These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Decline in numbers... starting to turn into RAPID!!!

First post
Author
Lucas Kell
Solitude Trading
S.N.O.T.
#1161 - 2015-09-04 11:34:48 UTC
Tippia wrote:
…but not in the form of a pocket dimension, which is what instance means in every MMO except EVE.

The term is used in EVE because that's just what programmers call it when you create an instance of something in the game world. As a MMO design element, however, it has a different meaning that does not apply to EVE.
Wrong. Instanced content in MMOs is merely a way for duplicating content and separating out players playing the same content so that server hardware can individually work with each. Whether or not players can freely move between them is irrelevant. That's all EVE does, is it allows you to fly between instances of content.

Tippia wrote:
No, those are not instances in any sense of the word — they're just map divisions.
Of course they are. They don't even exist until players arrive on them.

Tippia wrote:
Wrong. An instance in an MMO context is very specifically more than that: it is not just a copy, but a private copy to which outsiders have no access. That was why they were invented — to ensure that the creator had sole access to the content within and didn't have to compete with others. These days, you even see it nested in on itself as people expect to be able to run instances in groups, so that even within that shared space, loot is instanced on a per-player basis.
No it's not, there's no limitation that requires it to be private. Even in the Wikipedia article you linked, look at guild wars. Instanced towns with free movement between them. You're just trying to arbitrarily add restrictions on what is classed as instanced content to desperately try to claim that EVE is different. Worse still, it doesn't even change the fact that instances or not, WoW players in instanced content still impact players outside of the instance.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Tippia
Sunshine and Lollipops
#1162 - 2015-09-04 11:36:57 UTC
Lucas Kell wrote:
Of course it does.
No. EVE does not use instancing in the sense that it used in the MMO space. Period.

Instancing is a method of separating players to remove competition. It has been from the very start. EVE does not have this because it wants there to be competition between players an a shared space. If other people can visit your instance, it is no longer a proper instance — it is just a copy in an open world.

Quote:
All content in EVE will have an impact on other players, thus it is PvP.
…and this does not hold true for most other games, especially not WoW.

Quote:
See what I mean about that arrogance?
No. Facts are not arrogance. Just saying “nu-uh” while being utterly incapable of actually demonstrating the slightest bit of evidence to even suggest that what was said was wrong does not change those facts.

Quote:
Of course there is, and clearly one can be labelled as PvE (as it is by CCP themselves) and the other is labelled as PvP.
…except that such a categorisation completely misses the mark and understanding that this is the case is actually pretty crucial to understanding what makes EVE different. Just because it is convenient to incorrectly label the two does not mean it's helpful to do so or that it conveys the really meaningful difference.
Lucas Kell
Solitude Trading
S.N.O.T.
#1163 - 2015-09-04 11:38:58 UTC
Avvy wrote:
*I wouldn't say buying the lowest item is PvP I wouldn't even call it PvE, but the EVE market in general is better than most. Plus I don't think I've seen any NPCs that I can sell to in EVE which means the economy is player run. There's a lot more competition in EVE's market than others I've seen.
Player markets are PvP, no matter what item you buy.

And EVE has skill books, blueprints, etc, all sold by NPC as well as a wide variety of trade good both bought and sold by NPCs. Look at skillbooks for example, any order with a time remaining of more than 90 days (usually 300 or so) is an NPC order.

Avvy wrote:
WoW instances will only allow the person or group (if grouped together) to enter, nobody else can access it. That's what people are talking about when they're talking about instanced content.
Irrelevant. Whether or not instance content allows freedom of movement doesn't change that it's duplicate content generated on demand for a player. And like I said above, it doesn't mean that the results of that instance don't have an impact of other players.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Tippia
Sunshine and Lollipops
#1164 - 2015-09-04 11:41:14 UTC  |  Edited by: Tippia
Lucas Kell wrote:
Wrong. Instanced content in MMOs is merely a way for
…one party to have private copy where they don't have to compete with others who are doing the same content. This is how the term has been used in MMOs since roughly forever. Your wish that EVE worked like every other game doesn't change the fact that it does not.

Quote:
Of course they are. They don't even exist until players arrive on them.
…which doesn't make them instances. They're not copies of anything, and they most certainly aren't private. Thus they fail to be any kind of instance other than in a deeply technical sense of how you initiate the object in code. But that is not how the term is used.

Grids are map divisions, not instances.

