These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

Corp recruitment is slow these days ..

Author
DaReaper
Net 7
Cannon.Fodder
#21 - 2015-09-14 18:58:30 UTC
less people on line, means recruitment will be slower. It goes hand in hand.

/thread

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Salvos Rhoska
#22 - 2015-09-14 19:00:13 UTC
DaReaper wrote:
/thread

Cant /thread your own post.

You millenial or something?
BrundleMeth
State War Academy
Caldari State
#23 - 2015-09-14 19:58:11 UTC
Belesia Velorea wrote:
Not sure how all these things apply to the normal recruitment channels you are using but there's a few things that spring to mind.

Your KB looks like you live in MIn/Ama lowsec space which in and of itself might slow down recruitment though i'm sure that just comes with the turf. Less population and interest in the area is bound to affect your prospective interest. Your ingame corp add says you are new pilot friendly but then stipulates a 15mil sp minimum, that's the best part of a whole year skill training. It also asks for chat on Ts and the requierment of being on ts and fleeted whenever you play.

I'm not saying anything there is bad but there's a lot of pitfalls to filter out vast amounts of potentially good recruits. Perhaps you should look at slacking off on some of them. Just a thought. It's worth mentioning that I have no experience in recruitment at all so it's just my lil opinion.

I joined my first corp with 2 Million SP. I moved to Curse in Null and really didn't know what I was doing. But I had a blast and I contributed where I could. When someone wanted a Cyno lit up so they could jump, I'd volunteer, hop in a Kestral and fly out 15 jumps or whatever was required. Even now I'm not very good at PVP and back then in fleet fights, I volunteered to Remote repair folks and spent my time in the fight shadowing the FC and keeping him recharged. I didn't care about my own KB stats but only cared about the team.
Now to try to get in a Corp is just so much hassle I can't be bothered. Filling out forms, providing API, getting grilled with crazy questions. Everyone thinks your a spy, etc. I just wanna play ya know???
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#24 - 2015-09-15 00:32:37 UTC
Salvos Rhoska wrote:
Bagrat Skalski wrote:
Salvos Rhoska wrote:
Belesia Velorea wrote:
Your ingame corp add says you are new pilot friendly but then stipulates a 15mil sp minimum, that's the best part of a whole year skill training.


Well spotted.

And typical of the kind of "catch-all-be-all" self-contradictory corp recruitment texts that dont help anybody.

Trying to be too many things at once is not good.


Isn't 15 mil still considered small amount in EVE?


Small, yes.
Sort of.

Average across the board is 30mil (http://eveboard.com/statistics).
(Note, this "average" has all kinds of statistical problems. Doesnt mean the "average" capsuleer hss 30mil, it merely means the average between the highs and the lows, is 30mil, from a huge distribution).

New, no.
I wouldnt call anyone who has played for 12months+, as new.


Perhaps this where eve is headed - devs want to increase base SP of new players to help them play the game faster. We might be seeing 5mil sp as being a starting point.

The average is of course dragged down artificially by jita alts with 60k sp
Marsella Mashamura
Doomheim
#25 - 2015-09-15 01:04:20 UTC
BrundleMeth wrote:
Belesia Velorea wrote:
Not sure how all these things apply to the normal recruitment channels you are using but there's a few things that spring to mind.

Your KB looks like you live in MIn/Ama lowsec space which in and of itself might slow down recruitment though i'm sure that just comes with the turf. Less population and interest in the area is bound to affect your prospective interest. Your ingame corp add says you are new pilot friendly but then stipulates a 15mil sp minimum, that's the best part of a whole year skill training. It also asks for chat on Ts and the requierment of being on ts and fleeted whenever you play.

I'm not saying anything there is bad but there's a lot of pitfalls to filter out vast amounts of potentially good recruits. Perhaps you should look at slacking off on some of them. Just a thought. It's worth mentioning that I have no experience in recruitment at all so it's just my lil opinion.

I joined my first corp with 2 Million SP. I moved to Curse in Null and really didn't know what I was doing. But I had a blast and I contributed where I could. When someone wanted a Cyno lit up so they could jump, I'd volunteer, hop in a Kestral and fly out 15 jumps or whatever was required. Even now I'm not very good at PVP and back then in fleet fights, I volunteered to Remote repair folks and spent my time in the fight shadowing the FC and keeping him recharged. I didn't care about my own KB stats but only cared about the team.
Now to try to get in a Corp is just so much hassle I can't be bothered. Filling out forms, providing API, getting grilled with crazy questions. Everyone thinks your a spy, etc. I just wanna play ya know???


Has it really gotten that bad? It's like applying for a job at a major corporation.
Webvan
All Kill No Skill
#26 - 2015-09-15 01:09:32 UTC  |  Edited by: Webvan
Starbuck05 wrote:
I never was much of a fan of the whole "eve is dying " fad and concept because , sure , things change , people get bored and they move on , some folks take longer breaks .. so on and so forth ... but now im actually starting to think the NR's have gotten reduced ... i would say alot but i can't be certain .
Umm lets see... lowsec pirate corp (under a month old?) with 19 characters (however many alts that is), req pvp exp with 15m sp min, in a one corp alliance? EVE is Dying™? And saying/suggesting that probably doesn't help either... Straight
Maybe drop your ambitions of building an alliance and join an existing one?

I'm in it for the money

Ctrl+Alt+Shift+F12

Val'Dore
PlanetCorp InterStellar
#27 - 2015-09-15 01:17:17 UTC
My corporation will solve that with membership levels. The basic member is literally an unmanaged freelancer that can utilize corp facilities with slightly better access than non members, and has almost no joining restrictions. I'd be perfectly fine having ten thousand 'citizens'. The actual corp functions will have different requirements, many with similar requirements to other corporations.

