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Wormhole Scan change - Make this happen

Author
Andrew Jester
Collapsed Out
Pandemic Legion
#21 - 2015-09-16 17:10:50 UTC
not surprised in the slightest

If thuggin' was a category I'd win a Grammy

Aladar Dangerface
Federal Navy Academy
Gallente Federation
#22 - 2015-09-16 18:39:13 UTC
GizzyBoy wrote:
Andrew Jester wrote:
if it becomes any easier you might as well just put them on the overview like gates


not naming names, but some people asked for this at wh round table at ffest..

While I actually like the idea of taking the monotony out of scanning and making it less of a chore.

I will gladly punch anyone in the face that thinks putting whs on overview is a good idea.

I don't need twitter. I'm already following you.

muhadin
Brutor Tribe
Minmatar Republic
#23 - 2015-09-16 20:33:53 UTC  |  Edited by: muhadin
I personally have enjoy scanning, and i do it everyday. However i see that so many other players are put off from wormholes just because of the single fact that scanning is tedious to MOST people. Why make scanning tedious when living in wspace is difficult as a whole? You have to do logistics you have to setup manage and defend your pos. You have to worry about who you trust to avoid getting your stuff stolen.

Just because you personally enjoy scanning doesn't mean you won't enjoy it after a change like this, you will be even better at finding the great chains for your wh or kspace corp. Also just because you enjoy scanning, doesnt mean it should remain tedious for those that do not enjoy scanning.

"Love the Life you Live, Live the Life you Love"

Andrew Jester
Collapsed Out
Pandemic Legion
#24 - 2015-09-16 21:02:08 UTC
Just because scanning is easier doesn't mean people are going to live there. If they're put off of living in WHs just because scanning is hard, then they'll be even more put off by managing logistics and keeping towers fueled.

As I said before, if you want to get rid of tedium, make them warpable. Eliminates all tedium from living in a WH!

If thuggin' was a category I'd win a Grammy

MooMooDachshundCow
University of Caille
Gallente Federation
#25 - 2015-09-16 21:05:16 UTC  |  Edited by: MooMooDachshundCow
Muha, the point of your original post as I see it is:

Quote:
PLEASE just consider making a way to distinguish wormholes from gas/relic/data sites.


I know they got rid of the deep space probes, but I seem to remember hearing that you could still do that trick with a single probe.

Can anyone confirm?

Edit: I found this thread with google, looks like it may be primarily for the system statics.

Yeah, well, it's just like my opinion, man.

Tug Speedman
Big Beaver Corp
#26 - 2015-09-16 22:22:10 UTC
Too easy to scan quick chain at kspace. Even more easy scan from C4 or less wermhole.

If you want big chain you need big effort!! To me scan take just enough effort but I start scan only this year.

No change needed, only change be no more renter in wermhole space. Renter only scan static and make logistic move through direct low sec.

To summary; scanning is ok but renter must go.

Friend of Wormhole, Enemy of troll.

Kalel Nimrott
Caldari Provisions
#27 - 2015-09-17 00:17:10 UTC
Tug Speedman wrote:
Too easy to scan quick chain at kspace. Even more easy scan from C4 or less wermhole.

If you want big chain you need big effort!! To me scan take just enough effort but I start scan only this year.

No change needed, only change be no more renter in wermhole space. Renter only scan static and make logistic move through direct low sec.

To summary; scanning is ok but renter must go.



I can read you with a thick russian accent.

Bob Artis, you will be missed.

O7

Jez Amatin
The Scope
Gallente Federation
#28 - 2015-09-19 11:18:18 UTC
in the spirit of adding some actual data to this thread:

I scanned a small C2 with 18 sigs today and it took about 12 minutes.
there were 4 WH (other than the in WH, 2x C1, 1x C2, 1x HS), and the rest was predominantly a lot of data sites...

- the ship used was anathema with a full t2 scanning fit (including one t2 scan rig), using sister core probes.
- the pilot is a maxed covops pilot 5, with all scan skills to 5.
- I was using the standard pinpoint probe config for most of it, and focusing on celestials... (i've tried other probe layouts with no real improvement on the standard probe layouts)

I could have gained a bit of time by being a bit more manic, and spending a bit more on faction probe launcher and probes may help a bit - but i don't see how i could have got it down to half that time.
Jack Miton
School of Applied Knowledge
Caldari State
#29 - 2015-09-19 11:51:39 UTC  |  Edited by: Jack Miton
Jez Amatin wrote:
in the spirit of adding some actual data to this thread:

I scanned a small C2 with 18 sigs today and it took about 12 minutes.
there were 4 WH (other than the in WH, 2x C1, 1x C2, 1x HS), and the rest was predominantly a lot of data sites...