Quote:
No it's not, there's no limitation that requires it to be private.
Wrong. That is the very essence of how the term is used in the MMO space. Google “mmo instance” and see for yourself. It has a meaning; it is not the one you so desperately want it to be. Even if we include the meaning of town instances to fit more people, it still does not apply to EVE since EVE doesn't do that either. More grids are not spawned to fit more people; the grid just keeps filling up until the server keels over.

EVE does not have instancing in the sense (any sense) that is commonly used in the MMO space. It is a single open world where new areas are created within that world rather than as pocket dimensions in it.
Lucas Kell
Solitude Trading
S.N.O.T.
#1165 - 2015-09-04 11:45:14 UTC
Tippia wrote:
No. EVE does not use instancing in the sense that it used in the MMO space. Period.

Instancing is a method of separating players to remove competition. It has been from the very start. EVE does not have this because it wants there to be competition between players an a shared space. If other people can visit your instance, it is no longer a proper instance — it is just a copy in an open world.
Completely wrong. You're just misunderstand what instancing is and applying restrictions to the definition to fit your narrative.

Tippia wrote:
…and this does not hold true for most other games, especially not WoW.
Of course it does! If I grind a whole load of gold in WoW to buy things on the market, it's no different from grinding a whole bunch of isk in EVE to spend on the market, in both instances the amount of money in the economy grows causing inflation

Tippia wrote:
No. Facts are not arrogance. Just saying “nu-uh” while being utterly incapable of actually demonstrating the slightest bit of evidence to even suggest that what was said was wrong does not change those facts.
Except you're not providing facts, you've just stating over and over that EVE is different because you say so, because your twisted definitions claim it to be.

Tippia wrote:
…except that such a categorisation completely misses the mark and understanding that this is the case is actually pretty crucial to understanding what makes EVE different. Just because it is convenient to incorrectly label the two does not mean it's helpful to do so or that it conveys the really meaningful difference.
Except it doesn't miss the mark. EVE is a sandbox game with both PvE and PvP content. That you want to stretch the definition of PvP so you can claim mining a rock is PvP is your own problem.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Avvy
Doomheim
#1166 - 2015-09-04 11:48:43 UTC  |  Edited by: Avvy
Lucas Kell wrote:
Avvy wrote:
*I wouldn't say buying the lowest item is PvP I wouldn't even call it PvE, but the EVE market in general is better than most. Plus I don't think I've seen any NPCs that I can sell to in EVE which means the economy is player run. There's a lot more competition in EVE's market than others I've seen.


Player markets are PvP, no matter what item you buy.

And EVE has skill books, blueprints, etc, all sold by NPC as well as a wide variety of trade good both bought and sold by NPCs. Look at skillbooks for example, any order with a time remaining of more than 90 days (usually 300 or so) is an NPC order.



Player markets are PvP that doesn't mean every activity is.

So where do I go to find the NPC where I can sell some T2 ship fittings?

I know there are some NPCs that sell a few specific goods, but they are specific goods for a specific purpose.


Lucas Kell wrote:
Avvy wrote:
WoW instances will only allow the person or group (if grouped together) to enter, nobody else can access it. That's what people are talking about when they're talking about instanced content.
Irrelevant. Whether or not instance content allows freedom of movement doesn't change that it's duplicate content generated on demand for a player. And like I said above, it doesn't mean that the results of that instance don't have an impact of other players.


It's not irrelevant at all, you're just trying to be pedantic.
Anize Oramara
WarpTooZero
#1167 - 2015-09-04 11:50:48 UTC
Any activity where I can force my will on you in one way or another is PvP. For example, warping into 'your' complex, mission or as you call it 'PvE instance' is an activity that is subject to PvP.

In WoW I can not get into your PvE instance (Dungeon for example)

Do you understand the difference? I don't think it can be dumbed down any more and I'm pretty sure even most of the 12y old WoW players can understand it by now, have some dignity.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Tippia
Sunshine and Lollipops
#1168 - 2015-09-04 11:52:49 UTC
Lucas Kell wrote:
You're just misunderstand what instancing is and applying restrictions to the definition to fit your narrative.
Nope.

Look.
Up.
The.
Term.

I know you are afraid to do so because you will find that you are wrong. It doesn't matter. At the end of the day, EVE is still not an instanced game. Period.

Quote:
Of course it does! If I grind a whole load of gold in WoW to buy things on the market
…and if you don't? See, there's the difference. You can choose not to affect other players in WoW. You can't in EVE.

