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Decline in numbers... starting to turn into RAPID!!!

First post
Author
Anize Oramara
WarpTooZero
#1201 - 2015-09-04 13:07:25 UTC  |  Edited by: Anize Oramara
Lucas Kell wrote:
Anize Oramara wrote:
Lucas Kell wrote:
Anize Oramara wrote:

I don't know, haven't seen it in years so who's to say? Because you know, irrelevant.
The answer is "yes". Please learn about the game you are playing.

Roll Whoosh over your head Lol
It wasn't over my head, I just went with an equally sarcastic response. It's clear you hate the CQ, thus it doesn't exist. Very clever.

No again, you misunderstand. I do not hate it, I do not like it, it has no effect on me at any level whatsoever. This is actually the worst thing for a dev. If someone feels strongly over something one way or another then at least there is a feeling. At least the Dev made me feel something and impacted my life in some way.

If something is just as good as if it didn't exist in the first place... well then that would probably the worst thing for me if I was a developer.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Tippia
Sunshine and Lollipops
#1202 - 2015-09-04 13:08:47 UTC  |  Edited by: Tippia
Lucas Kell wrote:
It's as optional in EVE too. Roll
No, it's not. That's the whole point. You cannot avoid competing with other players in anything you do.

Quote:
Only if you're choosing to be special and sticking everything in a single category because you might get shot.
No, it requires nothing special — you just have to look if you are competing with other players in doing whatever it is you're doing. As it happens, you are. Always. Even in the stuff that ostensibly qualifies as PvE.

Quote:
How is that better? Just going "It's all PvP" is not helpful, since there's clear differences in the underlying mechanics.
It is helpful because it tells you what kind of game it is: a PvP game. It instantly provides the fundamental and overarching dynamic of the whole mess, which is pretty neat. If you feel the need to interject “…but not just in the form of combat” because the guy you're talking to is a bit daft and hasty in his judgement, then fine. It still allows us to give a name to that core element that sets EVE apart.

If a player doesn't enjoy PvP dynamics, then he will not like EVE very much. By saying right out that EVE is a PvP game, he knows what to expect. That is a lot better than dangling some elusive “PvE content” (much less the contradictory “competitive PvE”) in front of him, because at the end of the day, the core PvP aspects that come inherent with that content will eventually make him miserable. So that's helpful from the very get-go in filtering the kind of player that might be interested in EVE.

If he sticks around or wants to know more — presumably because he likes or is curious about PvP dynamics — then it's far more helpful to drill into the variations of PvP the game offers, rather than to suddenly pull that old “PvE” rabbit out of the hat. After all, that's not the dynamic he's interested in (which is good, since EVE has very little of it, and all of it sucks). Instead, it's better to discuss competition over resources, market competition, face-melt combat, strategic combat, button-mashing races (read: exploration), etc. Now we're getting more into the actual aesthetics of play that will (hopefully) capture the player's attention. Are they after competition or challenge; discovery or expression? Are they looking for tests of situational awareness and timing or of execution of a strategy; logistical planning or speculation?

That kind of categorisation also helps us clear up the confusion you're alluding to when we just call it “PvP”. The fact that we can (indeed have to) provide a handful of subcategories further highlights what the game is about, and also lets us talk about the different type of contents in a fairly precise manner without the obvious, clumsy, and ambiguous overlaps of “PvE in a PvP environment” and “competitive PvE”.

And that's really another key point here: categorising based on mechanics isn't all that useful because it tells us so little about the actual game. It's that kind of categorisation that has given us the nonsensical “FPS” genre — as if Freespace and Portal were the same kind of game. If we were to use mechanics to categorise activities in EVE, missions and fleet combat become largely the same, and since everything has its own little quirk and bespoke mechanisms, we'd end up with the what-to-do chart rather than proper encompassing categories. Instead, dynamics and aesthetics are better tools for explaining exactly what it is the player is doing.

Quote:
Just because you've redefined it as "has impact on other players"
I haven't. You need to stop using that moronic strawman because it will never help you.
Lucas Kell
Solitude Trading
S.N.O.T.
#1203 - 2015-09-04 13:10:12 UTC
Jill Xelitras wrote:
You're intelligent and very good at picking at the smallest haziness or inaccuracy in my arguments. I wonder if you're just training your rhetoric skills (debating for the sake of winning the argument) and not actually debating for the sake of the truth of the argument. Are you a law student ?
Nope, a little old to be a student. Generally I like to get involved in debates where someone's made an outrageous claim that I disagree with, often with my own equally outrageous claim.

