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EVE New Citizens Q&A

 
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Many reasons why this game sucks so much (rookie viewpoint)

First post
Author
Dabey Jones Mordus
Caldari Provisions
Caldari State
#1 - 2015-09-05 11:56:13 UTC
1. Rookies have no chance in this game against any player that's been playing years.
2. The combat in this is rubbish and I mean UTTER RUBBISH!

3. The ship well most of those look terrible the only good looking ships are GARMUR and ORTHRUS most of these other ships look like they came out a toy cracker box (at least supply ships that might be practically feasible)

4. Ships flying through planets stations and other obstacles.
5. Told that scamming is legal then when I pull my scam (customer support gets involved)
6. Policies of EVE are simply unenforceable by customer support (rookie grieving policy)
7. Insurance in this game is pretty much a scam.
8. Faction ships why bother point 7.
9 Skilling up in years one skill at a time Zzzzzzzzzzz.
10. Graphics could be made more realistic.
11. Asteroids spawning lol whattt.
12. Wormhole entrances look well Nafff.
13. Weapon drop off in space????? object don't do this in space they eventually get effected by gravity.

This only thing I can see this game having bonuses for is community I found the community to be good.

(Puts weapon on ship) aims at enemy DEAD!
(Puts bigger weapon on ship) aims at enemy DEAD!
(Puts humongous weapon on ship) aims at enemy DEAD!

WARP SCRAMBLE, WARP SCRAMBLE, WARP SCRAMBLE DEAD!
(puts modules on ship) WARP SCRAMBLE, WARP SCRAMBLE, WARP SCRAMBLE DEAD!
(puts more modules on ship) WARP SCRAMBLE, WARP SCRAMBLE, WARP SCRAMBLE DEAD!
Altony Compagno
Republic University
Minmatar Republic
#2 - 2015-09-05 11:59:22 UTC
Since you are new, HTFU should be spelled out.

Harden. The. ****. Up.

That is a lot of whine you got going on, you know some games aren't for everyone.
Dabey Jones Mordus
Caldari Provisions
Caldari State
#3 - 2015-09-05 12:04:28 UTC
I'm not new.
Bumblefck
Kerensky Initiatives
#4 - 2015-09-05 12:05:21 UTC
1/10.



In the extremely unlikely case you're not an alt troll, it's obvious that this is not the game for you. Please contract your limited belongings to me immediately, and biomass your character.

Perfection is a dish best served like wasabi .

Bumble's Space Log

Dabey Jones Mordus
Caldari Provisions
Caldari State
#5 - 2015-09-05 12:09:57 UTC
If your going to build a space universe at least build a proper one.
Vol Arm'OOO
Central Co-Prosperity Union
#6 - 2015-09-05 12:36:42 UTC
lol -- ib4l and can you show me on the doll where the mean man touched you?

I don't play, I just fourm warrior.

ergherhdfgh
Imperial Academy
Amarr Empire
#7 - 2015-09-05 12:37:57 UTC
Dabey Jones Mordus wrote:
1. Rookies have no chance in this game against any player that's been playing years.

While this might be true it's not due to skill points or any other game mechanic as proven by the Eveiseasy youtube channel.

Yes Eve is a very deep and complex game and yes it's hard to learn all of it in a short amount of time and for most people it takes a long time to get good at it. However that is what I see as a bonus because years down the road the game is still challenging and engaging.

Another tip this is an MMO Eve is meant to be played with others. While there are some pilots that can run around and solo successfully that is the exception. This game is designed around group efforts and especially early on you should probably be more focused on fleet efforts.There are some people that can just jump right into solo combat but it seems neither you nor I are one of them.

Main point is yes you suck but it's because you are new. Spend some time and learn the game and you'll get better.
Dabey Jones Mordus wrote:

2. The combat in this is rubbish and I mean UTTER RUBBISH!

I think that you don't understand the combat in this game. It's not like other games. Ship combat is not just about operating your modules. Meta gaming and intel management are huge parts of combat in Eve. It is more of an actual war simulation than something like Battlefield which is just gladiator arena combat.
Dabey Jones Mordus wrote:

9 Skilling up in years one skill at a time Zzzzzzzzzzz.

I like the skill system in this game. I won't go into the detail and derail your thread here but I will say I think it is one of the best skill systems in any MMO that I've seen. The level cap systems in other games just force a leveling grind that is very much work like and not so much game like. In Eve as a new player you can be effective in combat from day one. No need to spend months or even years grinding multiple characters up to level cap. Also any player can do anything they just have to train the skills.

I also think that the rate at which you gain skills is very good and well thought out.

