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Decline in numbers... starting to turn into RAPID!!!

First post
Author
Terraj Oknatis
Science and Trade Institute
Caldari State
#1281 - 2015-09-04 15:39:40 UTC
Vorago Ignius wrote:
EvE is such an odd beast.

My real suggestion would be, more insane exploration sites, in all sectors, some daily minor random highsec raids by NPC factions, making mission running pull you far away from where you were, but give a higher reasonable payout for this, to make newer players get out and around more often. Create more dangerous missions in general, with rogue drones, which drops loot ect.

Give any one with limited time something very calculated to do as well.

Inbe4 casual normie.


If the first sleeper incursion was in Jita, would that get everyone's attention?
Tippia
Sunshine and Lollipops
#1282 - 2015-09-04 15:40:16 UTC  |  Edited by: Tippia
Lucas Kell wrote:
That's strange, becausE I bought a skillbook and the price remain the same.
That's generally because you only buy one of each skill book. You're talking about blowing everything you own on NPC goods, though, which will quickly empty out their stock and drastically alter their pricing.

Quote:
That's most RPGs. Get stuff + levels, do bigger content.
Most, maybe. EVE? Less so. But sure, you can run the game that way if you have no imagination — you'll quit before long, though.

Quote:
No you don't.
Not run out as in “don't have any more skills to get” — run out as in “the skills no longer do anything for you”. You're not allowed to get anything from the market or through industry, remember? You're stuck with a handful of reward ships, civilian equipment and newbie-rat loot. You're only ever doing one thing, and that one thing is designed so you can do it without any real skills at all. You're not actually progressing anywhere or consuming any content.

Quote:
Yet your description is "EVE is a PvP game" and that says so much more?
Yes. It says more by virtue of being more precise. Rather than being vague in that the game seems to be everything, calling it a PvP game makes it very clear that there are some things you should not expect from it, and thereby differentiates itself from what you might expect from the genre. Rather than setting up some ultimately disappointing expectation of providing PvE alongside PvP, as one might expect, it kills that assumption outright.

Think of it this way: the descriptions we offer are both too short to not require a follow-up. So which one positions you best to actually go into a proper description of the game?

“EVE is a diverse sandbox with interspersed PvE and PvP mechanics.”
“Interspersed how?”
“It has missions and crafting and all that stuff, but it's all in a PvP sandbox environment.”
“So I can choose to just run quests with my guild if I like?”
“Well, you can try, but people can PvP you at any time.”
“But if it's a sandbox, can't I choose?”
“Again, you can try, but the other guys gets to choose too and might choose to come after you for no apparent reason.”
“So it's all PvP?”
“Nononono… or yes, kind of…” [insert long spiel about how you're never safe and you're always competing]
[newbie zones out half-way through, comes into the game expecting standard themepark fare, and is ganked on the Jita gate]


“EVE is a PvP game.”
“What, so it's nothing but shooting each other?”
“No, it has all the regular stuff, but you are always competing against other players — combat is just one of many options.”
“So what are the other options?”
[insert not quite as long spiel about the 4–5 different main methods of competition]
[newbie comes into the game with the understanding that he's expected to compete]

In short, describing it as something other than a PvP game just leads to a lot of “no […] except […] but” hemming and hawing before you arrive at just saying that it's a PvP game, with all that this entails. Blink
xxxTRUSTxxx
Galactic Rangers
#1283 - 2015-09-04 15:40:18 UTC
Lucas Kell wrote:
xxxTRUSTxxx wrote:
Lucas Kell wrote:
And I know what you'll say, that's very unlikely. Yeah, about as unlikely as a WoW player having no interaction with other players, markets and non-instanced content while playing WoW.
but lucas,,,,,,,,, WOW sucks giant donkey balls.
I agree. That doesn't mean that an overly broad term can't be used to describe both EVE and WOW however.


well for me they are both video games. that's about as much as they are alike.


Ima Wreckyou
The Conference Elite
Safety.
#1284 - 2015-09-04 15:43:36 UTC
I have a dream, that one day, everyone in GD will accept the simple truth that Lucas is just mad because his cheat multibox mining fleet setup got banned and he is just trooling the forums since.
Anize Oramara
WarpTooZero
#1285 - 2015-09-04 15:44:03 UTC
Lucas Kell wrote:
Anize Oramara wrote:
Selecting a rock (or NPC) and pressing F1-F8 is a PvE ACTION. However spending the isk on the market, selling the loot, spending the LP and selling the items, refining the loot and manufacturing stuff and selling THAT or getting ganked WHILE shooting space rocks/NPCs are all PvP actions.
Agreed... thus EVE is a game with interspersed PvE and PvP mechanics. Correct?

