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bring back belt ratting

Author
Vic Jefferson
Stimulus
Rote Kapelle
#21 - 2015-09-16 23:29:53 UTC
Robert Caldera wrote:

2) factrion gurista prices cant be an argument since the whole north is just overfarmed by goons (you) and CFC. Other places in eve are not so..,


Um...what New Eden are you living in? The North is not the only place that is over farmed.

Vote Vic Jefferson for CSM X.....XI.....XII?

Iain Cariaba
#22 - 2015-09-17 02:42:27 UTC
Robert Caldera wrote:
Iain Cariaba wrote:

Citation of nerf to faction spawn rates is required. Post link to relevant devblog.


no its not required

Yes, it is. Otherwise, you have zero rational argument behind this "CCP givz me moar iskies now!!!!11one1" rant thread, and it will be reported as such.
Rawketsled
Generic Corp Name
#23 - 2015-09-17 04:39:41 UTC
I noticed a very sharp increase in faction spawns. CCP never put it into patch notes.

Dunno what you're talking about.
Amarisen Gream
The.Kin.of.Jupiter
#24 - 2015-09-17 05:35:26 UTC
I haven't heard of any nerf to belt ratting. There is just an order to it and it takes time.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#25 - 2015-09-17 06:38:43 UTC
Robert Caldera wrote:
I cant simply because CCP never put it into patch notes, I think - but whoever did belt ratting a lot noticed the very steep drop of spawns and knows very well what I'm talking about, so does CCP, the rest is irrelevant - I dont need nor want to prove it for anyone else since this thread is directed at CCP in the first line.

for the possible price drop, like I said it compensates. The one mans loss is the other mans gain, less profit for bears, better cheaper gear for pvpers...


You are not thinking about this from a global perspective, but that is ok. It is the point of the forum. Speak your mind, and people are bound to demand citations and throw enough reference material in your face to make you never want to post again.
Robert Caldera
Caldera Trading and Investment
#26 - 2015-09-17 08:15:56 UTC  |  Edited by: Robert Caldera
people post because they want to post, thats fine.
I'm not trying to convince morons who just want to spam or people asking for evidence mereley because they can, I dont need their approval or their vote.
This thread is directed at CCP who ruined one of chil things in their game, its up to them to return content or not, if they want people to log in and play, which there is iteratively less and less motivation to do that,... vOv
Daniela Doran
Doomheim
#27 - 2015-09-17 08:43:33 UTC
Back when I first started playing this game, belt ratting was quite a lucrative form of isk making (even better than running lev 4s). But now, not so much. I donna what happen, did CCP actually nerfed the faction loot drops from the rats in belts? Maybe it's just certain areas gets more faction drops than other areas on a random basis.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#28 - 2015-09-17 08:47:19 UTC
Daniela Doran wrote:
Back when I first started playing this game, belt ratting was quite a lucrative form of isk making (even better than running lev 4s). But now, not so much. I donna what happen, did CCP actually nerfed the faction loot drops from the rats in belts? Maybe it's just certain areas gets more faction drops than other areas on a random basis.

I guess its the reduced spawn-rate of faction spawns there with increased supply regardless from other sources and thus significant drop in prices. That happens when you get more people in the game. ^^

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Robert Caldera
Caldera Trading and Investment
#29 - 2015-09-17 08:51:45 UTC
Daniela Doran wrote:
did CCP actually nerfed the faction loot drops from the rats in belts?


1) they introduced anomalies which were more lucrative and easy to farm, which almost completely invalidated belt ratting
2) few years later they quietly virtually removed any spawn chance for faction rats and so ruined belt ratting for the few people left even more
Baali Tekitsu
AQUILA INC
#30 - 2015-09-17 09:32:20 UTC
They removed chainspawning, thats what killed belt ratting. Belt ratting for faction spawns never was a thing. The price for officer modules has been fairly stable for the last years so the spawnrate didnt change there aswell.

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Robert Caldera
Caldera Trading and Investment
#31 - 2015-09-17 09:44:05 UTC  |  Edited by: Robert Caldera
Baali Tekitsu wrote:
They removed chainspawning, thats what killed belt ratting.

this was a while later I believe but nonetheless another unneeded nerf of already dead belt ratting,

cant understand why they keep kicking when one is already laying on the floor and even stopped breathing already.

Baali Tekitsu wrote:
Belt ratting for faction spawns never was a thing.

for me it was part of the fun. I never did belt ratting for ISK, otherwise I'd be farming anomalies.
I did it because it was a chill activity + you had a faction spawn from times to times which was nice + a very slim officer chance.


Baali Tekitsu wrote:

The price for officer modules has been fairly stable for the last years so the spawnrate didnt change there aswell.

officer spawn rate wasnt topic of this thread at all, completely different thing
Anthar Thebess
#32 - 2015-09-17 09:58:24 UTC
Adding more faction spawns , will just decrease value of the stuff they drop, so after some buff, every thing will go back to the starting point.
I think that there was no real nerf to faction spawn rate, simply buff to escalation rate on sov signatures hit hard this like pirate faction LP stores and all combat sites.

The biggest nerf to belt ratting came when reprocessing was changed.
When years ago i was belt ratting split bounty vs loot was around 40 to 60% , so if CCP halved the refining of the lot hard , belt ratting got significant hit to income.

There is no simple solution to this, as to many things changed.
Belt ratting is now the less profitable thing you can do in nullsec ( if you exclude the mining )
Robert Caldera
Caldera Trading and Investment
#33 - 2015-09-17 10:05:50 UTC  |  Edited by: Robert Caldera
Anthar Thebess wrote:
Adding more faction spawns , will just decrease value of the stuff they drop, so after some buff, every thing will go back to the starting point.