As for the rest of your points it seems like Eve might not be the game for you. There are plenty of games out there as a matter of fact most of the MMOs out there are designed around your tastes so you should have no issue finding a game that you enjoy playing. Eve is designed to be different than those games and it's the reason why I'm still playing this game after more than 6 years.

I wish you luck and have fun.

Want to talk? Join Cara's channel in game: House Forelli

Dabey Jones Mordus
Caldari Provisions
Caldari State
#8 - 2015-09-05 12:44:43 UTC
skilling Its dam boring and pvp forget it and I'm pissed off with warp scramblers and getting one shot'd.
Memphis Baas
#9 - 2015-09-05 12:48:33 UTC  |  Edited by: Memphis Baas
1. Rookies have no chance in any MMO against veterans. Tell me how a level 5 wizard fares against a level 80 rogue in WoW; that game has built-in "you can't even hit him if he's 5 levels higher" mechanics. In this game, your rookie shots do land, even if his armor and shields have no problem absorbing the damage. In this game 20+ rookies in frigates CAN take out a solo veteran in a bigger ship (in WoW all it takes is one AoE to take all the newbies out). At the limit, level 1 vs. level 80, there's no difference, but if you compare level 5 vs. say level 30, this game gives the level 5 a chance to win.

2. Can't argue combat preferences; you can have your opinion. Keep in mind, though, that it's an MMO, so if you're going to form your opinion you should take into account the need for a server to calculate everything, and internet lag. I.e., first person shooter or single player space simulator dogfights aren't really possible because of the lag and the other players.

3. Art preferences are your own, no arguments there, you're entitled to your preferences.

4. And other MMO's have characters running through NPCs or other characters, or through obstacles. It's a limitation of the fact that everything inside a computer is just made of surfaces with textures, rather than actual matter with stuff inside the volume.

5. Some scamming is legal, and it's your job to read the rules and figure out what. There are PLENTY of guides out there, because everyone whines when they get scammed, and always petitions for a return, getting CS involved. You basically just failed to gank someone in high-sec, Concord got involved, read the rules better next time. Thanks for revealing the reason behind your thread.

6. I think you are wrong, but it's true that the volunteer-based customer support can't keep up with all the petitions. IMO it's enforceable but takes a long time.

7. Insurance in this game is simply a control to reduce the penalty of death costs. Other games you lose your gear, or you just lose a little bit of gold, depends on the game. In this game they call it "insurance" but let's face it, no real world insurance would ever be able to afford all the cash we get back on ships that we take into combat to be destroyed on purpose. As a death penalty mechanic, the amount you get for each ship is at the whim of the developers.

8. Faction ships ARE more powerful than regular, and people DO fly them, despite the increased cost. If you don't like them, don't fly them, simple enough. Don't bother if you don't find a reason to fly.

9. Skilling up only takes years if you train ALL the skills. That's training DPS ships, ewar (crowd control), logistics (healing), industry, trading, etc. In other MMO games, you're building 3-8 characters, not just one, to get DPS, Tank, CC, healer, AND maxed out crafters with the rare top tier recipes trained up. Also takes years, trust me it's why WoW has been around longer than EVE and is still going.

10. They are working on the graphics, but unfortunately they have to update while also letting us keep playing. And, MMO graphics will never approach what single-player games can do. Look at Elder Scrolls Online vs. Skyrim.

11. Asteroids spawning is the same as nodes of iron, malachite, gold re-appearing in other games. Or the various flowers. Or whatever. You have an add-on or map with where the nodes are, you go there every 5 minutes, and you gather new flowers every 5 minutes. Otherwise crafting wouldn't be possible. A single mining barge can take out an asteroid field in about 5 hours. Then what? there are 20,000 other players online.

12. Wormhole entrances are probably as realistic as they can be, given the physics. A real wormhole entrance WOULD be spherical, and you WOULD see a gravity-distorted view of the other side. Not sure what your preference would be.

13. It's not weapon drop-off it's accuracy drop-off, as in, your spaceship vibrates from the engines and from maneuvering and your computers can't aim that big weapon well enough at long distances. The truth is that all space-shooting games are unrealistically close-ranged, ALL of them, because in real life it will just be looking at a radar image and pushing a button to launch the cruise missiles, like current naval warfare is. Nobody looks outside. That does not make for a fun game, if you can't look at space and space SHIPS, ugly as you think they are in this game.
Dabey Jones Mordus
Caldari Provisions
Caldari State
#10 - 2015-09-05 12:54:35 UTC
I didn't fail in my scam I had 1.5 billion for it.
Memphis Baas
#11 - 2015-09-05 13:02:01 UTC
This game is a disguised strategy game. Imagine playing StarCraft, Sins of a Solar Empire, chess, or whatever; the point is to order your units effectively and you'll lose some units but hopefully win the game. Alliances and corporations in this game do exactly that, and as a group PVP game, this game is exactly a simulation like StarCraft, designed for alliance-level combat.