Point is you can't do PvE without being exposed to PvP because eve is a PvP game.

Saying Eve is a PvP game is the first thing any new player should hear. This means when you tell them about the PvE elements within the game, they understand that those elements are completely integrated into a PvP framework. Do you agree with that at least?

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Lucas Kell
Solitude Trading
S.N.O.T.
#1286 - 2015-09-04 15:50:00 UTC
Salvos Rhoska wrote:
1) You refused to offer a substantiated definition of "competetive PvE" when I asked you for it
You wanted a definition as it applies to EVE. Anythig short of that and you would simply have claimed it does not apply. I gave you a clear definition and examples and you simply dismissed them.

The funny thing is, at no point have I suggested that none of the activities fit into PvE or PvP categories, either, as I keep stating it's a subcategory. You are trying to prove it's PvP or PvE thus can't possibly be "competitive PvE" except that's exactly what it is. It's a more accurate method of describing a particular type of mechanic.

Salvos Rhoska wrote:
3) The classifications are sub-divisions that elaborate on the definition, under those circumstances in which they apply.
None of them refute the original definition, they merely elaborate on some particular classifications of it.
Clearly you understand that sub-divisions exist within a definition.

Salvos Rhoska wrote:
By telling people EVE anything except the whole brutal truth about its PvP nature, is a recipe for dissatisfaction and dissappointment, especially for players who are used to a very different kind of MMO. Lying to them or cushioning the truth from them, is a disservice.
And by simply saying "it's a PvP game" you're not telling them the truth, you're giving them a cut down version of it.

Salvos Rhoska wrote:
You really are terrible at this.
Coming from you that means less than nothing considering your posting history.

Salvos Rhoska wrote:
Someone from your organisation really should give you a tap on the shoulder and gently, but firmly, suggest: "Time to stop posting".
What does my organisation have to do with my posting?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Jill Xelitras
Xeltec services
#1287 - 2015-09-04 15:50:47 UTC
Lucas Kell wrote:
Jill Xelitras wrote:
The PvE mechanic of mining is embedded in the PvP mechanic of flying armed space ships through space.Therefore mining is part of the PvP character of the game.

A computer is a computer and not a weapon system.

The computer in my car is not a weapon system.

The guidance computer in a missile (I'm talking of weapons here, not civilian space-rockets) is part of the missile and therefore a weapon system.
Is the person you blow up with this missile a weapon system? If you launch it at a civilian target and kill non-combatants do they suddenly become combatants because you blew them up with a missile?

Mining is a PvE mechanic. Just because you can walk over and shoot someone who is mining, it doesn't suddenly make that mechanic a PvP mechanic.


Is a cat a dog when I feed it with dog food ? No, of course the target is not embedded into the weapons system. Target and missile are two separate things. The computer embedded in the missile and steering it is partt of the missile until it is removed ... then it is just a computer again.

Nobody argued that the nature of the mechanic changes. What I am saying is that the user experience in the game is subject to the mechanics you are being involved with. If you can have a private instance in which you can engage in PvE and NOBODY can force PvP unto you, you're having a game which allows you to select between PvP and PvE. If you can mine (by design !) without any player ever being able to fly to you and either mine from the same finite rock than you are mining or attack your ship, than you have mining being PvE.

The thing is that EvE is inherently designed to allow players to force PvP unto you.

Anyone can potentially warp to you and interfere with you mining. The mechanic of mining is still PvE, but you cannot dissocite from the PvP that comes from not being safely docked. You are in space, you are a potential target to PvP.

Pretty please, let me know if its law student or debate club ... not knowing kills me.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Anize Oramara
WarpTooZero
#1288 - 2015-09-04 15:51:58 UTC
Lucas Kell wrote:

Salvos Rhoska wrote:
By telling people EVE anything except the whole brutal truth about its PvP nature, is a recipe for dissatisfaction and dissappointment, especially for players who are used to a very different kind of MMO. Lying to them or cushioning the truth from them, is a disservice.
And by simply saying "it's a PvP game" you're not telling them the truth, you're giving them a cut down version of it.

