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Capital microjump drives.

Author
Caleb Seremshur
Commando Guri
Guristas Pirates
#1 - 2015-09-15 15:46:10 UTC
For mostly the same reasons we have the mjd and mmjd.

This new mod would somewhat allow dreads and carriers to move about in between getting stuck on field in siege or triage.

Not allowed on supers or titans.

Discuss.
SFM Hobb3s
Perkone
Caldari State
#2 - 2015-09-15 16:25:03 UTC
sure, but not immune to any form of warp disruption.
Frostys Virpio
State War Academy
Caldari State
#3 - 2015-09-15 17:24:38 UTC
Wouldn't that allow you to cyno at enough range from a POS or station docking ring and MJD in range as soon as you land instead of having to slowboat?
Celthric Kanerian
Viziam
Amarr Empire
#4 - 2015-09-15 17:29:26 UTC
I can see why you would want this, but I see this as a "fun" subcap thing whilst capitals have their fun with their jump drive. But that is just my opinion.
Reaver Glitterstim
The Scope
Gallente Federation
#5 - 2015-09-15 19:03:53 UTC
I think all ships with a jump drive should have a built-in option to micro-jump, which uses full jump capacitor cost but spends no fuel and doesn't require a cyno. Its spool up time should be connected to its spool up time to jump to cyno (which I believe currently is instant).

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Barrogh Habalu
Imperial Shipment
Amarr Empire
#6 - 2015-09-15 19:14:47 UTC
This thread needs more giga beams / XL arty / rails mentions. 'cause that seems relevant.
ApolloF117 HUN
The All-Seeing Eye
GaNg BaNg TeAm
#7 - 2015-09-15 19:20:28 UTC
Barrogh Habalu wrote:
This thread needs more giga beams / XL arty / rails mentions. 'cause that seems relevant.

u forgot citadels c:
Leto Aramaus
Frog Team Four
Of Essence
#8 - 2015-09-15 20:32:18 UTC
Barrogh Habalu wrote:
This thread needs more giga beams / XL arty / rails mentions. 'cause that seems relevant.


XL long range weapons need a reason to exist.

but -1 to capital MJD.
Kenrailae
Center for Advanced Studies
Gallente Federation
#9 - 2015-09-15 21:20:49 UTC
Maybe because I have played a fair bit of X3, but I am not entirely opposed to this idea...... Granted, I may also just want jump drives in general to be more flexible

The Law is a point of View

The NPE IS a big deal

Rowells
Blackwater USA Inc.
Pandemic Horde
#10 - 2015-09-16 01:59:17 UTC
Frostys Virpio wrote:
Wouldn't that allow you to cyno at enough range from a POS or station docking ring and MJD in range as soon as you land instead of having to slowboat?

Not commenting on the idea, but that would be almost the same as a cyno at distance and warping. Depending on spook up time and fit, about the same amount of time to do it too.
Kenrailae
Center for Advanced Studies
Gallente Federation
#11 - 2015-09-16 02:25:32 UTC
Rowells wrote:

Not commenting on the idea, but that would be almost the same as a cyno at distance and warping. Depending on spook up time and fit, about the same amount of time to do it too.



Where do I get a spook up module?

The Law is a point of View

The NPE IS a big deal

Val'Dore
PlanetCorp InterStellar
#12 - 2015-09-16 02:54:03 UTC
Capitals need to be erased utterly, the only evidence they ever existed should be killboards, sp refunds, and the mineral value of anything capital related.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

Kenrailae
Center for Advanced Studies
Gallente Federation
#13 - 2015-09-16 02:55:54 UTC
Val'Dore wrote:
Capitals need to be erased utterly, the only evidence they ever existed should be killboards, sp refunds, and the mineral value of anything capital related.



Or they need to be done right.


The Law is a point of View

The NPE IS a big deal

Trinkets friend
Sudden Buggery
Sending Thots And Players
#14 - 2015-09-16 03:22:44 UTC
Leto Aramaus wrote:
Barrogh Habalu wrote:
This thread needs more giga beams / XL arty / rails mentions. 'cause that seems relevant.