We'll operate a variety of divisions that will be tightly managed, possibly including being insulated from the 'citizen' members.

We haven't started recruitment yet, but the idea is that many people can treat it like an NPC corp for the social aspects, but still have the benefits of a player corp.

I'm fully aware of the possible conflicting players elements this might bring out, up to and including members who pirate flying under the same banner as carebear miners.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

Verstal
Incredibuilders United
#28 - 2015-09-15 01:36:53 UTC
Eve is for a very specific personality type cold calculating killers that are very resilient. One of my favorite players before he left is a Navy Seal a lot of x military play Eve.

I keep trying to get new players to try Eve but all the ones lately run screaming they cant play for more then 2 hours at most a night and too many choices, also they just hated the game to the point that I cant even bring up anymore.

US TZ fell below 18k last night. Like many people have stated no players no recruitment.
Chainsaw Plankton
FaDoyToy
#29 - 2015-09-15 01:51:33 UTC
eh lowsec pirate corp that I've never heard of can't recruit people. doesn't really seem like proof of anything to me. more willing to accept things like low pcu, npcs killed per day, players killed per day, jita population, or maybe market volume of specific goods?

@ChainsawPlankto on twitter

Patrick Omaristos
Doomheim
#30 - 2015-09-15 02:58:43 UTC

I don't know how to explain my opinion on this matter properly, suffice to say it perturbs my interest greatly in a good way.


The subject is one that if CCP pays attention to and is reactive on, it could help improve/prolong the Eve experience for all new/returning players to the game.

While I have a firm idea of the direction I wish to head this time, many who are new no doubt have issues joining in with the style and behavior of the Eve Community. It definitely is a unique one. They may feel that crossing the bridge is too demanding or late for them, hence they give up or just don't even bother starting the journey.
Commander Spurty
#31 - 2015-09-15 03:17:58 UTC
No one wants to join anything smaller than 1,000+ man corps these days because there will be nothing worth awoxing in a small entity.

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

marly cortez
Ministry of War
Amarr Empire
#32 - 2015-09-15 05:41:24 UTC
The failure of attempts by Corps to recruit new players is one that is EVE wide and indicative of the general malaise infecting the game currently mostly due to CCP changes.

The Developers 2D thinking has been the main cause of this, Marketing has been abysmally poor, still with such a sorry product I guess they feel little or no incentive to market it heavily, Loss of game content and the removal of certain aspects of game play or changes that inhibit it to such an extent it impinges on the time players actually have to devote to the game to achieve any meaningful results like travel nerfs, Greyscales comments all have served to generate a toxic environment inside the game.

Why CCP has not addressed this is interesting, a secondary as yet unannounced agenda maybe, feeding the face while undertaking an attempt to kill it by a thousand cuts, what ever it is this game is not long for the world if they carry on in this manner.

Once you start seeing dedicated long standing players simply not logging in you know you have a problem, But if we can see it the real question is why can CCP not see it.

It must be quiet evident to them by now that players simply do not like in general what the Dev's are about and are voting with there feet, The only but in reality the most powerful tool they have, and to say you 'Did Not Know' they were doing this is simply admitting something else the players already know, That the CCP Developers are utterly out of touch with not only the Game but it's player base also.

Simply put you don't improve a game by killing off the players support for it.

Humanity is the thin veneer that remains after you remove the baffled chimp.

Starbuck05
Abiding Ormolus
#33 - 2015-09-15 07:19:41 UTC
Webvan wrote:
Starbuck05 wrote:
I never was much of a fan of the whole "eve is dying " fad and concept because , sure , things change , people get bored and they move on , some folks take longer breaks .. so on and so forth ... but now im actually starting to think the NR's have gotten reduced ... i would say alot but i can't be certain .
Umm lets see... lowsec pirate corp (under a month old?) with 19 characters (however many alts that is), req pvp exp with 15m sp min, in a one corp alliance? EVE is Dying™? And saying/suggesting that probably doesn't help either... Straight
Maybe drop your ambitions of building an alliance and join an existing one?





No one's ever heard of us cause we are a new , trying to build from the ground up , its only natural .

The reason we made an alliance is to try to expand our searches to not only individuals but other corps that might be interested , maybe high sec corps that want to experience low sec and pvp , or corps that got tired of wh life ... etc

Also i can assure you , and anyone else who is curious , that all of our alts are in different corps , that 19 member count you see is active people from which atleast 15 log in daily and actually plays ..you might have not looked at our kb to good


Im not saying we might not have our downfalls , much like any other corp out there , but i do apreciate the helpfull insights some of the repliers have already given , and im personaly working towards improving the situation as best as i can .


Also , the 15 mil sp with New pilots friendly thing , might be seen as contradictory , but we tried to go for the ideea of the "new pilot "as in new to PvP but not the game , friendly , type .. altough we never said its not non-negotiable


The region we live in is quite populated , im not sure if some who questioned this ever took part of lived or pvp'd in the bleak lands before but there is action to be had , we get kills daily , sure some of them are stabbed frigates , but most are actual good fights .

We don't have to many chances to fly shiny's like the big boys out there , but at the end of the day , to most of us all that counts is having fun and killing people , be it rookie ships or battleships , it doesn't matter . Eve is a game , and we play it like such

Just because i am blond does not make me stoopid !

Tipa Riot
Federal Navy Academy
Gallente Federation
#34 - 2015-09-15 19:11:36 UTC
You probably should do some fun advertising ... like a catchy YouTube clip from your roams/fights. The corp ad and description sound pretty generic, nothing what you can't read elsewhere ... what's your unique selling point?

I'm my own NPC alt.

Previous page12