You are in fact telling them the ONLY truth of Eve.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

xxxTRUSTxxx
Galactic Rangers
#1289 - 2015-09-04 16:00:16 UTC  |  Edited by: xxxTRUSTxxx
Jill Xelitras wrote:


So ... just because I, Jill, am currently just subbed to retain forum posting privileges, EvE is merely a BB with no PvE or PvP whatsoever ?

Must be so.


bit of a trend of non playing subbed people pushing their agenda and opinions on a community they no longer wish to be part of.
they've grown bored of the game. so should get over themselves and move on.

i think half the problem with the forums is not enough active players visit here and way too many non playing bitter vets do.

all full of opinions and ideas to change something they no longer care about.

or is this just a GD thing?
Lucas Kell
Solitude Trading
S.N.O.T.
#1290 - 2015-09-04 16:05:05 UTC
Tippia wrote:
That's generally because you only buy one of each skill book. You're talking about blowing everything you own on NPC goods, though, which will quickly empty out their stock and drastically alter their pricing.
I frequently buy whole stacks of skillbooks, and the price remains the same. That said, most skillbooks would be several years down the line at the income rates achieved in a rookie system.

Quote:
That's most RPGs. Get stuff + levels, do bigger content.
Most, maybe. EVE? Less so. But sure, you can run the game that way if you have no imagination — you'll quit before long, though.

Tippia wrote:
Not run out as in “don't have any more skills to get” — run out as in “the skills no longer do anything for you”. You're not allowed to get anything from the market or through industry, remember? You're stuck with a handful of reward ships, civilian equipment and newbie-rat loot. You're only ever doing one thing, and that one thing is designed so you can do it without any real skills at all. You're not actually progressing anywhere or consuming any content.
So... That doesn't mean I can't level up all of my skills anyway. Besides, by reprocessing rat loot you could probably work your way up slowly but surely to a battleship at the very least, even if it were 1 megacyte at a time. For that maxed out with all support skills at 5 plus all of the support skills would take longer than capping a WoW character.

Tippia wrote:
Yes. It says more by virtue of being more precise. Rather than being vague in that the game seems to be everything, calling it a PvP game makes it very clear that there are some things you should not expect from it, and thereby differentiates itself from what you might expect from the genre. Rather than setting up some ultimately disappointing expectation of providing PvE alongside PvP, as one might expect, it kills that assumption outright.
Except it's not more precise. Saying it is jus ta PvP game makes it sound like World of Tanks. Saying it's a sandbox with interspersed PvP and PvE mechanics makes it sound like exactly what it is. I think you're describing what you wish EVE was, rather than what it is.

Tippia wrote:
Think of it this way: the descriptions we offer are both too short to not require a follow-up. So which one positions you best to actually go into a proper description of the game?

“EVE is a diverse sandbox with interspersed PvE and PvP mechanics.”
“Interspersed how?”
“It has missions and crafting and all that stuff, but it's all in a PvP sandbox environment.”
“So I can choose to just run quests with my guild if I like?”
“Well, you can try, but people can PvP you at any time.”
“But if it's a sandbox, can't I choose?”
“Again, you can try, but the other guys gets to choose too and might choose to come after you for no apparent reason.”
“So it's all PvP?”
“Nononono… or yes, kind of…” [insert long spiel about how you're never safe and you're always competing]
[newbie zones out half-way through, comes into the game expecting standard themepark fare, and is ganked on the Jita gate]


“EVE is a PvP game.”
“What, so it's nothing but shooting each other?”
“No, it has all the regular stuff, but you are always competing against other players — combat is just one of many options.”
“So what are the other options?”
[insert not quite as long spiel about the 4–5 different main methods of competition]
[newbie comes into the game with the understanding that he's expected to compete]

In short, describing it as something other than a PvP game just leads to a lot of “no […] except […] but” hemming and hawing before you arrive at just saying that it's a PvP game, with all that this entails. Blink
LOL so in your made up conversations where I state my definition then suddenly become unclear while talking to what appears to be an idiot, I come off worse. We can both do this:

“EVE is a diverse sandbox with interspersed PvE and PvP mechanics.”
“Interspersed how?”
“It's got a variety of PvE and PvP mechanics with PvP always effectively flagged on and a player driven economy”
“Oh wow, that sounds amazing! Lots of choice about how to play.”

vs

“EVE is a PvP game.”
“What, so it's battle game like World of Tanks? **** THAT!”
[newbie disconnects and goes off to play Elite because it's a sandbox with interspered PvE and PvP mecahnics]

No, it doesn't lead to a lot of “no […] except […] but” hemming and hawing, certainly no more than If you tell them it's a PvP game then have to backtrack to inform them that there's more to it that just shooting each other. Amusingly, straight off the bat on your side of the mock conversations you've already had to say "No..." to reverse a misunderstanding from your original description, so I suppose I should just thank you for proving me right.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Markus Reese
Deep Core Mining Inc.
Caldari State
#1291 - 2015-09-04 16:09:18 UTC  |  Edited by: Markus Reese
Quote:
Cat food and bad analogies....


Dunno how to trim the quoted down... Whole thing is WTF?

I have black hair. So does my brothers dog. Therefore I must be a dog? That is the validity of the comparisons that have been drawn....

Umm.... but they are mining in a war zone..... Casualty of war does not mean they were not part of the war. When you enter Eve, it is with the understanding that there are criminals, and lesser elements.

PvP=Warzone

Enter warzone, you are part of war. Enter Eve, you are part of PvP. There is no way to remove yourself from it be it as victim or combatant.

Fine, Eve isn't a "PvP game" Eve is a PvP environment. Are we happy with that and can get back to discussions of relevance?

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Salvos Rhoska
#1292 - 2015-09-04 16:15:05 UTC  |  Edited by: Salvos Rhoska
Lucas Kell wrote:
Coming from you that means less than nothing considering your posting history.


The esteemed panel of your peers here recognises your concerns, has read and considered them all.
Can you honestly say you have reciprocated the same in lieu of backpedalling?

You are probably correct that many players, mistakenly, think EVE is a sandbox in which they can PvE in isolation and impugnity, without player intervention, as you do. That they are upset when this is not the case, when their sandcastle gets steamrolled by laughing belligerents, and then defecated upon, is understandable inlight of the testimony you have provided.

Unwittingly, they erred into that place on the MMO map that is marked "Here be dragons...", unprepared.
Unfortunately, it was people like you who led them to this false expectation by proclaiming::
"Sure! YOu can competetive PvE plenty in EVE! Its like WOw in spaceships!"

Instead, you should have told them the truth.
That not only is the learning curve encyclopedic and as vertical as a Harrier's takeoff, but that everyone here will as soon eat you alive, as look at you.

That was bad of you... Look how unhappy they are as a result... You misled them. You lied to them.

The lesson learned from that, is that the essential PvP nature of this game needs to be more vociferously, directly and concretely impressed and advertised upon potential and new players, with absolutely no room for doubt, in a way they will understand and which forms their expectations realistically.

Furthermore, your testimony as demonstrated, that the essentially PvP related risk, competition and player interconnectivity of EVE are its strongest and most defining selling points, and could do with more development and focus towards that, as what make it truly shine in the MMO market.

EVE should take its rightful crown and throne, by hook or crook, as the most competetive and risky game in existance.
As the End-Boss of all MMOs.

Thank you for providing supporting evidence towards these conclusions, albeit obtusely and reluctantly.
Your contributions are appreciated.
Lucas Kell
Solitude Trading
S.N.O.T.
#1293 - 2015-09-04 16:17:20 UTC
Ima Wreckyou wrote:
I have a dream, that one day, everyone in GD will accept the simple truth that Lucas is just mad because his cheat multibox mining fleet setup got banned and he is just trooling the forums since.
Lel. If only you knew the truth. Allow me to enlighten you. A loooong time ago, I ran a multibox mining fleet with no tools, hadn't even heard of ISBoxer. Much later after I'd finished I heard about ISBoxer and thought "that sounds like hax" and tried it out following an OK from the GMs using half my old fleet that was stil lactive so I could understand what it was. I decided it was no real threat to EVE and cancelled my ISBoxer sub. Much later again, ISBoxer got banned and I thought it was a dumb way to avoid the real problem (that EVE mechanics are too simple and easy to scale up without much effort).