XL long range weapons need a reason to exist.

but -1 to capital MJD.


Citadel Cruise are perfectly fine for blap phoenix. You are just ignorant of this fact.
Barrogh Habalu
Imperial Shipment
Amarr Empire
#15 - 2015-09-16 05:46:35 UTC
Trinkets friend wrote:
Citadel Cruise are perfectly fine for blap phoenix. You are just ignorant of this fact.

He probably isn't, but missiles overall and Phoenix in particular were always kind of oddball. In this particular case, proposed CMJD is more relevant for other systems.
Anthar Thebess
#16 - 2015-09-16 08:20:06 UTC
Yes if we limit this to dreads only.
They are already very balanced, and this will put very interesting game play.

I also agree that this MJD can be stopped aby any form of warp disruption.

No for MJD carriers.
Caleb Seremshur
Commando Guri
Guristas Pirates
#17 - 2015-09-16 08:34:13 UTC
SFM Hobb3s wrote:
sure, but not immune to any form of warp disruption.


Including bubbles?

Come now, one can surely see the tactical ramifications of bubbles not working on it. The failure to scram a massive capital is totally the failure of the group trying to kill one.

I had thought to make the cooldown on CMJD 10min with an added role bonus for existing dreads and/or carriers where you get -8% cooldown per level to the cooldown meaning only level 5 ships get the 6 minute cooldown and that no matter what - the cooldown is still longer than a siege cycle so that if you blow it at the beginning of your showdown at sunset the opponent still has at least some window of opportunity to jump on you and land a scram of their own. Thus creating compelling gameplay for both the brawler and the sniper.
Lugh Crow-Slave
#18 - 2015-10-07 08:39:26 UTC  |  Edited by: Lugh Crow-Slave
Only if a hic infa point can stop it so ships can activate right after they exit siege/triage


I would normally say fcs should watch for the mjd effect but since lag and the fact that some pcs need to have effects turned off that is not always an option



Edit:it should still be usable to get out of bubbles hic or otherwise
Nyalnara
Marauder Initiative
#19 - 2015-10-07 09:05:25 UTC  |  Edited by: Nyalnara
Frostys Virpio wrote:
Wouldn't that allow you to cyno at enough range from a POS or station docking ring and MJD in range as soon as you land instead of having to slowboat?


Would be stupid, at least for station. Because, just imagine if your alignment is the exact opposite of the station direction... And you're 100km away, and a dictor/hictor was in system, and he has a cyno, and pewpewpew you're dead.
Also, if POS: aw crap, MJDed right in the stick (or anything anchored, actually), which bumped at XXX km/sec. Oooooow sh*t.

Even if a MJD was added for caps (no supers), you'd still be better of doing a cyno in range if station, or a suicide-cyno at 160+ km off your stick and webbing your cap for faster warp to stick.




The only useful use of a MJD for cap would be the possibility to get out of bubble, unless scrambled.

French half-noob.

Non, je ne suis pas gentil.

afkalt
Republic Military School
Minmatar Republic
#20 - 2015-10-07 09:10:27 UTC
Caleb Seremshur wrote:
SFM Hobb3s wrote:
sure, but not immune to any form of warp disruption.


Including bubbles?

Come now, one can surely see the tactical ramifications of bubbles not working on it. The failure to scram a massive capital is totally the failure of the group trying to kill one.

I had thought to make the cooldown on CMJD 10min with an added role bonus for existing dreads and/or carriers where you get -8% cooldown per level to the cooldown meaning only level 5 ships get the 6 minute cooldown and that no matter what - the cooldown is still longer than a siege cycle so that if you blow it at the beginning of your showdown at sunset the opponent still has at least some window of opportunity to jump on you and land a scram of their own. Thus creating compelling gameplay for both the brawler and the sniper.



I can't scram a super though....which would mean they're immortal in practical terms. MJD>LOLJUMP unless the entire field is bubbled.


Overall I like the idea.

I'd not give it to supers, at least not yet and have it subject to scrams as normal.
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