Quote:
Except you're not providing facts
…aside from all the stuff I've mentioned that you haven't been able to respond to.

Quote:
Except it doesn't miss the mark
Of course it does. “PvE” in EVE is PvP. It's subject to competition, opposition, disruption, theft, and outright destruction to the point where the environment you're supposed to fight against becomes utterly irrelevant in comparison. Calling such content PvE when it has many time more PvP components means that this distinction provides a false image of what is actually going on.

If we want to convey a meaningful difference, those two terms are wholly insufficient since there is so much overlap. I'm not saying that we shouldn't categorise it; I'm saying that we should use more accurate and relevant categories — i.e. ones that explain exactly what kind of PvP mining a rock is.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#1169 - 2015-09-04 11:53:39 UTC
why are we even talking about wow, they have been losing customers for a while now

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Tippia
Sunshine and Lollipops
#1170 - 2015-09-04 11:54:09 UTC
Lan Wang wrote:
why are we even talking about wow, they have been losing customers for a while now

Because Lucas things WoW works just like EVE. Somehow. Ugh
xxxTRUSTxxx
Galactic Rangers
#1171 - 2015-09-04 11:55:41 UTC
why is this thread of steaming dog shite not locked?
Anize Oramara
WarpTooZero
#1172 - 2015-09-04 11:57:23 UTC
xxxTRUSTxxx wrote:
why is this thread of steaming dog shite not locked?

It's something to do, keeps us busy and doesn't involve us bashing CCP so they're allowing it.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Avvy
Doomheim
#1173 - 2015-09-04 11:58:04 UTC  |  Edited by: Avvy
xxxTRUSTxxx wrote:
why is this thread of steaming dog shite not locked?



I think it's left open to try to keep other treads clean.


Edit:

Might be what Anzie said as well
Black Pedro
Mine.
#1174 - 2015-09-04 12:00:45 UTC
Avvy wrote:
It's not irrelevant at all, you're just trying to be pedantic.

It's what he does. Pendants gonna be pedantic.

It's clear to all reasonable observers that Eve is a PvP game. Even CCP spells that out multiple times in the New Pilot FAQ (pages 15, 22). The fact it has PvE in it, some of which is instanced in the loosest sense of the word, does not mean that it is not a PvP game.

No matter how much Lucas wants it to be one, nor how focused some players game play is on PvE, the fact remains EvE was designed to be, and is in fact a full-time PvP sandbox game.
Lucas Kell
Solitude Trading
S.N.O.T.
#1175 - 2015-09-04 12:02:30 UTC  |  Edited by: Lucas Kell
Avvy wrote:
Player markets are PvP that doesn't mean every activity is.

So where do I go to find the NPC where I can sell some T2 ship fittings?

I know there are some NPCs that sell a few specific goods, but they are specific goods for a specific purpose.
Honestly, I don't get what point you are trying to make here. Let be clear, I am claiming that EVE contains both PvE and PvP in the sandbox. Others are claiming that everything is PvP because there is an economic impact on other players even from you just mining ore. So therefore I claim that WoW is the same, and as such WoW is a PvP game too.


Avvy wrote:
It's not irrelevant at all, you're just trying to be pedantic.
No, I'm simply claiming that instanced content is instanced, while for some reason you guys are trying to claim it's not.

Put it this way though. Even if we were to universally accept claims that EVE has no instances and WoW does, the act of going into an instance in WoW and generating gold and items still has an impact of the rest of the server, and thus it's still a PvP game.

Anize Oramara wrote:
Any activity where I can force my will on you in one way or another is PvP. For example, warping into 'your' complex, mission or as you call it 'PvE instance' is an activity that is subject to PvP.

In WoW I can not get into your PvE instance (Dungeon for example)

Do you understand the difference? I don't think it can be dumbed down any more and I'm pretty sure even most of the 12y old WoW players can understand it by now, have some dignity.
Irrelevant. The claim being made is that EVE is a PvP game because any action, even PvE actions, have an impact on the rest of the players. The same occurs in WoW. Whether or not EVE mission instances are private or not doesn't change that.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Anize Oramara
WarpTooZero
#1176 - 2015-09-04 12:04:09 UTC
Incidentally although I agree with most of what Tipia is saying X I would probably state it differently as a matter of being pedantic :P

For example, yes accepting a mission and shooting red crossestriangles is *inherently* a PvE action however unlike many other MMOs it can at any time be subject to PvP action by other players. I don't think this change the action from a PvE action to a PvP action (not taking into account what you do with the isk/LP after completing the mission) but is is super important that everyone understand what makes EvE so much different to other MMOs.