Jenn aSide wrote:
Sure it's entertaining at 1st, the "SpaceShip Lawyer spiel" (where his most common argument is that EVE is not unique and is just like WoW while at the same time being less good/interesting than Elite:Dangerous), but It gets old after about the 10,000th time.
What can I say, if people are going to redefine terms so they can categorise the entirety of eve under a single label, I'm gonna demonstrate how that applies to other games too. And E:D is already better in a fair few ways than EVE. Overall it's not quite as deep yet, but it's a much newer game.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Jenn aSide
Soul Machines
The Initiative.
#1204 - 2015-09-04 13:13:55 UTC  |  Edited by: Jenn aSide
Salvos Rhoska wrote:

If you are in competition with other players, against their interests, you are in PvP.


This is the truth. The problem is that some people HATE 're-using terms', so they create ever more terms to differentiate between things, usually unnecessarily.

The Statement "EVE is a pvp game" drives them nuts, because pvp describes something specific (player combat) and something non-specific (broader player interactions). They litteraly can't stand it, thus the new fangled term 'competative PVE'. But Competitive PVE is just PVP when you get right down to it. It's people (Player) competing against (Verses) other people (Player).

I have a buddy who works in my department's IT section, and he's a perfect example. If you say police meaning police officers or a police department, that's fine, but if you say "Police" in the more colloquial sense meaning "Law Enforcement as a whole" he actually loses his mind because "not everyone in Law Enforcement are police, there are special agents, troopers, deputy sheriffs, constables, marshals etc etc!!".

It boils down to personality driven preferences, no amount of arguing will ever change that. I just let them say "competitive pve" because it makes them feel better even if it makes me want to roll my eyes. What they really mean is "pvp"...
Lucas Kell
Solitude Trading
S.N.O.T.
#1205 - 2015-09-04 13:16:41 UTC
Salvos Rhoska wrote:
I challenge anyone to give me 3 examples of "competetive PvE" in EVE, that hold up under scrutiny as separate from and NOT either PvE or PvP.
Can't be done, because it's a subcategory (and also because it's called "competitive PvE".

Anize Oramara wrote:
No again, you misunderstand. I do not hate it, I do not like it, it has no effect on me at any level whatsoever. This is actually the worst thing for a dev. If someone feels strongly over something one way or another then at least there is a feeling. At least the Dev made me feel something and impacted my life in some way.

If something is just as good as if it didn't exist in the first place... well then that would probably the worst thing for me if I was a developer.
But that's your opinion of it. Some people love it. I don't like nor hate faction warfare, I could accurately describe my feelings as "I nothing it". Does that mean I can claim it as not a part of, or irrelevant to the game?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lan Wang
Federal Navy Academy
Gallente Federation
#1206 - 2015-09-04 13:18:26 UTC
but shooting miners and freighters aint pvp, just throwing a cat amongst the pigeons kk

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Lucas Kell
Solitude Trading
S.N.O.T.
#1207 - 2015-09-04 13:21:25 UTC
Tippia wrote:
No, it's not. That's the whole point. You cannot avoid competing with other players in anything you do.
Neither can you in wow. You kill a boar, that's a boar someone else can't kill and loot introduced into the economy.

Tippia wrote:
No, it requires nothing special — you just have to look if you are competing with other players in doing whatever it is you're doing. As it happens, you are. Always. Even in the stuff that ostensibly qualifies as PvE.
And so you are in WoW, so WoW too is a PvP game. Either the term is so broad it encapsulates PvE or it's not, but you can;t apply it to EVE and not have it just as readily applied to WoW.

Quote:
How is that better? Just going "It's all PvP" is not helpful, since there's clear differences in the underlying mechanics.
It is helpful because it tells you what kind of game it is: a PvP game.[/quote]Except it's not, there's a whole range of activities you can engage in that aren't what an outsider would call PvP, so whether or not you know what you're talking about, labeling the game that is underselling it.

Tippia wrote:
I haven't. You need to stop using that moronic strawman because it will never help you.
Of course you have, that's how you're claiming that mining is PvP.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Anize Oramara
WarpTooZero
#1208 - 2015-09-04 13:26:41 UTC
Lucas Kell wrote:
Salvos Rhoska wrote:
I challenge anyone to give me 3 examples of "competetive PvE" in EVE, that hold up under scrutiny as separate from and NOT either PvE or PvP.
Can't be done, because it's a subcategory (and also because it's called "competitive PvE".

Anize Oramara wrote:
No again, you misunderstand. I do not hate it, I do not like it, it has no effect on me at any level whatsoever. This is actually the worst thing for a dev. If someone feels strongly over something one way or another then at least there is a feeling. At least the Dev made me feel something and impacted my life in some way.

If something is just as good as if it didn't exist in the first place... well then that would probably the worst thing for me if I was a developer.
But that's your opinion of it. Some people love it. I don't like nor hate faction warfare, I could accurately describe my feelings as "I nothing it". Does that mean I can claim it as not a part of, or irrelevant to the game?