Since so many people were getting all kinds of excited about how their ice belts and incursions were going to be free of multiboxers, I have since set up a multibox fleet (slightly larger than my original one), entirely manual, specifically to troll people. Now I roll that up occasionally when I'm watching TV and laugh while people scream at me that they will report me for botting.

So no, definitely not mad about my multibox mining setup being banned. But keep on wishing.

Anize Oramara wrote:
Point is you can't do PvE without being exposed to PvP because eve is a PvP game.
Well technically you can't do PvP without being exposed to PvE either, since those ships came from somewhere.

Anize Oramara wrote:
Saying Eve is a PvP game is the first thing any new player should hear. This means when you tell them about the PvE elements within the game, they understand that those elements are completely integrated into a PvP framework. Do you agree with that at least?
No, because if you say it's a PvP game you may not even get a chance to tell them there's PvE. If you tell them it's a sandbox with a variety of playstyles and no safety, they will understand right away what it is.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Jill Xelitras
Xeltec services
#1294 - 2015-09-04 16:18:13 UTC
xxxTRUSTxxx wrote:
Jill Xelitras wrote:


So ... just because I, Jill, am currently just subbed to retain forum posting privileges, EvE is merely a BB with no PvE or PvP whatsoever ?

Must be so.


bit of a trend of non playing subbed people pushing their agenda and opinions on a community they no longer wish to be part of.
they've grown bored of the game. so should get over themselves and move on.

i think half the problem with the forums is not enough active players visit here and way too many non playing bitter vets do.

all full of opinions and ideas to change something they no longer care about.

or is this just a GD thing?


You must confuse me with someone else. Who said I didn't want to return ?

On the contrary. I can't play atm, but I don't want to feel excluded. Also, maybe more importantly, I paid my yearly sub in advance. I want some bang for my buck ... GD beware.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Tippia
Sunshine and Lollipops
#1295 - 2015-09-04 16:19:50 UTC
Lucas Kell wrote:
I frequently buy whole stacks of skillbooks, and the price remains the same. That said, most skillbooks would be several years down the line at the income rates achieved in a rookie system.
Regardless, NPC orders in EVE change their pricing in response to player purchase patterns.

Quote:
So... That doesn't mean I can't level up all of my skills anyway.
No, it just means that unlike in WoW, you're not getting anywhere in your progression, making the whole exercise pointless.

Quote:
Except it's not more precise.
Of course it is. It accurate excludes content and gameplay that EVE doesn't provide; it accurately puts the overarching design principle of the game in focus; it accurately describes all content in EVE; in short, it describes what EVE is at its core — all of it stuff that your attempt doesn't succeed in doing because it is too broad and unfocused.

Quote:
LOL so in your made up conversations where I state my definition then suddenly become unclear while talking to what appears to be an idiot, I come off worse. We can both do this:
The difference is that in your version, you're lying and you're not providing a particularly realistic image of the other party in the conversation.

Quote:
No, it doesn't lead to a lot of “no […] except […] but” hemming and hawing
Of course it does, because unless you arrive at explaining that everything you do in the game is PvP, you have lied about the nature of the game. Any time they go “so it's like…” (which they will, trying to find some solid footing in that nondescript description), you're going to have to san “no, but…” or “kind of, except…” or something similar. It's far easier, faster, and yes more precise to just cut to the heart of the matter and state the universal truth about everything that exists in EVE: that it is PvP in one form or another. The details can be ironed out later.
Lucas Kell
Solitude Trading
S.N.O.T.
#1296 - 2015-09-04 16:22:50 UTC
Jill Xelitras wrote:
Is a cat a dog when I feed it with dog food ? No, of course the target is not embedded into the weapons system. Target and missile are two separate things. The computer embedded in the missile and steering it is partt of the missile until it is removed ... then it is just a computer again.
Exactly, so PvE is PvE, and shooting at the PvE player doesn't change that mechanic into PvP. It might force your PvP mechanic on them, but it doesn't change the fundamental nature of their mechanic.

Jill Xelitras wrote:
Nobody argued that the nature of the mechanic changes. What I am saying is that the user experience in the game is subject to the mechanics you are being involved with. If you can have a private instance in which you can engage in PvE and NOBODY can force PvP unto you, you're having a game which allows you to select between PvP and PvE. If you can mine (by design !) without any player ever being able to fly to you and either mine from the same finite rock than you are mining or attack your ship, than you have mining being PvE.