- the ship used was anathema with a full t2 scanning fit (including one t2 scan rig), using sister core probes.
- the pilot is a maxed covops pilot 5, with all scan skills to 5.
- I was using the standard pinpoint probe config for most of it, and focusing on celestials... (i've tried other probe layouts with no real improvement on the standard probe layouts)

I could have gained a bit of time by being a bit more manic, and spending a bit more on faction probe launcher and probes may help a bit - but i don't see how i could have got it down to half that time.

If you want some numbers, just did a few systems for the hell of it:

14 sigs: 3min
14 sigs: 3min
19 sigs: 3min
4 sigs: ~30sec

My scanning is currently a bit rusty (have been away from the game for 6 months or so) but I feel those numbers are fairly average if you know what you're doing.

The most sigs I have on record where I know how long it took me is 44 sigs in 8min so that's about your upper limit on how long you should be spending per system, and that amount of sigs is quite rare.

No, I did not use the default probe layouts.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Jez Amatin
The Scope
Gallente Federation
#30 - 2015-09-19 12:28:36 UTC
interesting, so aside from probe layout what ship and probes are you using? i assume this could be improved with a t3, but honestly haven't looked into it.
Cosmic Scanner
Overload This
Escalation Theory
#31 - 2015-09-19 13:18:54 UTC
Against making scanning any easier than it already is overall. However most definitely not opposed to making it easier somehow for newer players in terms of skills required to probe at a slightly better rate or through helpful ingame tutorials etc... Something to reduce another boundary into w-space for new peops.

I have always thought that like most things in eve, scanning and scouting should be a skill set developed through practice. The better you are, the higher chance of finding what your looking for; pvp or pve.

Sort of wish we could go back to the more "wild west" days of wormhole space P

Kids these days with their scanning modules, auto sig spawn, mapping tools etc... I used to use a ******* spreadsheet man! lol

Cosmic Scanner / muu lufragga

Jack Miton
School of Applied Knowledge
Caldari State
#32 - 2015-09-19 13:37:44 UTC
Jez Amatin wrote:
interesting, so aside from probe layout what ship and probes are you using? i assume this could be improved with a t3, but honestly haven't looked into it.

Buzzard. Max skills. Correctly fit.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Kalel Nimrott
Caldari Provisions
#33 - 2015-09-19 13:50:14 UTC
Can I post the video, Jack?

Bob Artis, you will be missed.

O7

Jack Miton
School of Applied Knowledge
Caldari State
#34 - 2015-09-19 14:05:15 UTC
Kalel Nimrott wrote:
Can I post the video, Jack?

*shrug* don't see why not, it's been posted a bunch before.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Jez Amatin
The Scope
Gallente Federation
#35 - 2015-09-19 15:20:13 UTC
so i assume probe formation then... i'm familiar with a concept to have one large AU probe with several others within. but ill put my hands up and say i tried some of the others, but i've never got it working that well!
unimatrix0030
University of Caille
Gallente Federation
#36 - 2015-09-19 18:44:24 UTC
Scanning is way to easy.
We have a new player in our corp and he got scanning like the rest of us in a week(barrings char-skills).
The only thing he still struggles with is the way we name the systems .
Also making scanning to easy takes away the mystery of wh-space.
Aren't you all saying that there is no more mystery left in wh-space?
Making it easier to scan will destroy a lot of mystery in w-space.
Does scanning need to be more fun?
Maybe that is the question we should ask ourselfs, not making it easier but more fun, more stuff to find, scanning minigame(never mind that last sounds terrible), ... .
Because of the ore site being put into anomalies and the lack of difference between data/relic, there are only 3 things to scan for, wormholes, gas, data/relic . Maybe we need more things to find?

No local in null sec would fix everything!

Jez Amatin
The Scope
Gallente Federation
#37 - 2015-09-20 13:37:19 UTC
Kalel Nimrott wrote:
Can I post the video, Jack?


pls do! thx
Andrew Jester
Collapsed Out
Pandemic Legion
#38 - 2015-09-20 15:47:07 UTC
we probably shouldn't take data from c-tier WH alices into account

If thuggin' was a category I'd win a Grammy

Jack Miton
School of Applied Knowledge
Caldari State
#39 - 2015-09-20 16:36:11 UTC
Jez Amatin wrote:
Kalel Nimrott wrote:
Can I post the video, Jack?

pls do! thx

I assume he means this one: https://www.youtube.com/watch?v=TisDb8c2aS4

(Yeah it's old, still valid though.)

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Jez Amatin
The Scope
Gallente Federation
#40 - 2015-09-20 18:01:19 UTC
i'll give it a spin, i'm guessing the sister launcher, RSS probes and prospector implants are required.
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