No see you can't compare it to FW because FW effects you and me even though I've only ever taken part in it for a week, tops, many years ago. It effects the value of my LP at various corps right now, it effect the price of modules both you and I put on our ships, it affects everyone in the game.

CQ does not affect me. You using CQ does not affect me. In fact it affects no one in the game if every single person uses it or no one uses it. It's different (and thus currently irrelevant) to every other mechanic in Eve where it effects, or can effect, other people. Kind of like how you're trying to compare instancing between EvE and other MMOs.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Anize Oramara
WarpTooZero
#1209 - 2015-09-04 13:28:14 UTC  |  Edited by: Anize Oramara
Lucas Kell wrote:
Tippia wrote:
No, it's not. That's the whole point. You cannot avoid competing with other players in anything you do.
Neither can you in wow. You kill a boar, that's a boar someone else can't kill and loot introduced into the economy.

Unless that boar was in a private instance and you sell the loot to an NPC and use the gold to buy potions from an NPC or paid to fix your armor that was damaged in that instance. In that whole thing at no point in time can anyone effect you in any way whatsoever. This is not the same in Eve as the pocket you shot the NPC in is accessible by others, the loot needs to be moved from point a to point B, etc.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Tippia
Sunshine and Lollipops
#1210 - 2015-09-04 13:28:31 UTC  |  Edited by: Tippia
Lucas Kell wrote:
Neither can you in wow.
Yes you can, by sticking to instances and by not trading with other players.

Quote:
And so you are in WoW
…except hat in WoW, you can choose not to interact in any way with other players, much less compete with them. You can effectively treat the whole game as online single-player if you so choose. No such option exists in EVE.

Quote:
Except it's not
Of course it is. There isn't a single thing in EVE that isn't inherently subject to player competition and opposition. The whole game is built from the ground up to never let you escape these competitive elements (which is why instancing doesn't exist, for instance). The PvP dynamic suffuses everything, unlike most MMOs where you can just ignore what other players are doing and never have it make any difference whatsoever due to the protections and limitations those games have built in to separate their players.

WoW is the quintessential game where you can choose to be completely cut off from other players. EVE is the quintessential game where that choice does not even remotely exists.

Quote:
Of course you have, that's how you're claiming that mining is PvP.
Nope. Not even close. That's still just some moronic strawaman you've erected because you can't actually address my argument.
Lucas Kell
Solitude Trading
S.N.O.T.
#1211 - 2015-09-04 13:28:38 UTC
Jenn aSide wrote:
This is the truth. The problem is that some people HATE 're-using terms', so they create ever more terms to differentiate between things, usually unnecessarily.

The Statement "EVE is a pvp game" drives them nuts, because pvp describes something specific (player combat) and something non-specific (broader player interactions). They litteraly can't stand it, thus the new fangled term 'competative PVE'. But Competitive PVE is just PVP when you get right down to it. It's people (Player) competing against (Verses) other people (Player).

I have a buddy who works in my department's IT section, and he's a perfect example. If you say police meaning police officers or a police department, that's fine, but if you say "Police" in the more colloquial sense meaning "Law Enforcement as a whole" he actually loses his mind because "not everyone in Law Enforcement are police, there are special agents, troopers, deputy sheriffs, constables, marshals etc etc!!".

It boils down to personality driven preferences, no amount of arguing will ever change that. I just let them say "competitive pve" because it makes them feel better even if it makes me want to roll my eyes. What they really mean is "pvp"...
It's not a hatred of reusing terms, it's just dumb to try to be too broad when there are further categorisations. Consider what you are saying about your buddy, say you have a group of police officers, a group of federal agents and a group of marshalls all in a room. You want to ask someone to send the marshalls over, you aren't just going to say "Send toe police over here" are you?

The same thing is here. Sure, you can broadly throw a term around anything if you extend the definition enough, but there's clearly more granularity you have have in your descriptions that more accurately portray what you are talking about.