It's the whole non-consensual PvP concept, something instancing in other MMOs are specifically designed to eliminate or mitigate. Once you understand that at any point in time you can be subject to PvP regardless of what you are doing or where you are, only then do you 'get' Eve (in my opinion)

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#1177 - 2015-09-04 12:07:43 UTC
that pvp/pve thing again, cant we just refer to pvp as combat based activity involving to direct opponents because if we refer to everything as pvp then every online game is infact a pvp game

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

xxxTRUSTxxx
Galactic Rangers
#1178 - 2015-09-04 12:08:46 UTC
Anize Oramara wrote:
xxxTRUSTxxx wrote:
why is this thread of steaming dog shite not locked?

It's something to do, keeps us busy and doesn't involve us bashing CCP so they're allowing it.


yea i get that, but there comes a time when every thread has run it's time and needs to be locked.


Tippia
Sunshine and Lollipops
#1179 - 2015-09-04 12:09:52 UTC
Lucas Kell wrote:
Others are claiming that everything is PvE because there is an economic impact on other players even from you just mining ore. So therefore I claim that WoW is the same, and as such WoW is a PvP game too.
No-one is claiming that, and your conclusion does not follow from what they'er actually saying.

Quote:
No, I'm simply claiming that instanced content is instanced, while for some reason you guys are trying to claim it's not.
Because there are two meanings of “instanced”, one of which holds true for every other game, and one that holds true for EVE. You are confusing the two for some reason.

Quote:
Even if we were to universally accept claims that EVE has no instances and WoW does, the act of going into an instance in WoW and generating gold and items still has an impact of the rest of the server, and thus it's still a PvP game.
…except that in WoW, it is an option; in EVE it is not. Therefore, it is not a PvP game through and through the way EVE is.

Quote:
Irrelevant. The claim being made is that EVE is a PvP game because any action, even PvE actions, have an impact on the rest of the players. The same occurs in WoW.
Not only is it not irrelevant — it is the crucial point of difference — but it is also not the claim being made. Oh, and the same does not occur in WoW exactly because of the instancing it has that EVE does not.
Lucas Kell
Solitude Trading
S.N.O.T.
#1180 - 2015-09-04 12:11:19 UTC
Tippia wrote:
Nope.

Look.
Up.
The.
Term.

I know you are afraid to do so because you will find that you are wrong. It doesn't matter. At the end of the day, EVE is still not an instanced game. Period.
I have, I know what the damn term means. You're simply confusing private instances and open instances, which is a developer decision. Some games even have both, like EVE (CQ is private).

Tippia wrote:
…and if you don't? See, there's the difference. You can choose not to affect other players in WoW. You can't in EVE.
So If i sit in a station and do nothing in EVE, I'm affecting people? If I choose to grind isk but then don;t actually spend it on anything, I'm affecting people?

Tippia wrote:
Of course it does. “PvE” in EVE is PvP. It's subject to competition, opposition, disruption, theft, and outright destruction to the point where the environment you're supposed to fight against becomes utterly irrelevant in comparison. Calling such content PvE when it has many time more PvP components means that this distinction provides a false image of what is actually going on.
PvE is also PvP in wow, just with different methods of competition and disruption, etc.

Tippia wrote:
If we want to convey a meaningful difference, those two terms are wholly insufficient since there is so much overlap. I'm not saying that we shouldn't categorise it; I'm saying that we should use more accurate and relevant categories — i.e. ones that explain exactly what kind of PvP mining a rock is.
Actually, this was earlier discussed. Some people choose to categorise as:
PvP - direct interaction with players.
PvE - direct interaction with environment.
Competitive PvE - direct interaction with environment, indirect interaction with players.

So mining would be competitive PvE, since you compete for the ore. Missions would be standard PvE, as the elements of that which become competition (LP store, isk use on the market) fall under different mechanics, and things such as shooting players, sov warfare and most trading is PvP.

What you're getting at is that PvP can be pushed at any time, which I agree, but that doesn't detract from the fact that PvE mechanics exist. In that way, EVE is different from WoW. But the moment someone starts saying "Everything in EVE is PvP", the exact same reasoning can be used to declare WoW a PvP game.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.