shiptoast though.
Celthric Kanerian
Viziam
Amarr Empire
#10 - 2015-09-19 09:20:13 UTC  |  Edited by: Celthric Kanerian
I've done the 2/10 in a Corax with this fit.

High:
7x Rocket Launcher I

Medium:
5mn mwd II
Small shield booster II

Low:
Nothing

Ammo:
Mjolnir rockets I

Dps was 87 (105 overheated) with 1400 speed with mwd.
Fitting cost was 1.5 million isk.

The site was steamrolled.
Lloyd Roses
Artificial Memories
#11 - 2015-09-19 14:20:37 UTC  |  Edited by: Lloyd Roses
For 1-3/10 DEDs, you don't even need a tank. You can fit a worm with 3 DDAs and light missiles and run them by just sitting 20+km away from rats.

Those rats are slow and only apply damage within 10-15km, so don't go there in the first place.

(I run 1/10s with a scanning astero cause my sabre doesn't fit)