Sure, in the broadest sense shooting someone is PvP, and so is competing with them for ore, but one is what one would classically define as PvP, and the other is PvE with competition.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

xxxTRUSTxxx
Galactic Rangers
#1212 - 2015-09-04 13:29:16 UTC  |  Edited by: xxxTRUSTxxx
Lucas Kell wrote:
that's how you're claiming that mining is PvP.


go look at codes killboards and tell me miners are not engaged in pvp. (pvp of the lowest form but still pvp)
Lucas Kell
Solitude Trading
S.N.O.T.
#1213 - 2015-09-04 13:31:46 UTC
Anize Oramara wrote:
Unless that boar was in a private instance and you sell the loot to an NPC and use the gold to buy potions from an NPC or paid to fix your armor that was damaged in that instance.
I don't know of any private instances in WoW. Also, that exists in EVE. If I take courier missions to earn isk and I spend that isk on NPC items like skillbooks and blueprints, then I am having the same effect.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Anize Oramara
WarpTooZero
#1214 - 2015-09-04 13:33:59 UTC
Lucas Kell wrote:
Anize Oramara wrote:
Unless that boar was in a private instance and you sell the loot to an NPC and use the gold to buy potions from an NPC or paid to fix your armor that was damaged in that instance.
I don't know of any private instances in WoW. Also, that exists in EVE. If I take courier missions to earn isk and I spend that isk on NPC items like skillbooks and blueprints, then I am having the same effect.

Hah private instances are a thing in WoW and in most MMOs. Plenty of them in GW2 that I can personally attest to for example. Also that courier mission? You can get ganked from point a to point B. Bam player interaction.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

babyblue
Solo Sovereignty
#1215 - 2015-09-04 13:34:08 UTC  |  Edited by: babyblue
Jenn aSide wrote:

It boils down to personality driven preferences, no amount of arguing will ever change that. I just let them say "competitive pve" because it makes them feel better even if it makes me want to roll my eyes.


I don't know what the discussion is about to be honest. Eve just isn't a very good game. That's really all there is to it.
Tippia
Sunshine and Lollipops
#1216 - 2015-09-04 13:34:46 UTC
Lucas Kell wrote:
I don't know of any private instances in WoW.
Then you are disqualified from making any further comments about how WoW works.

Quote:
Also, that exists in EVE.
No. Even by spending your ISK on NPC items (to no effect, since they won't let you do anything useful), you are affecting other players.
Jenn aSide
Soul Machines
The Initiative.
#1217 - 2015-09-04 13:35:49 UTC
Lucas Kell wrote:
What can I say, if people are going to redefine terms


My buddy does this too, pretends that a long standing term with long standing use is suddenly being 'redefined'. One recent argument was over the use of the word "civilian". To him, it simply means "people not in the military", he bristles when it's applied to people who aren't police officers or firefighters. He claimed that applying it that was was "a new thing" but I took him to a website that hosts old newspaper articles and showed him a passage where the word 'civilian' was used to describe non-police citizens in 1912 and another from 1933 that described volunteer firefighters as "civilians by day, firemen by night" ...

Still drove his ass crazy. He (like some of you, so it seems) hates the idea of one word meaning more than one thing, but as I said, it's a personality thing. Might be something in common among the kinds of people who choose IT as a profession.

I've been playing since June of 2007, so i can't account for the time before that, but since than I've witnessed (in person and online) CCP employees say "EVE is a pvp game". The people trying to redefine terms are folks like you trying to introduce a new term (both to clarify a specific action, but also in defiance of the phrase "EVE is a pvp game"). Call it competitive pve if you want to, but it still means pvp to many of us.
Lucas Kell
Solitude Trading
S.N.O.T.
#1218 - 2015-09-04 13:35:56 UTC
Tippia wrote:
Yes you can, by sticking to instances and by not trading with other players.
You can do the same in EVE. In fact if you just hang out in rookie systems repeating the missions there and only buying npc seeded items, people aren't even allowed to shoot you or steal your mission item.

Tippia wrote:
…except hat in WoW, you can choose not to interact in any way with other players, much less compete with them. You can effectively treat the whole game as online single-player if you so choose. No such option exists in EVE.
Yes it does, see above.

Tippia wrote:
Nope. Not even close. That's still just some moronic strawaman you've erected because you can't actually address my argument.
Wrong. Your argument is flawed. You want to redefine terms to wrap around EVE then not have that same definition in other games.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

xxxTRUSTxxx
Galactic Rangers
#1219 - 2015-09-04 13:36:47 UTC
babyblue wrote:
Jenn aSide wrote:

It boils down to personality driven preferences, no amount of arguing will ever change that. I just let them say "competitive pve" because it makes them feel better even if it makes me want to roll my eyes.


I don't know what the discussion is about to be honest. Eve just isn't a very good game. That's really all there is to it.


door is that way >>>>>>>

bye bye

only a fool pays for something he doesn't like.
Lucas Kell
Solitude Trading
S.N.O.T.
#1220 - 2015-09-04 13:38:00 UTC
Tippia wrote:
Then you are disqualified from making any further comments about how WoW works.
Any instances can be seen by your party or by people around you depending on the instance.

Tippia wrote:
No. Even by spending your ISK on NPC items (to no effect, since they won't let you do anything useful), you are affecting other players.
LOL, yet in wow you're not? what kind of crazy **** are you on?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.