I'd be fine with that, drop in value. ok. More good gear cheaper for pvp, thats the compensation.

Anthar Thebess wrote:

I think that there was no real nerf to faction spawn rate

there was, who did belt ratting knows this (ofc not many people since everyone moved to anomaly farming years earlier).

Anthar Thebess wrote:

, simply buff to escalation rate on sov signatures hit hard this like pirate faction LP stores and all combat sites.

how is this relevant for this thread, which is purely about faction rat spawn rate in belts?!

Anthar Thebess wrote:

Belt ratting is now the less profitable thing you can do in nullsec ( if you exclude the mining )

yes, like I wrote before, noone does it for ISK anyways, I've done it for fun which was for some part finding a faction spawn, opening a Kinder Egg, you know this sort of a thing.
Anthar Thebess
#34 - 2015-09-17 10:14:41 UTC
 buff to escalation rate on sov signatures hit hard this like pirate faction LP stores and all combat sites.

Quite simple.
When i got to nullsec and started to farm belts , faction spawn was the possibility to get the most valuable stuff BPC for a ship.
Now , because to the buff of escalation rate , BPC prices dropped drastically.
For example , BPC for nightmare was over 700mil then, now like 350mil .
In some cases price drop is even more significant - rattle snake cost now around 160mil.

If you look at the faction stuff prices from the PVP perspective , then yes - lower price is better, but when you look at the price from the NPC null sov residents, then this changes a lot.

People living in NPC space don't have sov anoms, and most of the isk come from this faction stuff.

Balance between NPC null and Sov space was lost long ago , and because of this big pirate groups harassing sov space in many places also died , or are trying to get some sov space instead of being the best content provider for all sov alliances around.
Robert Caldera
Caldera Trading and Investment
#35 - 2015-09-17 10:18:31 UTC  |  Edited by: Robert Caldera
wtf has all this to do with my belt ratting issue??

yes, prices might fall a bit, whatever, im fine with it because some other part of the game gets a buff maybe:
- cheap faction gear for pvp
- little more people in belts to kill

yes, escalations were buffed, drop rates in plexes have been buffed, a separate issue. All I want is to see some more faction rats in belts, which wouldnt have much of impact anyways because hardly anyone is left for belt ratting nowadays.
Suitonia
Order of the Red Kestrel
#36 - 2015-09-17 10:20:52 UTC
Also Burner Missions allows people who farm them with several pullers to bring in excessive amounts of Pirate Store LP which reduced the value of most BPCs and module drops.

The Spawn rate of Faction Spawns has not changed.

CCP removed chain-spawning, as well as belts resetting after DT. (Hunting belts after DT used to be the best way to find rare spawns). which nerfed belt ratting as a stable income, escalation changes and burner missions nerfed belt clearing for faction spawns.

I think adding in some nullsec only NPCs (Like Clone Soldiers, or Mordus rats) but for another faction/purpose with exclusive ship BPCs, or another kind of mechanic would probably be the best way to get people to care about belt ratting again.

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Solo PvP is possible with a 20 day old character! :) https://www.youtube.com/watch?v=BvOB4KXYk-o

Suitonia
Order of the Red Kestrel
#37 - 2015-09-17 10:22:06 UTC
Robert Caldera wrote:
wtf has all this to do with my belt ratting issue??

yes, prices might fall a bit, whatever, im fine with it because some other part of the game gets a buff maybe (cheap faction gear for pvp).

yes, escalations were buffed, drop rates in plexes have been buffed, a separate issue. All I want is to see some more faction rats in belts, which wouldnt have much of impact anyways because hardly anyone is left for belt ratting nowadays.


The Escalations are relevant because more faction spawns in them dropping faction loot, means the loot you get from faction spawns in belts has lower demand, and thus lower prices due to higher supply.

Contributer to Eve is Easy:  https://www.youtube.com/user/eveiseasy/videos

Solo PvP is possible with a 20 day old character! :) https://www.youtube.com/watch?v=BvOB4KXYk-o

Robert Caldera
Caldera Trading and Investment
#38 - 2015-09-17 10:23:43 UTC  |  Edited by: Robert Caldera
Suitonia wrote:

The Spawn rate of Faction Spawns has not changed.

it has.

years ago I was belt ratting a lot, I've found 1-2 faction spawns a day usually on regular basis.
then months later, suddenly, you would rat for weeks and not find a single one, for 2 months, then I quit doing that.
You might say it was just bad luck, going from 200 to 5 but I dont think so, also had other people who confirmed the same.


Suitonia wrote:

The Escalations are relevant because more faction spawns in them dropping faction loot, means the loot you get from faction spawns in belts has lower demand, and thus lower prices due to higher supply.



I dont care about the prices, this thread is not about the prices
ImYourMom
Retribution Holdings Corp
Retribution.
#39 - 2015-09-17 10:29:22 UTC
Leto Aramaus wrote:
I honestly hate when people do this online, but I just can't stop myself...

*sigh* ( I literally did sigh, like HARD, so I had to express it )

The only reason it is interesting when faction loot drops, is because that loot is expensive and can net you lots of ISK (or I guess a better fit)

The only reason faction loot is so expensive is because it is rare.

If faction drops go up, prices go down, and then you'll probably be here suggesting even more faction loot drops because the prices have gone down and you want the same ISK as before.

There's so much entitlement in a post of so few words...


The issue is and i have to agree with OP is that faction and officer loots drops have almost disappeared!
Rawketsled
Generic Corp Name
#40 - 2015-09-17 11:32:28 UTC
Trobax wrote:
Yeah sure, more faction spawns with no loot, that settles it

This seems like the best solution.
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