Because players will always form groups in any game. And roll over everyone else who is solo. Look at Elite: Dangerous, and when if it comes out, Star Citizen. This game forces us into the tools to actually have an alliance-level strategy game on par with StarCraft and even chess, rather than big blob always taking out the small guys. Again, Elite: Dangerous (no strategy tools), goons invading that game, perfect example.

So unfortunately it means that if you were looking for a single-player space sim game that you could play from your point of view (be a pirate, yar! or be Han Solo, yar!), this is NOT that game.
ergherhdfgh
Imperial Academy
Amarr Empire
#12 - 2015-09-05 13:04:38 UTC
Memphis Baas wrote:
it's why WoW has been around longer than EVE and is still going.

Great post Memphis I agree with pretty much everything you say here but this one little thing. I thought Eve was about 6 month older than WoW?

Someone can correct me if I'm wrong here but Eve started in 2003 and I think WoW was 2004?

Some googling shows me May 2003 for Eve and November 24 2004 for WoW.

Want to talk? Join Cara's channel in game: House Forelli

Candi LeMew
Division 13
#13 - 2015-09-05 13:06:16 UTC
Dabey Jones Mordus wrote:
skilling Its dam boring and pvp forget it and I'm pissed off with warp scramblers and getting one shot'd.

Buy a character that's already skilled, then fit more stabs and a decent tank.

As for asthetics mentioned in your OP, Proteus is also a beautiful ship, if you ask me. Barghest is real nice too n' how about those HAM Legions. Hnn.

🍌

Remember... in Anoikis Bob Is Always Watching...

"I been kicked out of better homes than this" - Rick James

ergherhdfgh
Imperial Academy
Amarr Empire
#14 - 2015-09-05 13:09:20 UTC
Memphis Baas wrote:
This game is a disguised strategy game. Imagine playing StarCraft, Sins of a Solar Empire, chess, or whatever; the point is to order your units effectively and you'll lose some units but hopefully win the game. Alliances and corporations in this game do exactly that, and as a group PVP game, this game is exactly a simulation like StarCraft, designed for alliance-level combat.

Because players will always form groups in any game. And roll over everyone else who is solo. Look at Elite: Dangerous, and when if it comes out, Star Citizen. This game forces us into the tools to actually have an alliance-level strategy game on par with StarCraft and even chess, rather than big blob always taking out the small guys. Again, Elite: Dangerous (no strategy tools), goons invading that game, perfect example.

So unfortunately it means that if you were looking for a single-player space sim game that you could play from your point of view (be a pirate, yar! or be Han Solo, yar!), this is NOT that game.

Another great post but I just wanted to point out that things like wormholes provide a playing field for small and medium sized corps and Alliances to be effective without having to worry about getting rolled over.

Want to talk? Join Cara's channel in game: House Forelli

Ralph King-Griffin
New Eden Tech Support
#15 - 2015-09-05 13:14:43 UTC
Bumblefck wrote:
1/10.



In the extremely unlikely case you're not an alt troll, it's obvious that this is not the game for you. Please contract your limited belongings to me immediately, and biomass your character.

you don't want this ones stuff, it'l reek of apathy and failure.
ergherhdfgh
Imperial Academy
Amarr Empire
#16 - 2015-09-05 13:15:45 UTC
Dabey Jones Mordus wrote:
I'm not new.

Really? How "not new" are you? Beacuse you talk like a brand new player.

Want to talk? Join Cara's channel in game: House Forelli

Bumblefck
Kerensky Initiatives
#17 - 2015-09-05 13:18:01 UTC
Ralph King-Griffin wrote:
Bumblefck wrote:
1/10.



In the extremely unlikely case you're not an alt troll, it's obvious that this is not the game for you. Please contract your limited belongings to me immediately, and biomass your character.

you don't want this ones stuff, it'l reek of apathy and failure.


That's true, actually...I'll pop on rubber gloves and dispose of the tainted leavings through the nearest airlock....thanks for the tip!

Perfection is a dish best served like wasabi .

Bumble's Space Log

ISD FlowingSpice
ISD SYAD
ISD Alliance
#18 - 2015-09-05 13:29:27 UTC
3. Ranting is prohibited.

A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.


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