The thing is that EvE is inherently designed to allow players to force PvP unto you.

Anyone can potentially warp to you and interfere with you mining. The mechanic of mining is still PvE, but you cannot dissocite from the PvP that comes from not being safely docked. You are in space, you are a potential target to PvP.
So then we would be in agreement that the game is both PvE and PvP? And to be quite honest, the thousands of players that PvE every single day and don't get shot suggests to me that they can avoid it quite well.

Jill Xelitras wrote:
Pretty please, let me know if its law student or debate club ... not knowing kills me.
Neither.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Tippia
Sunshine and Lollipops
#1297 - 2015-09-04 16:23:50 UTC  |  Edited by: Tippia
Lucas Kell wrote:
Anize Oramara wrote:
Point is you can't do PvE without being exposed to PvP because eve is a PvP game.
Well technically you can't do PvP without being exposed to PvE either, since those ships came from somewhere.
…and since that “somewhere” is not PvE — in fact, it's most likely the most vicious PvP the game has to offer — you can do PvP without being exposed to PvE in any way.

Quote:
Anize Oramara wrote:
Saying Eve is a PvP game is the first thing any new player should hear. This means when you tell them about the PvE elements within the game, they understand that those elements are completely integrated into a PvP framework. Do you agree with that at least?
No, because if you say it's a PvP game you may not even get a chance to tell them there's PvE.
Then they don't have the patience for the game anyway, nor will they actually like the game, so that's a good thing. And it's far better that they leave the game alone because they dislike PvP than if you convince them to join a game that consists entirely of what they dislike and then feel tricked.

If they don't keep listening when they hear it's PvP, then EVE is not a game for them. The PvE you never get to will not do them any good.

Put another way: why are you so insistent on tricking players into the game when by your own description, they will hate what the game has to offer? What's the point of the deception?
Lucas Kell
Solitude Trading
S.N.O.T.
#1298 - 2015-09-04 16:25:21 UTC
Anize Oramara wrote:
Lucas Kell wrote:
Salvos Rhoska wrote:
By telling people EVE anything except the whole brutal truth about its PvP nature, is a recipe for dissatisfaction and dissappointment, especially for players who are used to a very different kind of MMO. Lying to them or cushioning the truth from them, is a disservice.
And by simply saying "it's a PvP game" you're not telling them the truth, you're giving them a cut down version of it.
You are in fact telling them the ONLY truth of Eve.
Wrong. There's a hell of a lot more to EVE than "PvP". Even CCP describe it as: "EVE Online is a massively multiplayer online game set 23,000 years in the future. As an elite pilot of one of the four controlling races, you will explore, build, and dominate across a universe of over 7,000 star systems. Sandbox gameplay and advanced skill-based progression provide you with a truly unique experience as you rise to power among the stars."

I can't imagine they will change their homepage to say "EVE Online is a PvP game".

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Markus Reese
Deep Core Mining Inc.
Caldari State
#1299 - 2015-09-04 16:28:44 UTC  |  Edited by: Markus Reese
Since it got spammed out, a repeat...


Eve is a PvP environment. A farmer in a warzone does not change the fact he is a farmer, or is in a warzone. Will be involved in the war and exposed to it. Not firing a gun, but still IN the war.

A PvE player is still in a PvP environment. Therefore will be exposed to and thus part of the PvP. Open mind to abstract thought. Things are never black and white and acknowledge it for what it is.

Eve is a PvP environment. If you are a PvE player, you gotta play accounting for the fact that you will be exposed to and included into PvP

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Tippia
Sunshine and Lollipops
#1300 - 2015-09-04 16:31:19 UTC  |  Edited by: Tippia
Lucas Kell wrote:
There's a hell of a lot more to EVE than "PvP".
There really isn't. You just have a very myopic and narrow-minded view of what PvP is.

Quote:
Even CCP describe it as:
…something that definitely does not fit the nondescript depiction of “EVE is a diverse sandbox with interspersed PvE and PvP mechanics.”

Meanwhile, in describing the game to new players, what they actually say is that “EVE Online is essentially a PvP (Player versus Player) game at its core”; that “once you enter New Eden you must consider every action you take as a form of PvP since this is the core game concept”; and that “The essential core concept of EVE Online is that it is full time PvP in a sandbox environment.”